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Malevolent & Benign II
by Expeditious Retreat Press

Evoking the early days of roleplaying, Expeditious Retreat Press is pleased to release Malevolent and Benign II, a new 1e monster book with 150+ new creaures and more than 75 illustrations in this 110-paged tome, compatible with the first edition of the world's most popular roleplaying game as well as the OSRIC system.

Malevolent & Benign II
 
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 Title    Publisher    Price  
The Halls of Arden Vul Complete

The Halls of Arden Vul Complete


Prepare to Beard the Halls of Arden Vul! Arden Vul is the most ambitious megadungeon ever created, with over 1,100 Pages of Incredible Adventure. This First Edition compatible fully-bookmarked PDF product features: 2,162 Encounter Descriptions 14 NPC Factions 10 Massive Levels 15 Extensive Sub-levels 7 Dangerous Exterior locations 149 New Monsters 332 New Magic Items 69 New Technological Items...   [click here for more]
Expeditious Retreat Press  $109.00

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CASTLE OLDSKULL - Oldskull Adventure Generator

CASTLE OLDSKULL - Oldskull Adventure Generator


A Platinum Medal DriveThruRPG Best Seller The world’s ultimate adventure creation tool. Infinite possibilities await you in dungeons, the wilderness, the seas, skies, netherworld, and the planes of existence. Whither are you bound? Years in the making and now revised for the future, Wonderland Imprints supplement OLDSKULL ADVENTURE GENERATOR (GWG2) is the “Rosetta...   [click here for more]
Kent David Kelly  $4.99 $2.50

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CASTLE OLDSKULL - The Classic Dungeon Design Guide II

CASTLE OLDSKULL - The Classic Dungeon Design Guide II


The sequel to the Classic Dungeon Design Guide is here ... Have you read every dungeon design book out there, but you’re still hungry for great ideas to amaze your players? Would you like to possess the tools to generate countless millions of randomized results for bizarre rooms and shrines, dungeon doors, magical laboratories, skeletons, Lovecraftian abominations,...   [click here for more]
Kent David Kelly  $4.99 $2.50

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A Guide to Thieves' Guilds

A Guide to Thieves' Guilds


This book provides an abstract system for running thieves' guilds in any OSR-style game. While written for Old School Essentials, the system contained is easily adapted to other rulesets. It provides guidelines for establishing and recruiting for a guild, generating revenue, and resolving conflicts with rival Guilds, with a focus on higher-level play for thief and assassin characters. ...   [click here for more]
Third Kingdom Games  $4.95

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CASTLE OLDSKULL - The Classic Dungeon Design Guide III

CASTLE OLDSKULL - The Classic Dungeon Design Guide III


Enchanted fountains shadowed by gargoyle sentries,   Tricksy nymphs cavorting in crystal pools,   Unholy altars, sacred shrines,   Undiscovered treasure vaults,   Thousands upon thousands of wondrous rooms   Filled with treasure, tricks, magic and eldritch horror,   All awaiting...   [click here for more]
Kent David Kelly  $4.99 $2.50

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CASTLE OLDSKULL - Game World Generator - Deluxe Edition

CASTLE OLDSKULL - Game World Generator - Deluxe Edition


Please Note: This Deluxe and Revised Edition of the Platinum Best-Selling Game World Generator is actually two books in one. It is a fully expanded, reformatted, re-illustrated, and re-edited version of the original Game World Generator, along with a new 70,000-word book -- my requested City State Design Guide -- which is featured as a part herein, where the previous edition ended...   [click here for more]
Kent David Kelly  $5.99 $3.00

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Oldskull Game Expansions Book I - Character Creation

Oldskull Game Expansions Book I - Character Creation


Wonderland Imprints is proud to present the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge the original game...   [click here for more]
Kent David Kelly  $2.99 $1.50

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CASTLE OLDSKULL - Oldskull Dungeon Generator

