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Deathstalkers II
by Cutter's Guild Games

The world is a broken and ruined place. The great kings of men have fallen and their kingdoms wiped from the face of the planet. The races of the world are divided and leaderless; the heroes of yore are but a whispered memory. The Juggernauts--the great destroyers of kings--once thought gone from these l

Deathstalkers II
 
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Hippogryph Modern: Urban Fantasy Roleplaying

Hippogryph Modern: Urban Fantasy Roleplaying


Not all fantasy takes place in some pseudo-medieval, quasi-historical setting. Urban fantasy combines the familiar and the strange, using selected imaginary elements in an approximation of the real world. These elements, including magic and paranormal beings, often exist secretly in the world. The urban component is found in the setting, typically a city or suburban community. The use of contemporary...   [click here for more]
Lightspress Media  $7.50 $6.00

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Hippogryph Future: Science Fantasy Roleplaying

Hippogryph Future: Science Fantasy Roleplaying


Science fantasy is a hybrid genre that draws upon and combines tropes and elements from science fiction and fantasy. In conventional science fiction, the world is presented as being scientifically logical. Conventional fantasy stories contain mostly supernatural and artistic elements, disregarding the laws of physics and the constraints of the real world. Science fantasy, then, is presented scientifically...   [click here for more]
Lightspress Media  $7.50 $6.00

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Dungeon Crawl Classics #101: The Veiled Vaults of the Onyx Queen

Dungeon Crawl Classics #101: The Veiled Vaults of the Onyx Queen


A Level 0 Adventure for DCC RPG The Queen’s Onyx Jubilee is set to begin, marking the 95th year of the merciful monarch’s glorious reign. While the entire realm celebrates the good fortune of their long-lived sovereign, a group of common villagers fights to stay alive. For them, the festivities have become a nightmare, as the sounds of revelry are replaced by screams of terror – their...   [click here for more]
Goodman Games  $6.99

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Hippogryph (Director's Cut)

Hippogryph (Director's Cut)


A hippogryph is a strange paradox, combining the elegance of a giant eagle with the stability of a horse. It is a hybrid of two things that cannot logically go together. Somehow the unlikely remix produces something that elevates both of its antecedents. Throughout time, the mythical hippogryph has symbolized everything from the contradictory nature of religious belief to the unyielding power of romantic...   [click here for more]
Lightspress Media  $7.50

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Ray Guns & Ruins

Ray Guns & Ruins


This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with...   [click here for more]
Skirmisher Publishing  $2.99

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Dungeon Crawl Classics #67: Sailors on the Starless Sea

Dungeon Crawl Classics #67: Sailors on the Starless Sea


A Level 0 Adventure Find out why this is among the most-celebrated adventures for DCC RPG! Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling...   [click here for more]
Goodman Games  $6.99

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds!  Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $1.99

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Player's Handbook (3.5)

Player's Handbook (3.5)


Endless adventure and untold excitement await! Prepare to venture forth with your bold companions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game. The revised Player's Handbook is the definitive rulebook for the 3.5 edition of the Dungeons &...   [click here for more]
Wizards of the Coast  $9.99

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d20Solo - Solo Roleplaying d20Modern

d20Solo - Solo Roleplaying d20Modern


d20 Solo Solo Roleplaying d20Modern This booklet provides a set of solo rules that are specifically tailored to playing d20Modern [Wizards of the Coast]. Each part of these rules is set up for work hand in hand with the published rules. The rules cover: What is Solo Roleplay The Oracle Situational Modifiers The Muse Massive Damage Threshold Adrenaline In Medias Res Flashbacks Challenges Three Things Are...   [click here for more]
Parts Per Million  $4.95

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100 Oddities for a Creepy Old House

100 Oddities for a Creepy Old House


Welcome to "100 Oddities for a Creepy Old House"! This sourcebook features 100 strange and unique things that characters in game sessions or stories might find while exploring a decrepit old home.  Oddities are the little touches that fill up the corners of lives. In our own mundane world, they might be limited to old, chewed pencils, unused key-fobs, or a half-finished decorative spoon collection...   [click here for more]
Skirmisher Publishing  $0.99

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Mutant Crawl Classics #12: When Manimals Attack

Mutant Crawl Classics #12: When Manimals Attack


A Level 2 Adventure for MCC RPG! The rescue of a feral manimal child leads to an amazing discovery – she hails from the fabled lands of Zuu itself! But when manimal enforcers attack your village and retrieve the child, your Seeker team must locate the legendary city to rescue her. However, the savage bestial madman who rules there has designs to convert all Terrans into...   [click here for more]
Goodman Games  $6.99

