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Swords of Kos: Hekaton

Swords of Kos: Hekaton


“Hekaton” is a short story that looks at a chaotic annual street festival through the eyes of a veteran guard officer trying to keep order in his particularly troublesome area of the city and put together the pieces of incidents that have caught his attention. Join Captain Ivan Pieger, commander of the prestigious Hippodrome Commanderie, as he deals with the 100th annual celebration of...   [click here for more]
Skirmisher Publishing  $1.49

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100 Oddities for a Treasure Hoard

100 Oddities for a Treasure Hoard


Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way. Have you ever needed to stock a treasure...   [click here for more]
Skirmisher Publishing  $1.99 $1.69

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100 Oddities for an Enchanted Forest

100 Oddities for an Enchanted Forest


Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories. Your characters are traveling from one region to another, such as from the keep they call...   [click here for more]
Skirmisher Publishing  $1.99 $1.69

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The Jester Dragon's Trove of Trinkets

The Jester Dragon's Trove of Trinkets


Welcome to the “Jester Dragon’s Trove of Trinkets,” the latest Skirmisher Publishing sourcebook to bear the name of our enigmatic mascot! Trinkets can be found just about anywhere and might even be generated randomly during the process of character creation. This book contains 100 items that can be used for such purposes, along with customization options that include Minor Magical...   [click here for more]
Skirmisher Publishing  $1.99 $1.39

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100 Oddities for a Viking Encounter

100 Oddities for a Viking Encounter


Welcome to the tenth title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! "100 Oddities for a Viking Encounter" is a thematic sourcebook that contains lists of 100 Items, 20 Places, and 30 People & Monsters that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch....   [click here for more]
Skirmisher Publishing  $2.99 $2.54

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds! Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $0.99 $0.84

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Be Awesome At Dungeon Design (Augmented Edition)

Be Awesome At Dungeon Design (Augmented Edition)


Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure. Be Awesome At Dungeon Design comprises over 200 pages of dungeon design advice from ENnie Award winning designer Creighton Broadhurst. Handling such subjects as a dungeon’s purpose,...   [click here for more]
Raging Swan Press  $5.95 $5.06

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100 Oddities for a Wasteland

100 Oddities for a Wasteland


Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like. Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’...   [click here for more]
Skirmisher Publishing  $0.99

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Urban Dressing: Marsh Town

Urban Dressing: Marsh Town


A Pathfinder Roleplaying Game Compatible GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life...   [click here for more]
Raging Swan Press  $2.45

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100 Oddities for an Egyptian Tomb

100 Oddities for an Egyptian Tomb


Welcome to 100 Oddities for an Egyptian Tomb! Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, hordes of servants doomed to eternal servitude. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and...   [click here for more]
Skirmisher Publishing  $1.99 $1.69

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Dungeon Backdrop: The Crumbled Tower (System Neutral)

Dungeon Backdrop: The Crumbled Tower (System Neutral)


A System Neutral GM’s Resource by Creighton Broadhurst Hidden deep in the forest stands the Crumbled Tower. Pressed close by hoary, gnarled trees and wreathed in moss and lichens the tower is a forlorn remnant of an earlier time. Once a wizard lived here, but now the tower is nothing more than a brooding ruin standing amid the forest’s gloom. Sometimes bandits lair within or adventurers...   [click here for more]
Raging Swan Press  $3.45

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $1.99 $1.69

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100 Oddities for a Chaotic Mutation

100 Oddities for a Chaotic Mutation


Welcome to 100 Oddities for a Chaotic Mutation, the 13th entry in Skirmisher Publishing’s series of “100 Oddities” titles! There are actually a lot more than 100 mutations contained in this mini-sourcebook. Many of the entries in the d100 table include several sub-entries or sub-tables, increasing the variety of the table far beyond a single century of options, and we...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Sewer

100 Oddities for a Sewer


Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep...   [click here for more]
Skirmisher Publishing  $1.99 $1.69

