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First Five Fantasy Roleplaying
by Grimm Aramil Publishing

Old School Black Box Roleplaying! Play like it was 1991 with this easy-to-master version of the classic game which introduced so many of us to fantasy roleplaying! First 5 Fantasy Roleplaying is a complete fantasy roleplaying game for levels 1 to 5. Available in PDF, A4 softcover, and A5 hardcover.

First Five Fantasy Roleplaying
 
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Quantum Flux: Unique Superscience Artifacts

Quantum Flux: Unique Superscience Artifacts


With his second law, that “any sufficiently advanced technology is indistinguishable from magic,” Arthur C. Clarke articulated a concept that could have been a shadowy undercurrent in the wider consciousness for centuries, possibly even millennia. All the items in this book were designed with two ideas in mind: they were created using Ancient technology so advanced that it seems like magic...   [click here for more]
Skirmisher Publishing  $4.99

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Back to BasiX - Issue #6

Back to BasiX - Issue #6


The sixth Issue (September 2018) of the Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC. This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons. Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's...   [click here for more]
ThrowiGames  $2.00

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Back to BasiX - Issue #3

Back to BasiX - Issue #3


The third Issue (December 2017) of the new Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC. This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons. Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's...   [click here for more]
ThrowiGames  $1.50

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How to Hexcrawl

How to Hexcrawl


Hexcrawls. You've heard of them, but you can't quite figure out how to play one. This guide is here to help. Compiled directly from the Labyrinth Lord core rulebook with additional insights culled from the historical RPG antecedants, How to Hexcrawl provides concrete steps for referee preparation, player initiation and the order of play for each game day of wilderness travel....   [click here for more]
Taskboy Games  Pay What You Want

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Midderzine Issue 1

Midderzine Issue 1


Midderzine Issue 1 This is a fanzine for The Midderlands campaign setting for old school games. Although The Midderlands was written for Swords & Wizardry Complete, it works with all the old school games and retroclones with little or no conversion. Hell, you can even adopt it for any fantasy roleplaying game. Within this issue you can find news articles, information about locations, NPCs, monsters,...   [click here for more]
MonkeyBlood Design  $3.88

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Sinister Serpents: New Forms of Dragonkind

Sinister Serpents: New Forms of Dragonkind


Dragons are the iconic creatures for most fantasy games. They come in all shapes and sizes, can fill almost every niche that a game master can imagine and are usually highly magical. They can be monstrous ends, wise oracles, sources of insanity or keys to reality. Here are 38 new species using Labyrinth Lord statistic blocks. They can be used in most other OSR...   [click here for more]
Fat Goblin Games  $4.44

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Ashdown For Starships & Spacemen 2E Black-Out Edition

Ashdown For Starships & Spacemen 2E Black-Out Edition


Ashdown: One Hundred Worlds for Starships and Spacemen 2E Black-Out Edition brings a new version of this Luminous Design product with a more aggressive interpretation and presentation. This contains the same great content found in the orginal edition with some additional art and the new black-out presentation style. Presented here are one hundred charted worlds of the Ashdown Campaign Universe for...   [click here for more]
Luminous Design  $3.00 $2.25

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Back to BasiX - Issue #4

Back to BasiX - Issue #4


The fourth Issue (March 2018) of the new Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC. This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons. Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's...   [click here for more]
ThrowiGames  $2.00

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B/X Monster Reference Index

B/X Monster Reference Index


A handy index of over 500 B/X monsters. Essential stats are presented for each monster in a convenient table format. The monsters in the Index include creatures from several sources. Some creatures have been converted from 1st Edition Advanced or other compatible rule sets as required. Each monster has two-letter code to help identify the original source book. The PDF has been produced as reward...   [click here for more]
Gold Piece Publications  $2.00

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CASTLE OLDSKULL - Oldskull Half-Ogres

CASTLE OLDSKULL - Oldskull Half-Ogres


Vloglok smash! Here be best half-ogre ever. Stinkiest, mightiest, drunkenest. You need crush? Goblinses crush into mush? We got crushes. We got smashes. Bah, words so boring. Vloglok go stink now. I do believe that says it all, but in case you need a little bit more detail … this book is all about half-ogres,...   [click here for more]
Kent David Kelly  $1.99

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B/X Companion

B/X Companion


The B/X Companion is a re-imagining of what could have been, had the 1981 editions of the Original Fantasy Role-Playing Game (the Basic and Expert sets edited by Tom Moldvay, Dave Cook, and Steven Marsh) been followed up by a third Companion volume promised in their pages. Using the same format...   [click here for more]
Running Beagle Games  $24.99 $12.99