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Red Hand of Doom (3e)

Red Hand of Doom (3e)


Note from the Admins: This is a new Print on Demand version of Red Hand of Doom built from the original digital files. Print copies should look as close to original as we can possibly get. Who Can Stand Against the Son of the Dragon? The Wyrmsmoke Mountains shook with the thunder of ten thousand screaming hobgoblin soldiers. From the phalanx...   [click here for more]
Wizards of the Coast  $9.99

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Six Spells: Mythos

Six Spells: Mythos


“Mythos” is a word that evokes a certain ilk of horror that emphasize humanity’s utter isolation and inconsequence in a monstrous, unforgiving universe, in which things do go bump in the night and humans are the food or playthings of terrible entities. Most of those initial stories came directly from author H.P. Lovecraft, but other writers of his era used the Mythos with his permission and...   [click here for more]
Skirmisher Publishing  $0.50

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Six Spells: Blood

Six Spells: Blood


Many believe blood magic is solely the purview of necromancers and sorcerers, but these wizards were not the first to use it, and Druids and other nature priests understood for far longer that life comes from death. This mini-publication contains six blood-oriented spells — Blood Harvest, Blood Spawn, Butcher’s Cure, Cleanse the Water, Death Brings Life, and Egg Sacrifice — compatible with any...   [click here for more]
Skirmisher Publishing  $0.50

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A Magical Medieval Society: Western Europe Third Edition

A Magical Medieval Society: Western Europe Third Edition


This third edition of A Magical Medieval Society: Western Europe adds an entirely new chapter about how to make realistic place names. A total of 18 new pages of material are contained in the 3rd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: Western Europe. "If you're a DM and running a D&D game, you should have this book. Period." Monte Cook,...   [click here for more]
Expeditious Retreat Press  $30.00

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Dungeon Crawl Classics Lankhmar #12: Mercy on the Day of the Eel

Dungeon Crawl Classics Lankhmar #12: Mercy on the Day of the Eel


A level 2 DCC adventure set in Lankhmar! A gang of would-be street legends has offended the master of the Lankhmar Thieves Guild, and the verdict is death. However, the crime lord offers to grant reprieve if the PCs agree to undertake a tricky job on his behalf, a heist where the stolen item must ultimately be returned to the mark without detection! Of course, things are rarely as...   [click here for more]
Goodman Games  $6.99

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Interplanetary Feats

Interplanetary Feats


This publication contains 62 Feats developed for use with any roleplaying games with futuristic themes that use the OGL/d20 system, from ones that enhance performance on spacecraft and zero-G conditions, to those that are useful planetside.  Feats are special abilities a character possess that either give bonuses to the character’s skills, saving throws, or attacks or allow a character to transcend...   [click here for more]
Skirmisher Publishing  $1.99

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A Rainbow of Slimes

A Rainbow of Slimes


Although green is the most common slime color, there are many others, the products of alchemy, magic, demonic corruption, trickster gods, and a variety of bizarre causes! This mini-supplement describes 20 variations on the classic dungeon hazard, each of which has a different effect on living flesh, some of them using this transformation to power magical or non-magical abilities. “A Rainbow of...   [click here for more]
Skirmisher Publishing  $0.50

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Dungeon Master's Guide (3.5)

Dungeon Master's Guide (3.5)


Weave exciting tales of heroism filled with magic and monsters. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game. The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's...   [click here for more]
Wizards of the Coast  $9.99

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Monster Manual (3.5)

Monster Manual (3.5)


Fearsome and formidable foes lurk within. Encounter a horde of monsters armed and ready to battle your boldest heroes or fight alongside them. The fully illustrated pages of this book are overrun with all the creatures, statistics, spells, and strategies you need to challenge the heroic characters of any Dungeons & Dragons roleplaying game. Over 200 creeps, critters, and creatures...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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VTT Map+Token Pack: DCC #67: Sailors on the Starless Sea

VTT Map+Token Pack: DCC #67: Sailors on the Starless Sea


The perfect accessory to play DCC #67: Sailors on the Starless Sea on a virtual tabletop! This set of maps and tokens allows you to bring stunning visuals to your online session. All art is from hand-painted originals, scanned and formatted for online play. The look and feel of these tokens capture the spirit of DCC gaming and its Appendix N origins, yet is scaled and prepared...   [click here for more]
Goodman Games  $4.99

