Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Rule SystemFormat
Storyteller / Storytelling   Remove Search Term
File Type   Remove Search Term
PDF   Remove Search Term
Advanced Search

pixel_trans.gif
 Featured Product
Vampire: The Masquerade, Winter's Teeth Volume 1
by Vault Comics

When Cecily Bain, an enforcer for the Twin Cities' vampiric elite, takes a mysterious new vampire under her wing, she's dragged into an insidious conspiracy. Meanwhile, on the outskirts of the cities, a rebellious found-family of vampire cast-outs investigates a vicious killing.

Vampire: The Masquerade, Winter's Teeth Volume 1
pixel_trans.gif
pixel_trans.gif
 
 Hottest Storyteller / Storytelling, PDF
 
 Hottest Community Storyteller / Storytelling, PDF
pixel_trans.gif
pixel_trans.gif
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title ▲   Publisher    Price  
Crystal Ordred Ordred Master's Codex of Intergalactic Wisdom 2/4; Blero

Crystal Ordred Ordred Master's Codex of Intergalactic Wisdom 2/4; Blero


This is part 2 of a 4 book series regarding the Elysium System. Dungeons, Monsters, Territories, and storylines await to challenge your adventurers and take them to new heights or their ultimate destruction. Crystal Ordred uses a modular rule system to be "Rules Light" or as rules robust per your preferences. ...   [click here for more]
QueTeeGamez  $12.99

Add to DriveThruRPG.com Order  
Crystal Ordred Ordred Master's Journal

Crystal Ordred Ordred Master's Journal


Crystal Ordred uses a D20 (roll high) system that's a hybrid between Old-School and Modern concepts, as well as its own sprinkled and mixed in. We've thrown in everything including the kitchen sink in terms of rules (Initiative Rolls, Feats, Professions & Skills, Alignments, Personalities, etc.), however, Crystal Ordred is modular. Keep it rules robust (as written) or customize it (toss out what...   [click here for more]
QueTeeGamez  $20.99

Add to DriveThruRPG.com Order  
Cthulhu : L'égrégore de la peur

Cthulhu : L'égrégore de la peur


À première vue l’univers de Crimes et celui issu des écrits de Lovecraft semblent incompatibles, leurs conceptions de la folie étant diamétralement opposées, (endogène pour l’un, exogène pour l’autre). Mais il existe un lien. Si l’on considère les entités du mythe comme un égrégore de la déresponsabilisation des hommes face à leur propre horreur, et que ce qu’ils contemplent...   [click here for more]
SYCKO  Pay What You Want

Add to DriveThruRPG.com Order  
Cult of the Illuminated

Cult of the Illuminated


Disciples of the Children of Light Despite the persecution of the Immaculates, despite the corruption of Heaven, there are those who believe that one day, the world will be a better place. Saviors will bring justice and peace to the world, they say. The Cult of the Illuminated believes, and serves the Gold Faction of Sidereals, protecting young Solar Exalted from the depredations...   [click here for more]
White Wolf  $9.99

Add to DriveThruRPG.com Order  
Cultos Innombrables: Pantalla del Dj

Cultos Innombrables: Pantalla del Dj


La pantalla de Cultos Innombrables es una ayuda indispensable para tus partidas del juego de los mundos de Lovecraft con el sistema Hitos. Sus características son: Tres paneles a todo color con una ilustración exclusiva de Javier Charro con una medida total de de 835 x 218 mm. Tres paneles con las tablas más relevantes y resúmenes de reglas para facilitar...   [click here for more]
Nosolorol Ediciones  $3.20

Add to DriveThruRPG.com Order  
Cults of Rome, by Rose Bailey

Cults of Rome, by Rose Bailey


It is the end. In Rome above, the temple precincts go to seed. It is the beginning. In Rome below, the chapel echoes with the choirs of the damned. Now it can be told. This is the story of the Cults of Rome! Hi, I'm Rose, developer emeritus of Vampire. 12 years ago, I got my big break -- a spot on Requiem...   [click here for more]
White Wolf  $9.99

Add to DriveThruRPG.com Order  
Cults of the Blood Gods (Vampire: the Masquerade 5th Edition)

Cults of the Blood Gods (Vampire: the Masquerade 5th Edition)