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Creatures of the Wastelands: Mutational Evolution

Creatures of the Wastelands: Mutational Evolution


Creatures of the Wastelands: Mutational Evolution is a guide to developing a more vibrant post-apocalyptic campaign setting by constructing families of related mutants, and is full of both suggestions and examples of how Game Masters can accomplish this. Mutational Evolution is fully compatible with Mutant Future, as well as Labyrinth Lord and other games that use the familiar...   [click here for more]
Skirmisher Publishing  $4.99

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Castle of the Mad Archmage Expansion - Level Three East

Castle of the Mad Archmage Expansion - Level Three East


The first fourteen levels were only the beginning! Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Three East describes the wonders of the Mad Archmage’s own museum, which contains curiosities and treasures from all over the multiverse, and the challenges of the Watery Caves, which are a series of living caves connected by an underground...   [click here for more]
BRW Games  $4.95

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Midderzine Issue 2

Midderzine Issue 2


Midderzine Issue 2 More Green for your game More fodder for your ‘The Midderlands’ OSR campaign setting. Our second issue!! This is a fanzine for The Midderlands campaign setting for old school games. Although The Midderlands was written for Swords & Wizardry Complete, it works with all the old school games and retroclones with little or no conversion. Hell, you can...   [click here for more]
MonkeyBlood Design  $3.88

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Midderzine Issue 3

Midderzine Issue 3


Midderzine Issue 3 More Green for your game More fodder for your ‘The Midderlands’ OSR campaign setting. Our third issue!! This is a fanzine for The Midderlands campaign setting for old school games. Although The Midderlands was written for Swords & Wizardry Complete, it works with all the old school games and retroclones with little or no conversion. Hell, you can...   [click here for more]
MonkeyBlood Design  $3.88

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Ford's Faeries: A Bestiary Inspired by Henry Justice Ford

Ford's Faeries: A Bestiary Inspired by Henry Justice Ford


A bestiary inspired by the masterful work of Henry Justice Ford. Meet the Moon-Headed Giant, the Leechlich, and the Fencer Familiar, and more than 50 other weird creatures fit for campaigns of every level. The full-page illustrations, often taken from fairytale books, have led our 15 authors to create original monsters that will give a quirky twist to your game. They all come with enough material...   [click here for more]
Studio Kortex   FREE 

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Starship Construction Manual, Vol 1. For Starships & Spacemen 2E

Starship Construction Manual, Vol 1. For Starships & Spacemen 2E


The Starship Construction Manual, Volume #1: Confederation, is a starship design and customization system for Goblinoid Games' Starships & Spacemen 2E Role Playing Game. Everything you need for designing and building your own Galactic Confederation starship classes for use in the game. This rules supplement introduces a resource management based starship design system, 22 new systems including...   [click here for more]
Luminous Design  $3.00 $2.25

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LLA001: Blood Moon Rising

LLA001: Blood Moon Rising


Garanton is a village like any other, except for five days out of the year when it hosts the Feast of St. Garan. During this time, fighters from abroad come to join in the revelry, mingle with other adventurers, and win fame and fortune fighting in the daily games. But all is not well in Garanton this year. Cruel orcs prowl the forest, dark wizards cast webs of treachery and deceit, and bat-winged...   [click here for more]
Small Niche Games  $4.95 $1.49

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CASTLE OLDSKULL - Oldskull Plague Doctors

CASTLE OLDSKULL - Oldskull Plague Doctors


They stand in defiance where others cannot endure … Scions of faith, eradicators of undeath, Annihilators of the Legion of the Chaos Plague. Do you dare to assume the covenant and mantle of the Mercy Killers, The ultimate expert-difficulty adventurer class within the World of Oldskull? The PLAGUE DOCTOR is a unique,...   [click here for more]
Kent David Kelly  $2.99

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Solar Sanctuary of the Cannibal Corpse

Solar Sanctuary of the Cannibal Corpse


The plague year has been harsh. Countless victims have fallen to this terrible disease. Many commoners with no knowledge of healing have been called to assist the healers as plague doctors, checking on victims and clearing the dead bodies. Yet in this dark time, darker rumors have emerged. In the north country, it is said that those who die of the plague are rising from the grave! Worse, these undead...   [click here for more]
Appendix N Entertainment  $6.00

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The Player's Guide to Adventurers

The Player's Guide to Adventurers


Sometimes class just isn't enough. If you're looking to add some variety to your character, look no further! Inside this book, you'll find dozens of templates—class customizations that add new backgrounds and abilities— to personalize any class. From amazons to witches and everything in between, you'll never be stuck with a typical character again! Inside this book, you will find: •...   [click here for more]
Mad Martian Games  $3.50 $2.62

