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Theater of the Mind Magazine - Issue #1

Theater of the Mind Magazine - Issue #1


Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is used to describe an immersive role playing experience that takes place entirely within the imaginations of the players and story teller, requiring...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Odditional materials

Odditional materials


A collection of hacks, adventures and sundry other oddities for Into the Odd. Inside the covers you'll find: In Search of Samson Aubrey, an adventure by Kamil Wegrzynowicz. Four Arcana Ideas, arcana by Brian Wille. Odd Dungeons, a hack to make Into the Odd feel more like D&D and similar fantasy games, by Eric Nieudan. The Nightlight...   [click here for more]
Lost Pages  Pay What You Want

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Fate Plus #4 - Apocalypse (PDF)

Fate Plus #4 - Apocalypse (PDF)


The apocalypse has arrived. You are going to survive? In this issue you will find: Rules for zombie apocalypse, infection, cure, etc .; Rules for a nuclear wasteland: radiation, radioactive consequences, etc .; Rules for alien invasion; Rules to stocking and spend resources. Fate Plus is a monthly zine that creates new ideas, adventures, tools, and new...   [click here for more]
Pluma Press  Pay What You Want

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Fate Plus #2—Supers (PDF)

Fate Plus #2—Supers (PDF)


You're a superhero. Save the world! In this issue you will find: How to create your own supers adventures in Fate; How to create interesting supers characters; How to modify Fate rules and new ideas for rules and mechanics; Premade Player characters and NPCs to start playing quickly; New superpowers using the Venture City rules. Fate Plus...   [click here for more]
Pluma Press  Pay What You Want

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Theater of the Mind Magazine - Issue #2

Theater of the Mind Magazine - Issue #2


Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is used to describe an immersive role playing experience that takes place entirely within the imaginations of the players and story teller, requiring...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Fate Plus #1—Horror (PDF)

Fate Plus #1—Horror (PDF)


Do not close your eyes now. The horror is here. In this issue you will find: How to create your own horror adventures in Fate; How to create interesting characters for horror adventures; How to modify Fate rules and new ideas for rules and mechanics; Premade Player characters and NPCs to start playing quickly; An adventure seed for you to play with your group. Fate...   [click here for more]
Pluma Press  Pay What You Want

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Roll XX

Roll XX


What's the dragon actually hoarding? What part of the starship just went dark? Where did those bites come from? Whose fingerprints are all over the crime scene? What's the superhero's weakness? Roll XX is a system-agnostic book of random tables for fantasy, sci-fi, superheroes, and horror role-playing games. Packed with adventure hooks, story...   [click here for more]
Neoplastic Press  Pay What You Want

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Strange Nations: A Worldbuilding Resource

Strange Nations: A Worldbuilding Resource


Strange Nations is a collection of more than thirty cultures ready to be dragged and dropped into your world, with cultures appropriate for every kind of setting from high fantasy to contemporary horror to space opera. While each entry has certain setting assumptions, there are also suggestions for adapting them to other genres. Here is the city-state of Iditt, where necromancy is an accepted...   [click here for more]
WMB Saltworks  Pay What You Want

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Delta Green: Future/Perfect, Part 1

Delta Green: Future/Perfect, Part 1


"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green. Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Morts • A World of Adventure for Fate Core

Morts • A World of Adventure for Fate Core


The zombie apocalypse was rough, but that was, like, a hundred years ago. It’s time to move on already. Zombies, lich kings, ghosts…they’re a reality now, and somebody’s got to keep them in line. But it’s not a dream job. More like the last refuge for losers and desperate teenagers in need of a little cash. You’re a Mortician or "Mort,"...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Blood on the Trail • A World of Adventure for Fate Core

Blood on the Trail • A World of Adventure for Fate Core


Travel in the Wild West is dangerous, but the danger’s even worse than anticipated. The land is infested with vampires. As settlers begin pushing into the unexplored territories on their way to California, they discover the truth about why the Native American tribes have gone quiet: the wilds have become infested with creatures...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Cartel: Quickstart

Cartel: Quickstart


Cartel is an RPG of Mexican narcofiction Powered by the Apocalyse, a combination of Breaking Bad, The Wire, and El Mariachi from Mark Diaz Truman, one of the creators of Urban Shadows. In Cartel, you take on the role of someone tied to the Sinaloa Cartel, trying to stay alive in an increasingly dangerous game of drugs, money, and power. The Sinaloa...   [click here for more]
Magpie Games  Pay What You Want

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Theater of the Mind Magazine - Issue #3

Theater of the Mind Magazine - Issue #3


Welcome to the October issue of Theater of the Mind. The theme for this issue is "Unspeakable Horror" and so we take no repsonsibility for any nightmares that may result from reading this magazine. Good luck. Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Stay Alive!: Lite Edition