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DCC Day #2: Beneath the Well of Brass

DCC Day #2: Beneath the Well of Brass


From DCC Day 2021! A level 0 adventure for DCC RPG! As long as you’ve known of the flame-licked caves and suffocating caverns, they have been forbidden to your people. But three days ago the Black King and his brigands overran your small hamlet, taking friends and family hostage. His demands are as simple as they are impossible: Venture into the burning caverns and return with the...   [click here for more]
Goodman Games  $6.00

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Playing One-on-One

Playing One-on-One


Less Can Be So Much More in Tabletop RPGs! To play the world’s most popular RPG one-on-one, all you need is another person and a free block of time. And the one-on-one play style is an absolutely an amazing way to introduce a partner, friend, or family member to the game! Written by one-on-one designers and veterans Beth Ball and Jonathan Ball, this guide provides you with the tips and techniques...   [click here for more]
Kobold Press  $4.99

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Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)

Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)


Danger Around Every Corner and Behind Every Screen! The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including: Over fifty encounters designed to be dropped into any campaign. Scalable scenarios that can be pitted against characters...   [click here for more]
Wizards of the Coast  $9.99

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BLUEHACK™

BLUEHACK™


Now with interior art! If you know about The White Hack, The Rad Hack, and The Black Hack, you know where this is headed. BLUEHACK™ is a traditional tabletop role-playing game, played with paper, pencils and dice – it uses the Holmes Basic edition of that Original 1970s Fantasy Roleplaying Game as an inspiration, but it aims to create a distinct, streamlined flavour all of its own. As with all...   [click here for more]
Dreamscape Design  $2.49 $1.49

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DCC RPG Quick Start Rules

DCC RPG Quick Start Rules


At long last, the DCC RPG quick start rules! These starter rules were written specifically to introduce judges and players to the DCC RPG system. In some areas, rules have been condensed and simplified. These rules will serve primarily to get characters through their first level 0 adventure and their first level 1 adventure. Although the rules go up to level 2, for the full DCC experience...   [click here for more]
Goodman Games  $1.99

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Eyrie of the Dread Eye

Eyrie of the Dread Eye


From the imagination of Courtney Campbell, creater of the popular OSR blog Hack & Slash, comes a terrifying new adventure for characters level 6 to 8. The Eye Is Opening. Thousands of years ago, living gods named Khepri wielded powers beyond understanding. Their bizarre magics rived a rent in reality itself. This portal—the Oculus—led to the deepest...   [click here for more]
Autarch  $4.99

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Axioms Compendium 1-8

Axioms Compendium 1-8


Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes: Issue #1 - Magic. Eldritch secrets are revealed. Issue #2 - Beastmen. The savage swords of chaos, are unleashed. Issue #3 - Economics. He who has the...   [click here for more]
Autarch  $10.00

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Six Spells: Alchemists

Six Spells: Alchemists


Alchemists are magical practitioners who specialize in transforming one sort of thing into another. While many fantasy games refer to characters of this sort, few actually put their abilities into game terms and, with that in mind, following are six spells to help those game masters and players who wish to create magic users with alchemical abilities. Some are very powerful but are also time-intensive...   [click here for more]
Skirmisher Publishing  $0.50

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Dungeon Crawl Classics #51: Castle Whiterock

Dungeon Crawl Classics #51: Castle Whiterock


The Greatest Dungeon Story Ever Told "As the flame of my second life sputters and dims, I find myself thinking more and more on those heroes who, though we first met as enemies, granted me another opportunity to sip from life's cup. Great were their deeds and deep their wisdom, yet the tale of their adventures in Castle Whiterock has not been told: the helpless lives they saved and the wicked...   [click here for more]
Goodman Games  $59.99

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Steampunk Archaeologist

Steampunk Archaeologist


In a grand age of exploration, there are those willing to risk life and limb to bring the treasures of ancient cultures back home for others to see and study. They use scholarly research and high explosives to unearth the wealth of the past, pack it into boxes, and ship it by train and steamboat for display in museums newly built by their wealthy patrons. Some of these adventurers are studious scholars...   [click here for more]
Skirmisher Publishing  $0.50

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Complete Spell Cards - Updated

