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 Featured Product
The Waking of Willowby Hall
by Questing Beast Games

Explore, fight, bargain, scheme...whatever it takes to get out of Willowby Hall alive.

An easy-to-run, highly interactive DnD adventure by the creator of Maze Rats and Knave, designed for players who think outside the box.

The Waking of Willowby Hall
 
 Hottest Basic/BECMI or OD&D
 
 Newest Titles in This Section
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 Title    Publisher    Price  
Five Torches Deep

Five Torches Deep


Basics 5e + OSR Layout designed for utility Streamlined gameplay Highly compatible Five Torches Deep (FTD) is a streamlined adventure game combining the best mechanics and principles of 5e, the OSR, and modern game design. The core of the game is familiar to anyone who has played 5e or previous editions of the game, but every mechanic has been pared down, modified, or expanded upon...   [click here for more]
Sigil Stone Publishing  $10.00 $5.00

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Six Spells: Mythos

Six Spells: Mythos


“Mythos” is a word that evokes a certain ilk of horror that emphasize humanity’s utter isolation and inconsequence in a monstrous, unforgiving universe, in which things do go bump in the night and humans are the food or playthings of terrible entities. Most of those initial stories came directly from author H.P. Lovecraft, but other writers of his era used the Mythos with his permission and...   [click here for more]
Skirmisher Publishing  $0.50

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The Waking of Willowby Hall

The Waking of Willowby Hall


The print version of this adventure can be found on the Swordfish Islands webstore (you'll have to Google it as DriveThruRPG does not permit outside hyperlinks). The Waking of Willowby Hall is a dense, highly interactive RPG adventure set in a ruined manor beset by a rampaging giant, roving bands...   [click here for more]
Questing Beast Games  $7.50

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The Incandescent Grottoes

The Incandescent Grottoes


A bubbling stream cascades into a hole in the earth, leading to a series of underground watercourses and scintillating grottoes. Adventurers who delve within may discover odd mosses and fungi, a ruined temple complex, and the lair of a crystal-eating dream dragon. A classic expedition into the Mythic Underworld for characters of 1st to 2nd level. 57 keyed areas, rumour table,...   [click here for more]
Necrotic Gnome  $7.50

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Six Spells: Blood

Six Spells: Blood


Many believe blood magic is solely the purview of necromancers and sorcerers, but these wizards were not the first to use it, and Druids and other nature priests understood for far longer that life comes from death. This mini-publication contains six blood-oriented spells — Blood Harvest, Blood Spawn, Butcher’s Cure, Cleanse the Water, Death Brings Life, and Egg Sacrifice — compatible with any...   [click here for more]
Skirmisher Publishing  $0.50

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Old-School Essentials Advanced Fantasy Player's Tome

Old-School Essentials Advanced Fantasy Player's Tome


The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced character options and spells! Complete Player's Tome This book contains the complete game rules, 13 fantastic classes (acrobat, assassin, barbarian, bard, cleric, druid, fighter, illusionist, knight, magic-user, paladin, ranger, thief), 10 classic races (drow, duergar, dwarf, elf,...   [click here for more]
Necrotic Gnome  $15.00

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Five Torches Deep: Stealth

Five Torches Deep: Stealth


In-depth infiltration rules, stealth spells, and more! Ideal for groups that focus on heists, assassinations, and other stealth missions. Keep up the spirit of old-school adjudication with updated, clear mechanics for subterfuge.  FTD: Stealth has subsystems for: Infiltrations New approaches to "stealth" Poisons, garb, and underhanded sundries The new Infiltrator...   [click here for more]
Sigil Stone Publishing  $4.00 $2.00

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Old-School Essentials Advanced Fantasy Referee's Tome

Old-School Essentials Advanced Fantasy Referee's Tome


The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced monsters and treasures! Referee's Tome of Monsters and Treasures This book contains full guidelines for creating and running adventures, over 300 fearsome monsters, and over 300 wondrous magic items. Simple rules let imagination and fast-paced action take the spotlight. Clear, modern...   [click here for more]
Necrotic Gnome  $15.00

