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Hottest Shadowrun, Core Rulebooks
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BUILD A BETTER YOU
You sculpt your body the same way you sculpt marble—cut away all the wrong parts until what you are left with is purely, utterly you. You, but faster. You, but stronger. You, but smarter.
If you’re going to take on the powers of the Sixth World, you will need to be every bit of yourself that you can muster. Cyberware, bioware, geneware, and more can help you build the self you... [click here for more] |
Catalyst Game Labs |
$19.99 $14.99
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EVERYTHING HAS A PRICE
There are cracks in the world. They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live.
You are a shadowrunner, thriving in the margins, doing the jobs no one else can. You have no office, no permanent home, no background to check. You are whatever you make... [click here for more] |
Catalyst Game Labs |
$19.99 $14.99
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RISK IS THE REWARD
THE ODDS ARE AGAINST YOU. Of course they are. The other side has more people, more firepower, more money, more everything. What they don’t have is you—your brains, your guts, and your willingness to put everything on the line. Your job is to make that count.
Shadowrun, Sixth World is the latest edition of one of the most popular role-playing... [click here for more] |
Catalyst Game Labs |
$16.99 $12.74
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Dream it, be it
The Sixth World is wild and weird, but it doesn’t have to be wilder or weirder than you.
If you can dream it, the Sixth World Companion helps you play it. With alternate character creation methods, new metatypes, a whole slew of qualities, and even some rules variations, Sixth World Companion brings dozens of options to your game... [click here for more] |
Catalyst Game Labs |
$16.99 $12.74
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THE ENDLESS FRONTIER
Digital cowpokes, bit jockeys, and light riders will all tell you that the Matrix is the last bastion of freedom in the world, the only place where you can go toe to toe with the most powerful people around and have a chance of taking them down. It’s the last frontier, the Wild West, the great wide open.
It may be open, but it’s far from empty. Artificial intelligences, protosapient... [click here for more] |
Catalyst Game Labs |
$19.99
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The Cost of Greatness
Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;... [click here for more] |
Catalyst Game Labs |
$24.99 $18.74
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Man. Machine. Magic.
Shadowrun. The Sixth World. Orks in pinstripe suits with uzis; mohawked dwarves jacked into vehicles racing through megasprawls at breakneck speed; humans casting fireballs at corporate-trained paracritters; elves hacking the Matrix for a datasteal of the latest tech or working to topple an upstart corp. It’s where man meets magic and machine.
Dive into a cyberpunk dystopia... [click here for more] |
Catalyst Game Labs |
$12.74 $9.56
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Nothing Is Free
Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the price to... [click here for more] |
Catalyst Game Labs |
$24.99 $18.74
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Paying with Your Soul
Magic can burn your brain and sear your soul. It can inject power into every millimeter of your veins, or leave you a lump of ashes at the end of a dark alley. It’s dangerous, but to spellslingers in the Sixth World, it’s worth it. Because magic is power, and power in the Sixth World needs to be grabbed with both hands.
Spells, rituals, alchemical preparations, adept powers,... [click here for more] |
Catalyst Game Labs |
$24.99 $18.74
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The year is 2072. Magic has returned and creatures of myth and legend walk among us as megacorps bleed the world dry. You’re a shadowrunner—a deniable asset, a corporate pawn—using bleeding-edge science and magic to make your meat body and mind better-than-flesh. Stay on the edge, and you may survive another run on the mean sprawl streets.
Shadowrun, Fourth Edition offers a completely... [click here for more] |
Catalyst Game Labs |
$15.00 $11.25
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PREMIUM RUSH
Spin your wheels over slick sprawl streets while drifting away from hot pursuit. Fly through narrow canyons ahead of missiles twisting their way after you. Shrink down to insect size to get an eye on places outsiders aren’t supposed to see. These are just some of the ways riggers jack up their seemingly unending adrenaline rush, as they show that the hardest shadowrunners to hit are... [click here for more] |
Catalyst Game Labs |
$24.99 $18.74
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Power Surge
The power to shape the world can also tear it apart. The power to summon spirits and gain allies can also conjure enemies and lead to your own destruction. And the power to fill objects with magic is also the ability to make them blow up in your face.
