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The Waking of Willowby Hall

The Waking of Willowby Hall


Physical copies are available on the Swordfish Islands webstore. "I've run The Waking of Willowby Hall more times than any other adventure. Every time it has been one of the best gaming experiences of my life. It's a masterpiece of modern TTRPG design." - Mike Mearls, Co-Lead Designer of Dungeons & Dragons 5e "Absolutely...   [click here for more]
Questing Beast Games  $7.50

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GRIMROOK - City of Oldskull

GRIMROOK - City of Oldskull


The greatest city of miracles, gods, and demons, Unveiled at last in all its darkly radiant glory … Embark upon an unforgettable journey as you venture through raven-guarded gates to behold the unrivaled majesties of Grimrook, a gothic and labyrinthine fantasy city filled with untold mysteries and endless paths to sword and sorcery adventure. Grimrook looms...   [click here for more]
Kent David Kelly  $9.99 $4.99

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The Halls of Arden Vul Complete

The Halls of Arden Vul Complete


Prepare to Beard the Halls of Arden Vul! Arden Vul is the most ambitious megadungeon ever created, with over 1,100 Pages of Incredible Adventure. This First Edition compatible fully-bookmarked PDF product features: 2,162 Encounter Descriptions 14 NPC Factions 10 Massive Levels 15 Extensive Sub-levels 7 Dangerous Exterior locations 149 New Monsters 332 New Magic Items 69 New Technological Items 44...   [click here for more]
Expeditious Retreat Press  $109.00

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Bestiarum Vocabulum: Monstrous Plants

Bestiarum Vocabulum: Monstrous Plants


"Bestiarum Vocabulum: Monstrous Plants" provides gamemasters with detailed entries for a variety of deadly vegetation that can be used to enhance your next encounters.  Despite the abundance of plants in most fantasy game settings, the green, growing world has not inspired nearly as many monstrous plant menaces as one might expect, but this is a subject ripe with potential for the truly terrifying....   [click here for more]
Skirmisher Publishing  $2.99

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Alternate Magic (OSR)

Alternate Magic (OSR)


ALTERNATE MAGIC is a collection of mechanics for old school and OSR systems.   If you like "Basic" games and its clones (Old School Essentials, Basic Fantasy RPG, Labyrinth Lord, etc.), or even other OSR games, and want to expand magic options, you'll certainly enjoy this one!   This book is compatible with Dark Fantasy Basic, including a specific chapter on conversions. Some ideas can serve...   [click here for more]
Chaos Factory Books  $4.99

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Old School Feats (OSR)

Old School Feats (OSR)


OLD SCHOOL FEATS is a collection of feats for old-school games. If you like "Basic" games and its clones (Old School Essentials, Basic Fantasy RPG, Labyrinth Lord, etc.), or even other OSR games, and want to expand character options, you'll certainly enjoy this one!   I love the simplicity of the old school classics, and these feats add customization to your character without adding much complexity...   [click here for more]
Chaos Factory Books  $4.99

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Old School Solo

Old School Solo


OLD SCHOOL SOLO Old-School Essentials version This solo roleplaying supplement is written specifically to feel like natural OSR RPG rules. If you are comfortable with rolling to see if you encounter a wandering monster and then rolling to see what it is, then you can work these rules! Most of the rules in this add-on rulebook condense down into just four tables, the rest of the content is all supporting...   [click here for more]
Parts Per Million  $4.99

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Axian Library

Axian Library


Axian Library is a collection of five zines for Old-School Essentials and other old-school systems, featuring optional rules and dozens of tables to enhance your game. The Five Zines: Wondrous Weavings Warped and Weird: an alternate arcane magic system inspired by how magic works in the stories by Jack Vance...   [click here for more]
Axian Spice  $9.99

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OSR Solo

OSR Solo


OSR Solo rules These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master. The game you will get using these rules will be a sandbox style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate level would be helpful. No DM? The normal cycle of play is that the...   [click here for more]
Parts Per Million  $4.99