When you have already experienced death, why have faith?    If you accept that you and everyone like you is cursed by God, why cling to His word?   When you return from the other side as a blood-drinking monster, what purpose serves belief?   Kindred build and are drawn to faiths for myriad reasons. The exertion of power over a flock. Satisfying...   [click here for more]
Renegade Game Studios  $19.99

Add to DriveThruRPG.com Order  
Cults of the Blood Gods VTT Assets

Cults of the Blood Gods VTT Assets


While some vampire cults span the globe hiding in plain sight, others are fringe faiths with morbid practices and ancient conspiracies lasting centuries. Others such as the incestuous Clan of Death and the malignant Church of Set — arguably the largest vampire cults of all — believe in a destiny that will enable them to impose their wills on the world of the living and the dead.  ...   [click here for more]
Renegade Game Studios  $0.99

Add to DriveThruRPG.com Order  
Curse of the Blue Nile

Curse of the Blue Nile


WHAT IS THE BLUE NILE?  An image of rare beauty and terror, fashioned of the unbound portion of an angry, deathless soul.    A very special child who violates the natural laws of the living and the dead alike.    An ancient sculpture that opens pathways of glory to anyone who dares possess it.    An instrument of profound sound...   [click here for more]
Onyx Path Publishing  $2.99

Add to DriveThruRPG.com Order  
Cursed Necropolis: D.C.

Cursed Necropolis: D.C.


You came all this way, to a land you once spurned, just to find me—to know my wisdom—and I say to you it begins with a question: What is a pillar, truly?   You know the word, certainly, think you apprehend its meaning, but this is the lesson that defies learning… the page that eludes the seeking scribe.   What the quill can never see is the essential truth,...   [click here for more]
Onyx Path Publishing  $12.99

Add to DriveThruRPG.com Order  
Cursed Necropolis: Rio

Cursed Necropolis: Rio


I’ve never sailed the Amazon, I’ve never reached Brazil, But the Don and Magdalena, they can go there when they will! Unless I go to Rio, these wonders to behold Oh, I’d love to roll to Rio, some day before I’m old! — Rudyard Kipling, Just So Stories The Marvelous City Beneath the splendor of Rio de Janeiro seethes a hotbed of occult activity. Over a score of mummies...   [click here for more]
Onyx Path Publishing  $12.99

Add to DriveThruRPG.com Order  
Cut to the Chase

Cut to the Chase


Cut to the Chase is an exciting two player RPG where you play out a chase scenario. The Hunter is much faster than the Prey, but the Prey has a head start and can use their wits and cunning to evade capture. The play moves in rounds where each character gets to act in a scene framed by the other player. The characters have resources they can us to aid their actions and if the Hunter catches up to the...   [click here for more]
Mongrel Tabletop Games  $1.50

Add to DriveThruRPG.com Order  
D.C. by Night

D.C. by Night


Washington DC, a city fueled by corruption and intrigue, offers vampires a treasure beyond all measure: power on a glabal scale. In this place where even mortals have undreamt of might, the undead strive for influence that their peers can only envy. The best try, but only the gifted succeed. A city sourcebook for Vampire: the Masquerade. ...   [click here for more]
White Wolf  $10.99

Add to DriveThruRPG.com Order  
Damn It Zeus

Damn It Zeus


"The dice of Zeus always fall lucky."' ~ Sophocles The actions of the Gods cause ripples through out the World. Damn It Zeus contains five ready-made Scion: Origin level characters who have recently been inconvienced by an Incarnate of Zeus. These characters where designed to be used with the Storypath Tasty Bit: Zeus! We Just Wanna Talk! and requires the use of Scion:...   [click here for more]
Onyx Path Publishing  $1.50

Add to DriveThruRPG.com Order  
Damnation City

Damnation City


Look, it's simple: See that fat lick over there? With the backpack? When he steps onto the black asphalt of the parking lot, he's mine. Until then, he's in the fields, where any vampire can take him. I am the lord of this ground, and the penalty for poaching from me is you must drink from me. When you drink the kine that walk on my ground you drink from me. — Sycorax, Lady of the...   [click here for more]
White Wolf  $19.95

Add to DriveThruRPG.com Order  
Damnation City: District Map Segments

Damnation City: District Map Segments


This free companion kit contains larger versions of the nine map segments that appear in Damnation City, pp. 184–195, plus two bonus maps....   [click here for more]
White Wolf   FREE 