CASTLE OLDSKULL - Oldskull Dungeon Generator


Hello all, this supplement features an immense Gygaxian OSR random dungeon generator system, crammed into 83 pages. It’s focused on empowering you to create the sprawling level 1 of any mega-dungeon, or any smaller dungeon set to challenge adventurers of experience levels 1 to 3. The challenge levels of the monsters, traps, tricks, and treasures all reflect that difficulty level. You can use...   [click here for more]
Kent David Kelly  $1.99 $1.00

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The Misty Isles (Classic Reprint)

The Misty Isles (Classic Reprint)


Precis Intermedia brings back this setting sourcebook for the original Roleplaying Game (First Edition/OD&D/0E). Originally released in 1977 by Wee Warriors, The Misty Isles briefly describes the people and events for nine islands, and includes maps for each. Each is full of inter-related danger, intrigue, and adventure that can be woven into entire fantasy campaigns. While hit points and...   [click here for more]
Precis Intermedia  $4.95

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Palace of the Vampire Queen (Classic Reprint)

Palace of the Vampire Queen (Classic Reprint)


Precis Intermedia brings back the first known commercially-published adventure for the original Roleplaying Game (First Edition/OD&D/0E). Originally released in 1976 by Wee Warriors, Palace of the Vampire Queen is a 5-level dungeon with what was called pre-factored creatures and treasures (in other words, this is essentially a stocked dungeon). While hit points are provided for the creatures,...   [click here for more]
Precis Intermedia  $4.95

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Oldskull Game Expansions Book II - 1977 Bestiary

Oldskull Game Expansions Book II - 1977 Bestiary


Wonderland Imprints is proud to present the second volume of the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge...   [click here for more]
Kent David Kelly  $3.99 $2.00

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CASTLE OLDSKULL - Oldskull Dungeon Bestiary

CASTLE OLDSKULL - Oldskull Dungeon Bestiary


This is the tome of dragons deep, This is the book of the orcish blade ... Bloodied leer of cavern troll, Canticle of the underworld. Graven by the hand of Fate, Beheld by Balor's crimson eye ... This is the jeweled crown and key, Death chant of the dungeon beast. A major companion work to the well-received CLASSIC...   [click here for more]
Kent David Kelly  $4.99 $2.50

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Oldskull Game Expansions Book III - Adventurer's Arsenal

Oldskull Game Expansions Book III - Adventurer's Arsenal


Wonderland Imprints is proud to present the third volume of the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge...   [click here for more]
Kent David Kelly  $4.99 $2.50

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CASTLE OLDSKULL - Oldskull Monster Generator

CASTLE OLDSKULL - Oldskull Monster Generator


The OLDSKULL MONSTER GENERATOR is the ultimate random monster creation tool, created specifically for both the Fifth and First Editions (5E, 1E) of the world’s first and foremost Fantasy Role-Playing Game (FRPG). Rules and guidelines are provided for both editions. This colossal page compendium contains the largest, most comprehensive, and most ambitious monster creation system ever...   [click here for more]
Kent David Kelly  $4.99 $2.50

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Castle of the Mad Archmage Expansion - Level Four South

Castle of the Mad Archmage Expansion - Level Four South


The first fourteen levels were only the beginning! Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Four South describes the wonders of the mysterious Gardens beneath the ruined castle. A variety of different garden areas are described, including the rock garden, the butterfly garden, and the herb garden. Also within the Gardens are the mysterious...   [click here for more]
BRW Games  $4.95

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CASTLE OLDSKULL - Oldskull D100 NPC Generator

CASTLE OLDSKULL - Oldskull D100 NPC Generator


Hello all, this one is short and sweet: It's a 26-page old school Gygaxian OSR Non-Player Character (NPC) generator, designed to help you create NPC concepts in a very short timeframe. You can use this book between sessions or even at the table to improv a character during a sandbox game. Extensive tables are included to help you in determining an NPC's name, mythos/homeland, sex, race, class, experience...   [click here for more]
Kent David Kelly  $1.99 $1.00

