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Future Armada: Midnight Rose
by 0-hr

The latest in the line of deluxe starship designs from Ki Ryn Studios!

  • complete deck plans broken into pages, and as one giant image
  • 1 inch = 5 ft scale, with grid built in
  • Full color and printer friendly versions
  • Detailed background and interior descriptions
  • OGL stats for ship and crew
Future Armada: Midnight Rose
 
 Hottest Any system / system-agnostic, Pathfinder-OGL
 
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The Prepless GM

The Prepless GM


What is the Prepless Gamemaster? The Prepless Gamemaster is a complete system for playing RPGs without any prepwork. You can just sit down and start playing whenever, wherever. The tools of the Prepless Gamemaster will help you to effortlessly deal with the unexpected in a way that is exciting and drives the story forward. If you like preparing your games, the prepless GM will allow you to better...   [click here for more]
drag-n-drop games  $6.99 $4.99

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The Pocket Campaign Planner

The Pocket Campaign Planner


IMPORTANT: We want to see this product go to at least Mithral! Yeah, that is a lot, but we know we can achieve it with your help! We encourage (ok, we beg you) to share this book with all your friends and on all your social media. In fact, if we can reach this goal in the next week, we will release the print book version at-cost. That will make this amazing little pocketbook the best...   [click here for more]
Fat Goblin Games  $1.96

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Remarkable Inns & Their Drinks

Remarkable Inns & Their Drinks


Remarkable Inns & Their Drinks is the definitive guide to taverns, how to create your own and bring them to life. This richly detailed 88-page tome offers a wealth of new gameplay options, 8 ready-made taverns, NPC's, rumors, secrets and over a 1.000 random list options. What are you waiting for? Step inside! Turn ordinary tavern visit into remarkable, exciting roleplaying experiences....   [click here for more]
LoreSmyth  $11.99

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The Book of Random Tables

The Book of Random Tables


25 1D100 Random Tables for Fantasy Tabletop Role-Playing Games Cut down game master prep time with random tables. Find items for a wizard's chambers, campsites, desks, and more. Also, exciting random encounters for different terrains. Plus 600 fantasy names for non-player characters. Here's a list of some of the random tables: Items in a Wizard’s Chamber Items in an Alchemist's Lab Items...   [click here for more]
dicegeeks.com  $4.99 $2.99

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Hex Kit: Spaceland Part One; Space

Hex Kit: Spaceland Part One; Space


Hex Kit: Spaceland Part One: Space is a tile set for the Hex Kit map making desktop application that suits sector and system maps for your favorite space faring RPGs. Included are over 1,100 new tile illustrations for planets, stars, anomolies, nebulae, grids, screens, warp gates, and more! Installation: Download the zip file and drag the Spaceland.Space folder...   [click here for more]
cone of negative energy  $7.50

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0-hr: Cervantes

0-hr: Cervantes


CERVANTES Light Frigate The Cervantes-class is a light frigate designed to carry a crew of about 20; typically 4 to 8 working crew plus a complement of marines. The ship is meant for patrol and escort duties either alone or in concert with similar craft. Well-armed for its size - Cervantes is durable and easy to repair, and comes in two distinct versions unimaginatively...   [click here for more]
0-hr  $5.95

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Monster Pack 2 - Epic Isometric

Monster Pack 2 - Epic Isometric


Epic Isometric Monster pack 2 For an even bigger campaign you need fresh monsters. Battle in more complex scenarios using monster pack 2. Compatible with Epic Isometric core set. 44 new isometric monster tokens in .png format Including a monsterous flailing snail with armoured shell, floating jelly with tentacles, land shark with burrowed variant, giant arctic mammoth,...   [click here for more]
WarDrumRPG  $14.00

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The Book of Random Tables 2

The Book of Random Tables 2


Cut down your Game Master prep time with 25 1D100 random tables. These random tables come in handy any time your players are searching or exploring or looking jobs. Rooms in dungeons are always tricky. Players want to search every inch, but as a game master, you don’t want to keep giving out treasure. The four dungeon room tables give interesting items for the characters to find without...   [click here for more]
dicegeeks.com  $4.99 $2.99

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The Book of Random Tables 4

The Book of Random Tables 4


Cut down your Game Master prep time with 25 1D100 random tables Do you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games? If so, these random tables come in handy any time your players are searching or exploring. Don't waste your time prepping things your players will never see. Just pull out these tables and create a quality gaming experience...   [click here for more]
dicegeeks.com  $4.99 $2.99

