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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Sewer

100 Oddities for a Sewer


Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Treasure Hoard

100 Oddities for a Treasure Hoard


Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way. Have you ever needed to stock a treasure...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Viking Encounter

100 Oddities for a Viking Encounter


Welcome to the tenth title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! "100 Oddities for a Viking Encounter" is a thematic sourcebook that contains lists of 100 Items, 20 Places, and 30 People & Monsters that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch....   [click here for more]
Skirmisher Publishing  $2.99

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds! Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $0.99

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100 Oddities for a Wizard's Tower

100 Oddities for a Wizard's Tower


Welcome to 100 Oddities for a Wizard's Tower, the fifth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games or stories in whatever way you like. Oddities are intended to aid storyteller creativity, turning possibly bland areas, and the goal of this publication is to make things more fun and...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for an Egyptian Tomb

100 Oddities for an Egyptian Tomb


Welcome to 100 Oddities for an Egyptian Tomb! Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, hordes of servants doomed to eternal servitude. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and...   [click here for more]
Skirmisher Publishing  $1.99

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15 Starport Encounters - Space Opera Support #4

15 Starport Encounters - Space Opera Support #4


In most space opera settings, at some time or another the PCs are going to be passing through a starport. Whether it’s a massive structure that puts today’s modern airports to shame or the futuristic equivalent of a small tin shed on a hill, starports can be a fantastic location for adventures. 15 Starport Encounters offers 15 different encounters that the PCs could find...   [click here for more]
Polgarus Games  $2.00

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15 Startown Hazards - Space Opera Support #5

15 Startown Hazards - Space Opera Support #5


Cities can provide many challenges to a group of characters. Aside from all the normal difficulties that come from dealing with millions of people, at times it can seem like fate itself is trying to cause trouble for the characters while they are in a city. 15 Startown Hazards offers a selection of hazards the characters may face while in a city. While the title refers to a startown...   [click here for more]
Polgarus Games  $1.75

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Adventure at Goldmarsh

Adventure at Goldmarsh


Adventure At Goldmarsh provides you with two resources. First is the adventure itself (Adventure at Goldmarsh), one wherein the party must stop another band of adventurers from waking an ancient power. This adventure starts with an investigation followed by a trip through a marsh, an exploration of a ruin and culminates in a battle in the past. The second is a complete village (Goldmarsh) for...   [click here for more]
Lupus Rex Games  $8.00 $4.00

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Babala: City of the Sunrise

Babala: City of the Sunrise


Babala, City of the Sunrise “Great was her splendor in those days [before the Atuang] when she was the bright jewel of the isle of L’yim. Wealth was abundant and no ship sailed the waters of Nysilor without harboring there. Then the Uqtari came and brought war and death with them diminishing the city. But it was the desperation of the Tesuteyi that spelled her doom…”  ...   [click here for more]
Coin Toss Games  $0.50

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Bandits of the Ghostwood: Campaign Adventure Module #1

Bandits of the Ghostwood: Campaign Adventure Module #1


The Lord Mayor calls for aid! Ironwater: the mining hub of the realm of Wolf Hollow. When the Lord Mayor receives a taunting message from a power hungry bandit - as well as having a body left at the town gates - the call goes out for brave adventurers to follow the bandit's trail... deep into the heart of haunted Ghostwood where secrets abound! But what secrets is the...   [click here for more]
LPM Media  $3.00 $1.80

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Brutal Imperilment in the Bag of Infinite Holding

Brutal Imperilment in the Bag of Infinite Holding


Spelunk into a wild network of interconnected and nested magical bags. An adventure and toolkit for Hypertellurians and all fantasy roleplaying games. The queen has lost the crown jewels and her beloved poodle Duchess down her magical bag of infinite holding. Many have tried to enter it and retrieve her majesty’s prized possessions. Will you be the ones to finally succeed? This...   [click here for more]
Mottokrosh Machinations  $3.99

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Butcher of Braggarton: A Mid-Level Adventure