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CASTLE OLDSKULL - 1,000 Rooms of Chaos

CASTLE OLDSKULL - 1,000 Rooms of Chaos


"Ah, yes. And what do we find here? Why, the dark harlequin of the underworld neath Castle Oldskull, Groohlz-Drakha, has brought you his cruelest and most luscious map of the nether: Herein you will find 1,000 Rooms of Chaos, direct from the most secret lore of Darkseraphim’s own Castle Oldskull. But here in this codex, which I now grant you, lieth only the names of the rooms,...   [click here for more]
Kent David Kelly  $1.99 $0.99

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Microlite2020 Old School Edition Complete

Microlite2020 Old School Edition Complete


Microlite2020 Old School Edition Complete is a variant of the new Microlite2020 branch of the Microlite20 system designed to work with 0e, B/X, and 1e adventures and settings. It takes the Microlite2020 core rules makes some changes and additions to make the system more compatible with adventures and settings designed for 0e, B/X, and 1e editions of the world's most...   [click here for more]
RetroRoleplaying  Pay What You Want

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The Dwarven Glory (Classic Reprint)

The Dwarven Glory (Classic Reprint)


Precis Intermedia brings back this follow-up to the first known commercially-published adventure (Palace of the Vampire Queen) for the original Roleplaying Game (First Edition/OD&D/0E). Originally released in 1977 by Wee Warriors, The Dwarven Glory provides 8* map sections that can be arranged as desired and containing pre-factored creatures and treasures (in other words, this is essentially...   [click here for more]
Precis Intermedia  $4.95

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Oldskull Game Expansions Book IV - Turn Tracker - OGE4

Oldskull Game Expansions Book IV - Turn Tracker - OGE4


Wonderland Imprints is proud to present the fourth volume of the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge...   [click here for more]
Kent David Kelly  $1.99

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Tales from Dalentown: Trueland Gazetteer for 1st Edition and BX

Tales from Dalentown: Trueland Gazetteer for 1st Edition and BX


Now available for Old School Essentials and any 1st Edition or BX-compatible OSR game system. You've entered a land of intrigue and opportunity: Dalentown. You've fought the darkness beneath. Now, journey into the mysterious frontier beyond. Welcome to the Western Frontier, a hexcrawl-compatible region custom-built for your adventures! First hinted at in DD-01 The Darkness Beneath Dalentown,...   [click here for more]
Tim Bannock  Pay What You Want

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CASTLE OLDSKULL - Monsters & Treasures Level 1

CASTLE OLDSKULL - Monsters & Treasures Level 1


AND SO YOU DARE to open the dungeon door, delving deeper into the upper ruins of nefarious Castle Oldskull. The door opens with a groan, puffing moldy spores into the air. Some evil creature cackles in the dark. You grip your sword, thrust your torch into the murky shadows, and … What do you find? Snarling orcs? Skulking goblins who worship the fire demon who reigns in the Abyss? Dark elves...   [click here for more]
Kent David Kelly  $1.99 $1.00

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CASTLE OLDSKULL - Oldskull Dungeon Tools

CASTLE OLDSKULL - Oldskull Dungeon Tools


At last, the culmination of years of old school dungeon design ideas, at your fingertips … Important Note: This is a spreadsheet program, with a user’s manual. This utility is designed to work with a desktop computer, with Microsoft Excel installed and also a word processor (allowing you to paste data...   [click here for more]
Kent David Kelly  $9.99 $2.50

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Random Terrain and Encounter Generator

Random Terrain and Encounter Generator


A comprehensive system for creating and stocking wilderness and dungeon environments. Within these pages you’ll find rules for randomly generating terrain in wilderness, including settlements and ruins, as well as random encounter tables you can either use as-is or use as inspiration for your own encounter tables. Encounter tables are provided for every combination of eight different terrain types,...   [click here for more]
BRW Games  $9.95

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Castle of the Mad Archmage Adventure Book