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Urban Dressing: Trade Town

Urban Dressing: Trade Town


A System Neutral GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and cities alive with cool, interesting minor features of note? Then Urban Dressing is for you! Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive...   [click here for more]
Raging Swan Press  $2.45

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100 Oddities for a Wizard's Tower

100 Oddities for a Wizard's Tower


Welcome to 100 Oddities for a Wizard's Tower, the fifth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games or stories in whatever way you like. Oddities are intended to aid storyteller creativity, turning possibly bland areas, and the goal of this publication is to make things more fun and...   [click here for more]
Skirmisher Publishing  $1.99 $1.69

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100 Oddities for a Creepy Old House

100 Oddities for a Creepy Old House


Welcome to "100 Oddities for a Creepy Old House"! This sourcebook features 100 strange and unique things that characters in game sessions or stories might find while exploring a decrepit old home. Oddities are the little touches that fill up the corners of lives. In our own mundane world, they might be limited to old, chewed pencils, unused key-fobs, or a half-finished decorative spoon collection...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Thieves' Guild

100 Oddities for a Thieves' Guild


Welcome to Skirmisher Publishing’s Oddities for a Thieves’ Guild, second entry in an ever-expanding series of curiosities for places absurd, bizarre, creepy, devastated, enervated, and frustrated (we can go on and come up with an entire alphabet of abject adjectives, but we have already calibrated our cogitation contraptions to alliterative mode). Oddities are the details that...   [click here for more]
Skirmisher Publishing  $0.99 $0.84

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Urban Dressing: Port Town

Urban Dressing: Port Town


A Pathfinder Roleplaying Game Compatible GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and cities alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different common urban fixture such as shops, stalls, thieves...   [click here for more]
Raging Swan Press  $2.45

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Urban Dressing: Borderland Town

Urban Dressing: Borderland Town


A Pathfinder Roleplaying Game Compatible GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and cities alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different common urban fixture such as shops, stalls, thieves and...   [click here for more]
Raging Swan Press  $2.45

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Urban Dressing: Pirate Town

Urban Dressing: Pirate Town


A Pathfinder Roleplaying Game Compatible GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life...   [click here for more]
Raging Swan Press  $2.45

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Swords of Kos: The Misadventures of Bjoric

Swords of Kos: The Misadventures of Bjoric


“The Misadventures of Bjoric” is the tale of two down-on-their-luck Germanic war orphans who emigrated to the Aegean as children. Bjoric and his brother Frantz have only ever wanted to make a simple life for themselves on the island of Kos, but fate always seemed to work against them. Now, after a failed attempt at living the life of an adventurer, Bjoric finds himself in jail with no options,...   [click here for more]
Skirmisher Publishing  $1.99

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Monstrous Lair #31: Wyvern's Nest

Monstrous Lair #31: Wyvern's Nest


A System Neutral Edition GM's Resource by Steve Hood Monstrous Lair #31: Wyvern's Nest provides you—the busy, time-crunched—with the details to effortlessly bring to life the wyvern nests in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign to life?...   [click here for more]
Raging Swan Press  $0.97 $0.82

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100 Pirates to Encounter

100 Pirates to Encounter


Pirates are ever-popular and this supplement has 100 different pirates that can be used to flesh out the next lot encountered. The pirates are most suited for a traditional fantasy setting, rather than a historical one, due to different races and the use of magic. Some of the pirates are captains, and sometimes their ships are mentioned, whilst others are more ordinary crewmen and -women. Some of the...   [click here for more]
Azukail Games  $1.99 $1.49

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So What's The Riddle  Like, Anyway? III

So What's The Riddle Like, Anyway? III


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they...   [click here for more]
Raging Swan Press  $1.99 $1.69

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So What's The Exotic Mount Like, Anyway?

So What's The Exotic Mount Like, Anyway?