Buy Now  
Damned and Deceived

Damned and Deceived


A Whisper in the Darkness They seek the ambitious, vengeful, crippled and bereft. Men and women who feel cheated by the world, deprived of the lives they deserve. With a knowing look and honeyed words, the fallen plumb the depths of these mortal souls, fulfilling the deepest desires. The angels of the Abyss can make mortals' wildest dreams come true. But at what cost? A Deal with the Damned Demon:...   [click here for more]
White Wolf  $10.99

Add to DriveThruRPG.com Order  
Dancers in the Dusk

Dancers in the Dusk


Dusk turns deeper, colors die Bats go singing in the sky One and all We may fall Down where wicked goblins lie. Shade draws farther, farther on Light is fading, sun is gone Friends, draw near Face your fear Perhaps there’ll never be a dawn. Mime the barn owl ’s soundless dive Wake your soul, your senses five Step the mark Trip the dark You dance the dusk, for you ’re alive. — Lily Velvet’s...   [click here for more]
White Wolf  $16.99

Add to DriveThruRPG.com Order  
Danse Macabre

Danse Macabre


There they were all in line Dancing a jig to the tune Of the Violin and her trills Clacking their bones to keep time And there I was in the line Holding my breath one last time Danse Macabre presents a new antagonist for They Came From Beyond The Grave! Meet Death And Her Violin,...   [click here for more]
Onyx Path Publishing  $0.50

Add to DriveThruRPG.com Order  
Dark Ages Basic Rules

Dark Ages Basic Rules


These basic rules for the Dark Ages line are intended to allow players to use any of the core supplementary rulebooks (Dark Ages: Mage, Dark Ages: Werewolf, Dark Ages: Inquisitor and Dark Ages: Fae) without having to purchase Dark Ages: Vampire. These rules have been excerpted from Dark Ages: Vampire, but have had most of the vampire-specific information and rules removed. They contain only...   [click here for more]
White Wolf   FREE 

Buy Now  
Dark Ages: British Isles

Dark Ages: British Isles


The Land Is Ancient Mithras of London fancies the Isles as his domain, but the land is far older than even he. Ancient vampires lurk in the fens and wolf-men stalk the moors. The Church has taken hold here, but worshippers of far older gods call upon power that no follower of Christ has ever known. And somewhere beyond the mist the fae laugh, for they were here before any other. Here...   [click here for more]
White Wolf  $13.99

Add to DriveThruRPG.com Order  
Dark Ages: Darkening Sky

Dark Ages: Darkening Sky


The Oath-Truce fell with the darkening sky In May, 1230, an eclipse overwhelmed the sky, blurring the lines between day and night. What does this mean in the Dark Medieval World? Ask five people, expect ten answers.  Darkening Sky is a series of five stories for the Dark Ages game lines. You’ll find a story for Fae©, Inquisitor©, Mage©, Vampire©,...   [click here for more]
Onyx Path Publishing  $9.99

Add to DriveThruRPG.com Order  
Dark Ages: Devil's Due

Dark Ages: Devil's Due


The Lure of Power Lucifer turned his back on God and a full third of the Host of Heaven joined him in damnation. Now, a few of those damned wretches behold God's Earth again, called forth from their place of torment by the foolish, the greedy or the desperate. Those who summon demons do not go unpunished - God and His servants see to that. But neither do they go unrewarded....   [click here for more]
White Wolf  $9.99

Add to DriveThruRPG.com Order  
Dark Ages: Europe

Dark Ages: Europe


Shadowed Kingdoms The peace of the Long Night is over, and we must fight for our very survival. Each of us, the so-called lords of the night, claims domains and influence across this fractured continent. Some of us stand as feudal lords, others as gods, but it is over these lands and these hearts that we do battle. Bloodied Battlefields Dark Ages Europe...   [click here for more]
White Wolf  $12.99

Add to DriveThruRPG.com Order  
Dark Ages: Fae

Dark Ages: Fae


Oaths of Gold and Iron You promised us, when we gave you the world to go to war, that you would remember your vows. You promised to leave our sacred places intact, to leave sacrifices for us, to remember us in your songs. You promised that when the War of Seasons ended, you would stand aside for us, the true rulers of the world. You lied. The Truce Falls with the Blackened Sun Dark...   [click here for more]
White Wolf  $9.99