Castle of the Mad Archmage Adventure Book


The legendary megadungeon is here at last!  More than thirteen levels and over 1,500 keyed encounters of perils, monsters, traps, and treasure to bedevil your players. Find levels of warring humanoids, the deadly Arena, ancient artifacts, lost temples, portals to other worlds, and the ultimate secret of the dungeons... the Mad Archmage himself. Originally released as a free electronic book in serial...   [click here for more]
BRW Games  $9.95

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The Red Prophet Rises

The Red Prophet Rises


" Obviously, I like this. As you get in to the caves in the canyon you start to encounter freakier and freakier stuff. Starting with just camped out tribesmen in the canyon and then pentagrams, black obelisks, and cauldrons of blood inside. This is a place, not a railroad. It is that rare of things: A Good Adventure." --Bryce Lynch, 10 Foot Pole " There is a visceral quality to the writing which...   [click here for more]
The Merciless Merchants  $5.00

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Artifacts of the Wastelands

Artifacts of the Wastelands


One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane objects might enter the realms of the fantastic. This publication delves into four very different kinds of technology. Cloaks include several...   [click here for more]
Skirmisher Publishing  $1.99

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HAWK & MOOR - Book 2 - Deluxe Edition - The Dungeons Deep

HAWK & MOOR - Book 2 - Deluxe Edition - The Dungeons Deep


THE CREATION of the world’s preeminent Fantasy Role-Playing Game (FRPG), Dungeons & Dragons®, is one of the most fascinating tales to be told in all the shared histories of entertainment, play and game design. Two very different men, David Lance Arneson and Ernest Gary Gygax, undertook an unprecedented collaboration which gifted us — as their shared legacy — with one...   [click here for more]
Kent David Kelly  $7.49 $2.50

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Men & Monsters of Polynesia

Men & Monsters of Polynesia


One of the most fascinating regions of our own world is most assuredly Polynesia, a vast triangular area in the Pacific Ocean that encompasses Hawaii, New Zealand, Easter Island, Samoa, and Tahiti. This area is home to numerous creatures and beings that can be readily adapted for use in role-playing games and used either in conjunction with campaigns that have a South Seas flavor or as part of one-off...   [click here for more]
Skirmisher Publishing  $1.99

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Adventures Dark and Deep Players Manual

Adventures Dark and Deep Players Manual


The Adventures Dark and Deep™ Players Manual contains all the rules you need to create and run a character; character classes, races, spells, rules for combat, equipment, social class, skills, and much more. The Players Manual is the first core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original...   [click here for more]
BRW Games  $9.95

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Adventures Great and Glorious

Adventures Great and Glorious


What if there was something for high level characters to do other than kill bigger monsters? Now there is. A continuation of the possibilities set forth in ADVENTURES DARK AND DEEP™ and other fantasy role-playing games, ADVENTURES GREAT AND GLORIOUS™ lets you take your game to the next level, letting your players become lords of their own territories, courtiers at the royal court, scions of their...   [click here for more]
BRW Games  $9.95

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The Living Building

The Living Building


“Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ” Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that...   [click here for more]
Skirmisher Publishing  $1.99

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HAWK & MOOR - Book 3 - Lands and Worlds Afar

HAWK & MOOR - Book 3 - Lands and Worlds Afar


THE CREATION of the world’s preeminent Fantasy Role-Playing Game (FRPG), Dungeons & Dragons, is one of the most fascinating tales to be told in all the shared histories of entertainment, play and game design. Two very different men, David Lance Arneson and Ernest Gary Gygax, undertook an unprecedented collaboration which gifted us — as their shared legacy — with one of...   [click here for more]
Kent David Kelly  $5.49 $2.00

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HAWK & MOOR - Book 5 - Age of Glory