Complete Spell Cards - Updated


Complete Spell Cards - Updated! All the spells from the 3.5 System Reference Document (SRD) in easy to use Spell Card format. A great boon for players and Game Masters alike - you'll never again need to search the core rulebooks for those pesky spell descriptions and parameters! (Disclaimer: This PDF is not for on-screen-usage. You'll need to print out the Spell Cards.) The spells are sorted...   [click here for more]
The Other Game Company  $4.45

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Capital of the Borderlands (revised edition)

Capital of the Borderlands (revised edition)


The Borderlands has been contested throughout recorded history and its landscape is littered with ancient fortresses, blood-soaked battlefields, and dread ruins, all crumbling relics of the empires that once ruled there. Now the dangers facing the Borderlands are greater than ever. Monsters are slipping across the porous border to terrorize and plunder. Travel has grown perilous, and the border...   [click here for more]
Autarch  $10.00

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A Dozen New Druid Feats

A Dozen New Druid Feats


Druids are the unquestioned masters of the natural world, with the ability to assume animal form and sway the forces of life and death in the wilds. This publication presents a dozen new feats for players and storytellers seeking to improve and customize the capabilities of their Druids, including ones that enhance such characters’ use of Wild Shape and Reincarnate. And, while these Feats...   [click here for more]
Skirmisher Publishing  $0.99

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Alcohol & Other Intoxicants

Alcohol & Other Intoxicants


This supplement puts into d20/OGL game terms the effects of alcohol and a number of other intoxicants, to include cocaine, psychedelic mushrooms, opium, and pipeweed! It is derived from material that appears in Skirmisher Publishing's bestselling "Insults & Injuries" guide to medical maladies, which is available in both d20/OGL and Pathfinder...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Operation: Bughunt - A DCC RPG Supplement

Operation: Bughunt - A DCC RPG Supplement


Compatible with DCC RPG. Suit up, Marine.  These bugs ain’t gonna kill themselves! “For the everlasting glory of the infantry.” Frank Loesser, The Ballad of Rodger Young Play as a Combat Medic, Engineer, Grunt, Pilot or Robot as you travel from galaxy to galaxy ridding the universe of the “bugs”.  Also included are rules for Cybernetics, Pressure & Shell...   [click here for more]
Bloat Games  $2.99

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Advanced Back to Basics

Advanced Back to Basics


Is your band of adventurers stuck on the sidelines because there’s no one to run the game? Have no fear, the wait is over! This expanded installment of a players-only adventure will allow you to create detailed characters and run them through their first five levels of dungeon-delving danger while interacting with the town of Mountain View as they progress. Fight the monsters, find the treasure,...   [click here for more]
Pen & Forge Productions  $15.00

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Spheres of Akasha

Spheres of Akasha


Two Powerful forces Become one! Spheres of Akasha binds the power of Veilweaving with the strength of the Spheres! This book presents two paths to fusing the adaptable mysticism of veils with the talents of might and magic: The Sphereshaper - A variant of the vizier veilweaving class specializing in mnemonic veils granting them the skills of martial geniuses and arcane masteries...   [click here for more]
Lost Spheres Publishing  $9.95 $8.95

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Future Armada: Argos III

Future Armada: Argos III


FUTURE ARMADA Deluxe Starship Designs ARGOS III Deep Space Port Argos III is also known as "Midway Station" because it lies as the halfway point of the trade route between the Confederation core worlds and the distant Tohoku Colonies. Though the station is owned by a Japanese crime syndicate, a strong military presence keeps things under control....   [click here for more]
0-hr  $8.95

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Encounters - Volume I - Skirmishes on Country Roads 5E/3.5E/PF1 - Foundry VTT

Encounters - Volume I - Skirmishes on Country Roads 5E/3.5E/PF1 - Foundry VTT


The Danger Lurks on Every Crossroad Evil fey waiting for easy prey to drown in the depths of a lake. Gnolls collecting toll on the only road between two villages. Guardian of Tree Spirit looking for vengeance. Something lurks on every corner, ready to pounce on unsuspecting heroes. This encounter pack contains 10 carefully designed encounters, with monster tactics, leads, hooks, and new monsters,...   [click here for more]
Dragonshorn Studios  $7.95

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Ptolus: Monte Cook's City By The Spire (Ptolus Core)

Ptolus: Monte Cook's City By The Spire (Ptolus Core)


Ptolus: Monte Cook's City by the Spire A full-color illustrated fantasy city sourcebook Either in print or in PDF, Ptolus is the most deluxe and useful roleplaying product ever produced. This landmark fantasy setting offers an in-depth treatment of hundreds of city locales and characters straight from the 3rd Edition playtest campaign of Monte Cook, one of the system's designers. Inside these...   [click here for more]
Malhavoc Press  $59.99