A Pathfinder Roleplaying Game Compatible Player's Resource by Mike Welham With the possible exception of the paladin’s mount, most PCs’ mounts are just a horse with no interesting or unique features or characteristics. After all, very few GMs or players have the time to create interesting details such as the appearance, personality and traits of a mount. So What’s The Exotic Mount...   [click here for more]
Raging Swan Press  $3.99 $3.39

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So What's The Riddle  Like, Anyway?

So What's The Riddle Like, Anyway?


A GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they have answered three riddles correctly....   [click here for more]
Raging Swan Press  $1.99 $1.69

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Whispers & Rumours: Borderland

Whispers & Rumours: Borderland


A Pathfinder Roleplaying Game Compatible GM's Resource by Landon Bellavia After surviving a long, dangerous stint in the untamed regions of the world, your players eventually find themselves back in civilisation. Upon entering a settlement, the players decide to scope out the area and get a feel for the local goings-on by talking to inhabitants and gathering information. At this point, they ask...   [click here for more]
Raging Swan Press  $3.99 $3.39

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So What's The Tavern  Like, Anyway? II

So What's The Tavern Like, Anyway? II


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Richard Green Once again, your PCs have emerged from the dungeon ready to celebrate their victory or raise tankards to their fallen comrades. Returning to town they ask “So what’s the tavern like, anyway?” At that point, likely or not the GM glosses over the tavern or wildly improvises! Unsurprisingly, PCs spend a...   [click here for more]
Raging Swan Press  $3.99 $3.39

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So What's The Armour Like, Anyway?

So What's The Armour Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Richard Green The PCs stand triumphant over the bloodied bodies of their fallen enemies. As they bind their wounds and begin to loot the corpses they ask, “So what’s that fighter’s armour like, anyway?” An answer such as “it’s a masterwork suit of chainmail” is somewhat of an anticlimax, but who has the time...   [click here for more]
Raging Swan Press  $3.99 $3.39

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Barroom Brawls

Barroom Brawls


A Pathfinder Roleplaying Game compatible GM’s Resource by Creighton Broadhurst Barroom brawls are one of the quintessential events that occur in taverns, inns and pubs of a certain quality. Alcohol mixed liberally with folk used to solving problems with violence is an explosive combination. The great thing about barroom brawls, though, is that although people get hurt, it’s rare that...   [click here for more]
Raging Swan Press  $1.99 $1.69

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So What's The Spellbook  Like, Anyway?

So What's The Spellbook Like, Anyway?


A Pathfinder Roleplaying Games compatible GM'S RESOURCE by Landon Bellavia Your PCs have come across a wizard’s spellbook. Perhaps they found it as loot in a dragon’s hoard, or perhaps they are just sneaking a look at it in a wizard’s private library. Beyond just the spell list, the PCs ask “So what’s the spellbook like, anyway?” So What’s the...   [click here for more]
Raging Swan Press  $3.99 $3.39

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So What's The Weapon Like, Anyway?

So What's The Weapon Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Richard Green The PCs stand triumphant over the bloodied bodies of their fallen enemies. As they bind their wounds and begin to loot the corpses they ask, “So what’s that fighter’s weapon like, anyway?” An answer such as “it’s a masterwork longsword” is somewhat of an anticlimax, but who has the time to prepared...   [click here for more]
Raging Swan Press  $3.99 $3.39

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So What's the Hoard Like, Anyway? III

So What's the Hoard Like, Anyway? III


A Pathfinder Roleplaying Game GM’s Resource by Ben Kent Your PCs are deep in the dungeon and have just defeated a terrifying dragon! As they bandage their wounds, and ready their fallen friend’s bodies for return to the surface, they look around and ask “So what’s in the dragon’s hoard, anyway?” At that point, unless the GM has prepared a detailed list of treasure...   [click here for more]
Raging Swan Press  $3.99 $3.39

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So What's the Hoard Like, Anyway? II

So What's the Hoard Like, Anyway? II


A Pathfinder Roleplaying Game GM’s Resource by Andrew J. Martin and Liz Smith Your PCs are deep in the dungeon and have just defeated a terrifying dragon! As they bandage their wounds, and ready their fallen friend’s bodies for return to the surface, they look around and ask “So what’s in the dragon’s hoard, anyway?” At that point, unless the GM has prepared a...   [click here for more]
Raging Swan Press  $3.99 $3.39

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So What's the Hoard Like, Anyway?

