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Heroic Maps - Modular Kit: Crypt Corridors
by Heroic Maps

Modular Kit: Crypt Corridors comprises 73 different tiles that can be printed multiple times and arranged in limitless combinations. Each tile depicts a tunnel or corridor in a crypt complex, with tombs and statues lining the alcoves in the walls. Numerous different junctions, turns, small chambers and passageways allow you to create an infinite number of tomb and crypt dungeons.

Heroic Maps - Modular Kit: Crypt Corridors
 
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Remarkable Inns & Their Drinks

Remarkable Inns & Their Drinks


Remarkable Inns & Their Drinks is the definitive guide to taverns, how to create your own and bring them to life. This richly detailed 88-page tome offers a wealth of new gameplay options, 8 ready-made taverns, NPC's, rumors, secrets and over a 1.000 random list options. What are you waiting for? Step inside! Turn ordinary tavern visit into remarkable, exciting roleplaying experiences....   [click here for more]
LoreSmyth  $11.99

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The Adventure Crafter

The Adventure Crafter


The Adventure Crafter Create Adventure outlines, seeds, and events for any RPG, in advance or on the spot! The Adventure Crafter adds to the Crafter series of Game Master tools a system for randomly generating an unfolding story that you can use as the framework for a custom built adventure or for solo role-play. Using a system of randomly generated story tropes, combined with Character...   [click here for more]
Word Mill  $9.95

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The Book of Random Tables

The Book of Random Tables


25 1D100 Random Tables for Fantasy Tabletop Role-Playing Games Cut down game master prep time with random tables. Find items for a wizard's chambers, campsites, desks, and more. Also, exciting random encounters for different terrains. Plus 600 fantasy names for non-player characters. Here's a list of some of the random tables: Items in a Wizard’s Chamber Items in an Alchemist's...   [click here for more]
dicegeeks.com  $4.99 $2.99

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The Short Games Digest: Volume 1

The Short Games Digest: Volume 1


In space, nobody can hear you... Play more than a dozen amazing games by a co-op design studio full of some of the freshest and weirdest voices in RPGs! The short games digest is the first project of the San Jenaro Co-op. With over 11 full fantastic games, the Short Games Digest hits an eclectic mix of stories and settings. Lovelorn Knights, dice-playing gods, retro future space...   [click here for more]
Sandy Pug Games  $10.00

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"Dark Cities" - 100+ scenarios for urban adventures!

"Dark Cities" - 100+ scenarios for urban adventures!


Welcome to "Dark Cities", a collection of over 100 plothooks and storyseeds for RPGs! "Cities are beacons of civilization and order. But sometimes the strongest light casts the darkest shadows." This book contains dozens and dozens of scenarios and scenario ideas for adventures in urban settings, suited for nearly all imaginable kinds of fantasy RPGs. If your game has settlements...   [click here for more]
True Mask Games  $4.35

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Monster Pack 2 - Epic Isometric

Monster Pack 2 - Epic Isometric


Epic Isometric Monster pack 2 For an even bigger campaign you need fresh monsters. Battle in more complex scenarios using monster pack 2. Compatible with Epic Isometric core set. 44 new isometric monster tokens in .png format Including a monsterous flailing snail with armoured shell, floating jelly with tentacles, land shark with burrowed variant, giant arctic mammoth,...   [click here for more]
WarDrumRPG  $14.00

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100 Oddities for a Treasure Hoard

100 Oddities for a Treasure Hoard


Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way. Have you ever needed to stock a treasure...   [click here for more]
Skirmisher Publishing  $1.99

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The Book of Random Tables 2

The Book of Random Tables 2


Cut down your Game Master prep time with 25 1D100 random tables. These random tables come in handy any time your players are searching or exploring or looking jobs. Rooms in dungeons are always tricky. Players want to search every inch, but as a game master, you don’t want to keep giving out treasure. The four dungeon room tables give interesting items for the characters to find without...   [click here for more]
dicegeeks.com  $4.99 $2.99

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The Book of Random Tables 4

The Book of Random Tables 4


Cut down your Game Master prep time with 25 1D100 random tables Do you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games? If so, these random tables come in handy any time your players are searching or exploring. Don't waste your time prepping things your players will never see. Just pull out these tables and create a quality gaming experience...   [click here for more]
dicegeeks.com  $4.99 $2.99

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Heroic Maps - Modular Kit: Crypt Corridors

