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Hottest Storyteller / Storytelling, GM-less Game Guides
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Hottest Community Storyteller / Storytelling, GM-less Game Guides
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Newest Titles in This Section
Newest Community Created Titles in This Section
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Products found in this section... |
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Title |
Publisher |
Price |
Empower your stories, world building ideas, adventures, and solo RPGs using the power of questions.
I have been playing with a crazy idea lately, which is to ask myself random questions at random times during my games. Storyteller's Prompty Questions is a set of random tables with creative questions that you may throw to yourself, in the middle of your game scenes; be it a solo... [click here for more] |
JeansenVaars |
$5.00
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Scion Solo Adventures
There are many ways to play role-playing games. For most of us, the immediate picture in your mind’s eye is that of a group of friends around a dining room table with everyone sat in front of their character sheet and dice, books scattered around.
It is probably more likely that most role-players are actually sat in front of their PC playing their favorite game via chat on... [click here for more] |
Onyx Path Publishing |
$2.95
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Empower your stories, world building ideas, adventures, and solo RPGs using the power of questions.
I have been playing with a crazy idea lately, which is to ask myself random questions at random times during my games. Storyteller's Prompty Questions is a set of random tables with creative questions that you may throw to yourself, in the middle of your game scenes; be it a solo... [click here for more] |
JeansenVaars |
Pay What You Want
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"Alienòr is a lyrical game that approaches an unusual subject with confidence and verve. In a world stuffed with monster hunts and power fantasy, Alienòr takes a different approach and delivers a really fun, unique gaming experience." —Jason Morningstar, creator of Fiasco and Night Witches
This is a storygame about the ladies-in-waiting to Eleanor of Aquitaine, an intriguing... [click here for more] |
Maracanda |
Pay What You Want
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First They Came - A Blindfold Role-Playing Game
First They Came is an innovative role-playing game, designed for one-shot sessions and lasting 2-3 hours for 3 to 5 players, created by Chaos League. It is a game to be played face-to-face or online. It tells of the lives and desperate revolt of a group of undesirables according to the regime.
Designed with original mechanics... [click here for more] |
Chaos League |
$10.00
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Spitfire & Straightlace is a GM-less storytelling game where two people play as detectives assigned to a case. One is the Spitfire, the jaded and a little crooked cop that looks to get results by any means necessary. The other is the Straightlace, the by-the-books good cop who believes that the system can work as long as the right work is put in. Both believe the other can and will come around... [click here for more] |
Mad Pierrot Games |
$1.60
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Knacks is a character-centered, personality-driven, narrative system. Knacks was created as a way to use the mentality of roleplaying games (RPGs) as a framework for writing compelling and authentic characters in fiction.
A character-based storytelling tool for authors and roleplayers, inspired by FATE and Genesys, created to inspire authentic characters.
This tool includes a comprehensive but light... [click here for more] |
Gambon |
$5.00
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Once upon a time there was a group of carp swimming upstream in a river. The journey was long and arduous, and the carps had to overcome many obstacles, including strong currents and waterfalls.
Despite the challenges, one of the carp continued to swim upstream, determined to reach the top of the waterfall. After many attempts, the carp finally succeeded, leaping over the waterfall... [click here for more] |
FogBound Tom |
$3.99 $0.90
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Glorious Battles of Old is a hack of War in the Year 3000 by Rufus Roswell and the Shackled Sun hack by Austing Walker and Friends at the Table.
Battles in ancient history get committed to the yarn of history with embellishments, fabricated golden moments, and overlooked cruelties. In the moment, heroes will know how their actions will be remembered and might try with desperation to turn... [click here for more] |
Six Planes Games |
Pay What You Want
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Abducted is a solo or co-op story-telling tabletop role-playing game that places players in the shoes of a human character who has been abruptly abducted by an alien race.
Players create both their human character and their alien character, determining their characteristics and motivations, and then utilize a deck of playing cards, with corresponding in-game tables, as prompts to progress the story... [click here for more] |
Games Franco |
Pay What You Want
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This Vineyard Will Be Our Salvation is a character-driven story game, derived from Alex Roberts' For the Queen, where players take on the role of ducks and geese who, in exchange for dedicating their entire working life to The Vineyard, will be allowed to retire to Ipharadesi Island, a safe haven and paradise on earth. Play to find out who your characters are, what they are willing... [click here for more] |
Tinker Taylor Publications |
$10.00
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Wie weit ist zu weit? Ersparen sie sich ihnen und ihren Mitspielern unangenehme Abende in denen sie im voraus Grenzen klären. All das für, wenn sie es wollen, kostenlos.
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So verwenden Sie die Liste:
1. Bieten Sie jeder/jedem Spieler*in in einer bevorstehenden Runde an, vor... [click here for more] |
Onyx Path Publishing |
Pay What You Want
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