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 Featured Product
The Adventure Crafter
by Word Mill Games

Create Adventure outlines, seeds, and events for any RPG, in advance or on the spot!

The Adventure Crafter adds to the Crafter series of Game Master tools a system for randomly generating an unfolding story that you can use as the framework for a custom built adventure or for solo role-play.

The Adventure Crafter
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 Hottest High Fantasy, Non-Core Books, English
 
 Hottest Community High Fantasy, Non-Core Books, English
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Products found in this section... Sort by: 
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SWIFT: NPC Builder

SWIFT: NPC Builder


SWIFT is a System Neutral NPC Builder that uses a collection of tables to quickly generate unique characters for your solo adventurer, or the party, to encounter. Simply roll two six-sided dice and check the outcomes! Take some notes, and a character is born! Generate unique NPCs to populate your world and bring life to your gaming sessions. You...   [click here for more]
Shieldice Studio  $2.50

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Tavern Generator

Tavern Generator


Need a place to start a campaign? Or to get a well-deserved rest after an adventure? Generate a detailed tavern with this product. This product includes: a black and white printable cover page, 12  tables (tavern name, decoration, rumors, bartender, servers, patrons, entertainers, activities, backstory of the tavern, best free room, special room, outside), 4 black and white vector illustrations. This...   [click here for more]
Atelier Clandestin  $1.50

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100 Dark Secrets

100 Dark Secrets


Those who answer the call to a life of adventure are often depicted as shining heroes, whose stories become legends in the minds of those who hear the tales of their deeds. The truth, though, is that these so-called adventurers are just people. They eat when they're hungry, they go to the privy when their bodies demand and they all have parts of themselves they want to hide. For some, it might be a...   [click here for more]
Azukail Games  $2.49 $1.99

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Prepared! One Shot Adventures for 5th Edition

Prepared! One Shot Adventures for 5th Edition


So, your players went off on a tangent? A Dozen 5th Edition One-Shot Adventures for Levels 1 to 15 Never fear—Prepared! offers GMs quick solutions to keep the game moving and players entertained, while you figure out your next move. Here are short, one-shot adventures for every environment, including: An alien factory where victims are drained of their essence and transformed into...   [click here for more]
Kobold Press  $6.99

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Neverland - The Impossible Island

Neverland - The Impossible Island


This is a fully playable setting guide by Diana Gaeta, featuring incredible guest authors Noir Enigma and Avalon Mason, as featured on Critter Hug and Adventuring Academy! We've all experienced some hardship or trial that makes us wish, perhaps briefly, to the stars that we could run away to a place where those problems cannot follow. What if, one day, a strange being...   [click here for more]
Diana Gaeta  Pay What You Want

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Spheres of Guile

Spheres of Guile


Adventuring demands characters test their skills across many spheres of life—heroes explore their world, discover dangerous secrets, find hidden treasures, pull off incredible trickery, talk their way out of trouble, and pull off skillful maneuvers in combat. The new rules in Spheres of Guile allow characters to use their skills in hundreds of new ways, including things otherwise possible only with...   [click here for more]
Drop Dead Studios  $24.99

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Swords of Kos Fantasy Campaign Setting

Swords of Kos Fantasy Campaign Setting


Welcome to the Swords of Kos Fantasy Campaign Setting, a swords-and-sorcery milieu based on a Dark Ages fantasy version of the Mediterranean and the lands surrounding it! It is set a century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient races and monsters. Now, the agents of Gods and Titans struggle against each other on...   [click here for more]
Skirmisher Publishing  $34.95

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100 Hooks and Rumours for the City of Dolmvay III

100 Hooks and Rumours for the City of Dolmvay III


This supplement has 100 hooks and rumours for the City of Dolmvay from Small Niche Games. They can be used whenever the characters are asking around for information, and can be used as background colour or potential adventure hooks. Whether or not any are true is up to the GameMaster. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here...   [click here for more]
Azukail Games  $2.49 $1.99