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LLA002: The Inn of Lost Heroes

LLA002: The Inn of Lost Heroes


Everyone loves a good barroom brawl. But what happens when the fight gets out of hand and innocents are harmed? Witness the innkeeper's wife Evelyn Mortigan. When her entire family is killed in a fire caused by drunken adventurers, she utters a curse with her dying breath and returns to torment all those who would practice the adventuring trade. Can the characters escape her wrath, or will they be...   [click here for more]
Small Niche Games  $4.95 $1.49

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Times That Fry Men's Souls

Times That Fry Men's Souls


A weird campaign setting for use with OSR fantasy rules. Crawl across 80 hexes of a demented Colonial New York and New Jersey, with 180+ encounters, 10 supernatural scenarios, and hooks for dozens more. Abundant tables are provided for the ease and inspiration of referees and players. ...   [click here for more]
Nerd Glows On  $10.00 $4.99

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Bestiarum Vocabulum: Monstrous Plants

Bestiarum Vocabulum: Monstrous Plants


Bestiarum Vocabulum: Monstrous Plants Despite the abundance of plants near and far, the green, growing world hasn’t inspired many menaces for Labyrinth Lord. But this is a world ripe with potential for the truly terrifying. Monstrous vegetation might sprout from many places and causes: manipulation by spells or curses, contamination by alchemical pollution, meddling by the divine, or even unholy...   [click here for more]
Fat Goblin Games  $2.94

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Cantrips: OSR Magic Supplement

Cantrips: OSR Magic Supplement


One first level spell... That's all you get as a first-level Magic-User on an old-school dungeon run. Fire your one Magic Missile, and you're done for the adventuring day. At least it frees you up to make the pizza run... Cantrips give you options! Cantrips are lesser magical invocations mages practice to hone their skills and master new spells. A wizardling...   [click here for more]
Print and Play Gamer  $1.99

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Wisdom from the Wastelands Issue #3: High-Tech Weapons

Wisdom from the Wastelands Issue #3: High-Tech Weapons


Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is...   [click here for more]
Skirmisher Publishing  $0.99

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Rabbits & Rangers - LL

Rabbits & Rangers - LL


Remember when four-fingered talking animals wielded magic swords, cast spells, and fought demons? No? Well grab your Labyrinth Lord and dice because you're about to enter a world of properly wild critter crawls! Herein you will find rules for running funny animal campaigns including rabbits, ducks, mice, lions, bears, fossas, and many more! Rabbits & Rangers is a supplement written for Labyrinth...   [click here for more]
Random Order Creations  $2.00

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Wisdom from the Wastelands Issue #42: Unique Superscience Artifacts II

Wisdom from the Wastelands Issue #42: Unique Superscience Artifacts II


Excalibur. Mjolnir. Aegis. The Millennium Falcon. The Eiffel Tower. A red shirt. A sonic screwdriver. The Horn of Roland. The Spear of Destiny. Whether from myth, history, fiction, fantasy, or actual real life, weapons and armor, personal objects, vehicles and buildings all can become iconic, even legendary and use such advanced technology that they appear to be magical. Wisdom from the Wastelands’...   [click here for more]
Skirmisher Publishing  $0.99

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Bestiarum Vocabulum: Nagas & Magics

Bestiarum Vocabulum: Nagas & Magics


Bestiarum Vocabulum: Nagas & Magics Sinuous, powerful, and mysterious, these magic-wielding reptilians are a diverse lot. Nagas might be highly intelligent or nearly bestial, good or evil, monstrously huge or merely man-sized. They may have been divinely molded for a specific purpose, or are simply members of the larger monster community. No single history speaks to every one...   [click here for more]
Fat Goblin Games  $2.94

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GM Screen Inserts - Dark Places & Demogorgons

GM Screen Inserts - Dark Places & Demogorgons


This is GM Screen Inserts designed for use with SURVIVE THIS!! - Dark Places & Demogorgons. The files contain both Portrait and Landscape. More info on Dark Places & Demogorgons: In Dark Places & Demogorgons, you play as high school students during the early 1980s. The town you live in has had a rash of disappearances and strange happenings. The adults seem lost as what to do, the police...   [click here for more]
Bloat Games  $4.99 $1.99

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VA1 Valley of the Five Fires

VA1 Valley of the Five Fires


Winner – 2014 Three Castles™ RPG Design Award 56-page Mongol-inspired Fantasy Setting & Adventure Module For Use With Oe/BX/1e Editions and Comparable Retro-clones Includes: • information on the history of the area, including a wilderness map of the Lands of the Five Fires, and background on the major tribes, clans, and hordes • detailed maps and...   [click here for more]
New Big Dragon Games Unlimited  $4.95

