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Bottomless Pit of Zorth

Bottomless Pit of Zorth


Note: The "color print" format is a black-and-white book, but is printed on thicker, higher-quality paper than the standard black-and-white hardcover. “A seriously f*$d up 65 room dungeon that will present a strange, alien-like slime environment, the likes of which are seldom seen in an rpg adventure. Which is a good thing.” - Tenfootpole  This OSRIC/OSR adventure...   [click here for more]
G. Hawkins  $7.50

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Vampire Class

Vampire Class


This new class booklet presents a 20-level Vampire class for use with Labyrinth Lord, easily adaptable to any other classic style OSR Role-Playing Game. The Vampire Class booklet includes details and rules on: Becoming a vampire. Vampire hit points and ability scores. Special defenses, resistances, and immunities. Vampire special abilities. Vampire...   [click here for more]
James Mishler Games  $2.00

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No ArtPunk, Vol. 1

No ArtPunk, Vol. 1


"The following is a compilation containing the eight best entries of the universally celebrated and critically-acclaimed No Artpunk competition. You will find therein no fancy layouts, graphic design high-school projects, goofy ideas or political finger-wagging. Instead the talents of these chosen few have been devoted to that highest achievement: the creation of great adventures using oldschool rulesystems....   [click here for more]
The Merciless Merchants   FREE 

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CASTLE OLDSKULL - Oldskull Adventure Generator

CASTLE OLDSKULL - Oldskull Adventure Generator


A Platinum Medal DriveThruRPG Best Seller   The world’s ultimate adventure creation tool. Infinite possibilities await you in dungeons, the wilderness, the seas, skies, netherworld, and the planes of existence. Whither are you bound?   Years in the making and now revised for the future, Wonderland Imprints supplement OLDSKULL ADVENTURE GENERATOR (GWG2) is the “Rosetta...   [click here for more]
Kent David Kelly  $4.99 $0.99

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CASTLE OLDSKULL - Oldskull Steading Companion

CASTLE OLDSKULL - Oldskull Steading Companion


Castle Oldskull Old School Dungeon Design Modules For Advanced / Basic / Expert Fantasy Role-Playing Systems Module CO39: Oldskull Steading Companion (Monsters / Random Tables / Treasure)    Fee, fie, foe, fum,   I smell the blood of a Grimrookman.   Be he alive,...   [click here for more]
Kent David Kelly  $4.99 $0.99

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CASTLE OLDSKULL - The Classic Dungeon Design Guide II

CASTLE OLDSKULL - The Classic Dungeon Design Guide II


The sequel to the Classic Dungeon Design Guide is here ... Have you read every dungeon design book out there, but you’re still hungry for great ideas to amaze your players?  Would you like to possess the tools to generate countless millions of randomized results for bizarre rooms and shrines, dungeon doors, magical laboratories, skeletons, Lovecraftian abominations, and...   [click here for more]
Kent David Kelly  $4.99 $0.99

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The Demon Tower of Valdig Fel

The Demon Tower of Valdig Fel


The Demon Tower of Valdig Fel is the first adventure specifically set in the Isle of Eldisor Hexcrawl Campaign Setting. Designed for use with Labyrinth Lord, it is easily adapted to any OSR-Style Role-Playing Game. The Demon Tower of Valdig Fel is an ancient, much-storied...   [click here for more]
James Mishler Games  $3.00

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Shortcuts to Adventure #2: The Lost Gnome Mine

Shortcuts to Adventure #2: The Lost Gnome Mine


Shortcuts to Adventures is a new series of mini-adventures designed to be fit into any dungeon, sewer, or ruined city. Each consists of five to 10 rooms, no more, and has an adventure theme. The second Shortcut to Adventure module is The Lost Gnome Mine. Here long ago a clan of gnomes discovered a huge and beautiful black...   [click here for more]
James Mishler Games  $1.00