So What's the Hoard Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE byThomas King and Chad Perrin Your PCs are deep in the dungeon and have just defeated a terrifying dragon! As they bandage their wounds, and ready their fallen friend's bodies for return to the surface, they look around and ask "So what's in the dragon's hoard, anyway?" At that point, unless the GM has prepared a detailed list of treasure the...   [click here for more]
Raging Swan Press  $3.99 $3.39

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So What's The Human Called, Anyway? II

So What's The Human Called, Anyway? II


A Pathfinder Roleplaying Game GM'S RESOURCE by Creighton Broadhurst So your PCs have wandered into a nearby town. Perhaps they are relaxing in the tavern talking with the locals, haggling with a merchant or trying to gather information about a nearby ruin from a sage. Then they ask “so what’s this bloke called, anyway?” At this point, the GM normally uses the first name that pops...   [click here for more]
Raging Swan Press  $1.99 $1.69

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So What's That Shiny Thing Like, Anyway?

So What's That Shiny Thing Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Richard Green Deep in the dungeon, the PCs have finally bested the foul ogre after an epic struggle and with glee loot their fallen enemy’s chambers. With excitement in their eyes, they ask “So what treasure did the ogre have, anyway?” An answer such as “300 gp in gems, three pieces of jewellery worth 200 gp each and a large rug”...   [click here for more]
Raging Swan Press  $3.99 $3.39

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So What's The Human Called, Anyway?

So What's The Human Called, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Creighton Broadhurst So your PCs have wandered into a nearby town. Perhaps they are relaxing in the tavern talking with the locals, haggling with a merchant or trying to gather information about a nearby ruin from a sage. Then they ask “so what’s this bloke called, anyway?” At this point, the GM normally uses the first name that pops...   [click here for more]
Raging Swan Press  $1.99 $1.69

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100 Irrelevant Notes and Letters to Bamboozle Players II

100 Irrelevant Notes and Letters to Bamboozle Players II


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
Azukail Games  $1.99 $1.49

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Village Backdrop: Carillon (SN)

Village Backdrop: Carillon (SN)


A 5 System Neutral GM’s Resource supplement by Jacob W. Michaels Ringing day and night, the many bells of Carillon echo through the village, a nearly constant tolling that serves as both protection from, and reminder of, the danger lurking beyond the village’s borders. Deep in the otherwise idyllic Elysian Valley that is otherwise an endless bounty for the so-called village...   [click here for more]
Raging Swan Press  $3.45

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World of Kos (Swords of Kos Fantasy Campaign Setting)

World of Kos (Swords of Kos Fantasy Campaign Setting)


Welcome to the “World of Kos,” the sixth volume of the Swords of Kos Fantasy Campaign Setting! This book provides an overview of the campaign setting and of how it came to be and provides a framework for the first five volumes, “Kos City,” “Kos Island,” “Lands Beyond Kos,” “Lives of Kos,” and “Encounters,” and can be used either...   [click here for more]
Skirmisher Publishing  $6.99

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100 NPCs You Might Meet At The Tavern

100 NPCs You Might Meet At The Tavern


Characters will often spend a substantial amount of time in taverns, whether following up leads, meeting contacts, resting or looking for clues and information. Some of the people met may be important for whatever quest the characters are currently undertaking. But what about the others? Taverns and inns are not frequented just by people who are immediately needed. They will have other customers and...   [click here for more]
Azukail Games  $2.49 $1.99

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The Jester Dragon's Bag of Beans