Shadowrunners learn about power the hard way—by being on the wrong end of it. That means they often gather it to them however they can,... [click here for more] |
Catalyst Game Labs |
$19.99 $14.99
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Jump In
In the Sixth World, you can go from home to work to stores and back home again without touching a steering wheel or pushing a pedal, letting your vehicle and the networks it is hooked into do all your driving for you.
But why would you want to do that?
The accelerating jump of a vehicle when the clutch engages at just the right point, the smell of burning rubber, the sound of a thrumming... [click here for more] |
Catalyst Game Labs |
$19.99 $14.99
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EDGE OF THE POSSIBLE
Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals... [click here for more] |
Catalyst Game Labs |
$24.99
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The Matrix is unknowable because it is infinite. There is always one more corner behind which things can hide, one more hole where secrets can be buried. Your job isn’t to know everything about the Matrix—it’s to know more than the people you are hunting. Or who are hunting you.
Kill Code will help give Sixth World hackers the edge they need to stay alive and get ahead. From a... [click here for more] |
Catalyst Game Labs |
$24.99 $18.74
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THE INFINITE FRONTIER
The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it’s nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos—it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living), and deep... [click here for more] |
Catalyst Game Labs |
$24.99 $18.74
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SHADOWRUN DIGITAL TOOLS BOX
The Shadowrun Digital Tools Box is 2 box sets in 1! Whether you're just getting into Shadowrun or you're a runner that's been hitting the streets since the 2050s, you'll find useful material here for running any type of game. Here’s what you get!
BEGINNER BOX
The Shadowrun Beginner Box is the easiest way to dive into the intrigue, grit and... [click here for more] |
Catalyst Game Labs |
$19.99 $14.99
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Someone, somewhere, is about to get hurt.
Guns will come out. Swords will unsheathe. Damage will be done. The same questions are at the center of it all: Who will suffer, and who will survive?
Shadowrunners stare violence in the face daily, deciding how much they’ll inflict, figuring out how they’ll remain alive. They know the prices that must be paid—the hard work of training, the challenge... [click here for more] |
Catalyst Game Labs |
$22.99 $17.24
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Street fighting is only chaotic for amateurs. When you’re a pro, when you know what you’re doing, you’re precise. You know what your opponents might do, and you know ten different ways to respond. The options give you strength. They give you power. They make you dangerous enough that the smart ones on the street will know at a glance that they shouldn’t test you. The dumb ones will suffer.... [click here for more] |
Catalyst Game Labs |
$24.99 $18.74
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Ride the Crashing Wave
Magic is wild. Magic is undisciplined. You can try to impose order and understanding on it, but that’s just surface. Underneath is chaos, an erratic heart beating to a staggering rhythm. You don’t control it, any more than a surfer controls twenty-meter-tall wave; you don’t direct the wave, you ride it, capture a piece of its power, and hope to survive. If you do it right,... [click here for more] |
Catalyst Game Labs |
$24.99 $18.74
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ALL IN!
They’re all here. Everyone of them. The legends, the liars, the betrayers, the winners, the craven, the brave, the powerful, the down-trodden. The people who leaked secrets and got killed for it, and the secrets that no one has discovered yet. The dark bargains, the shady deals, the desperate maneuvers. Everything that makes the Sixth World the high-revving nightmare... [click here for more] |
Catalyst Game Labs |
$19.99 $14.99
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Piercing the Night
You heard the scream. It’s important to remember that. Sometimes, when it’s late, and you hear something that sounds like a scream echoing through dark alleys, you try to convince yourself that it was something else. An animal. An illusion. Anything but what it sounded like.
But it was a scream. You heard it, and you’ll hear it again, because in the Sixth World, the supply... [click here for more] |
Catalyst Game Labs |
$19.99 $14.99
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The Wild Calls
Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most... [click here for more] |
Catalyst Game Labs |
$24.99 $18.74
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MASTER THE SHADOWS
Life in the shadows has never been as dangerous, and runners need every edge they can get. Runner’s Companion opens up a world of expanded options for Shadowrun players with dozens of New Qualities, Advanced Contact and Lifestyle Rules, and handy tips on running, travelling and smuggling, and operating in a surveillance society.
This core book for Shadowrun, Twenieth Anniversary... [click here for more] |
Catalyst Game Labs |
$12.00 $9.00
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Upgrade or Die!