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Five Torches Deep: Homesteads

Five Torches Deep: Homesteads


Build your home away from the dungeon! Ideal for farming, producing helpful goods, recruiting specialized retainers, building a community, and carousing. FTD: Homesteads has subsystems for: Alternate XP Farming Town life Region and town generators Hooks and tools (including a massive 1d100 Carousing table) Designed for Five Torches Deep...   [click here for more]
Sigil Stone Publishing  $4.00 $2.00

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Halls of the Blood King

Halls of the Blood King


With the rising of the Blood Moon, the accursed abode of the Blood King returns to this world. The lord of all vampires comes to claim the blood that is owed to him. His halls contain treasures and secrets that would make any ambitious adventurer abandon reason and caution to seek them out. Will you risk your soul for gold and glory in the Halls of the Blood King? A fantasy horror...   [click here for more]
Necrotic Gnome  $7.50

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Tarnhelm's Tome of Wonder (Tablet-Digest)

Tarnhelm's Tome of Wonder (Tablet-Digest)


Tarnhelm's Tome of Wonder: An Original Edition Toolkit is large collection of optional rules and subsystems for the original 1974 (0e) version of the world’s most popular tabletop fantasy roleplaying game (and modern clones), with a selection of new monsters, treasures and ideas for dungeon and wilderness hazards tossed in for good measure. Many of the optional rules are...   [click here for more]
RetroRoleplaying  $9.95

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Five Torches Deep: Duels

Five Torches Deep: Duels


Engage in tactical, nuanced, blow-by-blow duels in a separate melee combat system built for Five Torches Deep This rules supplement is designed for Five Torches Deep but is compatible with any six stat fantasy rpg with swords and armor class. Not meant to replace all forms of combat, FTD: DUELS split out a subsystem for truly meaningful and unique fights. Battle the Evil Emperor...   [click here for more]
Sigil Stone Publishing  $4.50 $2.25

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The Isle of the Plangent Mage

The Isle of the Plangent Mage


An idyllic cove harbours deep secrets. Magic and sound are entwined harmoniously, while dark things lurking in the depths rise to explore new avenues through previously locked portals. Adventurers will be changed as they explore the depths of the Undertower, unlock strange musical puzzles, and reveal the glorious treasures of the Isle of the Plangent Mage. A fantasy adventure...   [click here for more]
Necrotic Gnome  $7.50

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Five Torches Deep: Origins

Five Torches Deep: Origins


New methods for fleshing out your character's life and lineage before adventure! Five Torches Deep: Origins is the fourth official supplement for the best-selling 5e + OSR game, Five Torches Deep. It includes: A dozen flavorful ancestries  A life path generator 22 lineage traits 8 cultural resources  8 cultural structures  Three...   [click here for more]
Sigil Stone Publishing  $4.50 $2.25

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The Evils of Illmire

The Evils of Illmire


The Evils of Illmire is a dark fantasy hexcrawl adventure module for B/X D&D, Old School Essentials, and other OSR systems. This 72-page zine is 8.5x5.5, with color cover and black/white interior. A whole classic campaign in your pocket! The Evils of Illmire is a "mini-mega" hexcrawl adventure module designed to provide dozens of sessions of perilous wilderness...   [click here for more]
Spellsword Studios  $4.99

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A Rainbow of Slimes

A Rainbow of Slimes


Although green is the most common slime color, there are many others, the products of alchemy, magic, demonic corruption, trickster gods, and a variety of bizarre causes! This mini-supplement describes 20 variations on the classic dungeon hazard, each of which has a different effect on living flesh, some of them using this transformation to power magical or non-magical abilities. “A Rainbow of...   [click here for more]
Skirmisher Publishing  $0.50

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Old-School Essentials Classic Fantasy: Rules Tome