The Jester Dragon's Bag of Beans


One of the most iconic magic items associated with fantasy roleplaying games since their earliest days, and one that has seen incarnations in every edition of the game for which 5th Edition is the latest version, is the Bag of Beans. This item is, of course, inspired by the magic beans that appear in the classic fairy tale commonly known as Jack and the Beanstalk. Only one magical...   [click here for more]
Skirmisher Publishing  $2.99 $2.09

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Gloamhold Campaign Guide

Gloamhold Campaign Guide


A System Neutral Old-School Megadungeon by Creighton Broadhurst Glowering amid dark rumours and terrible stories of desperate adventure, death, betrayal and glimmering treasures squat the unutterably ancient halls of Gloamhold. This crumbling, benighted, haunted dungeon complex of unknown, but undeniably vast, extent is buried deep within the grim and brooding spray-drenched headland of the Mottled...   [click here for more]
Raging Swan Press  $5.95 $5.06

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Lives of Kos (Swords of Kos Fantasy Campaign Setting)

Lives of Kos (Swords of Kos Fantasy Campaign Setting)


Welcome to Lives of Kos, the fifth volume of the highly-anticipated Swords of Kos Fantasy Campaign Setting! This book contains 118 system-free biographies of personages who live on the island of Kos or the lands surrounding it and are mentioned or appear as characters in the related sourcebooks or stories about the campaign setting. All of them can be used either individually or in conjunction...   [click here for more]
Skirmisher Publishing  $3.99

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GM's Miscellany: Dungeon Dressing (System Neutral Edition)

GM's Miscellany: Dungeon Dressing (System Neutral Edition)


A System Neutral Edition GM's Resource by Ben Armitage, Alexander Augunas, Aaron Bailey, John Bennett, Creighton Broadhurst, Jeff Erwin, James Graham, Brian Gregory, Eric Hindley, Ben Kent, Thomas King, Greg Marks, Andrew J. Martin, Jacob W. Michaels, Julian Neale, Chad Perrin, David Posener, Brian Ratcliff, Pierre van Rooden, Liz Smith, Josh Vogt and Mike Welham. Tired of dungeons lacking in verisimilitude?...   [click here for more]
Raging Swan Press  $13.99

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100 Random Bandits to Meet

100 Random Bandits to Meet


Bandits are a common theme in fantasy settings. They may be nuisances who attack the characters, either to fail badly or perhaps succeed and take something important. Characters may be hired to deal with a bandit problem that is troubling the local area. Wilderness and less travelled regions are often the homelands for bandits. Yet all these bandits can be very similar, with nothing to make them more...   [click here for more]
Azukail Games  $2.49 $1.49

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GM's Miscellany: The Thingonomicon (System Neutral)

GM's Miscellany: The Thingonomicon (System Neutral)


A System Neutral Edition GM's Resource by Alexander Augunas, Aaron Bailey, John Bennett, Creighton Broadhurst, Ronald Calbick, Seamus Conneely, Kalyna Conrad, Jeff Gomez, Eric Hindley, Cole Kronewitter, Jacob W. Michaels, David Posener, Paul Quarles, Alex Riggs, David N. Ross, Amber Underwood and Mike Welham Crammed full of over two years’ worth of 20 Things articles, The Thingonomicon is...   [click here for more]
Raging Swan Press  $12.95 $11.01

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Through Dungeons Deeper: A Survival Guide For Dungeoneers As Written By A Survivor

Through Dungeons Deeper: A Survival Guide For Dungeoneers As Written By A Survivor


InfiniBadger Press Presents IBP2044 THROUGH DUNGEONS DEEPER A Survival Guide For Dungeoneers As Written By A Survivor 150 pages (145 content, 1 note, 2 covers, 2 blank) Have you ever wanted a primer on dungeon delving and dungeoneering? Ever wanted to know the stuff that real experts know about how to survive and thrive while looting dungeons of everything they...   [click here for more]
InfiniBadger Press  $16.99 $7.99

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