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Exwyn's Handbook to Heroism

Exwyn's Handbook to Heroism


The wonderful world of Dagmoor is gleaming with magic and unexplored knowledge. One brave mage set out to explore these lesser known corners of the world in search of techniques of the body, mind, and soul to enhance any adventurer's journey. Lucky for us, Exwyn has decided to compile his notes and publish them in his very own field guide, Exwyn's Handbook to Heroism! Exwyn's Handbook to Heroism...   [click here for more]
Pacesetter Games & Simulations  $12.00

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Secrets of the Selkies (A5e)

Secrets of the Selkies (A5e)


From Clarke Peterson, author of The Arcane Exterminator and regular contributor to the Gate Pass Gazette, comes an in-depth look into the world of the selkies: creatures from Scottish mythology most notable for their ability to change themselves into seals at will. Yet this 29-page packet offers more than a simple heritage. Included, you'll find: The Selkie Heritage, with three...   [click here for more]
Speaks & Spells Publishing  $10.00

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The Glimmering Valley

The Glimmering Valley


The perfect starting point for discovering the Ninth World! Nestled in the thick forest of the Glimmering Valley, a few dozen buildings surround an ancient structure and a pair of crystal monoliths. This village of Neandran enjoys a peaceful, agrarian life. The bold or restless might occasionally head into the woods to find the Dreaming Cubes, see the River Ring, or maybe visit the Old Witch in...   [click here for more]
Monte Cook Games  $17.99

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100 Oddities for a Treasure Hoard

100 Oddities for a Treasure Hoard


Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way.  Have you ever needed to stock a treasure hoard?...   [click here for more]
Skirmisher Publishing  $1.99

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The Lantern 3

The Lantern 3


Lantern issue three, the zine for Four Against Darkness players. In this issue: Adventure: The Governor’s Daughter Adventure: The Halls of Thoral Adventure: Quest for a Doll’s Soul 4AD Houserule: Holy Symbols Expanded New Weird Monster:Zvuk, the Trumpeteer Adventure: Setting up Camp Using Pre-Generated Maps ...   [click here for more]
Ganesha Games  $12.00 $8.00

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Castles & Crusades Players Handbook

Castles & Crusades Players Handbook


Castles & Crusades is a fantasy table top role playing game that is easy to learn, easy to play, and allows you a wide range of customization. With our easy-to-learn attribute-based rules system players choose among 13 archetypal character classes and 7 races with which create their characters. Spells, equipment, fast-paced combat rules, and all essential information needed to play a game of...   [click here for more]
Troll Lord Games  $29.99 $20.99

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Midgard Heroes Handbook for 5th Edition

Midgard Heroes Handbook for 5th Edition


The Flame of Heroes Brings Light to a Dark World! Welcome to a world of dark roads and deep magic, where you can match wits with Baba Yaga, set sail for uncharted islands with minotaur corsairs, and face the fury of the giants in the icy north! The Midgard Heroes Handbook for 5th Edition has everything you need to create a character for a 5th edition Midgard campaign, including full details...   [click here for more]
Kobold Press  $24.99

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Sixteen Sorrows: A Handbook of Calamities

Sixteen Sorrows: A Handbook of Calamities


Conjure Dire Woes for the Mightiest of Heroes Within these sorrowful pages a GM will find sixteen calamitous types of circumstances to present to their players, each one designed to provide dire antagonists, friendly faces, nettlesome complications, flavorful macguffins, and matching adventure seeds for the busy GM. Rather than just being canned scenarios, the tools in this book are Sine...   [click here for more]
Sine Nomine Publishing  $7.99

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Shadow Over Dragon Spire

Shadow Over Dragon Spire


The second in the Dragon Spire Trilogy of adventures! A ready to use experience designed to help teach you the mechanics of the miminalist TinyD6 system, Shadow Over Dragon Spire is an exciting adventure designed to feel like the classic RPG experiences of old! This adventure is a sequel to Quest for Dragon Spire,...   [click here for more]
Gallant Knight Games  $3.99

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Midgard Worldbook for 5th Edition and PFRPG

Midgard Worldbook for 5th Edition and PFRPG


Adventure In a Dark World of Deep Magic! It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings are bent by demonic rage. The omens are dire. The roads to the shadow realm are open again, and the fey have returned...   [click here for more]
Kobold Press  $29.99

