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Genre Structure Vol. 3: Fantasy

Genre Structure Vol. 3: Fantasy


How can you add more wonder and enchantment to your fantasy adventures? Fantasy Stories (Genre Structure Vol. 3) helps you to develop and tell spellbinding tales of magic and imagination. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which fantasy...   [click here for more]
Dancing Lights Press  $3.99

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Party Theory

Party Theory


Leverage the party concept for character development, worldbuilding, and adventure design! Any System! Any Setting! In the past four decades there have been millions of words written about character creation. There are scores of books on worldbuilding, and notable volumes on fantasy adventure design. For some reason, though, little has been written about the nature of parties....   [click here for more]
Dancing Lights Press  $3.99

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Rogue Theory

Rogue Theory


Using Rogues in Worldbuilding and Adventure Design Any System! Any Setting! The appeal of the rogue is their reputation as the non-conformists of character classes. Even if they’re not outright thieves, they have a reputation for being a bit freewheeling, morally flexible, and willing to do things other characters aren’t. They’re skill-oriented...   [click here for more]
Dancing Lights Press  $3.99

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Setting Design [Black Box Edition]

Setting Design [Black Box Edition]


Design dynamic settings that support telling great stories! Setting Design helps you to assembling the critical details that you will need in order to tell a story. More than mere worldbuilding, this book shows you how to save prep time by focusing on just the elements you'll need and use. With clear step-by-step instructions, you can: Create a clear premise for your...   [click here for more]
Dancing Lights Press  $5.99

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Story Design Volumes 1-10 [BUNDLE]

Story Design Volumes 1-10 [BUNDLE]


10 Best Selling Titles to Help You Plan and Structure Adventures! Use classic, time-tested plot structures to create your own stories! Works with any system, any setting, and any genre! Each volume walks you through building a different type of story! Only pay for titles you haven't previously purchased! This special bundle product contains the following titles. Story...   [click here for more]
Dancing Lights Press  $10.00 $8.00

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Story Design: Change Stories

Story Design: Change Stories


How can you add more inner conflict, fear or change, and wonder of discovery to your transformation adventures? Story Design Volume 12 - In a change story something upsets the protagonist’s life in a significant way. The character then has to adapt and come to terms with that change. It can be something normal yet tragic, like the death of a loved one or being diagnosed...   [click here for more]
Dancing Lights Press  $0.99

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Story Design: Coming of Age Stories

Story Design: Coming of Age Stories


How can you add more character focus and a slice of life to your adventures? Story Design Volume 13 - In a coming of age plot, the protagonist gains maturity. This is often literal as the character moves from one stage of their life to another, like from childhood to adolescence, or young adulthood to middle age. It can be metaphorical as they embark on a new career, learn...   [click here for more]
Dancing Lights Press  $0.99

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Story Design: Curse Stories

Story Design: Curse Stories


Add a sense of alienation to your metamorphosis stories and adventures. Story Design Volume 11 - In a curse story the antagonist feels that the protagonist has done something wrong. Maybe they have, and the antagonist’s actions are justified; maybe they haven’t, and the antagonist’s wrath is misplaced or unfair. As a result of the antagonist’s need...   [click here for more]
Dancing Lights Press  $0.99

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Story Design: Decline-and-Fall Stories

Story Design: Decline-and-Fall Stories


How can you add more empathy and suspense to your story of tragic descent? Story Design Volume 20 - In a decline-and-fall story, the protagonist starts out in a high position, possessed of fortune and glory, having everything they could ever desire. This could be literal or metaphorical; they might have moral or ethical riches rather than money and possessions. The protagonist...   [click here for more]
Dancing Lights Press  $0.99

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Story Design: Obsession Stories

Story Design: Obsession Stories


How can you add more danger and tragedy to your story of wretched excess? Story Design Volume 18 - In an obsession story the protagonist goes too far with something, and bad things happen as a result. The object of their excess can be an actual physical or psychological problem like alcoholism or drug addiction; it could also be an unhealthy fascination with a goal, a person,...   [click here for more]
Dancing Lights Press  $0.99

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Story Design: Payback Stories