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War of the Burning Sky: The Complete Campaign (D&D 3.5)

War of the Burning Sky: The Complete Campaign (D&D 3.5)


708 pages - the ultimate fantasy campaign! The acclaimed War of the Burning Sky Campaign Saga comes to you compiled, enhanced and with loads of bonus new content! A complete fantasy campaign for D&D 3.5, for character levels 1-20. Witness the terrible face of war in a world of magic... NOTE: the PDF is of the colour deluxe edition; the softcover is the (slightly shorter) black-and-white...   [click here for more]
EN Publishing  $24.99 $19.99

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Secrets of the Nethercity

Secrets of the Nethercity


Cyfaraun is a city of ancient lineage. The name itself is an Auran corruption of its original elven name, Cyfarawn. Evidence of elven construction is still visible in the city’s oldest district, today called Old Cyfaraun. Many city residents know that Old Cyfaraun was founded atop an earlier settlement – Ancient Cyfaraun, buried by cataclysmic ashes over 500 years ago.    Only...   [click here for more]
Autarch  $10.00

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Post-Apocalyptic Barbarian

Post-Apocalyptic Barbarian


The wasteland is a cruel place, coddling no weakness and rewarding only strength and tenacity. Out of its blasted terrain ride a people as harsh and deadly as the irradiated land that bore them. Survivors, scavengers, and throwbacks, they are all that remains when warfare and catastrophe burns away the façade of civilization. They are Post-Apocalyptic Barbarians. Born from the ashes of world-shattering...   [click here for more]
Skirmisher Publishing  $0.99

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Spycraft 2.0 Rulebook - Second Printing

Spycraft 2.0 Rulebook - Second Printing


ENnie Nominee Best Rules Best Game Best d20 Product Best Product License to Improvise. Beyond espionage, beyond military mayhem, Spycraft 2.0 is your gateway to an unlimited world of modern action-adventure! It takes the wildly popular Spycraft RPG d20 system to a whole new level: expanding and updating character options, condensing and refining the rules set, and providing the platform...   [click here for more]
Crafty Games  $19.95

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Ruined City of Cyfandir

Ruined City of Cyfandir


From the imagination of designer and cartographer Simon Forster, creator of the Book of Lairs and the popular OSR blog Sky Full of Dust, comes a new adventure for characters levels 5-7. Two hundred years ago, the elven capital of Cyfandir fell to the savage assault of the Great Dragon Aisoth, self-proclaimed goddess and sovereign of the lizardmen who...   [click here for more]
Autarch  $4.00

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Grand History of the Realms (3.5)

Grand History of the Realms (3.5)


Please note: This document is a scanned image and might contain some blurring of text in spots. ***** All of Toril, and especially Faerûn, is rich in history. As the eons have passed, empires have risen and fallen all around the world. This chronology presents the history of the FORGOTTEN REALMS setting in all its glory. We’ve brought together information from dozens of sources to provide the...   [click here for more]
Wizards of the Coast  $9.99

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Festivals & High Holy Days

Festivals & High Holy Days


Every calendar is peppered with holidays and annual causes for celebration. From local village festivals to grand revels that consume empires, no campaign setting is complete without holidays to mark the passage of time with jubilation and ritual observance. In addition to adding greater realism and flavor to campaign, holidays also offer unique benefits to adventurers who celebrate during...   [click here for more]
Skirmisher Publishing  $0.99

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Dungeon Crawl Classics #81: The One Who Watches From Below

Dungeon Crawl Classics #81: The One Who Watches From Below


A Level 1 Adventure The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom seven times over. Gold coins piled as high as snow banks! Gleaming swords and jewel-encrusted wands crackling with arcane energy! Precious gems as large as your fist! The only thing standing between your present circumstances and a life of fabulous wealth is a pesky,...   [click here for more]
Goodman Games  $6.99

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Three Alien Vegetable Monstrosities

Three Alien Vegetable Monstrosities


This publication includes entries for three dangerous and creepy plant monsters that can be used in a wide variety of science fiction, modern, horror, and post-apocalyptic scenarios. They are stat'ed for the Pathfinder RPG but can easily be adapted for use with any d20/OGL system games. Monsters in this supplement include the Chomper, a tough beast that has multiple variants; the Sucker Plant, which...   [click here for more]
Skirmisher Publishing  $0.99

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