Butcher of Braggarton: A Mid-Level Adventure


Beyond the safe glow of city lights, an ambitious occultist is making monsters and stirring up mayhem. Can heroes locate and defeat this crafty menace before he takes his next victims in service of a hideous plan? Includes two-dozen fleshed out encounter locations and special events that provide hours of intrigue and mayhem. This alternate version of the early 20th century sports technology, magic,...   [click here for more]
Radiance House  $14.95

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Class of 198X - The Adventure

Class of 198X - The Adventure


In a large shopping mall in the 1980s strange things are afoot. Under a veneer of everyday happy consumerism lurk sinister beings from another world, plotting evil deeds. First the mall will be plagued by a rash of mysterious thefts, followed by kidnappings, and culminating with a devastating fire. If the heroes fail to discover the evil behind these foul acts, they risk a horrible outbreak that threatens...   [click here for more]
Unicorn Rampant Publishing  $4.99

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Crisis at Starhook Tower: A Short Adventure Module

Crisis at Starhook Tower: A Short Adventure Module


High in a mountain village, evil slumbers... The lord of The Three Villages seeks adventurers skilled enough, and brave enough, to flush the monsterous inhabitants of nearby Starhook Tower from their purloined fortress. Is this really as simple a request as it seems, or is there more to this job than meets the eye? All you need to do is add statblocks...   [click here for more]
LPM Media  $1.00 $0.60

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Deadly Trappings

Deadly Trappings


Traps — a GameMaster’s friend and the bane of player characters. Whereas even the toughest monster can eventually be overcome with brawn and steel, traps are a different matter entirely. Depending on the intent of the designer (and his skill at constructing and placing the trap), a good trap can spell trouble for even the most powerful player character. Have your players become too...   [click here for more]
Kenzer & Company  $9.99

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Delve: Inktober 2017

Delve: Inktober 2017


What follows is a collection of original fantasy maps illustrated as part of the Inktober 2017 Challenge. Each page contains a daily map that can be used separately, in a series, or as part of one gigantic delve spanning the full 31 maps. As with all of roan studio’s products, these maps can easily be dropped into any fantasy campaign setting. These are detailed illustrations created...   [click here for more]
Roan Studio  $3.00

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Drop Zones: Environmental Templates

Drop Zones: Environmental Templates


Designer: Jonathan Figliomeni Editor: Steven Creech Cover Art: Publisher’s Choice Quality Stock Art © Rick Hershey / Fat Goblin Games Design Layout: Steven Creech What is a Drop Zone encounter? A Drop Zone encounter is not an adventure in the usual sense, but is designed as a finite, independent area you can drop into most any campaign world. Each encounter is a geographic...   [click here for more]
DragonWing Games  $2.99 $1.79

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Dungeon Decks, Adventures

Dungeon Decks, Adventures


This product will allow you to create an adventure for one night's gaming in 30 seconds. No, we're not kidding, nor are we exaggerating. The Dungeon Deck, Adventures doesn't create a random dungeon (with all the negative past experiences most of us attach to that phrase), but instead a random ADVENTURE, in surprising detail. For an example, please feel free to download our demo. Designed...   [click here for more]
Gamers Rule  $9.95

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Dungeon Decks, Weather Deck: Fall/Spring

Dungeon Decks, Weather Deck: Fall/Spring


How many times have you heard the comment, “Another beautiful day in fantasy-land!” from a player? Now, you can have realism in your world. Every day’s weather can be different. From summer-like days to blizzards, it’s all here. This product can be used with any roleplaying system. It was originally designed for use with a fantasy system based in a world similar to ours (weather-wise...   [click here for more]
Gamers Rule  $4.95

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Dungeon Decks, Weather Deck: Summer

Dungeon Decks, Weather Deck: Summer


How many times have you heard the comment, “Another beautiful day in fantasy-land!” from a player? Now, you can have realism in your world. Every day’s weather can be different. From calm days to hurricanes, it’s all here. This product can be used with any roleplaying system. It was originally designed for use with a fantasy system based in a world similar to ours (weather-wise...   [click here for more]
Gamers Rule  $4.95