Heroic Maps - Modular Kit: Crypt Corridors


Modular Kit: Crypt Corridors Modular Kit: Crypt Corridors is a printable dungeon tileset compatible with any RPG/Dungeon-Crawl game. It can be used as a standalone set, or combined with any same-scale tileset. Modular Kit: Crypt Corridors comprises 73 different tiles that can be printed multiple times and arranged in limitless combinations. Each tile depicts...   [click here for more]
Heroic Maps  $6.50 $3.25

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The Christmas Inn

The Christmas Inn


This short story set in Medieval England during the turbulent War of the Roses tells how the events of one cold and stormy winter night caused an old and storied inn for travelers to have its name changed. It includes some pleasingly evocative imagery, particularly with regard to the proprietors of the inn and the men-at-arms that converge upon it. “The Christmas Inn” was written by...   [click here for more]
Skirmisher Publishing  $0.50

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100 Oddities for an Enchanted Forest

100 Oddities for an Enchanted Forest


Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories. Your characters are traveling from one region to another, such as from the keep they call...   [click here for more]
Skirmisher Publishing  $1.99 $1.49

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KOBOLD Guide to Plots & Campaigns

KOBOLD Guide to Plots & Campaigns


Run Your Best Campaign Yet Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot...   [click here for more]
Kobold Press  $19.99 $9.99

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The Book of Random Tables 3

The Book of Random Tables 3


Are you spending hours on GM prep? Well, no longer. Cut down game master prep time with 25 1D100 fantasy random tables. Find items for a cell, a wine cellar, a dead orc, and more. Also, exciting random encounters for different terrains. Plus food and drink. Some of the tables in the book: Inn Names Names of Knightly Orders Desert Encounters Forest Locations Road Encounters Items...   [click here for more]
dicegeeks.com  $4.99 $2.99

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"Invisible Hands" - The Book of Factions

"Invisible Hands" - The Book of Factions


Welcome to "Invisible Hands", a collection of factions and groups of NPCs, ready to be dropped into your world! "Conflict is the driving force of every story. The best conflict comes from a clash between dangerous factions: groups of NPCs that your players will love or love to hate."   Invisible Hands will give you all the tools and support you need to create...   [click here for more]
True Mask Games  $4.99

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee...   [click here for more]
Encoded Designs  $9.95 $7.46

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The Location Crafter

The Location Crafter


The Location Crafter Create adventure locations for any role-playing game, in advance or on the spot! The Location Crafter is an RPG supplement designed to help Game Masters create exciting locations for characters to explore, complete with encounters, fast and easy. Create locations before you play or as you adventure, off the cuff. The Location Crafter uses a simple system of expected...   [click here for more]
Word Mill  $4.00 $3.00

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The Gamemaster's Worldbuilding Journal

The Gamemaster's Worldbuilding Journal


The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design. Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in...   [click here for more]
Fat Goblin Games  $2.95

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds! Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $0.99

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Worldbuilding Prompts

Worldbuilding Prompts


Develop Settings, Character Backgrounds, and Adventures Worldbuilding is essential to good fiction, regardless of the genre or medium. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail, are all tied up on the setting...   [click here for more]
Dancing Lights Press  $3.99

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100 Oddities for a Pilgrimage Trail

100 Oddities for a Pilgrimage Trail


Welcome to 100 Oddities for a Pilgrimage Trail, the latest title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! For thousands of years — and especially since the era of the Middle Ages — people have been prompted to undertake spiritual journeys of various sorts and this concept in general, and the desire to help facilitate and inspire such...   [click here for more]
Skirmisher Publishing  $2.99

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100 Oddities for a Viking Encounter

100 Oddities for a Viking Encounter


Welcome to the tenth title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! "100 Oddities for a Viking Encounter" is a thematic sourcebook that contains lists of 100 Items, 20 Places, and 30 People & Monsters that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch....   [click here for more]
Skirmisher Publishing  $2.99

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Midlands Low Magic Sandbox Setting

Midlands Low Magic Sandbox Setting


THE MIDLANDS The Midlands PDF (original version softcover/hardcover available via Lulu) is 365 pages of low magic, low prep, customisable sandbox, in a “points of light” medieval fantasy realm. The setting is written for the Low Fantasy Gaming RPG system, a d20 variant under the OGL, but is easily adapted to any fantasy RPG. The Midlands is half setting, half DIY toolkit...   [click here for more]
Pickpocket Press  $10.00