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100 Strange Side-Effects from Potions

100 Strange Side-Effects from Potions


Not every potion is well-made, or perhaps it has been standing around for longer than it should. This supplement has 100 unplanned side-effects that a character could be affected by when drinking a potion. Some of the effects are harmful, others are helpful and some are mostly cosmetic. Most of the effects shouldn't last for too long; perhaps only a few minutes or few hours, though some may need to...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Encounters for a War-Torn Land

100 Encounters for a War-Torn Land


This supplement has 100 encounters for a region that is suffering conflict, from large attacks by raiders to outright warfare. There are the signs of war and conflict, many of which can be brutal, and dangers from being involved in a region undergoing such. The encounters can be used as background colour, hazards and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds...   [click here for more]
Azukail Games  $1.79 $1.49

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Shards of the Exalted Dream

Shards of the Exalted Dream


The world of Exalted has been reflected in the minds and stories of players across the world for over a decade. Now the mirror shatters, and White Wolf presents a collection of unique new visions of Exalted, shards of imagination to take your games through alternate realities, twisted histories, new genres, and even to the stars. In addition to re-imaginings of the...   [click here for more]
Onyx Path Publishing  $17.99

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100 Magic Hooks

100 Magic Hooks


This product contains 100 magic related hooks to help GMs design a campaign. These events can also be used as background elements for your world. ...   [click here for more]
Atelier Clandestin  $1.26

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Trophy Loom

Trophy Loom


Trophy Loom is a system-agnostic setting book for dark medieval fantasy roleplaying games, especially the games under the Trophy banner. Unlike other rpg setting books you may be familiar with, you will not find detailed historical timelines or accurate city populations in Trophy Loom. Rather, this book consists mostly of random tables you can use to inspire you before or during a game session. These...   [click here for more]
The Gauntlet  $15.00

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100 Detailed Things to Find in a Dungeon (C&C)

100 Detailed Things to Find in a Dungeon (C&C)


Dungeons are a mainstay of fantasy gaming, and any decent dungeon needs to contain lots of different details to interest and boggle players. GameMasters may not always have time to create these features themselves, or commercial modules may simply not have the space to list all the potential features, so here are 100 random things that can be found in a dungeon. Items that are described in detail...   [click here for more]
Azukail Games  $1.25 $1.00

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Dragons & Dragons

Dragons & Dragons


What's Dungeons and Dragons' biggest issue?  NOT ENOUGH DRAGONS! Dragons and Dragons offers a stunning TEN DRAGONS per Dungeon. Can WotC do that? No. They don't have the dragons for it. Explore Castle Dracomon, a three-tiered castle containing five wicked Dragon Lords and the legendary Dragon Pool. If your heroes can make it inside, they can use the power of the Dragons against...   [click here for more]
WatcherDM  $4.99

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D1-2 Descent into the Depths of the Earth (1e)

D1-2 Descent into the Depths of the Earth (1e)


NOTE: This is a scanned PDF. Some text and images might be slightly blurry as a result. The final confrontation with the giant, King Snurre, and the entry of mighty adventurers into the cavers under his stronghold discovered that Dark Elves, the Drow, had instigated the giant alliance and its warfare upon mankind and its allied races. This material was originally published as two separate...   [click here for more]
Wizards of the Coast  $4.99

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20 Dungeon Starters

20 Dungeon Starters


This book collects 20 "dungeon starters," sets of prompts and cues for kicking off a Dungeon World adventure with no prep. Each starter is comprised of two 8.5"x11" pages that contain all of the impressions, custom moves, disocveries, dangers, and special rules you need to run it. Browse the book, choose a starter, print it out, and you're ready to go. Venture into the steaming jungles of...   [click here for more]
Lampblack & Brimstone  $5.00

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U1 The Sinister Secret of Saltmarsh (1e)

U1 The Sinister Secret of Saltmarsh (1e)