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Dungeon Decks, Weather Deck: Winter

Dungeon Decks, Weather Deck: Winter


How many times have you heard the comment, “Another beautiful day in fantasy-land!” from a player? Now, you can have realism in your world. Every day’s weather can be different. From calm days to blizzards, it’s all here. This product can be used with any roleplaying system. It was originally designed for use with a fantasy system based in a world similar to ours (weather-wise...   [click here for more]
Gamers Rule  $4.95

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DungeonLord's Ultimate Resource Bundle

DungeonLord's Ultimate Resource Bundle


This awesome bundle features over 1000 pages of content! (Don't worry this 50+ Meg PDF is well booked-marked.) It contains tons of supplements! (Pretty much everything SSD has published role-playing wise for the last 25 years. (1990-2015 As part of our 25 year discount sale we offering this pack for just 49.95 about 50% off their normal RPGnow prices.) This PDF includes the following Supplements....   [click here for more]
Stainless Steel Dragon  $120.00 $99.95

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Elegant Encounter Design

Elegant Encounter Design


Encounters are the motor of your storytelling. The way they are structured contributes the most to your table top experience. I've compiled a collection of design principles for encounters using my business consultancy skillset. It's been refeshing to deploy those practices to role playing domain and I feel it has given me a new angle to the subject in general. Key highlights and learning include:...   [click here for more]
ThinkDifferent  $0.90

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Erenoth: Stone Rift

Erenoth: Stone Rift


To the Rift, to the Rift, we go... Delve into Stone Rift, the sprawling, electric, canyon city of the industrious thunder dwarves of Erenoth. Harnessing the lightning above, the dwarves light their city and craft unparalleled objects of wonder and danger. Stone Rift is a city of splendor and ingenuity, of bright progress and shadowy secrets. Be it civil conflict above, or monstrous...   [click here for more]
Absolute Tabletop  $9.95

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Escape From Skullkeep Prison

Escape From Skullkeep Prison


ESCAPE FROM SKULLKEEP PRISON An Adventure for 4-7 PCs between levels 1-3 A prison warden that has wrongfully imprisoned the sheriff’s rogue warlock brother, has brought the wrath of the sheriff onto him. In a mad fit of rage, Sheriff Flavius McKlaive hires the notorious Half-Orc sorcerer Dokaebno, and all hells break loose. While the prison itself is being assailed by unnatural...   [click here for more]
DARK BY DEZIGN  $8.00 $4.80

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Escape The Lair

Escape The Lair


ESCAPE THE LAIR #1 - LICH’S BREW An Adventure for 4-6 PCs between levels 3-4 Is the party willing to plunder a supposedly abandoned Lich’s lair? This book will be ON SALE from March 9 - 19th for only $4.99! The Holy Order of Athagos has come to you to undertake a quest that even the heartiest of souls would flee from. The party...   [click here for more]
DARK BY DEZIGN  $7.00 $4.20

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Expedition to Castle Moondark: Campaign Adventure Module #2

Expedition to Castle Moondark: Campaign Adventure Module #2


A young knight with a solemn duty. Castle Moondark: the fabled lost castle, thought just a legend by the citizens of Wolf Hollow. But young Sir Erlan Wolfheart has been tasked with finding it, and he will need help to do so - your help! Is your band of adventurers willing to be part of the discovery of a lifetime? All you need to do is add statblocks and your favorite RPG...   [click here for more]
LPM Media  $3.00 $1.80

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Frontiers of the Empire

Frontiers of the Empire


I grew up half the Empire away. The village of my family would be nearly two months’ march to reach, and maybe after my time at the frontier they will let me have time off to return to them, before maybe coming here again, or retiring onto a farm with a family of my own. The Frontier is dangerous. Many places in the Empire are risky, but the Frontier is dangerous. I have seen...   [click here for more]
Halfling Caravan Games  $0.99 $0.59

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Goblinhold!