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Peril in Olden Wood

Peril in Olden Wood


Olden Wood...verdant and dense with thicket and tree. Dangers lurk under shaded boughs, nurtured by wilderness and bloody history. Long ago, it was the domain of faeries and pagan tribes, but civilization arrived at its fringes generations back. Prosperous trade passed easily on roads guarded by holy knights. But in the last generation, the wilderness has slowly reclaimed Olden Wood and traffic has...   [click here for more]
The Merciless Merchants  $8.99

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Shortcuts to Adventure #1: Shrine of the Slime God

Shortcuts to Adventure #1: Shrine of the Slime God


Shortcuts to Adventure is a new series of mini-adventures designed to be fit into any dungeon, sewer, or ruined city. Each consists of five to 10 rooms, no more, and has an adventure theme. The first Shortcut to Adventure is the Shrine of the Slime-God. Here horrible Chaotic and Evil priests and cultists come to worship...   [click here for more]
James Mishler Games  $1.00

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CASTLE OLDSKULL - The Classic Dungeon Design Guide III

CASTLE OLDSKULL - The Classic Dungeon Design Guide III


Enchanted fountains shadowed by gargoyle sentries,   Tricksy nymphs cavorting in crystal pools,   Unholy altars, sacred shrines,   Undiscovered treasure vaults,   Thousands upon thousands of wondrous rooms   Filled with treasure, tricks, magic and eldritch horror,   All awaiting your...   [click here for more]
Kent David Kelly  $4.99 $0.99

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A Guide to Thieves' Guilds

A Guide to Thieves' Guilds


This book provides an abstract system for running thieves' guilds in any OSR-style game. While written for Old School Essentials, the system contained is easily adapted to other rulesets. It provides guidelines for establishing and recruiting for a guild, generating revenue, and resolving conflicts with rival Guilds, with a focus on higher-level play for thief and assassin characters. ...   [click here for more]
Third Kingdom Games  $5.95

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The Halls of Arden Vul Complete

The Halls of Arden Vul Complete


Prepare to Beard the Halls of Arden Vul! Arden Vul is the most ambitious megadungeon ever created, with over 1,100 Pages of Incredible Adventure. This First Edition compatible fully-bookmarked PDF product features: 2,162 Encounter Descriptions 14 NPC Factions 10 Massive Levels 15 Extensive Sub-levels 7 Dangerous Exterior locations 149 New Monsters 332 New Magic Items 69 New Technological Items 44...   [click here for more]
Expeditious Retreat Press  $109.00

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CASTLE OLDSKULL - Game World Generator - Deluxe Edition

CASTLE OLDSKULL - Game World Generator - Deluxe Edition


Please Note: This Deluxe and Revised Edition of the Platinum Best-Selling Game World Generator is actually two books in one.  It is a fully expanded, reformatted, re-illustrated, and re-edited version of the original Game World Generator, along with a new 70,000-word book -- my requested City State Design Guide -- which is featured as a part herein, where the previous edition ended...   [click here for more]
Kent David Kelly  $4.99 $0.99

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Brine Lord Cassidy's Tomb

Brine Lord Cassidy's Tomb


While visiting a sea-coast town, PCs hear a call for arms by several excited bards and minstrels! Korwyn, mighty hero of the lands, known for vanquishing the sea devil Dwormer and its minions, seeks experienced volunteers to assist him in recovering treasures from Brine Lord Cassidy’s Tomb! Korwyn claims he has a map to the fifty-year old tomb, a ship full of sailors, a sharpened sword, and wishes...   [click here for more]
The Merciless Merchants  Pay What You Want

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Wayne Robert's O5E Warlock

Wayne Robert's O5E Warlock


A Warlock class for Old-School Essentials. No art, printer friendly. Avenir font for easy reading. The class takes up 3 pages, 2 for the traditional OSE-style class spread and 1 for the four patrons to choose from. Warlocks have haunted our stories for centuries and have become a staple of fantasy roleplaying games over the last decade or so. Spellcasters who gain magical power by forging bonds with...   [click here for more]
Wyrd Valley Press  $1.50