Augmentation is the advanced medtech rulebook for Shadowrun, Fourth Edition, covering everything you need to know about implants—including new cyberware and bioware and where to score the surgery. It provides detailed overviews of genetics and nanotechnology, from regrowing limbs to lethal cutter swarms. It also previews the bleeding-edge of medtech: bio-drones, cybermancy,... [click here for more] |
Catalyst Game Labs |
$12.00 $9.00
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HACK THE PLANET!
Unwired is the advanced Matrix rulebook for Shadowrun, Fourth Edition. For everyday users, it explains how the Matrix works in easy-to-understand terms, and provides new software, qualities, and gear. For hackers and technomancers, it introduces new hacking tricks, malware, echoes, and sprites. It also covers system security and new Matrix phenomenon, from AIs to the... [click here for more] |
Catalyst Game Labs |
$12.00 $9.00
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RISKIERE ALLES!
Die Wetten stehen gegen dich. Das tun sie immer. Die anderen haben mehr Leute, mehr Feuerkraft, mehr Geld – sie haben von allem mehr! Was sie nicht haben, bist du: deine Ideen, deinen Mut und deinen eisernernen Willen, um durchzukommen und dich an die Spitze der Nahrungskette zu setzen!
Shadowrun 6 ist die neuste Edition eines der populärsten Rollenspiele aller... [click here for more] |
Pegasus Press |
$21.09 $15.81
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NOTHING BUT SHREDS
NOTHING IS REAL. EVERYTHING IS REAL.
What you think is real rips and shreds, and the unreality beneath spills out. Everything you dreamed of. Everything you fear. The past returns, distorted and dark. The future sparks in glimpses and flashes. You see it all at once. You can try to deny it. But it is real. Everything is real. Which is that same as nothing being real.
Reality is... [click here for more] |
Catalyst Game Labs |
$19.99 $14.99
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Hiding from the Heat
If it hasn’t happened to you yet, it will. A run will go south. People will be looking for you. Their eyes will be everywhere—your home, your friends’ houses, the places you hang out, even the spots where you buy your soykaf. They’re looking for you, waiting for you, and when they find you, they’re not going to talk. It’ll be a single shot, or a flash... [click here for more] |
Catalyst Game Labs |
$4.95 $3.71
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 NOTE: THIS IS THE ROLL20 CONVERSION.
YOU CAN ALSO PURCHASE THIS TITLE AND THE DIGITAL VERSION TOGETHER
Risk is the Reward
Shadowrun, Sixth World brings speed and depth of play to one of the greatest role-playing settings of all time, and now the full ruleset is available on Roll20! You can use these rules... [click here for more] |
Catalyst Game Labs |
$19.99 $14.99
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Shadowrun, Third Edition
Where Man Meets Magic & Machine
The year is 2060. Magic is as real as the mean streets of the mega-sprawls. Corporations call the shots while nailing each other through covert operatives in cutthroat competition. Flesh and machines have merged -- the street samurai with his smartguns and impossibly fast reflexes, the decker who can plug his own brain into the worldwide... [click here for more] |
Catalyst Game Labs |
$18.40 $13.80
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LEBE DEINEN TRAUM
Die Sechste Welt ist wild. Sie ist seltsam. Sie ist einzigartig. Und das alles kannst auch du sein. Ob du nun deinen Charakter maximal individualisieren willst, ob du statt Trollen Riesen oder Minotauren spielen möchtest, ob deine Elfin eigentlich eine Dryade oder eine Nächtliche ist: das Universum von Shadowrun ist bunt genug für alle.
Das Schattenkompendium ist ein Quellenbuch... [click here for more] |
Pegasus Press |
$21.09 $15.81
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Alles hat seinen Preis
In der Welt existieren Schatten. Risse im System. Schlupfwinkel in der Gesellschaft. Sie verstecken dich, halten dich am Leben und machen dich zu dem, was du bist: ein Shadowrunner – ein Grenzgänger, ein Glücksritter, zwischen machtvollen Megakonzernen, mystischen Verschwörungen und hungrigen Großdrachen. Jemand, der tut, was kein anderer kann.
