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RPG Adventure Template

RPG Adventure Template


Are you a new-ish game master interested in creating your own homebrew RPG adventures for your players to run, but you're not sure where to start? Or maybe you're a veteran who just wants a basic adventure template to organize your adventures with? If so, you might find this RPG adventure template helpful. This template consists of basic prompts for things GMs might include in their adventures--storyline,...   [click here for more]
Luke Hart  Pay What You Want

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Augmented Reality, The Holistic City Kit For Cyberpunk Games

Augmented Reality, The Holistic City Kit For Cyberpunk Games


Style And Substance: Enhance your games of the dark future, with the easy to use Augmented Reality cyberpunk city kit. Inside, you’ll find over 50 tables designed to assist gamesmasters who need to improvise futuristic city details, or who have found that they are unprepared for where their players are heading. With this book,...   [click here for more]
Geist Hack Games  Pay What You Want

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1d100 Cults

1d100 Cults


1d100 Cults is the perfect supplement for adding intrigue and mystery to your next sci-fi or fantasy RPG session. This fantastic collection provides you with all the tools you need to create fascinating secret organizations, learn who is lurking behind the seemingly pleasant facade, and delve deep into the dark secrets of local lore. This table has four columns: Cult NameLeader...   [click here for more]
Terry Herc  Pay What You Want

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RPG Backstory Template

RPG Backstory Template


Are you a game master who struggles to get their players to create backstories for their characters? Are you a player looking for a quick and easy way to create backstories for your characters -- and get your GM to stop bugging you about it? If so, this backstory template can probably help you. This template consists of a short list of questions players answer about their characters to create a basic...   [click here for more]
Luke Hart  Pay What You Want

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Frontier Explorer - Issue 36

Frontier Explorer - Issue 36


Hello Explorers! Welcome to issue 36 of the Frontier Explorer.  While it wasn’t intended, this issue ended up with a Knight Hawks theme with details on a number of different ships and lots of rules related to starships. Steven Parenteau gives us two different ships with deck plans along with an article about a small PSA inspired by thinking about life onboard those starships. Tom Verreault gives...   [click here for more]
Frontier Explorer  Pay What You Want

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Ironsmith

Ironsmith


All of Ironsmith Consolidated! All of the Ironsmith supplement have been consolidated into a single book that is the same 6 x 9 size of the original Ironsworn books.  Both the PDF and POD are Pay What You Want. If you already donated through the previous Ironsmith releases, please don't pay me again! Take the PDF for free and at cost for the POD. The production cost should be around $10.50 for the...   [click here for more]
Eric Bright  Pay What You Want

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GEBB 114 – A Lienzo Smackdown

GEBB 114 – A Lienzo Smackdown


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies.  If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Atlas of Uncanny Places: 1200+ almost real place names for fantasy worldbuilding

Atlas of Uncanny Places: 1200+ almost real place names for fantasy worldbuilding


Have you ever heard of Stalbeck, Isishira or Colliunza? How about Al Qaţalī, Hamångborg or Agélais? Probably not, because they don’t exist. But they sound like they might, and when it comes to fantasy worldbuilding that’s all that matters. We built an algorithm to deconstruct sets of real city, town and location names from different countries, regions and cultures around the world and then...   [click here for more]
Xeno & Kraft  Pay What You Want

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Horizon Space Station

Horizon Space Station


Hi, Horizon Space Station is a seven decks space station with everything you need to create a good scenario. There are three science decks including two dedicated to secret and dangerous experiments, who said xenomorphs? This big station will take time for your players to explore, and not all will come back, or simply escape, from it. The map, made for Alien RPG, comes in seven different .jpg files,...   [click here for more]
RPG Marshal  Pay What You Want

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Hex Flower Cookbook - an overview and some thoughts on Hex Flower Game Engines by Goblin's Henchman

Hex Flower Cookbook - an overview and some thoughts on Hex Flower Game Engines by Goblin's Henchman