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CASTLE OLDSKULL - Character Tables

CASTLE OLDSKULL - Character Tables


This supplement to the 1978 Player’s Tome – as originally authored by E. Gary Gygax and the worthy sages of TSR – provides several decades’ worth of comprehensive improvements, expansions, errata, clarifications, rulings, and interpretive aids for the Advanced rules set of the world’s foremost Fantasy Role-Playing Game.   I. OVERVIEW OF CHARACTER ABILITIES II. ABILITY SCORE...   [click here for more]
Kent David Kelly  $4.99 $0.99

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CASTLE OLDSKULL - Combat Tables

CASTLE OLDSKULL - Combat Tables


This supplement to the 1979 Game Master’s Guide – as originally authored by E. Gary Gygax and the worthy sages of TSR – provides several decades’ worth of comprehensive improvements, expansions, errata, clarifications, rulings, and interpretive aids for the Advanced rules set of the world’s foremost Fantasy Role-Playing Game. Supplementary notes, provided for particularly enterprising Game...   [click here for more]
Kent David Kelly  $4.99 $0.99

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Wayne Robert's O5E Sorcerer

Wayne Robert's O5E Sorcerer


A Sorcerer class for Old-School Essentials. An art-free, printer friendly version is currently available and the full-color version is being revised and will be uploaded soon. Avenir font for easy reading. The class rules only take up 3 pages (A5 format). Spell casters whose blood runs with the magic of some powerful ancestor are a common archetype in fantasy stories and historic myths. Devils, gods,...   [click here for more]
Wyrd Valley Press  $1.50

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The Tavern from Hell

The Tavern from Hell


The Tavern from Hell is a Labyrinth Lord adventure for 4 to 6 characters of 1st to 3rd level. A local tavern, known as a hive of scum and villainy, has fallen under the powerful curse of an angry wizard. The locals and the heirs of the taverner are offering an exorbitant sum for adventurers to go in and perform the needful actions to lift the curse....   [click here for more]
James Mishler Games  $3.00

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Fairies Fair and Foul Vol. 01

Fairies Fair and Foul Vol. 01


The Fairies Fair and Foul series transforms the list of fairies from Michael Denham’s famous tracts into a series of creatures fit for encounters in Labyrinth Lord and other Old School RPGs. The fairies included herein are not necessarily based on myths and legends, taking merely inspiration from the name and possibly inspiration from myths...   [click here for more]
James Mishler Games  $1.00

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CASTLE OLDSKULL - Oldskull Dungeon Generator

CASTLE OLDSKULL - Oldskull Dungeon Generator


Hello all, this supplement features an immense Gygaxian OSR random dungeon generator system, crammed into 83 pages. It’s focused on empowering you to create the sprawling level 1 of any mega-dungeon, or any smaller dungeon set to challenge adventurers of experience levels 1 to 3.  The challenge levels of the monsters, traps, tricks, and treasures all reflect that difficulty level. You can use this...   [click here for more]
Kent David Kelly  $4.99 $0.99

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Shortcuts to Adventure #3: Monstrous Reflections

Shortcuts to Adventure #3: Monstrous Reflections


Shortcuts to Adventure is a new series of mini-adventures designed to be fit into any dungeon, sewer, or ruined city. Each consists of five to 10 rooms, no more, and has an adventure theme. The third Shortcuts to Adventure module is Monstrous Reflections. This one is a doozy. The party finds themselves in an area where they can all too easily...   [click here for more]
James Mishler Games  $1.00

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Mythic World of Oldskull - Oldskull Warriors

Mythic World of Oldskull - Oldskull Warriors


Wonderland Imprints is proud to present the first volume in the Mythic World of Oldskull series, providing the advanced modular rules developed for author Kent David Kelly’s epic campaign adventure game. These volumes are designed to integrate perfectly with one another if you collect them all, or to stand alone if you prefer to pick and choose aspects from the Oldskull campaign that you’re personally...   [click here for more]
Kent David Kelly  $4.99 $0.99