Stay Alive!: Lite Edition


'Stay Alive!' (SA!) is a modern rules variant that is intended for use with the Tunnels & Trolls role-playing game. This is not a standalone game. While intended and designed for version 7.5 of the T&T rules, any edition will work as the basics are all fairly similar. The system will work well if you are planning on running a game in a multitude of modern campaign genres. Future volumes from...   [click here for more]
Darkshade Publishing  Pay What You Want

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Apocalyptia v2.0

Apocalyptia v2.0


This is the second edition of Apocalyptia, an open-source tabletop roleplaying game about The End. The setting is our world in the not-too-distant future. The game includes outlines for 12 Apocalyptic Scenarios, each with their own unique challenge and feel. Character development is not so much about leveling up stats as it is about the dynamic changes in response to experiences...   [click here for more]
Jordan Fannin  Pay What You Want

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The Seventh Age: Ravenous

The Seventh Age: Ravenous


Bringing magic back into the world could mean untold wonders - or unleash hell on earth. For the secret service, it's just a damn headache. Four agents and one power hungry President race back to safety as new beings stalk the night. Will the U.S. Government stay pure? Or will it eat itself to survive? A module for the RPG game system: Dread. ...   [click here for more]
The Seventh Age  Pay What You Want

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Infected: A Living Archive

Infected: A Living Archive


This zip file contains: The most current version of the (in-development) Infected (which will be updated as the game is). All previous versions beond the in-house playtest. All the Infected art, in JPG format, and free for use. All of the Infected fiction that has been cleaned up into PDF format. A miscellany of other pieces. Infected is a game about an Apocalypse...   [click here for more]
Amagi Games  Pay What You Want

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Pandemonio

Pandemonio


THE LAST WAR HAS BEGUN Demons feed on innocent souls while angels obliterate cities. Humans are caught in the middle: possessed, devoured, judged, damned. The world needs a hero. Unfortunately, there aren't any, so what the hell, you might as well give it a try. You're a Disciple, a supernatural warrior on the front lines. Wielding bizarre magics like Sexpletive, Death Panel,...   [click here for more]
Neoplastic Press  Pay What You Want

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Skins for the Skinless

Skins for the Skinless


Monsterhearts has a great selection of Skins (character playbooks) to choose from, but there are some classic (and modern!) monster types the game is missing. What if you want to play a monstrous teen inspired by The Phantom of the Opera, The Creature from the Black Lagoon, Carrie, The Cat People, or Marble Hornets? If that sounds...   [click here for more]
Monkey Princess Games  Pay What You Want

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Blood & Bile

Blood & Bile


The dead have risen from their graves, and the zombie apocalypse is now at hand. Your hometown has been overrun, and who knows how the rest of the world is faring? But here’s the twist: you aren’t some weak and puny mortal; you’re a vampire, a terrifying creature of the night. You were resting when the outbreak started, but now you’re awake, and your food source is being...   [click here for more]
Zadmar Games  Pay What You Want

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[SPANISH] Carne Fresca

[SPANISH] Carne Fresca


Carne Fresca es un juego sencillo que os llevará a representar experiencias de supervivencia en una crisis zombi mundial. Incluye un sencillo sistema basado en dificultades y reglas completas de daño, tensión y persecuciones. Así que, agarra un puñado de dados de seis y reza lo que sepas porque ¡ya están aquí! Pesadilla en Midville...   [click here for more]
Three Fourteen Games  Pay What You Want

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Theater of the Mind Magazine - Issue #4

Theater of the Mind Magazine - Issue #4


Welcome to the December issue of Theater of the Mind. The theme for this issue is "Greed." Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind”...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Theater of the Mind Magazine - Issue #5

Theater of the Mind Magazine - Issue #5


Welcome to the MArch issue of Theater of the Mind. The theme for this issue is "Parley." Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Skyscrapers & Sorcery White Box Rules

Skyscrapers & Sorcery White Box Rules


What if the world ended and no one really noticed? What if almost everyone just picked themselves up the next day, dusted themselves off and went back to their routines as if nothing major had happened? That is what happened here. Sometime in the late part of the 19th century, something exploded in several places around the world at the same time. Scientists say they think it was a number of...   [click here for more]
Sleeping Griffon Productions  Pay What You Want

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Map! Swamp Dock

Map! Swamp Dock


Map! products are in full color, providing a basic a visual location for the Referee (DM/GM) to populate and for the player characters to discover. Serviceable for print or for use straight from your computer, this product contains a master PDF and six versions in PNG. Though drawn with meticulous time consuming detail (300 DPI; Standard Page Size, 8 1/2 by 11 inches); this map was not made utilizing...   [click here for more]
Within the Dungeon  Pay What You Want