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The Book of Random Tables 3

The Book of Random Tables 3


Are you spending hours on GM prep? Well, no longer. Cut down game master prep time with 25 1D100 fantasy random tables. Find items for a cell, a wine cellar, a dead orc, and more. Also, exciting random encounters for different terrains. Plus food and drink. Some of the tables in the book: Inn Names Names of Knightly Orders Desert Encounters Forest Locations Road Encounters Items...   [click here for more]
dicegeeks.com  $4.99 $2.99

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KOBOLD Guide to Plots & Campaigns

KOBOLD Guide to Plots & Campaigns


Run Your Best Campaign Yet Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot...   [click here for more]
Kobold Press  $19.99 $9.99

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The Gamemaster's Worldbuilding Journal

The Gamemaster's Worldbuilding Journal


The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design. Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in...   [click here for more]
Fat Goblin Games  $2.96

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Remarkable Shops & Their Wares

Remarkable Shops & Their Wares


Remarkable Shops & Their Wares is the ultimate inspirational sourcebook to create and roleplay fantastical shops. A richly illustrated book, featuring eight ready-made and remarkable shops to use in any campaign world. Complete with staff NPCs, items, and exciting quest hooks. This is the sequel to our best-selling Remarkable Inns and it raised over $100.000 on Kickstarter....   [click here for more]
LoreSmyth  $14.99

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The Ultimate Guide to 5 Room Dungeons

The Ultimate Guide to 5 Room Dungeons


5 Room Dungeons is my solution for combining the mythic story structure of legendary scholar Joseph Campbell and my quest for quick and easy adventure design. This simple framework gives you everything you need to build a great evening of adventure for your friends. Because of its built-in story structure, which you'll find present in everything from Star Wars to Game of Thrones, you don't have...   [click here for more]
RoleplayingTips.com  $5.00

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0-hr: Hikari

0-hr: Hikari


Hikari General Transport The Hikari class general transport is a rugged and affordable entry-level ship for aspiring captains. Though they are produced and sold by the Sendai Corporation (a front for the notorious House Suyama crime family), the ships are legal and a good value - just be careful if the salesman offers financing at rates that sound too good to be true. The...   [click here for more]
0-hr  $2.95

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Worldbuilding Prompts

Worldbuilding Prompts


Develop Settings, Character Backgrounds, and Adventures Worldbuilding is essential to good fiction, regardless of the genre or medium. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail, are all tied up on the setting...   [click here for more]
Dancing Lights Press  $3.99

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The Hero's Quest: Adventure Design Guide

The Hero's Quest: Adventure Design Guide


The Hero's Quest: Adventure Design Guide will help gamemasters to create and prepare journey-centered adventures for your favorite role-playing game. This book acts as a “beat sheet”, a tool used by writers to outline and plan pivotal elements of a story. It allows them to know where they’re going, gather the research and information they need, and ensure that everything...   [click here for more]
Dancing Lights Press  $1.99

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0-hr: Nightingale Trio

0-hr: Nightingale Trio


Nightingale Trio Small Ships This issue of the Codex presents another trio of small ships that vary greatly in both style and intended use. All are utility vehicles to add life to your campaign or to provide a ready-made ride for your heroes, villains, or working-class supporting cast trying to get by. The Nightingale medical transport is a first responder for heavy...   [click here for more]
0-hr  $5.95

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Game Angry: How to RPG The Angry Way

Game Angry: How to RPG The Angry Way


Have you ever wondered what the deal is with games like Dungeons & Dragons and Pathfinder? What are they? What are RPGs? How do they work? How do you play them? And what’s a Game Master anyway? Well, wonder no longer. The Angry Game Master is here to explain it all. Game Angry: How to RPG the Angry Way will introduce you to the amazing world of table-top role-playing...   [click here for more]
Angry Games, Inc.  $15.00

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0-hr: Jinda Wolf

0-hr: Jinda Wolf


Jinda Wolf Corvette The latest addition to the “Wolves of Albion” line is the Jinda Wolf class of corvettes - small, sleek warships designed for patrol and escort duties. The Jinda Wolves are well armed and armored for ships of their size. In addition to half a dozen turrets, each has two pairs of heavier fixed-forward guns plus a weapons bay full of either anti-ship...   [click here for more]
0-hr  $2.95