Goblinhold!


A dark cavern full of dangerous creatures and hard won treasure. Enter the Goblinhold, if you dare! All you need to do is add statblocks and your favorite RPG system - it's that simple! This Short Adventure Module is perfect for a single adventure or can be part of a larger campaign of your own design. Basic guidelines are provided for Game Masters to run the adventure...   [click here for more]
LPM Media  $1.00 $0.60

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Goldmarsh Village

Goldmarsh Village


Here is a complete village (Goldmarsh) for the party to explore and interact with. The village is completely system-free and can provide many adventures just from the descriptions therein. The village has 23 locations and 50 individuals. There are 13 adventure ideas along with rumors. This village can serve as a central location for a campaign or as an interesting place for your player characters to...   [click here for more]
Lupus Rex Games  $3.00 $2.00

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Gonzo Con

Gonzo Con


WHAT? A ridiculous system neutral adventure? For character levels 0-1??? ABOUT Gonzo Con is a humorous RPG adventure which pokes fun at geek conventions, geek culture, and the 1970-80s. The thirty page module is presented in a non-linear fashion so the players can make their own exploration choices. Players assume the role of modern day people transported...   [click here for more]
Ultanya Publishing  $2.99

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Hinterland: a Guide to the Wilds

Hinterland: a Guide to the Wilds


Part guide, part adventure, Hinterland: a Guide to the Wilds introduces you to the backcountry of the Bay of Spirits. The rugged wilderness extending beyond the rocky coastline remains untamed, beckoning for adventurers and explorers. It is a land of woodsfolk, Goblins, Elves, and the wild creatures that dwell within. Beyond the comforts of village life and the crackling fire of a roadside inn...   [click here for more]
Roan Studio  $2.99

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Horror at Gravehollow Hill: A Short Adventure Module

Horror at Gravehollow Hill: A Short Adventure Module


When the citizens of Raven's Nest start disappearing, the angry spirits of nearby Gravehollow Hill must be to blame! But are their adventurers brave enough to venture into the mist-shrouded cemetery and put an end to the evil? All you need to do is add statblocks and your favorite RPG system - it's that simple! This Short Adventure...   [click here for more]
LPM Media  $1.00 $0.60

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How to Write Adventure Modules That Don't Suck

How to Write Adventure Modules That Don't Suck


How to Write Adventure Modules that Don’t Suck Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective...   [click here for more]
Goodman Games  $15.00

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Instant Towns I: Madun

Instant Towns I: Madun


The Instant Towns pdfs provide GMs with interesting NPCs and locations to use with or against your player group. Instant Towns can be interesting stops along the road, temporary bases from which to loot nearby ruins or side quests in between major campaign events. The pdf provides a brief description of each Town including tavern, meals and costs, patrons and some rumors, town goings on, any stores,...   [click here for more]
Art of War Games  $0.50 $0.30

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Instant Towns II: Caford

Instant Towns II: Caford


The Instant Towns pdfs provide GMs with interesting NPCs and locations to use with or against your player group. Instant Towns can be interesting stops along the road, temporary bases from which to loot nearby ruins or side quests in between major campaign events. The pdf provides a brief description of each Town including tavern, meals and costs, patrons and some rumors, town goings on, any stores,...   [click here for more]
Art of War Games  $0.50 $0.30

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Instant Towns III: Nulukkhur

Instant Towns III: Nulukkhur


The town sits upon a mountainous crag, accessible by a single bridge. Nulukkhur was once a prosperous and wealthy trading post between the dwarf clans of the Smoking Mountains and the humans and gnomes of the midlands. Human, Gnomish and Dwarven traders all set up offices here and the town market used to be a bustling and crowded place. Part of the town clings to the cliffside and part of the town...   [click here for more]
Art of War Games  $0.50 $0.30