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Fantasy Beer Name Generator

Fantasy Beer Name Generator


Taverns and inns are a common staple of fantasy settings; they are places where players meet, get into fights and do business. But what if they want to have a drink? Rather than simply saying that they can have ale, beer, mead and so on, this generator has a set of seven tables that can be used to roll up a more exotic sounding drinks (or simply pick the names manually). A minimum of two tables should...   [click here for more]
Azukail Games  Pay What You Want

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Random Solo Adventure: Halloween Ghost Story

Random Solo Adventure: Halloween Ghost Story


Halloween Ghost Story is a FREE tiny Random Solo Adventure. 23 pages of scary, spooky, horror fun! Dwell into the dark cemetery, face the ghosts and ghouls, kill the witches and the zombies! It's all here in this tiny little Halloween gem! Hurry up while the candy lasts... The book is based on the Random Solo Adventure rule system, though a bit minimized for...   [click here for more]
PenguinComics.com  Pay What You Want

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vs. Stranger Stuff Adventure: Love vs. Hate

vs. Stranger Stuff Adventure: Love vs. Hate


Nothing says “I love you” like an RPG that uses cards with hearts on them! When the gods get bored, they must find ways to amuse themselves. When the gods amuse themselves, it's usually humans that become their playthings. At the kid’s school, it’s mid-February, and time for the Valentine’s Day Dance. The gymnasium has been decorated with flowers, cherubs, and...   [click here for more]
Fat Goblin Games  Pay What You Want

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Quill Quest: The Warlord's Downfall

Quill Quest: The Warlord's Downfall


QUILL QUEST: THE WARLORD'S DOWNFALL Your homelands are in turmoil.   Ten long years ago, Gorkill the Ruthless and his armies invaded The Empire of Edhen. The kingdom was unprepared for such swift brutality, and the crown was overthrown within days. Princess Elyn, the remaining heir to the throne, barely escaped the carnage thanks to the quick thinking...   [click here for more]
Savage AfterWorld  Pay What You Want

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Dead Friend: A Game of Necromancy

Dead Friend: A Game of Necromancy


Dead Friend is a roleplaying game for a necromancer and a ghost. That is, it's a collaborative storytelling game for two players. You will each play the role of a friend, one living and one dead. You will ask and answer questions to develop the characters, their community, their history together, and the motivations leading up to their final conflict. The script follows the dramatic structure...   [click here for more]
Ghostly Rituals  Pay What You Want

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Songbirds

Songbirds


"This book has planes!" - D. G. Chapman, author of The Graverobber's Guide blog If you're like me you like to look at things differently. You want your games to be different, to show you a new way to play the game. You want mechanics that you haven't seen, new ways to use dice, and new ways to look at the things every other RPG shows you. I believe a game can do this. I believe this game does...   [click here for more]
John Battle  Pay What You Want

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Virulence

Virulence


OGL Modern Horror/Urban Fantasy Roleplaying! You've seen the horrors of the war between the divine and the infernal. You've heard the rumors of the Magi, adored masters of magic. At your side, faithful companions have fought. Now witness as the virulence spreads... Virulence includes: An expanded history of the world of Contagion Detailed treatments of the eight Schools of Magic, shadowy...   [click here for more]
Aegis Studios  Pay What You Want

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Cthulhulike

Cthulhulike


Call of Cthulhu is a classic game of horror, combining nihilistic despair with gruesome violence and slimy monster-gods big enough to drain the meaning out of any mortal life. Godlike is a game of wartime superhero action with an innovative, lightning-fast game engine. This conversion aims to take some of the most popular facets of each game—the background and visceral fear of Cthulhu, the fast-paced...   [click here for more]
Arc Dream Publishing  Pay What You Want

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d6 Magazine Issue 3

d6 Magazine Issue 3

Wicked North Games  Pay What You Want

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Hell's Henchmen: Chammadi

Hell's Henchmen: Chammadi


Hell's Henchmen Chapter 2: Servants of the Chammadi features: 10 all-new Undead Hellspawn Background of the Chammadi, demons of death Inside this supplement you will find the following Hellspawn: Annubians - humans who have been mummified. Bilious Shamblers - walking corpses who have been mystically altered to use the bacteria that breaks down their own flesh as a weapon. Carrion...   [click here for more]
Aegis Studios  Pay What You Want