Du hast kein... [click here for more] |
Pegasus Press |
$21.09 $15.81
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DIGITALE UNENDLICHKEIT
Gittercowboys, Code-Jongleure, Datenreiter – sie alle werden dir sagen, dass die Matrix die letzte Bastion der Freiheit ist: Der einzige Ort, wo du an die Mächtigen gelangst, mit ihnen Seite an Seite wandeln und sie vielleicht sogar bezwingen kannst. Die virtuellen Weiten sind die letzte Wildnis dieser Welt, das letzte Neuland, die letzte Chance für Pioniere.
Aber... [click here for more] |
Pegasus Press |
$21.09
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Lock & Load
The Colt Secret Agent. The Ultimax 71. The Izom Artemis. These and many more are in this weapon pack, with each card having game stats and art. Includes weapons from Shadowrun, Sixth World and Firing Squad. ... [click here for more] |
Catalyst Game Labs |
$5.99 $4.49
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Eine Frage des Standpunkts
Entsichere deine Knarren. Zieh deine Klingen. Es ist Zeit zu kämpfen. Und die alles entscheidende Frage dabei ist: Wer steckt ein und wer teilt aus? Als Shadowrunner musst du dich ständig deiner Haut erwehren. Und du musst wissen, welchen Preis du dafür zahlen möchtest. Willst du hart trainieren? Mit den Konsequenzen deines Handelns weiterleben?... [click here for more] |
Pegasus Press |
$21.09 $15.81
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Spüre deine Macht
Magie kann die Welt verändern oder sie in Stücke reißen. Sie kann Geister und Verbündete beschwören oder Feinde herbeirufen und dich in deinen eigenen Untergang ziehen. Sie kann Objekte voller Macht erschaffen … die dir im nächsten Augenblick um die Ohren fliegen. Shadowrunner nutzen die magischen Energien trotzdem für ihre Zwecke und gehen das riskante Spiel... [click here for more] |
Pegasus Press |
$21.09 $15.81
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Übersicht ist alles
Hier kommen sie - die Cheat Sheets für die 6. Edition. Um den Überblick in jeder Situation zu behalten, können Spielleiter und Spieler mit diesen Cheat Sheets arbeiten, die für ein noch flüssigeres Spielerlebnis sorgen. Ob im Kampf, bei Beschwörungen oder wenn mal wieder IC das Blut des Deckers in seinen Adern gefrieren lässt - die Cheat Sheets liegen... [click here for more] |
Pegasus Press |
$4.91 $3.69
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BÜHNE FREI
Nicht nur Runner müssen sich in den Schatten ständig Gedanken machen, damit sie mit Checksticks in der Tasche und nicht mit Blei im Körper von ihren Aufträgen zurückkehren. Auch die Spieler der Charaktere stehen vor diversen Entscheidungen: Wen will ich spielen, warum und wo? Wie verknüpfe ich meinen jungen Decker mit dem alten Haudegen der Gruppe? wie kann ich meine Hintergrundgeschichte... [click here for more] |
Pegasus Press |
$21.09 $15.81
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TÖDLICHE SCHATTEN
Straßenkämpfe wirken nur auf Amateure chaotisch. Wenn du ein Profi bist und weißt, was du zu tun hast, handelst du mit gefährlicher Präzision. Du erkennst, wie dein Gegner agieren wird. Und du hast mindestens zehn verschiedene Möglichkeiten für eine tödliche Antwort im Hinterkopf. Genau dieses Wissen macht dich zu einer Straßenlegende, mit der sich niemand anlegen... [click here for more] |
Pegasus Press |
$21.09 $15.81
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DIE ANDERE SEITE DER MACHT
Magie ist wild und undiszipliniert. Du kannst versuchen, sie unter Kontrolle zu bringen, sie zu ordnen und zu strukturieren. Aber letztlich wirst du scheitern. Unter der Oberfläche tobt das Chaos. Du wirst immer nur einen kleinen Ausschnitt beherrschen – als würdest du auf einem Surfbrett eine Monsterwelle reiten: Du schwimmst mit dem Strom, kämpfst... [click here for more] |
Pegasus Press |
$21.09 $15.81
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UNENDLICHE GRENZEN
Die Matrix ist unbegreiflich, weil sie unendlich ist. Es gibt immer noch eine Ecke, hinter der sich Dinge verstecken, immer noch ein weiteres Loch, in dem Geheimnisse vergraben sind. Job der Runner ist es nicht, alles über die Matrix zu wissen – ihr Job ist es, mehr zu wissen als die Leute, die sie jagen. Oder vor denen sie auf der Flucht sind. Und die digitale... [click here for more] |
Pegasus Press |
$21.09 $15.81
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SHADOWRUN: ANARCHY - Der neue Aufbruch in die Sechste Welt
Mensch. Maschine. Magie.