Add to DriveThruRPG.com Order  
Dark Ages: Inquisitor

Dark Ages: Inquisitor


In this Age of Darkness Satan's get infest the world. Blood-drinking demons and savage creatures prey on good Christians or lead them to heresy. Even the Holy Mother Church itself teems with devils in man's flesh. But God Almighty has seen fit to choose some to stand against the tide of darkness. With sword and torch in hand, we search out the evil that lurks in the night. We are...   [click here for more]
White Wolf  $12.99

Add to DriveThruRPG.com Order  
Dark Ages: Inquisitor Companion

Dark Ages: Inquisitor Companion


Heaven's Fury No matter how many demons we slay, more rise to take their place. No matter how many of their servants we put to the torch, Satan corrupts more. Yet we shall not fall into despair, for God is on our side, and faith can - and shall - move mountains. Let the fiends be the ones to cower, for we are coming, and nothing shall stay our righteous hand. Amen. Smite...   [click here for more]
White Wolf  $13.99

Add to DriveThruRPG.com Order  
Dark Ages: Mage

Dark Ages: Mage


An Age of Terrifying Mysteries It is a world lit by torch-fires and ruled by superstitions. It is a time before the birth of reason and before humanitys dominion over the world. This dark age is an epoch for castles, nobles, priests and wizards. Treading in the shadows of the world, consorting with demons and monsters, these magicians, holy men, philosophers and pagans wield unfathomable...   [click here for more]
White Wolf  $16.98

Add to DriveThruRPG.com Order  
Dark Ages: Mage Grimoire

Dark Ages: Mage Grimoire


The Mythic Age wanes, its denizens disappearing into the Otherworld, its Quintessential energies drying up. But some refuse to let it go. These magi dare to tread the barren places and twisted paths that still shimmer with ancient power. These old lands still have guardians, though: spirits and secrets that will sorely test those who try to wrest forth their powers. The Grimoire expands the Dark Ages...   [click here for more]
White Wolf  $13.99

Add to DriveThruRPG.com Order  
Dark Ages: Players Guide to the High Clans

Dark Ages: Players Guide to the High Clans


In the Blood Is Power The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones! The Learned and Lordly Dead The...   [click here for more]
White Wolf  $17.99

Add to DriveThruRPG.com Order  
Dark Ages: Players Guide to the Low Clans

Dark Ages: Players Guide to the Low Clans


Cursed Among the Cursed Foreigners in the lands of the High Clans. Vassals, serfs, lepers, madmen. The Low Clans have always done the tasks that their lords disdained. But in the wake of the War of Princes, the fallen Cainites question the Divine Right by which the High Clans rule. The low-blooded have seen the world from the underside and they are quite willing to share their revelations....   [click here for more]
White Wolf  $17.99

Add to DriveThruRPG.com Order  
Dark Ages: Right of Princes

Dark Ages: Right of Princes


Claim Your Birthright Whether by inheritance, force or divine ordinance, the land is yours to control and its inhabitants yours to command. You might rule over a vast forest, or your word may be law in a city. The resources of the place are yours and the people look to you for guidance and leadership. In the Dark Medieval, land is power. What will you do with yours? Rule the Dark Medieval Right...   [click here for more]
White Wolf  $11.99

Add to DriveThruRPG.com Order  
Dark Ages: Spoils of War

Dark Ages: Spoils of War


To the Victors Go the Spoils Whether its a Holy War or battle of succession, strife brings opportunity. The inhabitants of the Dark Medieval, mortal and supernatural, are rarely satisfied with what they have. Call it what you like a righteous cause or an ancient grudge war is hell, but the rewards can be worth the risks. Do you have the courage, the intelligence and the skill to lead an army to victory?...   [click here for more]
White Wolf  $11.99

Add to DriveThruRPG.com Order  
Dark Ages: Storytellers Companion

Dark Ages: Storytellers Companion


The Night has Many Tales From the infernal Baali, to the Lhainnan witches and the morbid faith of the Road of Bones, the Dark Medieval hides many secrets. Not all vampires hail from the 13 clans and not all follow the five great roads. All Told by Firelight The Dark Ages: Vampire Storytellers Companion gives you access to secrets and advice to enrich stories and make them easier to...   [click here for more]
White Wolf  $8.99