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d6 Magazine Issue 4

d6 Magazine Issue 4

Wicked North Games  Pay What You Want

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Inferno

Inferno


The world of Contagion is a dark and terrifying place. Hellspawn and monsters of various stripes walk the earth, hunting, feeding from and exploiting humanity. Humans, far from innocent, perpetuate unspeakable evils onto one another for fun, profit, or simply because they don’t know any better. While some of these people may avoid punishment and accounting for their transgressions throughout...   [click here for more]
Aegis Studios  Pay What You Want

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d6 Magazine Issue 5

d6 Magazine Issue 5

Wicked North Games  Pay What You Want

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d6 Magazine Issue 6

d6 Magazine Issue 6


Issue 6 of the D6 Magazine ...   [click here for more]
Wicked North Games  Pay What You Want

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The Cthulhu Hack: Quickstart

The Cthulhu Hack: Quickstart


Of course, the revelation was not as clearly cut at the time as it sounds now. There were several conceivable explanations, and we did a good deal of indecisive whispering. Most important of all, we did not retreat without further investigation; for having come this far, we were loath to be balked by anything short of certain disaster. A FREE Quickstart for The Cthulhu Hack,...   [click here for more]
Just Crunch Games  Pay What You Want

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Straw Boss • A World of Adventure for Fate Core

Straw Boss • A World of Adventure for Fate Core


Let us tell a story of sacrifice and corruption. Enter the world of Straw Boss. Belief defines reality. Members of the Scholars of the Hieroglyphical Monad know this to be true. Some might call it a cult, but you know everything they teach is real. The power you and your fellow Scholars wield shores up the crumbling sands of reality where myths both new and ancient seek to enter our world....   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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The Ministry • A World of Adventure for Fate Core

The Ministry • A World of Adventure for Fate Core


Welcome to the Ministry. The enemy is everywhere. In 1958, a variety of aliens have been discovered on Earth. These aren’t the comical little green men of cheap science fiction stories; these aliens are diseases, mind-controllers, and shape-shifters. Various alien outbreaks have killed tens of thousands of people around the world, and aliens have tried to possess Josef Stalin,...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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MYNT: Maybe Yes No Twist

MYNT: Maybe Yes No Twist


The MYNT system is designed to focus on storytelling through roleplaying. It can work with any setting. Combat is possible but it is not the focus of this system. It was designed to get players doing more than swinging swords or shooting blasters with the aim of beating a particular number in order to succeed. Action and adventure occur through twists and not continued success on the part of the hero....   [click here for more]
Third Culture Kids  Pay What You Want

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Monster of the Week Reinforcements

Monster of the Week Reinforcements


This is a bundle of the extra playbooks I've created for Monster of the Week. Now includes updated playbooks for the revised edition as well. It includes: The Divine: a holy creature with a mission The Exile: a monster hunter from the past, thrown into the present day. The Hard Case: the toughest, hardest to kill hunter of all The Meddling Kid: Jinkies! The Sidekick: a team player who wants...   [click here for more]
Generic Games  Pay What You Want

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Contagion: Hidden Races

Contagion: Hidden Races


Hidden Races contains two all new races for play in the Contagion game setting, as well as two Racial Variants for human characters. Dwarves are a human Racial Variant. These humans, affected by dwarfism are typically shorter and stockier than standard humans. Their small size grants them certain advantages in combat. Giants are the second human...   [click here for more]
Aegis Studios  Pay What You Want

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Hell's Henchmen: Ornians

Hell's Henchmen: Ornians


Hell's Henchmen Chapter 7: Servants of the Ornians features: 10 all-new Outsider Hellspawn Background of the Ornians, demon outcastes that beg for scraps from the other castes Inside this supplement you will find the following Hellspawn: Bud - false infants that take advantage of those who show them mercy. Nightmare Walker - creatures that attack people in their dreams, spreading...   [click here for more]
Aegis Studios  Pay What You Want

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Zombie Hour

Zombie Hour


What separates us from the zombies? Something stronger than a heavy steel door. It is what’s in our hearts that elevates us above them. But when our hearts race, chests tighten, and breaths come hard, our humanity becomes a liability. Exhaustion and the ravages of time wear us down, while leaving them untouched, narrowing the gap between us and them. Ultimately we will fall within their...   [click here for more]
Hour Games  Pay What You Want

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Monster of the Week Playbook: The Changeling

Monster of the Week Playbook: The Changeling


Created for use with Monster of the Week by Michael Sands published in partnership with Evil Hat. You never had a chance at a normal life. It was all set from the beginning. It's not that you have a great destiny or anything like that. It's not like your parents were from some cult or something. You didn't make any deals under the moon.You weren't stalked by a werewolf or vampire. No, the only...   [click here for more]
Thrythlind Books and Games  Pay What You Want

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