Old-School Essentials Classic Fantasy: Rules Tome


The essential old-school game of fantastic adventure, monsters, and magic! A Complete Game All in One Book This book contains everything a referee needs: the complete game rules, full guidelines for creating and running adventures, 7 fantastic character classes, full equipment lists, over 100 classic spells, over 200 fearsome monsters, and over 150 wondrous magic items. Simple rules...   [click here for more]
Necrotic Gnome  $20.00

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Five Torches Deep: The Vault

Five Torches Deep: The Vault


Expand your hoard with powerful, evocative relics! A fully detailed list of 30 rare, unique, and powerful magic items well suited for OSR and fantasy rpgs. Each entry includes the look, effect, and hooks for the item.  FTD: The Vault provides a unique collection of artifacts and relics to include in your game. Some examples include: Sac of Seeing:...   [click here for more]
Sigil Stone Publishing  $4.00 $2.00

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Tarnhelm's Tome of Wonder (No Art)

Tarnhelm's Tome of Wonder (No Art)


Tarnhelm's Tome of Wonder: An Original Edition Toolkit is large collection of optional rules and subsystems for the original 1974 (0e) version of the world’s most popular tabletop fantasy roleplaying game (and modern clones), with a selection of new monsters, treasures and ideas for dungeon and wilderness hazards tossed in for good measure. Many of the optional rules are...   [click here for more]
RetroRoleplaying  Pay What You Want

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BX Options: Class Builder

BX Options: Class Builder


Take the guesswork out of creating new classes for B/X-style RPGs The B/X Options: Class Builder is the only race-as-class creation system 100% compatible with the classic fantasy classes presented in the core rules. Infinitely scalable for any setting or genre, the B/X Options: Class Builder lets you create new (or modify existing) classes guaranteed to match the level progression rates of the canon....   [click here for more]
The Welsh Piper LLC  $9.99

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Old-School Essentials Advanced Fantasy Reference Booklet

Old-School Essentials Advanced Fantasy Reference Booklet


Quick reference for Old-School Essentials Advanced Fantasy, compiling the most important tables, rules, and procedures into a convenient 32-page booklet: Game procedures: Summaries of the core rules of the game, including the procedures for dungeon, wilderness, and waterborne adventuring, and combat. Monsters: Complete dungeon encounter tables and monsters listed...   [click here for more]
Necrotic Gnome  $4.00

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Modus Operandi

Modus Operandi


Modus Operandi is a roleplaying game of super spies and secret agents set against the backdrop of the Cold War of the 1980s. Go back to basics and become an expert. Modus Operandi is an espionage role-playing game in which you play an agent employed by a secret organisation working to stop those who would destroy or dominate the world. The default setting for Modus Operandi is the...   [click here for more]
Fortiter Games  Pay What You Want

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Old-School Essentials Advanced Fantasy: Monsters

Old-School Essentials Advanced Fantasy: Monsters


This supplement expands Old-School Essentials Classic Fantasy with 120 terrifying, weird, and wonderful monsters inspired by the beloved 1970s Advanced 1st Edition rules: Mimics, piercers, shambling mounds, banshees, coffer corpses, terrible eyes, metallic dragons, liches, drow, deep ones, the terrifying tarrasque and many more classic Advanced era monsters! Includes complete encounter tables...   [click here for more]
Necrotic Gnome  $7.50

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Old-School Essentials Advanced Fantasy: Genre Rules

Old-School Essentials Advanced Fantasy: Genre Rules


This supplement expands Old-School Essentials Classic Fantasy with character options inspired by the beloved 1970s Advanced rules: 9 human classes: acrobat, assassin, barbarian, bard, druid, illusionist, knight, paladin, ranger. 6 demihuman race-classes: drow, duergar, gnome, half-elf, half-orc, svirfneblin. Optional rules for creating characters by choosing race and class separately. All new classes...   [click here for more]
Necrotic Gnome  $7.50

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Mythic World of Oldskull - Oldskull Warriors