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Slumbering Ursine Dunes

Slumbering Ursine Dunes


Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers. What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way...   [click here for more]
Hydra Cooperative  $9.00

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Into the Wild Omnibus

Into the Wild Omnibus


This 380+ page book combines three volumes into one: A Guide to Thieves' Guilds, Filling in the Blanks, and Into the Wild, all geared towards aiding Referees and characters in venturing out into the wilderness and high-level domain activities. A Guide to Thieves' Guilds provides guidance on forming and running guilds, both for the PC interested in establishing a guild and for the Referee wanting to...   [click here for more]
Third Kingdom Games  $25.95

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Red Tide: Campaign Sourcebook and Sandbox Toolkit

Red Tide: Campaign Sourcebook and Sandbox Toolkit


A Red Tide is Rising For three hundred years, the last remnants of humanity have clung to the wild green jungles of the Sunset Isles. They have watched the red mist that consumed their world roil a hundred miles off the coast, waiting, a beast at bay. But now the crimson dreams are becoming stronger, and the wild Shou tribes of the west howl their hate at the human invaders. Who...   [click here for more]
Sine Nomine Publishing  $7.99

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Fever-Dreaming Marlinko

Fever-Dreaming Marlinko


Visit Marlinko, a borderlands city where life takes a strange fever-dream cast, in this 72-page urban adventure fantasy supplement. Part city-setting, part full-blown adventure, Fever-Dreaming Marlinko is a stand-alone companion to the Slavic acid fantasy weirdness of the Slumbering Ursine Dunes. What you will find inside: Background and hooks for...   [click here for more]
Hydra Cooperative  $9.00

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An Echo, Resounding: A Sourcebook for Lordship and War

An Echo, Resounding: A Sourcebook for Lordship and War


Let Them Know Your Fame In Hell. In this Labyrinth Lord-compatible guidebook you'll learn the arts of war and kingly rule in the untamed borderlands. Referees will find all the tools they need to build a savage land of adventure and bloody struggle, carving the foundations of empire into the very bones of their campaign. Players will find new talents as Champions of their...   [click here for more]
Sine Nomine Publishing  $9.99

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What Ho, Frog Demons

What Ho, Frog Demons


Weighing in at 112 pages of pure Slavic/Vancian/Moorcockian acid fantasy, What Ho, Frog Demons is the fourth stand-alone, mini-sandbox adventure in the Slumbering Ursine Dunes series. Fever-Dreaming Marlinko was an experiment in reforming the city setting book: sloughing off the tedious bits and cranking up the most adventurable qualities. What Ho, Frog Demons is...   [click here for more]
Hydra Cooperative  $12.00

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Advanced Labyrinth Lord (Dragon Cover)

Advanced Labyrinth Lord (Dragon Cover)


Labyrinth Lord doesn't waste precious game time. We're older now. It's hard enough setting aside time to game. Then you have to wrangle all your players together at the same time. The last thing you want is your hard-fought game time wasted. Combats in Labyrinth Lord are resolved quickly. Running adventures isn't bogged down with bloated monster stats and overcomplicated...   [click here for more]
Goblinoid Games  $14.99

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The Valley of Flowers

The Valley of Flowers


The Valley of Flowers is the ENnie Award-winning fantasy campaign setting of mythic adventure in a world gone strange, designed for use with Old-School Essentials and Cairn. Featuring 150 full-color pages of locations, encounters, NPCs, rumors, and hooks—along with five detailed dungeons and ten adventure sites—supporting dozens of hours of sandbox style campaign play. With an original...   [click here for more]
Phantom Mill Games  $15.00

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Misty Isles of the Eld

Misty Isles of the Eld


Come visit the acid fantasy mini-sandbox of the Misty Isles, a hellish pocket plane that's brutally displaced a bucolic paradise. Marvel at its massive grub-ridges, shake at the body horror of its protein vats—and watch as your players dynamically unleash the Anti-Chaos Index through their own in-game actions. Misty Isles of the Eld is a stand-alone sequel to Slumbering Ursine Dunes...   [click here for more]
Hydra Cooperative  $12.00