Story Design: Payback Stories


How can you add more retribution and gratification to your revenge adventures? Story Design Volume 6 - In a payback story the protagonist, or someone close to them, has somehow been wronged by the antagonist. Seeking to balance the scales or settle the score, the protagonist goes on a mission of revenge. It’s a story about a person seeking justice by taking the law...   [click here for more]
Dancing Lights Press  $0.99

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Story Design: Rags-to-Riches Stories

Story Design: Rags-to-Riches Stories


How can you add more hope and excitement to your story of dreams and aspirations? Story Design Volume 19 - In a rags-to-riches story the protagonist starts out poor, unknown, and without any power or authority. This could be literal or metaphorical; they may be intellectually or spiritually poor, rather than without material wealth. Over the course of the story they rise...   [click here for more]
Dancing Lights Press  $0.99

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Story Design: Revelation Stories

Story Design: Revelation Stories


How can you add more action and conflict to your story of discovery? Story Design Volume 17 - In a revelation plot something is discovered that has serious implications for the protagonist. It may mean also have a serious impact on a supporting character, or the world. The actual discover could be something good or something bad, but it is startling and disruptive to the...   [click here for more]
Dancing Lights Press  $0.99

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Story Design: Romance Stories

Story Design: Romance Stories


How can you add more conflict and characterization to your love story? Story Design Volume 14 - A romance plot features the protagonist falling in love with a supporting character or even a co-protagonist. The antagonist doesn’t want this to happen, and conspires to keep the lover apart. There is often some misunderstanding or miscommunication that creates a rift in...   [click here for more]
Dancing Lights Press  $0.99

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Story Design: Sacrifice Stories

Story Design: Sacrifice Stories


How can you add more drama and pathos to your story of selfless heroism? Story Design Volume 16 - A sacrifice story finds the protagonist pursuing some noble cause or higher purpose. In order to accomplish their objective, they will need to give up something of great personal value. This might be other goals, a close relationship, or even their own life. They may survive,...   [click here for more]
Dancing Lights Press  $0.99

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Story Design: Taboo Stories

Story Design: Taboo Stories


How can you add more intrigue and danger to your forbidden love story? Story Design Volume 15 - In a taboo plot, the protagonist becomes involved in a forbidden romance. From the start everyone knows that the affair will fail because social forces don’t approve of the pairing; what makes the relationship unacceptable will vary with the genre, place, and time of the...   [click here for more]
Dancing Lights Press  $0.99

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Story Structure [Black Box Edition]

Story Structure [Black Box Edition]


Use time-tested story structures to create better adventures! All great stories need a beginning, a middle, and an end. On that basic structure writers and storytellers throughout the ages have woven variations and created masterpieces. We keep coming back to the same foundations today for one very good reason: those structures are versatile and continue to work. This book helps you leverage...   [click here for more]
Dancing Lights Press  $5.99

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Wizard Theory

Wizard Theory


Using Wizards in Worldbuilding and Adventure Design Any System! Any Setting! The appeal of the wizard is that in many way it’s the most iconic of character classes. Nothing screams fantasy like an arcane spellcaster, able to manipulate the forces of magic that set your fictional realm apart from the real world. While this means, in most systems,...   [click here for more]
Dancing Lights Press  $3.99

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Worldbuilding Prompts

Worldbuilding Prompts


Develop Settings, Character Backgrounds, and Adventures Worldbuilding is essential to good fiction, regardless of the genre or medium. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail, are all tied up on the setting...   [click here for more]
Dancing Lights Press  $3.99

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Worldbuilding Theory

Worldbuilding Theory


Create a setting with character development and storytelling in mind! Any System! Any Setting! Worldbuilding is essential to a good fantasy adventure. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists...   [click here for more]
Dancing Lights Press  $3.99

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Great Sword

Great Sword


THE WORLD OF AEOSS IS A BRUTAL PLACE OF HIGH FANTASY. WHERE MAGIC TEARS AT THE FABRIC OF REALITY, AND THE WEAK ARE FUEL FOR THE STRONG Easy to learn, hard to master mechanics. Fast tactical play, built for fantasy miniatures. A more streamlined and straight-forward D6 fantasy system. A massive history and world guide. There are 8 playable races, each with their own unique cultures and characteristics....   [click here for more]
Daniel George Mitchell  $9.99

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Aetherianica - Public Playtest