Hex Flower Cookbook  | Hex Flower Game Engines - an overview and some thoughts. In this document I hope to share some of the things I’ve learnt about Hex Flower Game Engines and their design. This document is not intended to be prescriptive, but it might be a good jumping off point if you are interested in the topic and/or want to make your own Hex Flowers. ...   [click here for more]
Goblin's Henchman  Pay What You Want

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Life in the valley

Life in the valley


This pamphlet contains 3 tables that help you create everyday tasks for idle adventures staying (or residing) in a small town. Roll to generate the Villager (2d6) that's asking for help, the Task (1d6) that the characters must accomplish and what Reward (2d6)  they'll receive if the problem is solved. Obviously, because it is a small town scenario, there won't be any big monster to slay or glorious...   [click here for more]
Ivan Coluchi  Pay What You Want

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In the Heart of the Eternal Forest

In the Heart of the Eternal Forest


  In the Heart of the Eternal Forest – Procedural point crawl adventure engine for exploring clearings in a Forest  Basically, in 'In the Heart of the Eternal Forest' there are two 'game engines' in the form of Hex Flowers. One engine drives locations in the forest and the other determines what is in them, e.g. encounters. Each time you move to a new location, you procedurally...   [click here for more]
Goblin's Henchman  Pay What You Want

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GEBB 119 – Roasting Coffee and the Planet to Perfection

GEBB 119 – Roasting Coffee and the Planet to Perfection


"I mean really, Ed. They're savages."  An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out...   [click here for more]
Skirmisher Publishing  Pay What You Want

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World Seed: The Tower of Péng the Unprepared

World Seed: The Tower of Péng the Unprepared


Pre-made scenarios are great... until they aren't. So many need you to memorize them front-to-back, have all their important details in places your PCs never explore, and aren't built for any improvisation or even input from your players. World Seeds are the answer to that. Whether you're a pro looking for inspiration without a pre-made scenario's baggage,...   [click here for more]
Whimsy's Throne  Pay What You Want

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In the Heart of the Unknown - Procedural Hex Crawling Engine

In the Heart of the Unknown - Procedural Hex Crawling Engine


In the Heart of the Unknown – contains procedural Encounter, Terrain and Weather Engines for Wilderness Hex Crawling. It is in a similar vein as ‘In the Heart of the Sea’, which is a procedural High Seas ‘Hex Crawl’. Basically, in In the Heart of the Unknown there are three 'game engines' in the form of Hex Flowers. One engine drives navigation and encounters....   [click here for more]
Goblin's Henchman  Pay What You Want

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Frontier Explorer - Issue 35

Frontier Explorer - Issue 35


Hello Explorers! Welcome to the 40th anniversary year of Star Frontiers and issue 35 of the Frontier Explorer. This issue starts with a throwback to the early days of the game with an article by Richard Rose about one of the first ships he designed even before he had the Knight Hawks rules.  He also gives us a Knight Hawks adventure later in the issue. Tom Verreault continues the starship theme...   [click here for more]
Frontier Explorer  Pay What You Want

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GEBB 113 – Mano a 'Mandra

GEBB 113 – Mano a 'Mandra


"It's TIME!" An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies.  If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Quest Fronts - Issue #1

Quest Fronts - Issue #1


Adventure starters for Ironsworn with universal compatibility instructions By integrating the design philosophy of Dungeon World campaign fronts and the elegant mechanics of Ironsworn for quests and expeditions, the Quest Fronts magazine takes the best of both systems to offer you adventure starters that can...   [click here for more]
Ludic Pen  Pay What You Want

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GEBB 118 – Fudging the Numbers

GEBB 118 – Fudging the Numbers


"Thank you, sir. Just doing my job."  An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Revised Carrying Capacity

