“People don’t need a reason to be awful to each other. They just need to survive. But people don’t need a reason to survive, either. They just need each other.”
— Tribeca Rockaway, sniper of the Dead Heroes gang
This set includes InDesign and Word Templates for creating Dystopia Rising: Evolution RPG community content.
Note: This template is for use... [click here for more]
For all of those who saw the announcement about a She-Ra RPG but were disappointed by it being an April Fool's Day prank!
Here is a one page campaign guide for running either one-off adventures or ongoing campaigns in a world inspired by the She-Ra cartoons old and new.
A suggested way to run it would be to have the players playing the companions of the chosen warrior, but the rules for inculding... [click here for more]
In the beginning there was the land and the sea. From the land grew the forests, desert, plains, and all manner of different things that we see today. In the forests a multitude of flora and fauna flourished and with the lifeforce came the spirits that looked over the land and guided those within. Humans revered these spirits and offered prayers and gifts to those that gave guidance and support. ... [click here for more]
The evolution of the Storypath system is tied to our work on the Trinity Continuum, a world of hope, heroism, and peril, and Scion, a world where the children of the old gods walk the earth.
Early on, we found that both new editions of these games had similar system needs, because their characters are larger-than-life and fight in epic battles on a grand scale.... [click here for more]
This is the core rulebook for a Live Action Role Playing Game (LARP) based on ninja and samurai. In this game you will design custom characters that can engage in boffer (foam weapon) combat with other players. You can use a variety of foam weapons as well as a number of magical abilities. The background of this game is in an alternative universe where samurai and ninja colonized North America... [click here for more]
A World AwaitsMankind has often wondered what secrets lie hidden in the depths of Earth's oceans. But throughout our history, this most tantalizing of mysteries remained unknown. Finally, in the 22nd century, the technology exists to explore, even colonize, the planet's vast underwater realms.Under the SeaThe... [click here for more]
In the 22nd century, humanity has ventured to the stars. Yet amid the wonders of this new age, makind faces many dangers from without and within. Alien races, fractious colonies, contending governments, ruthless corporations and aberrant mutations all vie for supremacy.
This quickstart provides an introductory look at Trinity. It does not contain every aspect of the game, but it should give... [click here for more]