Add to DriveThruRPG.com Order  
Dark Ages: Vampire

Dark Ages: Vampire


The Long Night is Over The diablerie of Saulot, the waking of Mithras, the destruction of Michael the Patriarch, the return of the Dracon - it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and...   [click here for more]
White Wolf  $17.99

Add to DriveThruRPG.com Order  
Dark Ages: Werewolf

Dark Ages: Werewolf


The Prophecies Have Come The 10 tribes of Garou once raged across the Dark Medieval, secure that none could challenge their power. They defended their sacred places without fear of man, Cainite or beast. But now that the first prophecy has come to pass, the werewolves know fear. Will the other visions come to pass as well? Can the Garou prevent them? Even if they can, how much blood...   [click here for more]
White Wolf  $17.98

Add to DriveThruRPG.com Order  
Dark Alliance: Vancouver

Dark Alliance: Vancouver


In The City, In The Woods... The city of Vancouver is like no other - peace reigns between vampire and werewolf. To the Kindred, the city is a "Safe haven" from the raging politics of the Damned. To the Garou, it is the site of the Great Caern, a place of spiritual brotherhood. A generation has passed in peaceful silence... The Shadow of Treachery ...but that is about to end. The Vancouver...   [click here for more]
White Wolf  $9.99

Add to DriveThruRPG.com Order  
Dark Colony (WW2212)

Dark Colony (WW2212)


Few Can Feast on Freedom. Once New England led the fight for freedom. Once it thought it could set its own destiny and determine its own future. Once its leaders were its own, children of its rocky soil. Even the land's vampires once believed this. But no more. When the Damned Feast on Death Schemes plotted thousands of miles away, born of the conflicts millennia...   [click here for more]
White Wolf  $9.99

Add to DriveThruRPG.com Order  
Dark Eras 2: Arthur's Britannia

Dark Eras 2: Arthur's Britannia


You’ve heard the stories o of King Arthur and Mordred, Merlin and Morgana. Inspired by medieval romance, the Arthurian myth lives on. Get behind the myth, find the source of these tales, and adventure in Great Britain during the legendary King Arthur’s rule. For, in the Chronicles of Darkness, nothing is what it seems. The shadows we explore will expose darker secrets that follow King Arthur...   [click here for more]
Onyx Path Publishing  $3.99

Add to DriveThruRPG.com Order  
Dark Eras 2: Empire of Gold and Dust

Dark Eras 2: Empire of Gold and Dust


Founded by King Sundiata, the vast Mali Empire was formed after several smaller kingdoms were consolidated and lasted from 1230 to 1600 CE. At its height, the empire stretched from the Atlantic coastline, past Timbuktu, to the edges of the Sahara Desert. Ruled as a monarchy, the Empire of Mali was multilingual and multiethnic, with Islam being the dominant religion. This period is a time of turmoil....   [click here for more]
Onyx Path Publishing  $4.99

Add to DriveThruRPG.com Order  
Dark Eras 2: Fear and the Golden Promise of Tomorrow

Dark Eras 2: Fear and the Golden Promise of Tomorrow


On the heels of pulp fiction, the first Golden Age of Science Fiction allowed the science-fiction genre to blossom in the public eye. Science fiction represents possibilities and in a wartime era, readers can’t get enough of Isaac Asimov, Leigh Brackett, Ray Bradbury, and Jack Vance. Though these stories are works of fiction, it is often said that all tales have kernels of truth. In the Chronicles...   [click here for more]
Onyx Path Publishing  $3.99

Add to DriveThruRPG.com Order  
Dark Eras 2: Hunger in the Black Land

Dark Eras 2: Hunger in the Black Land


Sobekneferu was the last pharaoh of the Middle Kingdom, ascending to power during a time of transition. Her father built a pyramid and a mysterious labyrinth at Hawara, near Shedet (modern-day Faiyum), but she completed the labyrinth and may be the only one left alive who knows its secrets. The Greeks will later call Shedet “Crocodilopolis,”for the crocodile god Sobek and his children reign supreme...   [click here for more]
Onyx Path Publishing  $4.99