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Worldbuilding Theory

Worldbuilding Theory


Create a setting with character development and storytelling in mind! Any System! Any Setting! Worldbuilding is essential to a good fantasy adventure. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists...   [click here for more]
Dancing Lights Press  $3.99

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Massive Map Tile Set: Starships & Stations Corridors and Bays

Massive Map Tile Set: Starships & Stations Corridors and Bays


Massive Map Tile Set: Starships & Stations Corridors and Bays This is our first massive map tile set: 72 full color map tiles sets allowing you to custom build any starship (small to colossal), space station, planetary fortified structure. 8 straight corridors in various designs, including 2 level designs 8 4-way intersection tiles in various designs 8 left-turn/right-turn "L"...   [click here for more]
Gamer Printshop  $9.99

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Long Strange Trip: Adventure Design Guide

Long Strange Trip: Adventure Design Guide


In a Long Strange Trip adventure, the player characters will set out to see the world. They know that fortune and fame await them, but it won’t be found at home. It’s a type of adventure that’s more a showcase for your worldbuilding than it is a vehicle for character development. That doesn’t mean that the player characters can’t learn and grow, but it’s...   [click here for more]
Dancing Lights Press  $1.99

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Hot Pursuit: Adventure Design Guide

Hot Pursuit: Adventure Design Guide


In a Hot Pursuit adventure, the player characters will be running for their life to get away from some person, organization, or force that’s chasing them. During the course of the adventure, they will have to run, hide, and do everything they can to slow doing their pursuer and stay ahead in the chase. By the end, they should safely escape, either by resolving the issue they’re...   [click here for more]
Dancing Lights Press  $1.99

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0-hr: House Overlund (HQ-1)

0-hr: House Overlund (HQ-1)


This second issue of 0-hr Sci-Fi Settings presents a headquarters in two parts - corresponding the two sides of the HQ-1 poster. The first part is House Overlund: an urban estate that combines a classic mansion with high tech facilities designed with off-duty adventurers in mind. Far beneath the mansion lies the second part of this offering: the underground base. This section of the...   [click here for more]
0-hr  $4.50

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8-Bit Adventures - Space Bounty Hunters

8-Bit Adventures - Space Bounty Hunters


8-Bit Adventure Time to save the galaxy! Welcome to 8-Bit Adventures! Do you yearn for a simpler time, when video games scrolled right and you only had to deal with 2 buttons at a time? An era where blocky, colorful, vaguely recognizable shapes made up heroes that battled odd and often confusing villains with little to no context? Then Fat Goblin Games has you covered!...   [click here for more]
Fat Goblin Games  $5.96

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Be Awesome At Dungeon Design (Augmented Edition)

Be Awesome At Dungeon Design (Augmented Edition)


Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure. Be Awesome At Dungeon Design comprises over 200 pages of dungeon design advice from ENnie Award winning designer Creighton Broadhurst. Handling such subjects as a dungeon’s purpose,...   [click here for more]
Raging Swan Press  $5.95

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The Gamemaster's Adventure Planner

The Gamemaster's Adventure Planner


This product is a bit different than the others in the Gamemaster Journal line, it does collect a bunch of useful forms for you to design adventures with, but it also works as a blank template modeled after most standard adventures. The first section of the book includes forms for recording game sessions, outlining and planning events and encounters, as well as designing major locations. ...   [click here for more]
Fat Goblin Games  $2.96

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Spectacular Settlements

Spectacular Settlements


An engine of inspiration, Spectacular Settlements will help you create all manner of places to populate the worlds in which you play, be they existing settings, or your very own. Inside, you’ll find easy-to-use settlement builder chapters, interesting NPCs, and a wide variety of other useful tables. For GMs in a hurry, 64 fully-realized pre-generated settlements, each with their own...   [click here for more]
Nord Games  $25.00

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The Escape Plan: Adventure Design Guide

The Escape Plan: Adventure Design Guide


In an Escape Plan adventure, the player characters will be captured and confined by the antagonist in some way. It should have literal elements, all though some of it could be cultural, political, or religious oppression. During the course of the adventure, they will have to avoid antagonist and make a plan to escape their captivity. By the end, they should be able to escape and finally...   [click here for more]
Dancing Lights Press  $1.99

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Rescue Mission: Adventure Design Guide