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Instant Towns IV: Pedale

Instant Towns IV: Pedale


This small outpost is surrounded by a wooden palisade which protects it from external enemies. Inside the town other wooden walls seperate the town into five small districts. The central area around a giant statue of a hideous demon figure is the hub of the town. The rest of the town is divided into four equal quadrants along the cardinal directions. The nearby city of Amber was abandoned...   [click here for more]
Art of War Games  $0.50 $0.30

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Instant Towns V: Bayhrst

Instant Towns V: Bayhrst


"A series of low stone walls divides and encircles the village. The village itself is a fairly typical, small farming village. The low stone wall is about chest high and is more for keeping livestock from wandering into town than it is to keep any serious enemies out. Bayhrst is somewhat off the beaten path and does not see a lot of trade. Its one and only claim to fame is the nearby battlefield...   [click here for more]
Art of War Games  $0.50 $0.30

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Instant Towns VI: Wegate

Instant Towns VI: Wegate


"The city is is surrounded by hundreds of stone statues that activate whenever an enemy army is nearby. The guardian statues are constantly being added to by a powerful sorcerers who govern the city. The city of Wegate is surrounded by hostile goblinoid tribes and terrorized from within by a vampire hiding among the populace. It is home to the Ruby Hammer tavern which has become a gathering...   [click here for more]
Art of War Games  $0.50 $0.30

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Instant Towns VII: Catun

Instant Towns VII: Catun


"Catun was once a toll station on the King's Road. The thorp is dominated by a single tall tower. Most of the town is made up of tents and other temporary dwellings though there are a few stout buildings left over from its days as a toll station. There are only three permanent structures in town the Tower, The Hunter and Mug tavern and inn and the pawn shop G&M's Artifacts and Relics....   [click here for more]
Art of War Games  $0.50 $0.30

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Instant Towns VIII: Waham

Instant Towns VIII: Waham


"Waham is a sleepy farming village far off the beaten path. The village is dominated by a single tall tower. The tower has been locked for as long as anyone can remember and no one has ever been inside though many wandering adventurers have tried they have all failed. The local farmers no longer pay the old tower much notice except as a very large sun dial. The townsfolk have laid out carved...   [click here for more]
Art of War Games  $0.50 $0.30

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Jaunt: Pipers' Quay

Jaunt: Pipers' Quay


The village of Pipers’ Quay sits along a rugged stretch of rocky coastline. There are no roads leading in or out of the small community and its only real link to the outside world is by sea. It is a world of its own - its own people, politics, intrigue, and adventure. It is also the home of the Windbreak - a sturdy seaside inn and tavern that is an ideal starting point for any...   [click here for more]
Roan Studio  $1.99

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Kobold Quarterly Magazine 18

Kobold Quarterly Magazine 18


Kobold Quarterly issue #18 is like a kobold beach party ice chest, but instead of being packed with gnome jerky, KQ #18 has: Savants, cavaliers, beast masters and dragon hunters for Pathfinder RPG; the official Divine Gifts talents for AGE System; a minotaur ecology for 4th Edition D&D; and 3 new adventures! The Savant base class for Pathfinder RPG can...   [click here for more]
Kobold Press  $7.99 $4.49

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Kobold Quarterly Magazine 19

Kobold Quarterly Magazine 19


Magic shops and graveyard haunts, a new realm to explore and get-rich-quick schemes gone horribly wrong: This horn of kobold plenty is spilling over with what might be our most diverse assortment of articles ever. The full-bore 80 pages of KQ #19 include: A sneak preview of Tian Xia, Paizo's brand-new setting for Pathfinder, and its arch-devil Lau Kiritsu An interview with indie designer...   [click here for more]
Kobold Press  $8.99 $4.49

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Magic Shops of the Week 1

Magic Shops of the Week 1


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 2

Magic Shops of the Week 2


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50 $0.30

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Magic Shops of the Week 3

Magic Shops of the Week 3


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50 $0.30

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