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How to Write Adventure Modules That Don't Suck

How to Write Adventure Modules That Don't Suck


How to Write Adventure Modules that Don’t Suck Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective...   [click here for more]
Goodman Games  $15.00

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KOBOLD Guide to Worldbuilding

KOBOLD Guide to Worldbuilding


The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now,...   [click here for more]
Kobold Press  $19.99 $14.99

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Worldbuilding Theory

Worldbuilding Theory


Create a setting with character development and storytelling in mind! Any System! Any Setting! Worldbuilding is essential to a good fantasy adventure. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists...   [click here for more]
Dancing Lights Press  $3.99

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $1.99 $1.49

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"Edge of the Wilds" - 100+ scenarios for rural adventures!

"Edge of the Wilds" - 100+ scenarios for rural adventures!


Welcome to "Edge of the Wilds", a collection of over 100 plothooks and storyseeds for RPGs! "This is the frontier, where the rule of law is weak and men cower in the shadow of terrible beasts. What side will you choose as civilization and the wilds battle for dominance?" This book contains dozens and dozens of scenarios and scenario...   [click here for more]
True Mask Games  $4.35

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Encoded Designs  $9.95 $7.46

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Urban Dressing: Marsh Town

Urban Dressing: Marsh Town


A Pathfinder Roleplaying Game Compatible GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life...   [click here for more]
Raging Swan Press  $2.45

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Be Awesome At Dungeon Design (Augmented Edition)

Be Awesome At Dungeon Design (Augmented Edition)


Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure. Be Awesome At Dungeon Design comprises over 200 pages of dungeon design advice from ENnie Award winning designer Creighton Broadhurst. Handling such subjects as a dungeon’s purpose,...   [click here for more]
Raging Swan Press  $5.95

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Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management


If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide...   [click here for more]
Encoded Designs  $11.95 $8.96

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Worldbuilding Power: Forests

Worldbuilding Power: Forests


Use the woodlands in character development, worldbuilding, and adventures! In the real world forests are the dominant ecosystem, covering around 30% of the Earth’s landmass. They hold most of the species of plant life, and can exist across a broad range of climates and habitats. There are boreal forests, or “snow forests”, near the poles comprised mainly of conifers like...   [click here for more]
Dancing Lights Press  $0.99

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Urban Dressing: Bridge Town

Urban Dressing: Bridge Town


A System Neutral GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and cities alive with cool, interesting minor features of note? Then Urban Dressing is for you! Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive...   [click here for more]
Raging Swan Press  $2.45

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100 Oddities for an Egyptian Tomb

100 Oddities for an Egyptian Tomb


Welcome to 100 Oddities for an Egyptian Tomb! Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, hordes of servants doomed to eternal servitude. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Sewer

100 Oddities for a Sewer


Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep...   [click here for more]
Skirmisher Publishing  $1.99

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Heroic Maps - Fort St. Thomas

Heroic Maps - Fort St. Thomas


Fort St. Thomas Fort St.Thomas is a small stronghold in a tropical port town. The garrison there guard both the Governor, and the prisoners, most of whom are usually pirates.   A printable battlemap compatible with any RPG/Dungeon-Crawl game. Use as a standalone gameboard, or combine with any same-scale tileset. Contents: A 30x30 map depicting...   [click here for more]
Heroic Maps  $5.50

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Masks: 1,000 Memorable NPCs for Any Roleplaying Game

Masks: 1,000 Memorable NPCs for Any Roleplaying Game


"What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is that this book is more than just a thousand characters, it's a million stories." -- Dave Chalker, Critical Hits review 2013 ENnie Award winner for Best Aid/Accessory - 2012 Golden Geek...   [click here for more]
Encoded Designs  $34.95 $16.95

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Urban Dressing: Logging Town

Urban Dressing: Logging Town


A System Neutral GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and cities alive with cool, interesting minor features of note? Then Urban Dressing is for you! Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive...   [click here for more]
Raging Swan Press  $2.45

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100 Oddities for a Creepy Old House

100 Oddities for a Creepy Old House


Welcome to "100 Oddities for a Creepy Old House"! This sourcebook features 100 strange and unique things that characters in game sessions or stories might find while exploring a decrepit old home. Oddities are the little touches that fill up the corners of lives. In our own mundane world, they might be limited to old, chewed pencils, unused key-fobs, or a half-finished decorative spoon collection...   [click here for more]
Skirmisher Publishing  $1.99 $1.49