Rescue Mission: Adventure Design Guide


In a Rescue Mission adventure, the player characters will be called upon to locate and save an important non-player character. It might be someone important to the setting, like a member of a royal family, a popular celebrity, or a beloved figure in the community. The kidnap victim could be a close friend or part of the player characters’ family. During the course of the adventure,...   [click here for more]
Dancing Lights Press  $1.99

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Retribution: Adventure Design Guide

Retribution: Adventure Design Guide


In a Retribution adventure, the player characters will suffer some injustice. It might be something done to them, or to people they care about. This requires them to right that wrong in creative and emotionally satisfying ways. During the course of the adventure, they will have to locate the people responsible, plan how they want to get payback, and gather together the resources to pull it off....   [click here for more]
Dancing Lights Press  $1.99

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Culture Theory

Culture Theory


Using Fantasy Cultures and Races to develop Characters, Worldbuilding, and Adventures In the context of a fantasy world, culture can mean a lot of things. Often people reduce it to what tabletop games traditionally call race. Elves are magical, learned, and like nature. Dwarves are sassy, temperamental, and like to party. It’s not so much a collection of cultural markers, or even ethnic markers,...   [click here for more]
Dancing Lights Press  $3.99

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City Modular Map-Tiles (COTBS)

City Modular Map-Tiles (COTBS)


- To get it printed without Grid Lines please >> click here << The Cities of the Black Scrolls - City tiles are finally here! Thanks to our awesome Kickstarter backers this set is containing now a modular Arena Set (9 tiles), burning houses, a magic shop, gallows, cellars and market items, too. Thank you! Where...   [click here for more]
Black Scrolls Games  $10.00

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0-hr: Kagekumo

0-hr: Kagekumo


KAGEKUMO Salvage Ship The Kagekumo (or “Shadow spider”) class is a salvage ship. Though ostensibly designed for commercial use, this large industrial craft has become a favorite of pirates and reavers. The vessel is designed to secure and dismantle derelicts, or soon-to-be-derelicts, quickly and efficiently. She is equipped with massive harpoons fore and aft...   [click here for more]
0-hr  $8.50

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Worldbuilding Power: Forests

Worldbuilding Power: Forests


Use the woodlands in character development, worldbuilding, and adventures! In the real world forests are the dominant ecosystem, covering around 30% of the Earth’s landmass. They hold most of the species of plant life, and can exist across a broad range of climates and habitats. There are boreal forests, or “snow forests”, near the poles comprised mainly of conifers like...   [click here for more]
Dancing Lights Press  $0.99

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Bitter Rivals: Adventure Design Guide

Bitter Rivals: Adventure Design Guide


In a Bitter Rivals adventure, the player characters will be called upon to compete against an adversary that is their equal in nearly every way. The nature of the competition can be nearly anything, but is centered on the types of abilities and challenges that the PCs are meant to be the best at. During the course of the adventure, they will have to not only do their best, but find new ways...   [click here for more]
Dancing Lights Press  $1.99

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Village Modular Map-Tiles (COTBS)

Village Modular Map-Tiles (COTBS)


To get it printed without Grid Lines please >> click here << The Cities of the Black Scrolls - Village tiles are finally here! Thanks to our awesome Kickstarter backers we had a chance to create this set. Thank you! 70 double-sided tiles that are containing dirty roads, squares, and smaller cottages, gardens, fields, and thatched roof homes. They...   [click here for more]
Black Scrolls Games  $10.00

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8-Bit Adventures - Welcome to the Fungal Kingdom

8-Bit Adventures - Welcome to the Fungal Kingdom


8-Bit Adventures Welcome to the Fungal Kingdom! Welcome to 8-Bit Adventures! Do you yearn for a simpler time, when video games scrolled right and you only had to deal with 2 buttons at a time? An era where blocky, colorful, vaguely recognizable shapes made up heroes that battled odd and often confusing villains with little to no context? Then Fat Goblin Games has you covered! Not only do you get...   [click here for more]
Fat Goblin Games  $6.96

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The Gamemaster's Allies and Adversaries Journal

The Gamemaster's Allies and Adversaries Journal


The Gamemaster's Allies and Adversaries Journal is perfect for game designers, novelists, and especially gamemasters wanting to keep track of all non-player characters in their world. This product is designed as a blank journal for you to catalog all the various non-player characters you’ve created for your campaign world. The book is broken down into 6 chapters. Major Non-player...   [click here for more]
Fat Goblin Games  $2.96