Mythic World of Oldskull - Oldskull Warriors


Wonderland Imprints is proud to present the first volume in the Mythic World of Oldskull series, providing the advanced modular rules developed for author Kent David Kelly’s epic campaign adventure game. These volumes are designed to integrate perfectly with one another if you collect them all, or to stand alone if you prefer to pick and choose aspects from the Oldskull campaign that you’re personally...   [click here for more]
Kent David Kelly  $4.99

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CASTLE OLDSKULL - Oldskull Adventure Generator

CASTLE OLDSKULL - Oldskull Adventure Generator


A Platinum Medal DriveThruRPG Best Seller   The world’s ultimate adventure creation tool. Infinite possibilities await you in dungeons, the wilderness, the seas, skies, netherworld, and the planes of existence. Whither are you bound?   Years in the making and now revised for the future, Wonderland Imprints supplement OLDSKULL ADVENTURE GENERATOR (GWG2) is the “Rosetta...   [click here for more]
Kent David Kelly  $6.99

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CASTLE OLDSKULL - Oldskull Gonneslingers

CASTLE OLDSKULL - Oldskull Gonneslingers


For those who wish to know the exact specifics: This is a 146-page illustrated book, produced as a supplement to Old School Essentials, which is a direct translation of the classic 1981 Moldvay/Cook Basic/Expert version of the world’s classic Fantasy Role-Playing Game (FRPG), as created by Gygax and Arneson and originally published in 1974. This book can be most directly used with Holmes Basic (1978...   [click here for more]
Kent David Kelly  $4.99

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Garafrax: Set Five - Fairy Tales

Garafrax: Set Five - Fairy Tales


Welcome to the hidden valley of Garafrax where danger lurks in the darkness and the good folk live in fear of what goes bump in the night.  This set includes paper miniatures that really expand the dark storybook aspect of adventuring in the lost valley of Garafrax.   You will also find a bonus document for even more paper minis.  Each page has multiple colour options to increase the flexibility...   [click here for more]
Okumarts Games  $2.50

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The Majestic Fantasy RPG, Basic Rules

The Majestic Fantasy RPG, Basic Rules


A set of rules for creating and advancing characters from level 1 to 5. Has the Burglar, Cleric of Mitra, Fighter, and Magic User classes, plus backgrounds, combat rules, equipment, and spells. For the referee there are lists of monsters, NPCs, and magic items suitable to challenge and reward your players during a campaign. These rules feature abilities for use for when character do things outside...   [click here for more]
Bat in the Attic Games  $9.99

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Vagabonds of Dyfed

Vagabonds of Dyfed


An unholy union between the OSR and PbtA. A modern take on fantasy rpgs compatible with the classics. Vagabonds of Dyfed is designed to emulate old-school rpgs with streamlined mechanics. It focuses on “traditional” emergent storytelling and fictional positioning, while leveraging a cut-down Powered by the Apocalypse mechanic. Vagabonds...   [click here for more]
Sigil Stone Publishing  $8.00

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Winter's Daughter (Old-School Essentials Version)

Winter's Daughter (Old-School Essentials Version)


The tomb of an ancient hero, lost in the tangled depths of the woods. A ring of standing stones, guarded by the sinister Drune cult. A fairy princess who watches with ageless patience from beyond the veil of the mortal. A forgotten treasure that holds the key to her heart. Winter's Daughter is a romantic fairy-tale dungeon adventure set in the creepy old forest...   [click here for more]
Necrotic Gnome  $7.50

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Old-School Essentials Advanced Fantasy: Treasures

Old-School Essentials Advanced Fantasy: Treasures


This supplement expands Old-School Essentials Classic Fantasy with 150 weird and wondrous magic items inspired by the beloved 1970s Advanced rules: Magical miscellany: The apparatus of the crab, ioun stones, the deck of many things, and many more! Swords and weapons: Magical arms to enhance the prowess of any warrior, including vorpal blades, dancing swords, and the mighty holy avenger. Rods,...   [click here for more]
Necrotic Gnome  $7.50

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Garafrax: Set Six - Fairy Tales Two