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The Palace of Unquiet Repose (OSE Version)

The Palace of Unquiet Repose (OSE Version)


Uyu-Yadmogh. Prince of Princes. Archmage. Devourer of Children. Under the earth he built himself a palace in which he could abide eternity. Now he is only half-remembered legend. The ground trembles, the earth is split asunder. In the sunken depths of the earth, the Palace awaits. An adventure for those who dare. ...   [click here for more]
The Merciless Merchants  $10.00

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CASTLE OLDSKULL - Oldskull Grid War

CASTLE OLDSKULL - Oldskull Grid War


Can the valorous fighters and dwarves protect the party’s spell casters from twenty onrushing orcs? Can the heroes outflank and Charge to strike at the orc chieftain? Can the party actually battle in formation before they’re completely surrounded? How many men-at-arms can move through a doorway into melee in a single round? How many dragon slayers can really attack the dragon? What is the...   [click here for more]
Kent David Kelly  $4.99 $0.99

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Dragonmaw Cave for OSR

Dragonmaw Cave for OSR


A 0-Level Dragon Fight for New D&D BX and OSR Adventurers A fantasy funnel, rules for 0-level play, and new character options for classic editions of D&D Sign up for more R. Rook announcements! For many decades, the towns of the valley were guarded by Olkana, a kindly, young brass dragon, who lives in the even older Dragonmaw Cave to...   [click here for more]
R. Rook Games  $6.00

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Guimond's Light

Guimond's Light


Guimond's Light Beware the woolly menace! Just what manner o' beast is "Old Gumption," and where are the crows? These secrets and more may be left hanging after you have visited "Guimond's Light. OSE Level 1 or 2 Written for the Tenfootpole Wavestone Keep competition. My first attempt at putting an adventure setting down on paper was a heap of fun to write, and...   [click here for more]
Glenn Robinson  Pay What You Want

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CASTLE OLDSKULL - Oldskull Dungeon Bestiary

CASTLE OLDSKULL - Oldskull Dungeon Bestiary


This is the tome of dragons deep, This is the book of the orcish blade ... Bloodied leer of cavern troll, Canticle of the underworld. Graven by the hand of Fate, Beheld by Balor's crimson eye ... This is the jeweled crown and key, Death chant of the dungeon beast. A major companion work to the well-received CLASSIC DUNGEON...   [click here for more]
Kent David Kelly  $4.99 $0.99

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CASTLE OLDSKULL - Oldskull D100 NPC Generator

CASTLE OLDSKULL - Oldskull D100 NPC Generator


Hello all, this one is short and sweet:  It's a 26-page old school Gygaxian OSR Non-Player Character (NPC) generator, designed to help you create NPC concepts in a very short timeframe.  You can use this book between sessions or even at the table to improv a character during a sandbox game.  Extensive tables are included to help you in determining an NPC's name, mythos/homeland, sex, race, class,...   [click here for more]
Kent David Kelly  $4.99 $0.99

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CASTLE OLDSKULL - Oldskull Monster Generator

CASTLE OLDSKULL - Oldskull Monster Generator


The OLDSKULL MONSTER GENERATOR is the ultimate random monster creation tool, created specifically for both the Fifth and First Editions (5E, 1E) of the world’s first and foremost Fantasy Role-Playing Game (FRPG).  Rules and guidelines are provided for both editions. This colossal page compendium contains the largest, most comprehensive, and most ambitious monster creation system ever devised. ...   [click here for more]
Kent David Kelly  $4.99 $0.99

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Psychic Class

Psychic Class


This booklet presents a new 15-level Psychic Class that utilizes psychic powers, completely compatible with the existing magic system! The class possesses the following abilities: Psychic Powers! Psychic Combat! Attune Restricted Magic Items! Psychokinetic Powers! Psychic Combat Expertise & Mastery! The new Psychic class can be used alongside traditional magic-users and clerics or can take the...   [click here for more]
James Mishler Games  $1.00