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Worldbuilding Power: Deserts

Worldbuilding Power: Deserts


Use dry and barren terrain in character development, worldbuilding, and adventures! We think of the desert as a barren, hostile environment. It’s become synonymous with heat and sand. There is precious little water to be found, which results in a dearth of plant and animal life. What does live there is adapted for the climate, which often means it’s as dangerous as its environment....   [click here for more]
Dancing Lights Press  $0.99

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Culture Theory

Culture Theory


Using Fantasy Cultures and Races to develop Characters, Worldbuilding, and Adventures In the context of a fantasy world, culture can mean a lot of things. Often people reduce it to what tabletop games traditionally call race. Elves are magical, learned, and like nature. Dwarves are sassy, temperamental, and like to party. It’s not so much a collection of cultural markers, or even ethnic markers,...   [click here for more]
Dancing Lights Press  $3.99

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Condition Markers

Condition Markers


These 114 rings print on only 2 sheets of 8.5x11in paper, including the instructions! Easily keep track of PC and monster conditions. Includes more than just conditions, but spell effects as well, such as Hunter's Mark and Hasted. Also Includes Concentration and Held Action markers. List of all Marker types: Bane x3 Banished x3 Blessed x3 Blinded x4 Charmed x4 Concentrating x6 Cursed...   [click here for more]
Patrick Mitchell Johnston  $1.00 $0.50

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100 Oddities for a Wizard's Tower

100 Oddities for a Wizard's Tower


Welcome to 100 Oddities for a Wizard's Tower, the fifth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games or stories in whatever way you like. Oddities are intended to aid storyteller creativity, turning possibly bland areas, and the goal of this publication is to make things more fun and...   [click here for more]
Skirmisher Publishing  $1.99 $1.49

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100 Oddities for a Chaotic Mutation

100 Oddities for a Chaotic Mutation


Welcome to 100 Oddities for a Chaotic Mutation, the 13th entry in Skirmisher Publishing’s series of “100 Oddities” titles! There are actually a lot more than 100 mutations contained in this mini-sourcebook. Many of the entries in the d100 table include several sub-entries or sub-tables, increasing the variety of the table far beyond a single century of options, and we...   [click here for more]
Skirmisher Publishing  $1.99 $1.49

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The Gamemaster's Adventure Planner

The Gamemaster's Adventure Planner


This product is a bit different than the others in the Gamemaster Journal line, it does collect a bunch of useful forms for you to design adventures with, but it also works as a blank template modeled after most standard adventures. The first section of the book includes forms for recording game sessions, outlining and planning events and encounters, as well as designing major locations. ...   [click here for more]
Fat Goblin Games  $2.95

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Urban Dressing: Trade Town

Urban Dressing: Trade Town


A System Neutral GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and cities alive with cool, interesting minor features of note? Then Urban Dressing is for you! Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive...   [click here for more]
Raging Swan Press  $2.45

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Heroic Maps - Modular Kit: Town - Streets & Houses

Heroic Maps - Modular Kit: Town - Streets & Houses


Modular Kit: Town - Streets & Houses Modular Kit: Town - Streets & Houses is a printable dungeon tileset compatible with any RPG/Dungeon-Crawl game. It can be used as a standalone set, or combined with any same-scale tileset. Modular Kit: Town - Streets & Houses comprises 64 different tiles that can be printed multiple times and...   [click here for more]
Heroic Maps  $6.50

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100 Oddities for a Thieves' Guild

100 Oddities for a Thieves' Guild


Welcome to Skirmisher Publishing’s Oddities for a Thieves’ Guild, second entry in an ever-expanding series of curiosities for places absurd, bizarre, creepy, devastated, enervated, and frustrated (we can go on and come up with an entire alphabet of abject adjectives, but we have already calibrated our cogitation contraptions to alliterative mode). Oddities are the details that...   [click here for more]
Skirmisher Publishing  $0.99

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Heroic Maps - City Temple

Heroic Maps - City Temple


City Temple At the heart of the city, the City Temple plays an important role in the city. With a small plaza and market outside it, the space inside is peaceful and calm, and is the ideal place for worship.    A printable battlemap compatible with any RPG/Dungeon-Crawl game. Use as a standalone gameboard, or combine with any same-scale tileset. Contents:...   [click here for more]
Heroic Maps  $4.50

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