Add more terror and suspense to your horror adventures!Horror Stories (Genre Structure Vol. 1) helps you to develop and tell frightful tales of dread and darkness. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can:
Determine which horror genre elements you wish... [click here for more]
The 19 page Plotting Cthulhu Dossier helps you construct some truly nefarious Mythos plots set against the backdrop of World War Two. By looking at various inspirational film and television sources it hopes to show how you, the Keeper, can mine them for ideas for your own games. If you are still a bit stumped, there is a comprehensive plot generator to further aid you in your machinations plus a two... [click here for more]
In this GM advice article we take a look at the ways a GM can make a gothic horror adventure feel a little more scary. From tragic outcomes to dark secrets, and a new optional rule for Innocence, these tips will help bring your gothic horror sessions to life!
This is the 77th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining... [click here for more]
FEED THE DARKER SIDE OF YOUR IMAGINATION...Murder Most Random contains 12 collections of tables, each set designed to let Game Masters randomly generate the key elements of a murder mystery—who was killed, how they were killed, who did it (as well as a pool of suspects), and why. GMs can even randomly determine who what murder case the player characters are charged... [click here for more]
Following up on EN5ider #77: How to Play Gothic Horror, we up the stakes (get it?) with a guide for creating gothic 5th Edition adventures for high level characters which looks at the villain, the setting, and the scope of such games.
This is the 78th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as... [click here for more]
Don't Pay the Ferryman-Destiny is a collection of elements for use with the Don't Pay the Ferryman game. However, the majority of elements can easily be used in Dungeon World or Dungeons and Dragons games. • Six quests in the Sub Tropical region of Kestrek in the nation of Lisanbre. • Three quests on the moon of Vorda, with suggestions of how to get there and how to run quests there. •... [click here for more]
Over the last two decades, The Big List of RPG Plots has been cited, quoted, thanked and excerpted in articles for computer-game design, a book on Hollywood screenwriting, and more than a few pen-and-paper RPGs. I wrote it in 1993 as an article submission for Pyramid magazine (they rejected it). I later tried to shop it to Dragon and Shadis and others... [click here for more]
Quick-Reference Cards for the GMA Decks!
Note: If you wish to purchase the Print on Demand Instruction Cards to keep with your deck, be sure to combine your order of this product with the deck itself, or order two or more copies of the Instruction Cards! This mini-set is only six cards, and DriveThru will not print orders that small individually.
The GameMaster's Apprentice decks... [click here for more]
This special bundle product contains the following titles.More Whispering HomunculusRegular price: $9.99 Bundle price: $5.00 Format: Watermarked PDF More Oddities and Disturbing Bits of Whimsy Ahead!
Master Richard Pett takes us on a tour of the bizarre, the curious, and the strange in More Whispering Homunculus. Within you'll find a multitude of weird charts... [click here for more]