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Darkness at Nekemte

Darkness at Nekemte


"Rock solid little adventure. If most adventures were this good then I wouldn’t be reviewing adventures". - Bryce Lynch, Tenfootpole.org Deep in the fetid swamp lies abandoned Nekemte, ancient serpent man city of the Jade Empire and home to the royal house of Nekemte - cruel, tyrannical sorcerers and practitioners of necromancy, corrupted cultists of Yul. The great swamp...   [click here for more]
G. Hawkins  $7.50

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Surgerock Vault

Surgerock Vault


The very oceans and seas tremble in fear of the floating rock that parts its waves, traveling to destinations only the gods know. The pock marked monstrosity defies sinking as it roams the sea, it’s cargo a mystery. What deadly mysteries reside within this strange floating rock? An OSE adventure for levels 7-9. This short adventure was part of a contest at Bryce Lynch's 10 Foot Pole blog/review...   [click here for more]
The Merciless Merchants  Pay What You Want

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CASTLE OLDSKULL - 1,000 Rooms of Chaos

CASTLE OLDSKULL - 1,000 Rooms of Chaos


"Ah, yes.  And what do we find here?  Why, the dark harlequin of the underworld neath Castle Oldskull, Groohlz-Drakha, has brought you his cruelest and most luscious map of the nether:  Herein you will find 1,000 Rooms of Chaos, direct from the most secret lore of Darkseraphim’s own Castle Oldskull.  But here in this codex, which I now grant you, lieth only the names of the rooms,...   [click here for more]
Kent David Kelly  $4.99 $0.99

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The Heroic Legendarium: A First Edition Adventure Gaming Companion

The Heroic Legendarium: A First Edition Adventure Gaming Companion


Rules Modifications and Expansions for use with OSRIC™ and Other Compatible Advanced Adventure Games After its creator and publisher parted ways in the mid 1980s, the creative vision and development paradigm of the First Edition Advanced Fantasy Game abruptly shifted leaving many of the creator's planned expansions half-finished and incompletely implemented. This left fans of that version in a...   [click here for more]
Storm Fetish Productions  $17.99

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Oldskull Game Expansions Book I - Character Creation

Oldskull Game Expansions Book I - Character Creation


Wonderland Imprints is proud to present the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge the original game editions...   [click here for more]
Kent David Kelly  $4.99 $0.99

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Palace of the Vampire Queen (Classic Reprint)

Palace of the Vampire Queen (Classic Reprint)


Precis Intermedia brings back the first known commercially-published adventure for the original Roleplaying Game (First Edition/OD&D/0E). Originally released in 1976 by Wee Warriors, Palace of the Vampire Queen is a 5-level dungeon with what was called pre-factored creatures and treasures (in other words, this is essentially a stocked dungeon). While hit points are provided for the creatures,...   [click here for more]
Precis Intermedia  $4.95

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CASTLE OLDSKULL - Oldskull Dungeon Tools

CASTLE OLDSKULL - Oldskull Dungeon Tools


At last, the culmination of years of old school dungeon design ideas, at your fingertips …   Important Note: This is a spreadsheet program, with a user’s manual. This utility is designed to work with a desktop computer, with Microsoft Excel installed and also a word processor (allowing you to paste data output into...   [click here for more]
Kent David Kelly  $4.99 $0.99

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Oldskull Game Expansions Book II - 1977 Bestiary

Oldskull Game Expansions Book II - 1977 Bestiary


Wonderland Imprints is proud to present the second volume of the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge the...   [click here for more]
Kent David Kelly  $4.99 $0.99

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Random Terrain and Encounter Generator

Random Terrain and Encounter Generator


A comprehensive system for creating and stocking wilderness and dungeon environments. Within these pages you’ll find rules for randomly generating terrain in wilderness, including settlements and ruins, as well as random encounter tables you can either use as-is or use as inspiration for your own encounter tables. Encounter tables are provided for every combination of eight different terrain types,...   [click here for more]
BRW Games  $9.95