Desolate and abandoned, the evil alchemist's mansion stands alone on the cliff, looking out towards the sea. Mysterious lights and ghostly hauntings have kept away the people of Saltmarsh, despite rumors of a fabulous forgotten treasure. What is it's sinister secret? The Sinister Secret of Saltmarsh is the first installment in a series of three modules designed and developed in the United...   [click here for more]
Wizards of the Coast  $4.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn the...   [click here for more]
Monte Cook Games  $7.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two parts, and is ideal...   [click here for more]
Monte Cook Games  $5.99

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D3 Vault of the Drow (1e)

D3 Vault of the Drow (1e)


As a member of a bold party of adventurers, you and your associates have trekked far into what seems to be a whole underworld of subterranean tunnels -- arteries connecting endless caves and caverns which honeycomb the foundations of the lands beneath the sun. Your expedition has dogged the heels of the Dark Elves who caused great woe and then fled underground. This adventure provides a...   [click here for more]
Wizards of the Coast  $4.99

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Capes and Crooks: A 5e Superhero RPG

Capes and Crooks: A 5e Superhero RPG


Capes and Crooks - A 5e Superhero RPG *New Updated Layout July 2023* Capes and Crooks utilizes the core rules for the 5th Edition of the world’s greatest roleplaying game and adds its own unique twist. You will take on the role of a superhero (or a villain if you prefer) and completely customize your character with unique origins, roles, powers, and alter-egos. With a group of friends and a bit...   [click here for more]
Crit Academy  $14.99

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Godforsaken

Godforsaken


This is the full version of Godforsaken. Check out the free preview. Dragons. Magic wands. Singing swords and flying carpets. And above all—heroes! What fantasy worlds inspire you? The classic high fantasy of Tolkien, Zelazny, or Jordan? Modern fantasy like the Harry Potter series, The Dresden Files, or Buffy the Vampire Slayer? Paranormal romance? The whimsy of settings like Discworld...   [click here for more]
Monte Cook Games  $18.99

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Dragonlance Adventures (1e)

Dragonlance Adventures (1e)


At last, the complete Krynn source book that contains all the information necessary for limitless campaigning in the world of the DragonLance saga! Provides all-new information on the character classes, races, artifacts, and powers that are unique to the fascinating world of Krynn. Product History Dragonlance Adventures (1987), by Tracy Hickman and Margaret Weis, is the...   [click here for more]
Wizards of the Coast  $8.99

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100 Caves and Shelters to Find in the Wilderness - Supplement for Zweihander

100 Caves and Shelters to Find in the Wilderness - Supplement for Zweihander


Not every cave or other location is a huge labyrinth of caverns and passages. Some are far smaller, and this has 100 such caves, along with other similar shelters, that characters could come across whilst travelling. Some have clearly been occupied at some point, or have been artificially shaped, whilst others are completely natural. They may provide a safe source of shelter, however abbreviated, or...   [click here for more]
ZWEIHANDER Games  $1.99

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Fantasy Tome of Lists 3

Fantasy Tome of Lists 3


This RPG supplement is the final book in a fantasy trilogy designed to make a dungeon master's job easier when he or she creates fantasy roleplaying game adventures and campaigns. This book includes 91 RPG lists, 632 pages of content, and thousands of entries designed for any fantasy game setting.  These lists will spark your imagination and add flavor and color to all your fantasy adventures.  They...   [click here for more]
JEN Games  $0.99

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Cities 4th Edition

Cities 4th Edition


The Cities Book is an 90 page Game’s Masters aid for running city adventures. It is system independent and while designed for fantasy role playing games it’s usable wherever human population centers are found. Cities is composed of 4 different sections as listed below.   City Encounters (27 pages):  The Encounter Tables serve to add variety...   [click here for more]
Midkemia Press  $4.99

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T1 The Village of Hommlet (1e)

T1 The Village of Hommlet (1e)


This is the second printing of T1. The cover changed between print runs, but the content remained the same. The Village of Hommlet has grown up around a crossroads in a woodland. Once far from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily of its inhabitants, the Temple and its...   [click here for more]
Wizards of the Coast  $4.99

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Expanded Talents - A Shadowdark Supplement