Shadowrun. Die Sechste Welt. Orks im Nadelstreifen-Anzug mit Maschinenpistolen. Tätowierte Zwerge, die ihren Geist in Fahrzeuge einklinken und in halsbrecherischer Geschwindigkeit durch die Straßenschluchten von Megasprawls rasen. Menschen, die Feuerbälle herbeizaubern und das... [click here for more] |
Pegasus Press |
$21.09 $15.81
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Shadowrun. Le Sixième Monde.
Des orks en costume à rayures avec des Uzi des nains à crête branchés à des véhicules qui filent à tombeau ouvert à travers des conurbs tentaculaires des humains qui lancent des boules de feu sur des paracréatures dressées par des corporations des elfes qui hackent la Matrice pour voler les données sur la dernière technologie ou... [click here for more] |
Black Book Editions |
$21.14
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260 pages, 4 Battle Boards, over 110 Counters.
5150: NEW BEGINNINGS
In 5150: New Beginnings you’re thrust into a bustling, living, urban environment, hundreds of years in the future…or maybe it’s now but just far, far away. Your goal is to take your Character, your “Star”, as far as it can go. Acquire wealth, fight crime, commit crimes, live large or fly under the radar; it’s up to... [click here for more] |
Two Hour Wargames |
$9.99
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 LES PROBABILITÉS SONT CONTRE VOUS. Elles le sont toujours. Le camp adverse compte plus de gens, une plus grande puissance de feu, plus d’argent ; plus de tout. La seule chose qu’il n’ait pas, c’est vous : votre cerveau, vos tripes et votre indéfectible volonté de tout risquer, de tout mettre en œuvre pour prendre le dessus.
Shadowrun, Sixième édition est la dernière édition d’un... [click here for more] |
Black Book Editions |
$21.14
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 Bienvenue dans le Sixième Monde !
Les mégacorporations dominent le monde. Les dragons rôdent dans le ciel... et dans les conseils d'administration. Les magiciens déchaînent le feu et la foudre, la glace et l'acide. Les deckers s'infiltrent dans les plus sombres recoins de la Matrice, dénichant des secrets au risque de se griller les neurones. Et les gens en marge de... [click here for more] |
Black Book Editions |
$21.14 $5.28
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Rien n'est gratuit !
Les flingues et les bastos, ça raque en nuyens. Maîtriser les arts martiaux, ça prend du temps. Et pour apprendre à utiliser des explosifs sans se faire sauter la tête, il faut être patient... et ne pas avoir les mains qui tremblent. Ces armes et autres jouets sont là, n'attendant que vous. Vous avez l'opportunité de les utiliser pour devenir plus mortel,... [click here for more] |
Black Book Editions |
$10.57 $5.28
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20 ans d'union entre l'homme, la magie et la machine
Nous sommes en 2072. La magie est de retour, et les créatures des mythes et des légendes parcourent le monde à nos côtés, alors que les mégacorpos saignent le monde à blanc. Vous êtes un shadowrunner, un agent sacrifiable, un pion sur le grand échiquier corporatiste. La tehnologie et la magie décuplent les capacités de votre corps... [click here for more] |
Black Book Editions |
$10.57 $5.28
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Die 6. Edition von Shadowrun kommt. Um euch darauf einzustellen, haben wir hier alles zusammengetragen was ihr für eine Probepartie benötigt.
SR6 - Schnellstarter
Schnuppere hinein in die neuen Schatten - mit dieser verkürzten Regelübersicht des Schnellstarters für Shadowrun 6. Mehr Action, vereinfachte Regeln, übersichtliche Mechaniken - all das erwartet dich... [click here for more] |
Pegasus Press |
Pay What You Want
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