Aetherianica - Public Playtest


Aetherianica A new kind of RPG where the fan base actually helps build it. The tools are modern. The game is quick, easy, and fun. Where third parties can really shine, and get to put out official products in an unrestrictive environment. Where the core rules are free and easy to access. This is the first of many public play tests. If you like the idea of a table top role-playing game that will be...   [click here for more]
Dark Spire   FREE 

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Nomerica

Nomerica


World War II is over and the Allies lost. Nomerica is set in an alternate history where the United States withdrew from Europe and also from the South Pacific. Germany invaded from the east and Japan invaded from the west. The country was lost when the Axis met in the middle at the Mississippi River. Players play as US citizens or soldiers that must do what they can to survive after freedom was lost....   [click here for more]
Dark Tree  $1.00

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The Horror Game

The Horror Game


"Definitely a solid book." -- DM NerdBound, the AfterSession Podcast   Jason, Freddy, and Michael. Zombies, aliens, fifty foot lizards, throat slashers and head bashers. The world has had a long standing love for movies with really evil bad guys. So much so that the first name alone is enough to evoke images of these bad guys – but no one can remember the heroes...   [click here for more]
Davis Ray Sickmon, Jr  $14.95 $7.00

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Aegon's Conquest MegaGame

Aegon's Conquest MegaGame


It is the Age of Conquest, three centuries before the events of Game of Thrones. Westeros stands as a fractured continent, with seven warring kingdoms jostling each other for power and dominance. A new power has invaded from Old Valyria, bringing with them fire and blood. The time is now ripe to establish yourselves as the strongest Kingdom of the realm and unite Westeros under your banner. Claim...   [click here for more]
DDE Adventures   FREE 

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Aegon's Conquest MegaGame (francais)

Aegon's Conquest MegaGame (francais)


Nous sommes à l'ère de La Conquête, trois siècles avant les événements de la saga du Trône de Fer. Le continent de Westeros est fragmenté entre sept royaumes belliqueux en conflit permanent pour le pouvoir et la domination. La période récente a vu déferler un nouvel ennemi provenant de Valyria, répandant le feu et le...   [click here for more]
DDE Adventures   FREE 

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The Fortune Teller's Guide to Deathtrap Dungeon Design

The Fortune Teller's Guide to Deathtrap Dungeon Design


SVD Press approved! This free ebook is written for and by GMs like you who are designing tournament deathtrap dungeons for any fantasy adventure RPG. Each entry in this ebook spotlights one of the 22 cards in the legendary Deck of Many Things, with each card representing one of the fundamental types of challenges crusaders might face in a lethal tournament delve....   [click here for more]
DDE Adventures   FREE 

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PITCH Role Playing System, Beta Test Version

PITCH Role Playing System, Beta Test Version


PITCH is a genre-adaptable system for collaborative storytelling. Its unique, easy-to-learn coin-based conflict resolution mechanic is designed to emphasize character development and fluid narrative while still retaining a satisfying level of tactical decision-making. With the PITCH Role Playing System, a few coins and a couple friends, you have everything you need to begin a thrilling journey from...   [click here for more]
Dead Tree Games   FREE 

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Everyverse Rpg

Everyverse Rpg


EVERYVERSE RPG is the COMPLETE role-playing game. It features: As You Like it: 5 methods of character generation Standard Distribution: Uses the same scale as used in measuring real-world IQ for more meaningful information at a glance Cascades: tree-like arrays of skills from general to specific The Attempt: a single method to resolve all outcomes. Lets you keep your nose out of the book System...   [click here for more]
Debra Hoenig Parizek of ParDen Us Gaming  $15.00

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Worlds Without Master, Issue 10

Worlds Without Master, Issue 10


Issue ten of Worlds Without Master, an adventure fiction and gaming magazine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: "Because I Clasp the Clouds As Mine," a tale of a shifting identity by Osmond Arnesto. "The Hoard of Yengra," a tale of commerce and justice by Epidiah Ravachol. Illustrations by Wendy Martin, Vlada...   [click here for more]
Dig a Thousand Holes Publishing  $3.99

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Worlds Without Master, Issue 11