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Adventure Theory

Adventure Theory


Create adventures with compelling stories, character development opportunities, and worldbuilding moments! Any System! Any Setting! Plenty has been written aboutencounter design, a lot of it system-specific. This book is about story. The only sort of “game balance” you’ll find referenced herein will refer to balancing the needs of the gamemaster,...   [click here for more]
Dancing Lights Press  $3.99

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Worldbuilding Power: Cities

Worldbuilding Power: Cities


Use centers of trade and culture in character development, worldbuilding, and adventures! A city can be a lot of things. It might be a crossroads, the place where trade routes converge and merchants ply their trade. Some see it as a place of opportunity, to gain wealth and power, politically and otherwise. Others find it to be center of culture and the arts. It can be a refuge, where those...   [click here for more]
Dancing Lights Press  $0.99

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Tavern Tables - The Game Master's Tavern Builder Handbook

Tavern Tables - The Game Master's Tavern Builder Handbook


Tavern Tables: The Game Master’s Tavern Builder Handbook is the definitive guide to creating and running taverns in your role playing game. Combine bits and pieces from its 30+ tables and you will soon have a fully fleshed out tavern for your players to explore. From food to drink to song to atmosphere, this guide has everything you could ever look for. It even...   [click here for more]
Lucky Dice Games  $9.99

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Worldbuilding Power: Deserts

Worldbuilding Power: Deserts


Use dry and barren terrain in character development, worldbuilding, and adventures! We think of the desert as a barren, hostile environment. It’s become synonymous with heat and sand. There is precious little water to be found, which results in a dearth of plant and animal life. What does live there is adapted for the climate, which often means it’s as dangerous as its environment....   [click here for more]
Dancing Lights Press  $0.99

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Arcane Theory

Arcane Theory


Using Arcane Magic to develop Characters, Worldbuilding, and Adventures Arcane magic is a foundational element of tabletop fantasy. Whether you’re drawing upon the concepts of Vancian magic as interpreted by Gygax and Arneson, or embracing pseudo-historical tradition of Hermeticism, the ability to manipulate supernatural energy and cast spells is an important part of the genre. With no arcane...   [click here for more]
Dancing Lights Press  $3.99

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Worldbuilding Power: Underground

Worldbuilding Power: Underground


Use Underground Realms in Character Development, Adventure Design, and Worldbuilding The concept of an underground world comes straight out of the classic hero’s journey. The hero leaves home, descends into the underworld to be tested, and returns a changed person. It’s the part of the story where the challenges are faced, the glory is earned, and the treasures are acquired. Other...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Underwater

Worldbuilding Power: Underwater


Use aquatic realms in character development, worldbuilding, and adventures! When we think of underwater realms, we often think of Atlantis. The fictional island, first mentioned by Plato, sank deep beneath the sea following a series of violent earthquakes. It’s only in relatively modern times that we’ve imagined survivors, adapting to life beneath the seas and rebuilding their...   [click here for more]
Dancing Lights Press  $0.99

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The Gamemaster's Monster Memoir

The Gamemaster's Monster Memoir


The Gamemaster's Monster Memoir is designed as a journal for you to catalogue all the various beasts and monstrosities you've designed for your world. Each chapter offers various blank forms and documents to help detail all the information you need for your games. Chapter 1 - Legendary Monsters: Here you will find those major monsters of your campaign. World serpents, demigods and...   [click here for more]
Fat Goblin Games  $2.96

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Worldbuilding Power: Mountains

Worldbuilding Power: Mountains


Use perilous peaks in character development, worldbuilding, and adventures! Mountains are places of mystery. Rising above the surrounding landscape, they are seen by all but only known to few. Myth and legend names them as the home of the gods. Rivers and streams originate there. Dangerous creatures dwell there. The terrain is often steep, and cold, and sometimes even volcanic. The perfect...   [click here for more]
Dancing Lights Press  $0.99

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Character Theory

Character Theory


Create characters with relevant connections to worldbuilding and storytelling. Any System! Any Setting! You’ve created fantasy roleplaying characters before. Odds are that the focus of the system you used was on the crunchy bits. The process tacked background details on at the end that may not have been relevant to the adventures you played. Most of the time, your character’s...   [click here for more]
Dancing Lights Press  $3.99

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