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Castle of the Mad Archmage Adventure Book

Castle of the Mad Archmage Adventure Book


The legendary megadungeon is here at last!  More than thirteen levels and over 1,500 keyed encounters of perils, monsters, traps, and treasure to bedevil your players. Find levels of warring humanoids, the deadly Arena, ancient artifacts, lost temples, portals to other worlds, and the ultimate secret of the dungeons... the Mad Archmage himself. Originally released as a free electronic book in serial...   [click here for more]
BRW Games  $9.95

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CASTLE OLDSKULL - Monsters & Treasures Level 1

CASTLE OLDSKULL - Monsters & Treasures Level 1


AND SO YOU DARE to open the dungeon door, delving deeper into the upper ruins of nefarious Castle Oldskull. The door opens with a groan, puffing moldy spores into the air. Some evil creature cackles in the dark. You grip your sword, thrust your torch into the murky shadows, and … What do you find? Snarling orcs? Skulking goblins who worship the fire demon who reigns in the Abyss? Dark elves wielding...   [click here for more]
Kent David Kelly  $4.99 $0.99

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CASTLE OLDSKULL - Oldskull Gonneslingers

CASTLE OLDSKULL - Oldskull Gonneslingers


For those who wish to know the exact specifics: This is a 146-page illustrated book, produced as a supplement to Old School Essentials, which is a direct translation of the classic 1981 Moldvay/Cook Basic/Expert version of the world’s classic Fantasy Role-Playing Game (FRPG), as created by Gygax and Arneson and originally published in 1974. This book can be most directly used with Holmes Basic (1978...   [click here for more]
Kent David Kelly  $4.99 $0.99

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The Red Prophet Rises

The Red Prophet Rises


" Obviously, I like this. As you get in to the caves in the canyon you start to encounter freakier and freakier stuff. Starting with just camped out tribesmen in the canyon and then pentagrams, black obelisks, and cauldrons of blood inside. This is a place, not a railroad. It is that rare of things: A Good Adventure." --Bryce Lynch, 10 Foot Pole " There is a visceral quality to the writing which...   [click here for more]
The Merciless Merchants  $5.00

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Oldskull Game Expansions Book III - Adventurer's Arsenal

Oldskull Game Expansions Book III - Adventurer's Arsenal


Wonderland Imprints is proud to present the third volume of the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge the...   [click here for more]
Kent David Kelly  $4.99 $0.99

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Adventures Dark and Deep Players Manual

Adventures Dark and Deep Players Manual


The Adventures Dark and Deep™ Players Manual contains all the rules you need to create and run a character; character classes, races, spells, rules for combat, equipment, social class, skills, and much more. The Players Manual is the first core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original...   [click here for more]
BRW Games  $9.95

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The Palace of Unquiet Repose (LL Version)

The Palace of Unquiet Repose (LL Version)


Uyu-Yadmogh. Prince of Princes. Archmage. Devourer of Children. Under the earth he built himself a palace in which he could abide eternity. Now he is only half-remembered legend. The ground trembles, the earth is split asunder. In the sunken depths of the earth, the Palace awaits. An adventure for those who dare. ...   [click here for more]
The Merciless Merchants  $10.00

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The Cauldron

The Cauldron


Rumors abound of treacherous jungles with giant birds, carnivorous apes, a smoking and angry volcano, and even hushed whispers of a giant sea creature that protects the island! But the lure of countless lost treasures of the fallen civilization may be more tantalizing than old tales told by fools and drunks. A tropical island adventure for characters of Levels 3-7 for Old School Essentials. ...   [click here for more]
The Merciless Merchants  $10.00

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Oldskull Game Expansions Book IV - Turn Tracker - OGE4

Oldskull Game Expansions Book IV - Turn Tracker - OGE4


Wonderland Imprints is proud to present the fourth volume of the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge the...   [click here for more]
Kent David Kelly  $4.99 $0.99

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