Worlds Without Master, Issue 11


Issue eleven of Worlds Without Master, an adventure fiction and gaming magazine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: "The Shape of the World," a tale of sorcerous rivalry, ancient love and death by Epidiah Ravachol. "The Spirits of the Forest Apes," another monstrous tale of Kassmamon the Ranger by Dylan Craine....   [click here for more]
Dig a Thousand Holes Publishing  $3.99

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Worlds Without Master, Issue 9

Worlds Without Master, Issue 9


Issue nine of Worlds Without Master, an adventure fiction and gaming ezine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: "Nine Years of Mourning," a tale of a vengeance that crosses the world by P.H. Lee. "High Upon the Table of the World," a tale of a doomed hunt by Epidiah Ravachol. Illustrations by Jeff Brown, Maegan...   [click here for more]
Dig a Thousand Holes Publishing  $3.99

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AlphaVerse II

AlphaVerse II


Demons, Hellbrand, Horde oh MY! It's here. The 4th installment of Jay Libby's AlphaVerse. This time you get a complete mini-RPG in this beer and pretzels style game! The Greys are gone! Their ship exploded over Maine! ASP the victors! New England is now a DMZ! Mutants stalking in the night! Criminals rule the cities of New England! Drone troopers patrol! Sell your soul to Satan to get more power!...   [click here for more]
Dilly Green Bean Games  $1.50

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Disgenesia

Disgenesia


In the future everyone will be perfect, no one will suffer from hunger or desease. At least, that is what those above you want you to believe. In truth, in the gigantic city of the Mega-Complex is a secret war between mega-corps and other groups of power. Mutants, also called teratomorphs, work as contractors for them, doing their dirty jobs. In Disgenesia you will play as one of...   [click here for more]
Dios Cornudo   FREE 

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The GM's Planet-Building Handbook

The GM's Planet-Building Handbook


So, your sci-fi RPG campaign is going to span vast volumes of space and introduce new alien races from an exotic medley of planets. But just what are those planets like? This handbook will allow you to design realistic planets capable of bearing human (or human-like) life. Guidance is given on: Host star Planet orbit Planet size Axial tilt Moons Planet rotation Magnetosphere Geological activity Atmosphere Hydrosphere Climate Plus,...   [click here for more]
Draken Games  $3.95

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ReForge

ReForge


ReForge is a game that can be played as a mini-game for any tabletop game with magic items, or by itself. In it, you decide what basic concepts an item breaks down to, and will use those to decide how to rebuild it. Become a Blacksmith, and ReForge the old magic into the new. Can be printed both as a single page, and as a Zine. ...   [click here for more]
Dusty De Leon  Pay What You Want

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Ekron Book of The Hammer

Ekron Book of The Hammer


Ekron RPG is a new Multiverse gaming Roleplaying Game. Where we need to choose kingdoms and factions, although Futures to fight with mechanics. The war within came since 2012 until 3045 but the Worlds are ruined. Federations gone and lost. It must be found a new way to seek peace at Federation Momma. This is for customers. ...   [click here for more]
Ekron Open RPG  Pay What You Want

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Ekron RPG Compendium

Ekron RPG Compendium (audio product)


Ekron RPG is a new Multiverse gaming Roleplaying Game. Where we need to choose kingdoms and factions, although Futures to fight with mechanics. The war within came since 2012 until 3045 but the Worlds are ruined. Federations gone and lost. It must be found a new way to seek peace at Federation Momma. This is for customers. ...   [click here for more]
Ekron Open RPG  Pay What You Want

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Ekron-RPG-Compendium

Ekron-RPG-Compendium


Ekron RPG is a new Multiverse gaming Roleplaying Game. Where we need to choose kingdoms and factions, although Futures to fight with mechanics. The war within came since 2012 until 3045 but the Worlds are ruined. Federations gone and lost. It must be found a new way to seek peace at Federation Momma. This is for customers. ...   [click here for more]
Ekron Open RPG  Pay What You Want

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EN5ider #27 - The Right Way to Fudge

EN5ider #27 - The Right Way to Fudge


When and how should the GM fudge an encounter? New and experienced GMs alike will find the advice in this article useful. In this system-neutral article Jeremy Lewit discusses the reasons and the methods, and provides advice on the right way to fudge. Should you alter the enemies, change the goalposts, or add new challenges? This article may include references to different game systems as a cross-system...   [click here for more]
EN Publishing  $0.99