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~OS-TSRPG (Eine Anleitung zum Konvertieren von Modulen für frühe Editionen des beliebtesten Rollenspiels der Welt zu TSRPG)~

~OS-TSRPG (Eine Anleitung zum Konvertieren von Modulen für frühe Editionen des beliebtesten Rollenspiels der Welt zu TSRPG)~


"OS-TSRPG" ist eine Anleitung zum schnellen und einfachen Benutzen alter Dungeon-Abenteuer-Module und zum Beibehalten ihres speziellen Flairs mit einem regelleichten Erzählspielsystem! Dies kann es alten Rollenspiel-Hasen ermöglichen, ihre alten Abenteuer aus dem Bücherregal zu ziehen und sie für Freunde und Familienangehörige zu leiten, die niemals die Regeln von „Basic“, „Expert“ oder...   [click here for more]
Skirmisher Publishing  $3.99

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Darkness at Nekemte

Darkness at Nekemte


"Rock solid little adventure. If most adventures were this good then I wouldn’t be reviewing adventures". - Bryce Lynch, Tenfootpole.org Deep in the fetid swamp lies abandoned Nekemte, ancient serpent man city of the Jade Empire and home to the royal house of Nekemte - cruel, tyrannical sorcerers and practitioners of necromancy, corrupted cultists of Yul. The great swamp...   [click here for more]
G. Hawkins  $7.50

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Advanced Labyrinth Lord (Orcus Cover)

Advanced Labyrinth Lord (Orcus Cover)


Labyrinth Lord doesn't waste precious game time. We're older now. It's hard enough setting aside time to game. Then you have to wrangle all your players together at the same time. The last thing you want is your hard-fought game time wasted. Combats in Labyrinth Lord are resolved quickly. Running adventures isn't bogged down with bloated monster stats and overcomplicated...   [click here for more]
Goblinoid Games  $14.99

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Puzzle Dungeon: The Seers Sanctum

Puzzle Dungeon: The Seers Sanctum


----  The print version of The Seers Sanctum can be found on http://directsunGames.com ----  It's like a 'Legend of Zelda' puzzle dungeon, but instead of Link, you play as a group of grubby grave robbers. Also, there's way more eyeball stuff.  "Interactivity is very high, rivaling the best of adventure in that area." "Far too often 'Puzzle Dungeons' and interactivity is [a] simple...   [click here for more]
directsun  $5.99

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Labyrinth Lord: Revised Edition

Labyrinth Lord: Revised Edition


Down to the Roots of Fantasy Gaming "Enter a world filled with labyrinths, magic, and monsters! You can take the role of a cleric, dwarf, elf, fighter, halfling, magic-user, or thief on your quest for glory, treasure, and adventure! This is a complete role playing game. All you need are a few sheets of paper and some dice. Welcome back to a simpler old-school gaming experience. The Labyrinth Lord...   [click here for more]
Goblinoid Games  $9.99

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The GM's Toolbox

The GM's Toolbox


Welcome to The GM's Toolbox! Get a brain dump from an old friend with decades of RPG experience, from OSR games to 5E. Tons of tables, magic, and wisdom. What's This Book About? GM's Toolbox is the result of a devoted tabletop roleplaying nerd sifting through a box containing 35 years' worth of notebooks and scraps of paper and realizing he had a ton of great...   [click here for more]
Kabouter Games  $23.95

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Mad Monks of Kwantoom

Mad Monks of Kwantoom


Some say the gods expelled the grotesque and the weak from their ranks at the beginning of time, denying them entrance to the lofty heavens. Demons all of them, they fled to remote places where they had palaces built in which they could dwell and prosper in the glittering shadows, and that among these places, the 1001 Pagodas of Doom of the Yellow Springs Island are supreme, sheltering countless...   [click here for more]
Kabuki Kaiser  $4.00