Revised Carrying Capacity


Do you like the idea of characters tracking how much they carry, but aren't super thrilled about having players track every single pound carried? (Because, you know, that's tedious and boring.) If so, this Revised Carrying Capacity ruleset may be just what you're looking for. My Revised Carrying Capacity system uses the idea of small, medium, and large slots to help players keep track of how much...   [click here for more]
Luke Hart  Pay What You Want

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CRGE, Conjectural Roleplaying GM Emulator

CRGE, Conjectural Roleplaying GM Emulator


CRGE is a GM emulator that works on adding the unexpected to your imagination. CRGE is a tiered system to create a role-playing experience without a GM. At the base level the system works to answer "yes or no" questions while constantly pushing the game towards the unexpected. At the intermediate level, the system weaves story threads together to give each scene a focus in advancing...   [click here for more]
Conjecture Games  Pay What You Want

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In the Heart of the Delve & Dangerous - Procedural Network/Dungeon Crawling Engine

In the Heart of the Delve & Dangerous - Procedural Network/Dungeon Crawling Engine


In the Heart of the Delve & Dangerous – Procedural point crawl adventure engine for exploring a network of interconnected spaces - e.g. dungeons, space stations or eldritch structures It is in a similar vein as ‘In the Heart of the Sea’, which is a procedural High Seas ‘Hex Crawl’ and ‘In the Heart of the Unknown' a procedural wilderness Hex Crawling Engine. Basically,...   [click here for more]
Goblin's Henchman  Pay What You Want

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Alcohol & Other Intoxicants

Alcohol & Other Intoxicants


This supplement puts into d20/OGL game terms the effects of alcohol and a number of other intoxicants, to include cocaine, psychedelic mushrooms, opium, and pipeweed! It is derived from material that appears in Skirmisher Publishing's bestselling "Insults & Injuries" guide to medical maladies, which is available in both d20/OGL and Pathfinder...   [click here for more]
Skirmisher Publishing  Pay What You Want

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GEBB 111 – To Live a Day in LA

GEBB 111 – To Live a Day in LA


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies.  If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as...   [click here for more]
Skirmisher Publishing  Pay What You Want

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RPGs and the Declaration of Intents

RPGs and the Declaration of Intents


***This products includes both English and Italian Version | Questo prodotto include sia il file Inglese che Italiano*** . ENGLISH: There is a wide variety of events that can spoil a gaming night or even a long-standing campaign: growing frustrations, unrecognized interests, unfulfilled expectations, misunderstood requests, mismatched tones, forgotten promises… the list goes on...   [click here for more]
Mana Project Studio  Pay What You Want

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Ironsmith: Expanded Oracles

Ironsmith: Expanded Oracles


More Options for Ironsworn Oracles! This supplement adds two additional tables for every table in the Ironsworn core rulebook effectively tripling your options.  Where normally you would roll your challenge to find oracle results, you now roll your action as well.  The action die results tell you which table to look at as follows: 1-2: Use the original Ironsworn oracle table 3-4:...   [click here for more]
Eric Bright  Pay What You Want

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Attack on the Death Moon - Hex Flower

Attack on the Death Moon - Hex Flower


  Attack on the Death Moon - Hex Flower – A mini-game for procedurally attacking a Death Moon. The idea is that you are in a ship trying to attack a Death Moon. You use the Hex Flower (HF) to procedurally map your progress toward the Death Moon’s Exhaust Port, so that you can attack it and destroy the Death Moon. On the journey to the Exhaust Port, you will encounter events/outcomes...   [click here for more]
Goblin's Henchman  Pay What You Want

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MAGE TOWER TEMPLATE

MAGE TOWER TEMPLATE


Use this printable template to create the modular MAGE TOWER sections built in Black Magic Craft episode 206. This is an easy to build product utilizing very cheap and beginner friendly tools and materials. Dollar store (easy peel) foamcore, an X-acto knife, nail file, glue gun, pencil, mod podge, and craft paint are all that are needed to create these modular...   [click here for more]
Black Magic Craft  Pay What You Want