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EN5ider #38 - Drinking & Dragons: The World's Greatest Fantasy Drinking Game

EN5ider #38 - Drinking & Dragons: The World's Greatest Fantasy Drinking Game


Include some fun diversions from the serious rules and throw some chaos into a special one-shot session or adventure! This article includes five drinking games and four recipes for fantasy themed drinks, three of which can be made alcohol free if needed. This is the 38th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining...   [click here for more]
EN Publishing  $0.99 $0.82

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EN5ider #75 - Magical Laws

EN5ider #75 - Magical Laws


This EN5ider article takes a look at the ways a fantasy society would regulate and legislate the use of magic. From registration to mandatory service to guild enforcement, these ideas can help add verisimilitude to your game and create new plot ideas! This is the 75th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining...   [click here for more]
EN Publishing  $0.99 $0.82

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EN5ider #77 - How to Play Gothic Horror

EN5ider #77 - How to Play Gothic Horror


In this GM advice article we take a look at the ways a GM can make a gothic horror adventure feel a little more scary. From tragic outcomes to dark secrets, and a new optional rule for Innocence, these tips will help bring your gothic horror sessions to life! This is the 77th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining...   [click here for more]
EN Publishing  $0.99 $0.70

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EN5ider #78 - Creating Gothic Adventures for High-Level Characters

EN5ider #78 - Creating Gothic Adventures for High-Level Characters


Following up on EN5ider #77: How to Play Gothic Horror, we up the stakes (get it?) with a guide for creating gothic 5th Edition adventures for high level characters which looks at the villain, the setting, and the scope of such games. This is the 78th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as...   [click here for more]
EN Publishing  $0.99 $0.70

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EN5ider #79 - How to Run a Successful Festival

EN5ider #79 - How to Run a Successful Festival


Festivals are staple of the fantasy genre and this article presents over a dozen festival games to spice up your game world. With festival sizes ranging from a village to a worldwide event, and contests including Bop the Rat, Coal Holder, Shot for Shot, and Ring the Bell, your PCs will easily spend an hour or two exploring the show! This is the 79th article of EN5ider, a D&D 5E...   [click here for more]
EN Publishing  $0.99 $0.70

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EN5ider #85 - The War of Numbers: A BIG Table

EN5ider #85 - The War of Numbers: A BIG Table


Some GMs are blessed with a big table that's full of players. However, a large group has its own set of challenges; explore these suggestions for some techniques on managing a crowded game, and how to keep a full roster of players focused and on-track. This is the 85th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider...   [click here for more]
EN Publishing  $0.99 $0.70

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Enhanced 4E: Combat in Motion

Enhanced 4E: Combat in Motion


"The fresh and drastically different perspective offered in this book is a much better addition to the game than a lot of the official WotC stuff" -- The Chamber of Mazarbul "...keeps combat constantly moving, more interactive and less like a board game....4 out of 5 stars!" -- RPG.org "The content is, simply put, superb….The level of thinking...   [click here for more]
Enhanced 4E  $9.95

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ConCept

ConCept


ConCept ConCept is designed to let a GM and a group of players sit down and game without anything more than a strong idea of the game they want to play and a couple of D10. It leans heavily on the idea that genres and tropes can easily create an atmosphere and environment where the action takes place. ConCept provides a loose framework to create characters and resolve challenges. The Players...   [click here for more]
EOD Enterprises   FREE 

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The Ground Itself

The Ground Itself


The Ground Itself is a one-session GMless storytelling game for 2-5 players, played with highly accessible materials (a coin, a six-sided die, and a deck of cards). Focusing on place- one specific place, chosen by the group - The Ground Itself unfolds over radically disparate time periods that may range from 4 days to 18,000 years. By casting wildly...   [click here for more]
Everest Pipkin  $3.00

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Improv for Gamers

Improv for Gamers


Do you want to be a better roleplayer or GM? Do you want to encourage spontaneous creativity in your gaming group? Do you want to create dynamic, compelling characters? If the answer to any of these questions is “yes,” Improv for Gamers is for you! Based on the popular workshop series, this book provides a selection of fun and easy improv exercises designed to take...   [click here for more]
Evil Hat Productions, LLC  $10.00

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