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SURVIVE THIS!! Zombies! 2nd Edition Source Book 1:  Among The Living

SURVIVE THIS!! Zombies! 2nd Edition Source Book 1: Among The Living


From the Creators of SURVIVE THIS!! Dark Places & Demorgorgons and SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Zombies! 2nd Edition! Source Book 1: Among The Living Among The Living Random Background Chart New Classes Cannibal Lore Keeper Zombikenetic...   [click here for more]
Bloat Games  $4.99

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The Bone Harvester (Lordling Module 1)

The Bone Harvester (Lordling Module 1)


Every day at nightfall the villagers of Oakbrook dig up their dead. An unholy force compels them to desecrate the graves of their loved ones. When the adventurers arrive, will they defeat the evil that has enslaved the village? Or will they fall victim to it as well? The Bone Harvester is a Lordling adventure for characters of levels 1-3. It is a simple matter to convert this scenario...   [click here for more]
Goblinoid Games  $2.45

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Tomb of the Dragon's Heart

Tomb of the Dragon's Heart


In the deep, it has awoken. Hidden in the ruins of an old dwarven kingdom awaits a powerful relic, and an army kobolds are on the march to retrieve it. Dare the heroes enter this ancient place, and will they find the relic before the army arrives. In a race against time the adventures may unleash the greatest evil, while trying to save the world from a grim fate. Tomb of the Dragon's...   [click here for more]
Greis Games  $1.95

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Seas & Ocean Conditions & Encounters

Seas & Ocean Conditions & Encounters


This is a collection of ideas to aid Game Masters who need to plan or run an ocean voyage for their players. While a comprehensive list of things one may encounter in a sea voyage is impractical, this presents general ideas to help the GM insert different and interesting encounters and situations. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Wisdom from the Wastelands Issue #43: Optional Combat Rules II

Wisdom from the Wastelands Issue #43: Optional Combat Rules II


As a weary game master, nearing the end of a long session and faced with a sudden, sticky conundrum, have you ever looked across at a table full of your eager/irate/meddlesome players (taut with the expected wisdom of your decision), and thought: “Man ... I wish there was a rule for this”? For many of these unexpected cases, now there is. This issue of Wisdom from the Wastelands...   [click here for more]
Skirmisher Publishing  $0.99

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LLA005: The Stealer of Children

LLA005: The Stealer of Children


Tired of throwing hordes of kobolds, giant rats, and skeletons against your low-level characters? Leandras Row is a peaceful farming village that lies on the border of a mystical forest known as the Tanglewood. The villagers pay homage to St. Leandra the Lady of Blossoms and the village is famous for its ripe cherry orchards and religious festivals. When an ancient evil awakens and children start to...   [click here for more]
Small Niche Games  $4.95 $1.49

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Starship Construction Manual, Vol 2. For Starships & Spacemen 2E

Starship Construction Manual, Vol 2. For Starships & Spacemen 2E


The Starship Construction Manual, Volume #2: Auxiliary Ships, is a spacecraft design and customization system for Goblinoid Games' Starships & Spacemen 2E Role Playing Game. Everything you need for designing and building your own Galactic Confederation Auxiliary Ships for use in the game. This rules supplement includes a resource management based design system, new ship systems, new weapons, new...   [click here for more]
Luminous Design  $3.00 $2.25

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Wisdom from the Wastelands Issue #4: New Races

Wisdom from the Wastelands Issue #4: New Races


Even though some post-apocalyptic game worlds have only allowed Humans, mutants, mutant plants, and animals as characters, there has always been room to expand upon this. Mutant Future did an admirable job by introducing androids and other similarly “created” races but not enough to please many players and game masters. With that in mind, this issue of Wisdom from the Wastelands...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #9: High-Tech Weapons 2

Wisdom from the Wastelands Issue #9: High-Tech Weapons 2


The second installment of our weapon-themed series, this issue picks up where Wisdom from the Wastelands Issue #3:High-Tech Weapons left off and presents more than a half-dozen new sorts of combat systems for both players’ and Mutant Lords’ enjoyment! Armaments covered include Antimatter Bombs, Bead Guns, Desiccators, EMP Weapons, Grenade Launchers, Plasma Projectors, and...   [click here for more]
Skirmisher Publishing  $0.99

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Ice Kingdoms: Into the Mournwood