Add to DriveThruRPG.com Order  
Dark Eras 2: Light of the Sun

Dark Eras 2: Light of the Sun


Galileo. Kepler. Newton. On the heels of the Italian Renaissance, reason and belief clash at every turn. Scientific discoveries proving heliocentrism are subverted and deemed heretical. Scientists, mages, and astronomers are arrested by the Inquisition, and their books are banned. In response, intellectuals on the brink of discovery turn to alchemy and the magical arts, and create deviants to defend...   [click here for more]
Onyx Path Publishing  $4.99

Add to DriveThruRPG.com Order  
Dark Eras 2: Mysterious Frontiers

Dark Eras 2: Mysterious Frontiers


Five years ago, the First Transcontinental Railroad was completed, revolutionizing travel and trade across the United States. But the law still has a hell of a time reaching its long arm out here, and many are left to fend for themselves. The American West sees the rise of changeling folk heroes: defiant marshals and their deputies who win victories against Fae forces, badass Lost strangers wandering...   [click here for more]
Onyx Path Publishing  $3.99

Add to DriveThruRPG.com Order  
Dark Eras 2: One Thousand And One Nightmares

Dark Eras 2: One Thousand And One Nightmares


The Islamic Golden Age during the reign o of Caliph al-Ma’mun is a time of great advances in science and culture, but it’s also a time for getting into the mystic as the House of Wisdom brings the One Thousand and One Nights tales into the light, exposing records of true supernatural events and sparking unprecedented human curiosity about the unknown. The Begotten reach out to help their vampire...   [click here for more]
Onyx Path Publishing  $3.99

Add to DriveThruRPG.com Order  
Dark Eras 2: Rise of the Last Imperials

Dark Eras 2: Rise of the Last Imperials


The last Imperial Dynasty, the Qing, was established by Nurhaci following the takeover of Beijing. Masters of northern China, the powerful Great Qing successfully usurped weakened Ming rulers, but their rule was marked by their treatment of the Han Chinese. Despite this, the Shunzhi Emperor, assisted by his co-regents Dorgon and Jirgalang, began to preserve centuries of Chinese arts and literature...   [click here for more]
Onyx Path Publishing  $3.99

Add to DriveThruRPG.com Order  
Dark Eras 2: The Devil and the Deep Blue Sea

Dark Eras 2: The Devil and the Deep Blue Sea


Like the Great Below and the many mysterious places mages roam, the ocean’s depths are seen only in glimpses, filled with wondrous and terrifying things that never see the light of day — but willworkers and the Bound have the means and the will to stare into these abysses. Although there’s nothing kind about cutthroat pirates, the promise of equality and honor among thieves appeals to those...   [click here for more]
Onyx Path Publishing  $4.99

Add to DriveThruRPG.com Order  
Dark Eras 2: The Great War

Dark Eras 2: The Great War


The Great War displayed humanity’s potential to commit to wholesale, ceaseless slaughter of their own species. In such an era, the Scar tears asunder, and the Beshilu rejoice in the mire of the Western Front. Meanwhile, soldiers who, by every right known to mortals should be dead, stand back up to rejoin the battle — or fight back against the Reapers stalking battlefields throughout Europe. ...   [click here for more]
Onyx Path Publishing  $3.99

Add to DriveThruRPG.com Order  
Dark Eras 2: The Reign of Terror

Dark Eras 2: The Reign of Terror


Enlightenment philosophies and revolution shake the long-standing institutions of monarchy and hierarchy in France to their core. Immortal Kindred hidden within the House of Bourbon scheme to hold onto the power and privilege they crave, while the beginnings of the Carthian Movement scheme to kick in some fangs and make the elders bleed alongside disenfranchised mortals yearning for liberty. The...   [click here for more]
Onyx Path Publishing  $4.99

Add to DriveThruRPG.com Order  
Dark Eras 2: The Scandinavian Witch Trials

Dark Eras 2: The Scandinavian Witch Trials


Scandinavian countries quickly adopted the w witch trials from Germany after the Reformation, and were even more cautious about magic and witches, as they knew they lived closer to hell than most other countries. Magic was no longer seen as a tool to alter fates or change the course of lives, and it was no longer directly linked to communication with gods. Those wielding magic were no longer respected...   [click here for more]
Onyx Path Publishing  $3.99

Add to DriveThruRPG.com Order  
Displaying 401 to 450 (of 2188 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number

  Rogue's Gallery: Pocket Heist