Expanded Talents - A Shadowdark Supplement


Expanded Talents contains a new talent system for the Shadowdark RPG. It expands the Class Talent Tables for each class from five talents to 11 talents, with many new talents to roll or choose from! New talent tables are included for Clerics, Fighters, Thieves, Wizards, Knights of St. Ydris, Warlocks, and Witches! Expanded Talents...   [click here for more]
James Mishler Games  $1.99

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Epic Boons: A Sourcebook for 5th Edition

Epic Boons: A Sourcebook for 5th Edition


This sourcebook for the 5th Edition roleplaying game system provides more than 200 new and exciting examples of Epic Boons, including ones that apply to specific classes, heritages, backgrounds, and alignments, as well as a section of some that are especially powerful. Official Epic Boons tend to be very generic in nature and are clearly intended to be used in vanilla settings or adapted by Storytellers...   [click here for more]
Skirmisher Publishing  $2.99

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Bad Things Happen - In Cities

Bad Things Happen - In Cities


Cities are full of opportunities and promises for adventurers, but they are also the best place to get into trouble! Discover all the ways things can go wrong with this supplement. This product contains: 20 things that can happen if the PCs don’t find housing for the night, 20 ways the PCs could get scammed, 10 tables of dangers encountered while walking in the streets, 5 tables of dangers encountered...   [click here for more]
Atelier Clandestin  $1.50

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The Red Book of Magic

The Red Book of Magic


Dive into the ultimate guide to magic for RuneQuest! What's Inside Penned by Zzabur, the Sorcerer Supreme himself, The Red Book of Magic is the indispensable source for expanded Rune and spirit magic. It’s an essential expansion to the RuneQuest experience for players and Gamemasters alike. A Tome of Spells Over 500 spells for both Rune and spirit magic. These spells...   [click here for more]
Chaosium  $17.99

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Quest Generator

Quest Generator


With this supplement, generate quests by answering all of the important questions - Who, What, Where, When and Why. This product contains: 4 tables to generate by who the quest is given, 7 tables to determine what has to be done to fulfill this quest, 4 tables to discover where the quest is taking place, 3 tables to know when the quest has to be achieved, 3 tables find out why the characters should...   [click here for more]
Atelier Clandestin  $1.00

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to “100 Oddities for a Wizard’s Library,” a universal sourcebook designed to help you add compelling and imaginative details to your scenarios! Oddities may clutter a shelf or lie forgotten in a corner, but they are not defined by where they are so much as what they are, and are unusual by their very nature. A dead Rat in the basement of an abandoned building is not an oddity, for example,...   [click here for more]
Skirmisher Publishing  $2.99

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Arcana of the Ancients

Arcana of the Ancients


This is the full version of Arcana of the Ancients. Check out the free preview. There are powers even greater than magic . . . In the misty recesses of time, before the kingdoms and lands you know—before the elder elves, the dwarven ancestral lords, and even the dragons—civilizations undreamt of rose and fell. They built citadels of metal, glass, and light. They crafted wonders and...   [click here for more]
Monte Cook Games  $19.99

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Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


This is the full version of Weird Discoveries: Ten Instant Adventures for Numenera. Check out the free preview. A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure...   [click here for more]
Monte Cook Games  $9.99

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Tables For One - A Solo Gamemaster Reference

Tables For One - A Solo Gamemaster Reference


(Intro Excerpt) "Tables For One is a system-neutral d20-based collection of essential random tables designed to build worlds quickly and drastically reduce page-flipping during solo adventures. Nothing breaks immersion more than searching across seven RPG books looking for just the right thing. By mounting these pages across five pieces of heavy card-stock, the tables function as a “GM screen”...   [click here for more]
Swords & Solitude  $7.99

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to...   [click here for more]
Monte Cook Games  $2.39

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7th Sea: Land of 1,000 Nations

7th Sea: Land of 1,000 Nations


The New World Is Ancient 7th Sea: Land of 1,000 Nations covers The Woven Land—the distant continent, and its many peoples, beliefs, magics, cultures, and nations. What's Inside? Adventure, folklore, and whole new reasons for heroism beckon from the Woven Lands—avast! The Woven Lands Revealed Extensive exploration of the histories, customs, social structures, and spirituality of...   [click here for more]
Chaosium  $16.99

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