Ice Kingdoms: Into the Mournwood


Written by industry legend James Ward. The Hagwood has long been avoided by rational men, even thanes dare not walk the woods. Only the desperate, the insane, and the dark souls of Pohjola travel the paths of the forest by choice. But destiny calls the brave and the fool. The greedy and the heroic. Can you face the dangers of the haunted wood? Will you save the lost travellers? How far...   [click here for more]
Mad Martian Games  $2.10 $1.57

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Tall Tales BX Wild West RPG New classes

Tall Tales BX Wild West RPG New classes


TALL TALES is a wild west-themed retro-clone intended to be compatible with the original fantasy RPG. This book is a resource for Referees to pick and choose from! This is three new classes: the Gambler, the Preacher and the lawman. Create courageous gunslingers, low-down desperadoes, singing cowboys or snake oil salesmen and test your mettle out on the trail. ...   [click here for more]
Mark Hunt  Pay What You Want

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Wisdom from the Wastelands Issue #21: High-Tech Melee Weapons

Wisdom from the Wastelands Issue #21: High-Tech Melee Weapons


Although most Ancients considered melee weapons like swords, axes, maces, spears, and even exotic ranged weapons such as bolas and shuriken to be archaic, some did practice the use of such weapons, and there were inevitably high-tech versions of them. This issue deals with these modern melee weapons, describes alternate methods of creating them, and introduces some new weapons. Wisdom from the...   [click here for more]
Skirmisher Publishing  $0.99

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Ice Kingdoms: The Girl With the Demon Tattoos

Ice Kingdoms: The Girl With the Demon Tattoos


Tenebrous is a village of the outcast and the damned. Home of the infamous Gardens of Woe and center of a bloody clan dispute the only refuge comes from the local temple of the god of dooms. Under the watchful eye of the Temple’s priests and deep inside Stormgard Keep lies a secret evil returning for revenge. Can you survive... The girl with the demon tattoos? The Girl with the Demon...   [click here for more]
Mad Martian Games  $2.10 $1.57

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Dyson's Dodecahedron - Vol 1 Issue 1

Dyson's Dodecahedron - Vol 1 Issue 1


Dyson's Dodecahedron is an irregularly scheduled 12-page digest-sized OSR zine for the Labyrinth Lord RPG with content easily adaptable to just about any OSR style system. The very first issue of the Dodecahedron presents an eclectic mix of material for old school play drawn from the early days of the blog: Pain, Wounds & The Death Spiral presents a system whereby serious...   [click here for more]
ZERObarrier  Pay What You Want

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Wisdom from the Wastelands Issue #26: Energy Weapons

Wisdom from the Wastelands Issue #26: Energy Weapons


The latest installment in our popular series on leading edge military technology and combat rules, this issue brings five deadly weapon systems and several new combat “conditions” to your gaming table. As a warning, Mutant Lords should use this equipment with care — some of these systems are extremely powerful. Even those weapons that do not appear lethal can devastate specific...   [click here for more]
Skirmisher Publishing  $0.99

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Black Maw 1 - The Last Delve of Avid the Gruesome

Black Maw 1 - The Last Delve of Avid the Gruesome


Built on the site of where dawns light first touched the world, and occupied time and again by civilizations both ancient and recent. Any number of stories are true, from dwarves, to elves, to mages to empires to private manor; all have been true at one point of another back to the literal dawn of time. But none survive for long, and wanderers keep coming to see what others have left behind....   [click here for more]
Craig Pike  $2.00

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The Hill Cantons Cosmology

The Hill Cantons Cosmology


The gods and cosmic weirdness of the Hill Cantons come alive(ish) in this supplement. Currently only available to backers of the Dunes kickstarter. ...   [click here for more]
Hydra Cooperative  Pay What You Want

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The Witch: A sourcebook for Basic Edition fantasy games

The Witch: A sourcebook for Basic Edition fantasy games


"By the pricking of my thumbs Something wicked this way comes!" The Witch covers the Witch character class and the various traditions of witchcraft one might encounter in an old-school fantasy game. This sourcebook contains plenty of information for players and game masters alike, including new spells, powers, magic items, and monsters. Compatible with original...   [click here for more]
Elf Lair Games  $25.00 $5.00

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Wisdom from the Wastelands Issue #24: Weapon Modifications

Wisdom from the Wastelands Issue #24: Weapon Modifications


This issue presents technologies and items for making Mutant Future weapons more lethal and combat more colorful. These additions include expanded range rules, new ammunition types for both modern firearms and archaic missile weapons, and many new ways for your group to satisfy their inner gunsmiths. Wisdom from the Wastelands is dedicated to providing useful information, game content,...   [click here for more]
Skirmisher Publishing  $0.99

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