Garafrax: Set Six - Fairy Tales Two


Welcome to the hidden valley of Garafrax where danger lurks in the darkness and the good folk live in fear of what goes bump in the night.  This set includes paper miniatures that continue to expand on the dark storybook atmosphere of the lost valley of Garafrax.   You will also find a bonus document for even more paper minis.  Each page has multiple colour options to increase the flexibility...   [click here for more]
Okumarts Games  $2.50

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Adventurer Conqueror King System

Adventurer Conqueror King System


Your Journey from Adventurer to King Begins Now! Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory,...   [click here for more]
Autarch  $10.00

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What Ho, Frog Demons

What Ho, Frog Demons


Weighing in at 112 pages of pure Slavic/Vancian/Moorcockian acid fantasy, What Ho, Frog Demons is the fourth stand-alone, mini-sandbox adventure in the Slumbering Ursine Dunes series. Fever-Dreaming Marlinko was an experiment in reforming the city setting book: sloughing off the tedious bits and cranking up the most adventurable qualities. What Ho, Frog Demons is...   [click here for more]
Hydra Cooperative  $12.00

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The Vagabond's Cyclopedia

The Vagabond's Cyclopedia


A massive character-centric expansion for Vagabonds of Dyfed RPG. Tables, tools, and new rules for PCs and GMs alike! The Vagabond’s Cyclopedia is an enormous character supplement overflowing with hundreds of new character rules, tables, guidelines, and suggestions on how to play as a vagabond. While it’s designed specifically for Vagabonds of Dyfed, it’s...   [click here for more]
Sigil Stone Publishing  $9.00

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A Dozen New Druid Feats

A Dozen New Druid Feats


Druids are the unquestioned masters of the natural world, with the ability to assume animal form and sway the forces of life and death in the wilds. This publication presents a dozen new feats for players and storytellers seeking to improve and customize the capabilities of their Druids, including ones that enhance such characters’ use of Wild Shape and Reincarnate. And, while these Feats...   [click here for more]
Skirmisher Publishing  $0.50

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Operation Unfathomable

Operation Unfathomable


BEHOLD the Underworld in all its bewildering majesty as titanic Chaos Godlings and their unsavory cults make genocidal war upon each other! SEIZE eldritch artifacts and treasures far above your lowly station! THRILL as you throw the gauntlet of your life into the smug face of the unknowable and embark upon OPERATION UNFATHOMABLE!...   [click here for more]
Hydra Cooperative  $12.00

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CASTLE OLDSKULL - The Classic Dungeon Design Guide II

CASTLE OLDSKULL - The Classic Dungeon Design Guide II


The sequel to the Classic Dungeon Design Guide is here ... Have you read every dungeon design book out there, but you’re still hungry for great ideas to amaze your players?  Would you like to possess the tools to generate countless millions of randomized results for bizarre rooms and shrines, dungeon doors, magical laboratories, skeletons, Lovecraftian abominations, and...   [click here for more]
Kent David Kelly  $4.99

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Old-School Essentials Advanced Fantasy: Druid and Illusionist Spells

Old-School Essentials Advanced Fantasy: Druid and Illusionist Spells


This supplement expands Old-School Essentials Classic Fantasy with spells inspired by the beloved 1970s Advanced rules: 34 druid spells from 1st to 5th level. 72 illusionist spells from 1st to 6th level. All spells presented in a quick-to-reference, bullet point format. The descriptions of the bard, druid, gnome, illusionist, and ranger classes are found in the companion book, Advanced Fantasy...   [click here for more]
Necrotic Gnome  $7.50

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White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]

White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]


A Galaxy of Adventure! Whether a noble Star Knight protecting the universe from galactic tyranny, a hot shot pilot in the cockpit of the fastest stunt fighter in space, or an enigmatic Alien Mystic, classic science fiction adventure awaits you with White Star: White Box Science Fiction Roleplaying. Based on Swords & Wizardry WhiteBox,...   [click here for more]
Gallant Knight Games  $9.99 $6.69

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CASTLE OLDSKULL - The Classic Dungeon Design Guide III