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The Book of Worlds

The Book of Worlds


The Book of Worlds is a comprehensive guide to building fantasy worlds. Starting from scratch, this book will show you how to map continents, design cities, build adventuring regions, and more.  You may also generate characters, civilizations, religions, magical systems, dungeons, creatures, natural wonders, dynamic plots, and other elements to create your own lore and adventure-filled world....   [click here for more]
Sam Smith  Pay What You Want

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Never Mind the Dice Rolls issue 008

Never Mind the Dice Rolls issue 008


Issue 008 (28 pages) features: Reviews of  Thousand Year Old Vampire, Vaesen and The Fall of Delta Green Scenario for Liminal: Still Operating The start of our new column on the history of D&D Plus our regular columns, Trial & Error & Behind the GM Screen ...   [click here for more]
NMtDRzine  Pay What You Want

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Investigator Passports

Investigator Passports


Create quick passport props for your investigators. Originally designed for investigative horror games like Call of Cthulhu and Trail of Cthulhu andbased on period-authentic passports from around the world. These passports are completely system-agnostic and intended to aid immersion in 1920s and 30s scenarios. Simply enter some quick details about your investigator on the first page, then scroll down...   [click here for more]
base113 Games  Pay What You Want

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ALONe: A Solo Game Engine BETA

ALONe: A Solo Game Engine BETA


(BETA-Get involved and shape the game!) Some tales best unfold ALONe. ALONe (A Lonesome October Night) is a solo game engine designed specifically to support role playing with only one player and no Game Master. Whether you want to play a cunning streetrat surviving by their wits, a demigod raising an immortal army to storm the walls of heaven, or a mercenary warrior who just wants to live through...   [click here for more]
Larcenous Designs, LLC  Pay What You Want

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Weather Hex Flower | Random weather generation - by Goblin's Henchman

Weather Hex Flower | Random weather generation - by Goblin's Henchman


Weather Hex Flower This Hex Flower enables you to generate weather in a random yet reasonably consistent way. Hex Flowers are a bit like a random table, but with a 'memory'. Hex Flower Procedural Products you might be interested in :: In the Heart of Oz - procedural sandbox in the Land of Oz :: In the Heart of the Unknown -  procedural wilderness (Hex) exploration...   [click here for more]
Goblin's Henchman  Pay What You Want

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GEBB 115 – Kayfabe Cavalcade

GEBB 115 – Kayfabe Cavalcade


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  Pay What You Want

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The Chronodex - Core Set

The Chronodex - Core Set


...   [click here for more]
KaiserMakes  Pay What You Want

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BOLD, Universal PC Stories and Deeds Generator

BOLD, Universal PC Stories and Deeds Generator


BOLD is the book of legends and deeds. With just a handful of dice rolls, BOLD can generate interesting character histories, downtime events, and even adventures. Any character instantly obtains deeds and legends that are overcome in unexpected ways. These deeds can even arc out in to entire stories.  Best of all BOLD is system and setting agnostic. It will work in mouseland fantasy just...   [click here for more]
Conjecture Games  Pay What You Want

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GEBB 112 – Scraping Bottom

GEBB 112 – Scraping Bottom


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies.  If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as...   [click here for more]
Skirmisher Publishing  Pay What You Want

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GEBB 117 – ET Exodus

GEBB 117 – ET Exodus


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  Pay What You Want

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The Lost Tribe

The Lost Tribe


The Lost Tribe is a one-page dungeon usable in any game system! Download include 1 Zip File (4 JPG files & 1 PDF) (70 px / square - 88x68) For personnal use only If you are interested in a commercial use of this product, feel free to contact me. Number of page: 1 ...   [click here for more]
Le Paysagiste de l'Imaginaire  Pay What You Want