HAWK & MOOR - Book 5 - Age of Glory


THE CREATION of the world’s preeminent Fantasy Role-Playing Game (FRPG), Dungeons & Dragons, is one of the most fascinating tales to be told in all the shared histories of entertainment, play and game design. Two very different men, David Lance Arneson and Ernest Gary Gygax, undertook an unprecedented collaboration which gifted us — as their shared legacy — with one of...   [click here for more]
Kent David Kelly  $3.99 $2.00

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HAWK & MOOR - Book 4 - Of Demons and Fallen Idols

HAWK & MOOR - Book 4 - Of Demons and Fallen Idols


THE CREATION of the world’s preeminent Fantasy Role-Playing Game (FRPG), Dungeons & Dragons, is one of the most fascinating tales to be told in all the shared histories of entertainment, play and game design. Two very different men, David Lance Arneson and Ernest Gary Gygax, undertook an unprecedented collaboration which gifted us — as their shared legacy — with one of...   [click here for more]
Kent David Kelly  $3.99 $2.00

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Malevolent & Benign II

Malevolent & Benign II


Evoking the early days of roleplaying, Expeditious Retreat Press is pleased to release Malevolent and Benign II, a new 1e monster book with 150+ new creatures and more than 75 illustrations in this 110-paged tome, compatible with the first edition of the world's most popular roleplaying game! ...   [click here for more]
Expeditious Retreat Press  $20.00 $10.00

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The Withered Crag

The Withered Crag


Dare to seek the jewels bright?
 Trapped within a fool’s night, 
Stalked by eyrie’s guards, and greater:
 You shan't survive the crag-and-crater! After clashes with inhuman raiders—some with armor fused to body like a second skin, and bewitched with unexpected powers—it becomes clear they are in league with a yet-undiscovered malefactor. Some of their recent tracks lead...   [click here for more]
Chaotic Henchmen Productions  $5.00

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HAWK & MOOR - The Steam Tunnel Incident

HAWK & MOOR - The Steam Tunnel Incident


THE MORE SINISTER urban legends concerning the Steam Tunnel Incident run as follows: A young genius, seduced and deluded by a mind-controlling fantasy game, abandoned his Satanic gaming cult because he feared for his life. He then delved into the netherworld, a labyrinthine “dungeon” of steam tunnels running for miles beneath a sprawling university. There, under the influence of drugs,...   [click here for more]
Kent David Kelly  $3.59 $1.80

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CASTLE OLDSKULL - Oldskull Trolls

CASTLE OLDSKULL - Oldskull Trolls


Have they now come for thee? Ah, the trolls of Groohlz-Drakha! Forsaken progeny of Mung the death god, Accursed children of the Grendel-Modor … Fearlessly, forever ravening, ever-healing, they lie in wait. Will your heroes slay these deathly fiends To learn the gravest secrets of Castle Oldskull,...   [click here for more]
Kent David Kelly  $3.99 $2.00

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CASTLE OLDSKULL - Oldskull Anti-Paladins

CASTLE OLDSKULL - Oldskull Anti-Paladins


Beyond mortal comprehension, Beyond redemption, Some insidious fiends Just want to watch the world burn … Ofttimes controversial, always vexing, but never boring, the ANTI-PALADIN is a specialized chaotic evil fighter sub-class which represents an irrepressible remnant order of the unholy black knights of yore. Whereas paladins...   [click here for more]
Kent David Kelly  $2.99 $1.50

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Incursion from Outer Space

Incursion from Outer Space


What would happen if inhabitants of the stars visited a fantasy world ? Try to answer that question with this small pointcrawl. Easy to integrate in any game. 24 pages, 4800+ words. A5 format, print as a booklet. This product contains: A Table of Contents  Description of 6 locations, full with npcs, monsters, treasure and excitment, such as: A tomb (4 floors, non linear) A stellar shuttle A tar...   [click here for more]
Metal Turtle Games  $3.00

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Adventures Dark and Deep Game Masters Toolkit