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Apes Victorious

Apes Victorious


ALERT! ALERT! PREMATURE LANDING! You groggily come back to consciousness after a long cryosleep. Your ship’s warning system is telling you the ship has entered the atmosphere of a planet and is about to crash land under autopilot. Crawling to a seat, you buckle in, joining your fellow astronauts as you quickly check instrument readings. Through the cockpit window you see a barren, desolate...   [click here for more]
Goblinoid Games  $5.99

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Dyson's Delves

Dyson's Delves


Customize your dungeons! Adventures and maps set under the earth for old-school fantasy roleplaying games (OSR games). Dyson's Delves contains over 140 pages of maps and adventures featuring the unique mapping style of Dyson Logos. Five full adventures fill out the beginning of the book, followed by 44 additional dungeon maps each with a page for the GM to key and make notes about each dungeon....   [click here for more]
ZERObarrier  $9.99

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BX Advanced Bestiary, Vol 1

BX Advanced Bestiary, Vol 1


Volume 1 of the BX Advanced Bestiary takes the monster entries A-D from the OSE Basic book and expands them with options, added details, use for monster parts, additional monsters, and playable classes based upon the same theme. A sample preview of the book can be found here. Each entry is illustrated.  It includes rules for monster and animal training, several new race-as-class options (advanced...   [click here for more]
Third Kingdom Games  $13.95

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Dyson's Delves II

Dyson's Delves II


Customize your dungeons! More adventures and maps set under the earth for old-school fantasy roleplaying games (OSR games). Dyson's Delves contains over 140 pages of maps and adventures featuring the unique mapping style of Dyson Logos. Seven full adventures fill out the beginning of the book, followed by 44 additional dungeon maps each with a page for the GM to key and make notes about each...   [click here for more]
ZERObarrier  $9.99

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Class Compendium

Class Compendium


Adventurers wanted! Need a burglar to sneak into the dragon's lair? Perhaps a noble knight to save a lost kingdom? Or maybe a brutal and battle-ready half-ogre? The Class Compendium for offers over fifty alternate character classes for labyrinth lord and other old-school fantasy role-playing games. With these new options you'll be ready to face whatever dangers that...   [click here for more]
Gallant Knight Games  $9.99

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Ruins of the Undercity

Ruins of the Undercity


Deep beneath the streets of the City-State of Cryptopolis, sanctuary of the lich-thieves and abode of the Red Goddess, sewers and ancient ruins mingle together into a labyrinth of horrors and wonders. PLAY SOLO WITHOUT A DM Bring your own character and play solo without a DM with this huge random-generated adventure spanning a full campaign and backdrop setting. Maybe there are...   [click here for more]
Kabuki Kaiser  $5.00

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Advanced Edition Companion (Labyrinth Lord)

Advanced Edition Companion (Labyrinth Lord)


Advance the Game To the next level of play The advanced first edition game as you remember it. Labyrinth Lord gives you the play experience of the old editions of the world's most popular fantasy roleplaying game! The Advanced Edition Companion is a handbook of advanced player and referee options. Play the race and class possibilities from the "advanced" first edition...   [click here for more]
Goblinoid Games  $9.99

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Dwimmermount (Labyrinth Lord version)

Dwimmermount (Labyrinth Lord version)


The gates of Dwimmermount have opened. After years of rumors, it is time to discover the secrets of this vast mountain fortress for yourself…   Dwimmermount™ is a classic megadungeon and old-school campaign setting presented use with Labyrinth Lord™ and other d20-based fantasy role-playing games. The 400-page Dwimmermount adventure includes: 16 maps and...   [click here for more]
Autarch  $10.00

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Mutant Plant Monsters

Mutant Plant Monsters


It is possible to use plant creatures much more effectively than usual by using some real plant biology in conjunction with new mutations, and this publication shows how to do that.  “Mutant Plant Monsters” includes 80 plant mutations, discussions of plant strengths and weaknesses, and six sample monsters that demonstrate how to use the various elements that appear in this sourcebook.  Material...   [click here for more]
Skirmisher Publishing  $1.99