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Fantasy Rumors & Odd Jobs

Fantasy Rumors & Odd Jobs


If your adventuring party reaches a town or city, this 1D100 random table of rumors and odd jobs provides exciting opportunities for adventure. Never get caught at a dead end. Give your players tons of avenues to explore. Get 25 1D100 random tables for fantasy tabletop role-playing games: The Book of Random Tables Explore Dicegeeks Resources and RPGs at DriveThruRPG.com ...   [click here for more]
dicegeeks  Pay What You Want

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In the Heart of the Sea - A Procedural High Seas 'Hex Crawl’

In the Heart of the Sea - A Procedural High Seas 'Hex Crawl’


In the Heart of the Sea is a procedural High Seas ‘Hex Crawl’. I made this thing for the 2019 One Page Dungeon Contest, because I figured there is a ‘need’ out there in RPG-land for a procedurally generated sea-going adventure. This is my take on it.  Basically, there are three 'game engines' in the form of a Hex Flower. One engine drives navigation and encounters. The other two are related...   [click here for more]
Goblin's Henchman  Pay What You Want

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GEBB 110 – Nacho Best Plan

GEBB 110 – Nacho Best Plan


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies.  If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Dark Fantasy Places

Dark Fantasy Places


VENTURE INTO THE DARK PLACES OF THE WORLD! Dark Fantasy Places is a collection of tables and short essays to inspire the creation of fantastic places: villages, ruins, forests, etc . You can also use this book to generate dark fantasy places for stories, comic books, etc.  The focus is on dark fantasy tropes: flawed heroes, terrible villains, corrupting magic, ominous...   [click here for more]
Chaos Factory Books  Pay What You Want

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Structured Free Association Story Plot Method

Structured Free Association Story Plot Method


Do you want to write better role playing game story plots? Don't have much time but would like to have engaging storylines for your players to explore? Key highlights: Harness your full personal capability using keyword association Write fast - as quickly as in 10-15 minutes from scratch to gaming table Be more varied than ever - avoid cliched anti-climatic story arcs How to run...   [click here for more]
ThinkDifferent  Pay What You Want

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GEBB 109 – Hello, Goodbye

GEBB 109 – Hello, Goodbye


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  Pay What You Want

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GEBB 116 – ARV Truck, Will Travel

GEBB 116 – ARV Truck, Will Travel


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  Pay What You Want

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47 Villainous Plots to Ruin Your Party's Day

47 Villainous Plots to Ruin Your Party's Day


Evildoer… Tyrant... Nemesis… These are the people (or monsters) who drive your game’s narrative, giving shape to the wicked plans you’ve come up with, and serving up all manner of nasty plots and schemes for the heroes of the story to foil. Whether they inhabit a dark, crumbling tower at the edge of civilization, a deep, dark cave in the highlands, or the castle looming mightily over...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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Frontier Explorer - Issue 34

Frontier Explorer - Issue 34


Hello Explorers! Welcome to issue 34 of the Frontier Explorer. As a nod to the Halloween season, this issue starts us off with a look at the Archetypes of Horror and how to use them in a Star Frontiers, an article my Tom Verreault.  We also welcome a new author, Ken Wang who details out a spacer organization, original designed for the Cepheus Engine, but that can be dropped into any sci-fi setting....   [click here for more]
Frontier Explorer  Pay What You Want

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HEXAGON Template

HEXAGON Template


Use this printable hexagon template to creat the fountain built in Black Magic Craft episode 152. ...   [click here for more]
Black Magic Craft  Pay What You Want

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QuaranZine 2020: Volume 1

QuaranZine 2020: Volume 1


Remember the good old days, when roleplaying games were in person, dice rolls were physical, and the finale of every dungeon wasn't a teleconference bug? Those days aren't back, but Quaranzine is here to help. This volume is meant for those judges, scattered across the planes, whose noble spirits have been tested by their social distancing, and are ready to game for a great cause:...   [click here for more]
The Social Distance Collective  Pay What You Want

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