Adventures Dark and Deep Game Masters Toolkit


The Adventures Dark and Deep™ Game Masters Toolkit contains rules for weather and other natural hazards, generating NPC characteristics, magic items, travel to other planes, deities and religions, and much more. It also includes scores of random tables covering everything from "what color is it?" to "why are the humanoids raiding the village?" The Game Masters...   [click here for more]
BRW Games  $9.95

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BLOODBATH BUNNIES - An OSR Gaming Supplement

BLOODBATH BUNNIES - An OSR Gaming Supplement


Run away! Run away! No! Come ye hither. Avaunt not, you ninny. Behold ye the drunken, juvenile scroll-doodles writ centuries ago by real-world medieval scribes … see here glorious art depicting the original Murder Hobos (tm), the mighty DEATH RABBITS. Behold them hopping about preciously here and there and back again whilst merrily shearing the heads from atop...   [click here for more]
Kent David Kelly  $1.99 $1.00

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Adventures Dark and Deep Bestiary

Adventures Dark and Deep Bestiary


The Adventures Dark and DeepBestiary contains Over 900 monsters in one book, including well over a hundred brand-new monsters, with tons of illustrations. Need we say more? The Adventures Dark and DeepBestiary is the third core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original...   [click here for more]
BRW Games  $14.95

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BX Advanced

BX Advanced


The BX Advanced Gold Edition rules are based on the 1978 advanced first edition edition of the world’s most popular fantasy roleplaying game with the less complex game systems of the 1981 B/X edition. In other words, this is a modern version of the fantasy roleplaying game many people played in the 1980s. They started playing with the B/X edition and just added the races, classes, spells,...   [click here for more]
RetroRoleplaying  $9.95

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B2.5 Blizzard on the Borderland

B2.5 Blizzard on the Borderland


Winter has struck and the Keep struggles to combat the cold and snow. But an ancient evil hides behind the piercing wind and ice waiting to destroy all in its icy clutch! This adventure supplement details several encounters to bolster TSR’s B2 The Keep on the Borderlands.© B2.5 Blizzard on the Borderland is an adventure for eight characters of second to third level using the First Edition...   [click here for more]
Pacesetter Games & Simulations  $3.00 $2.00

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Mazes & Perils Deluxe Edition

Mazes & Perils Deluxe Edition


The Mazes & Perils Role-playing Game (MnP) takes a page from the first wave of the Old School Renaissance (OSR) when it wasn’t OLD at all… Inspired by the 1977 “Holmes” edition of the world’s most popular role-playing game, it shuns pages and pages of rules for a simpler time when House rules were the order of the day. First released...   [click here for more]
Wild Games Productions  $7.99 $4.00

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Mutation Artifacts

Mutation Artifacts


Mutation artifacts are devices created both by those who lived before the cataclysm and wasteland dwellers that modify mutations. This mini-sourcebook describes two-dozen sorts of such items and includes four new mutations. Contents of this publication are stat’ed for a “Basic” version of the OGL/d20 system and is compatible with any games that use it, especially ones like the...   [click here for more]
Skirmisher Publishing  $0.50

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Microlite81 Advanced Expanded Edition (Digest/Ebook)

Microlite81 Advanced Expanded Edition (Digest/Ebook)


The Microlite81 Advanced Expanded Edition is based on the Basic and Expert boxed sets of the world's most popular fantasy roleplaying game published in 1981 combined with the classes, spells, and treasure from the 1e (advanced) version of the world’s most popular fantasy RPG -- thus recreating the way many people who started with B/X played 1e in the 1980s with more...   [click here for more]
RetroRoleplaying  $9.95

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Microlite78 First Edition Lite (Second Edition)

Microlite78 First Edition Lite (Second Edition)


Interested in the First Edition of the world's most popular tabletop fantasy roleplaying game, but put off by its seemingly random mechanics and design elements? Interested in trying some of the best known First Edition adventures with old school play but want to use the "better designed" D20-style mechanics you already know. The second edition of Microlite78 First Edition Lite...   [click here for more]
RetroRoleplaying  $7.50

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