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Basilisk Hills Ultimate Hexcrawl

Basilisk Hills Ultimate Hexcrawl


This book combines the Compiled Basilisk Hills cluster with the Supplemental book, creating a hexcrawl region of 107 total 6-mile hexes. Populated Hexes Monthly Issue 0 is a free gazetteer that provides information on the setting, although this hexcrawl can be easily plugged into any existing fantasy world. Supplemental Hexcrawl Consisting of 98 6-mile hexes that...   [click here for more]
Third Kingdom Games  $22.96

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Orbital Vampire Tower

Orbital Vampire Tower


Orbital Vampire Tower The ancient world of Harth withers beneath its dying sun…but it’s not dead yet. High in the night sky, a vampire’s tower is torn apart by a rampaging angel. People and monsters are trapped. Magical treasure lies scattered everywhere. It’s all yours for the taking, if you can find a way out before the angel finds you. This adventure is a one-shot dungeon-delve...   [click here for more]
Dungeon Age Adventures  $2.99

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Alchemist Handbook: Alchemist Class For Old-School Essentials

Alchemist Handbook: Alchemist Class For Old-School Essentials


Alchemy: the ancient philosophical and proto-scientific practice aimed at transforming base metals into noble metals, such as gold, and finding the elixirs that grant immortality and incalculable power. It’s portrayal in role playing games maintain the intrigue and allure that have surrounded alchemy throughout its history, adding depth and mystique to the stories they inhabit. This supplement includes...   [click here for more]
2Die10 Games  $3.00

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Hawkmoor Geographica -- A Shadowdark Campaign Setting

Hawkmoor Geographica -- A Shadowdark Campaign Setting


Hawkmoor Geographica describes the geography of the Great Enchanted Vale, a campaign setting designed for use with the Shadowdark RPG. It is the second installment in the Hawkmoor Campaign Setting and includes: Descriptions and encounter tables for 70 geographical regions of the Great Enchanted Vale, including Accursed...   [click here for more]
James Mishler Games  $6.00

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Moat Monsters: A Sourcebook for OGL RPGs

Moat Monsters: A Sourcebook for OGL RPGs


In most fantasy settings, castles and cities are vital components of civilization, and many of these rely on moats for defense. These large ditches are usually filled with water and meant to stop attackers from reaching the outer walls. Although this tactic was successful in real world history, traditional moats are not as effective in fantasy worlds because of the existence of magic. To counter this...   [click here for more]
Skirmisher Publishing  $1.99

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MA4 Castle of the Mad Archmage Level 9 West, The Brumal Realm

MA4 Castle of the Mad Archmage Level 9 West, The Brumal Realm


The first fourteen levels were only the beginning! Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Nine West presents a frozen wasteland with gates to the distant past and a deadly battle between the forces of Good and Evil into which the player characters stumble. This module features 64 new encounter areas and 5 new monsters, a full page...   [click here for more]
BRW Games  $4.95

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Lycanthropes Handbook: 10 Werebeast Classes For OSE

Lycanthropes Handbook: 10 Werebeast Classes For OSE


Lycanthropy, the belief in humans transforming into wolves or werewolves, has a history that spans across different cultures and time periods. The origins of lycanthropy can be traced back to ancient mythology and folklore. Lycanthropy has also captured the imagination of authors and storytellers, leading to its prominent presence in fiction, including curses that transform the afflicted into more...   [click here for more]
2Die10 Games  $5.00

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Populated Hexes Monthly Year One

Populated Hexes Monthly Year One


Populated Hexes Monthly compiles the first twelve issues of the PHM zine series into a single book, with newly commissioned art and arranged via setting location. While written for Old School Essentials, it can be used with any OSR-style game. It features the following: #1. The Shrine of Daothog. Includes the lair of a dragonne and a partially submerged cave containing a long-forgotten godling. Includes...   [click here for more]
Third Kingdom Games  $18.95