CASTLE OLDSKULL - The Classic Dungeon Design Guide III


Enchanted fountains shadowed by gargoyle sentries,   Tricksy nymphs cavorting in crystal pools,   Unholy altars, sacred shrines,   Undiscovered treasure vaults,   Thousands upon thousands of wondrous rooms   Filled with treasure, tricks, magic and eldritch horror,   All awaiting your...   [click here for more]
Kent David Kelly  $4.99

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Slumbering Ursine Dunes

Slumbering Ursine Dunes


Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers. What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way...   [click here for more]
Hydra Cooperative  $9.00

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CASTLE OLDSKULL - Game World Generator - Deluxe Edition

CASTLE OLDSKULL - Game World Generator - Deluxe Edition


Please Note: This Deluxe and Revised Edition of the Platinum Best-Selling Game World Generator is actually two books in one.  It is a fully expanded, reformatted, re-illustrated, and re-edited version of the original Game World Generator, along with a new 70,000-word book -- my requested City State Design Guide -- which is featured as a part herein, where the previous edition ended...   [click here for more]
Kent David Kelly  $6.99

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The Hole in the Oak

The Hole in the Oak


A hole in an old oak tree leads characters down to a maze of twisting, root-riddled passageways, the chambers of an ancient wizard-complex, and the banks of an underground river where once a reptile cult built their temples. A classic expedition into the Mythic Underworld for characters of 1st to 2nd level. 60 keyed areas, rumour table, loot summary, dungeon background info,...   [click here for more]
Necrotic Gnome  $7.50

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Dortoka: City on the Sea of Glass

Dortoka: City on the Sea of Glass


Plunder the dead metropolis on the Sea of Glass in this OSR urban toolkit and setting guide Dortoka: City on the Sea of Glass is a city-building toolkit and adventure module designed to work with Vagabonds of Dyfed. Because of its origin, it’s semi-compatible with most OSR systems (such as B/X and Labyrinth Lord) and PbtA games (such as Dungeon World). Inspired...   [click here for more]
Sigil Stone Publishing  $8.00

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Planar Compass Issue 1

Planar Compass Issue 1


The big black. The sea of souls. The astral realm. There are many names for the space between the planes. In the center of it all lies an island… “The friendliest Port in the Planes.” Whether you are a spirit that has been recently separated from your body or an adventurer traveling between worlds, chances are you’re making a stop in… Dreamhaven. A brand new RPG zine to take you brand...   [click here for more]
Planar Compass  $6.99

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Fever-Dreaming Marlinko

Fever-Dreaming Marlinko


Visit Marlinko, a borderlands city where life takes a strange fever-dream cast, in this 72-page urban adventure fantasy supplement. Part city-setting, part full-blown adventure, Fever-Dreaming Marlinko is a stand-alone companion to the Slavic acid fantasy weirdness of the Slumbering Ursine Dunes. What you will find inside: Background and hooks for...   [click here for more]
Hydra Cooperative  $9.00

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Trilemma Adventures Bestiary B/X

Trilemma Adventures Bestiary B/X


This book contains more than 100 monsters from the award-winning Trilemma Adventures series, with stats for the Basic and Expert editions of your favorite roleplaying game. Inside are: beasts of the wood alien aberrations people of the underworld celestial horrors demonic incursions ghostly remnants of ages past ..and scores of other entries to surprise your players and enrich your...   [click here for more]
Trilemma Adventures  $8.95

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CASTLE OLDSKULL - Oldskull Dungeon Generator

CASTLE OLDSKULL - Oldskull Dungeon Generator


Hello all, this supplement features an immense Gygaxian OSR random dungeon generator system, crammed into 83 pages. It’s focused on empowering you to create the sprawling level 1 of any mega-dungeon, or any smaller dungeon set to challenge adventurers of experience levels 1 to 3.  The challenge levels of the monsters, traps, tricks, and treasures all reflect that difficulty level. You can use this...   [click here for more]
Kent David Kelly  $3.99

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