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MA3 Castle of the Mad Archmage Level 4 South, The Gardens

MA3 Castle of the Mad Archmage Level 4 South, The Gardens


The first fourteen levels were only the beginning! Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Four South describes the wonders of the mysterious Gardens beneath the ruined castle. A variety of different garden areas are described, including the rock garden, the butterfly garden, and the herb garden. Also within the Gardens are the mysterious...   [click here for more]
BRW Games  $4.95

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MA2 Castle of the Mad Archmage Level 3 East, The Museum and the Watery Caves

MA2 Castle of the Mad Archmage Level 3 East, The Museum and the Watery Caves


The first fourteen levels were only the beginning! Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Three East describes the wonders of the Mad Archmage’s own museum, which contains curiosities and treasures from all over the multiverse, and the challenges of the Watery Caves, which are a series of living caves connected by an underground...   [click here for more]
BRW Games  $4.95

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Flower Liches of the Dragonboat Festival

Flower Liches of the Dragonboat Festival


When omens portend ill fortune for the city, the priests call upon a Dragonboat Festival: a racing competition gathering swift boatmen from all over the continent. Their ancient chants call forth the powers of the undying, waking the Flower Liches from their distant graves. For a week, the liches roam the city freely, and oversee the race, taking the losing crews as tributes and sacrifices. Once...   [click here for more]
Kabuki Kaiser  $5.00

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GRIMROOK - City of Oldskull - Human Artistry Special Edition

GRIMROOK - City of Oldskull - Human Artistry Special Edition


The greatest city of miracles, gods, and demons, Unveiled at last in all its darkly radiant glory … Embark upon an unforgettable journey as you venture through raven-guarded gates to behold the unrivaled majesties of Grimrook, a gothic and labyrinthine fantasy city filled with untold mysteries and endless paths to sword and sorcery adventure. Grimrook looms...   [click here for more]
Kent David Kelly  $9.99

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Spontaneous Generation Monsters

Spontaneous Generation Monsters


Spontaneous generation, the idea that life can arise from non-living matter, is one of several obsolete biological concepts that can be used in fantasy games to provide a storyteller with more options for monster and setting design. This concept can include living creatures that, by modern definition, are not biological, such as those made of glass or metal. There are at least three forms of spontaneous...   [click here for more]
Skirmisher Publishing  $1.99

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Strange Ways: Six Classes and Alternate Magical Systems for Any OSR Adventure Game

Strange Ways: Six Classes and Alternate Magical Systems for Any OSR Adventure Game


Strange Ways offers you six playable classes for OSR adventure games (such as OSRIC or Swords & Wizardry,) each with unique subsystems for using powers far weirder than the average spells: Wield poisons, explosives, and drugs as an Alchemist. Burn away your foes as the Incinerator. Manipulate the powers of the mind with the Psion, Bend reality...   [click here for more]
Deathtrap Games  $6.00

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Populated Hexes Monthly Year Two

Populated Hexes Monthly Year Two


The second year of Populated Hexes Monthly compiles Issues 13-24 into a single volume and replaces all of the stock art used in the original issues with fully commissioned art. Written for Old School Essentials, but easily adapted to any old-school fantasy rpg, this volume contains the following: • Ten adventure locations, complete with mini-dungeons, set in a variety of terrain, from desert to magically...   [click here for more]
Third Kingdom Games  $18.95

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Lordling: Fantasy Role-Playing Game for Kids

Lordling: Fantasy Role-Playing Game for Kids


Gateway to Imagination Lordling is the baton to hand off fantasy role-playing to the next generation! It is an introductory role-playing game for kids. Play all of the classic race classes from Labyrinth Lord, but with a new streamlined system perfect for young new players. Lordling is meant to be used by a mentor to teach young kids how to play role-playing games. It is a self-contained...   [click here for more]
Goblinoid Games  $5.99 $4.49

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  Manual of Unknown Monsters