Title |
Publisher ▲ |
Price |
Using the 'GUMSHOE' system take the streets of Victorian London to solve crimes in 'What Remains'. It includes:
Revised and updated GUMSHOE rules for the Victorian Era.
Concepts to help design the type of detective that you want.
Helpful tips to playing a Victorian character.
A guide to London, from places to go to people to meet.
An indepth look at crime and the criminal underworld... [click here for more] |
Elementary Publishing |
$13.00
|
Wartime roleplaying⊠âŠwith tentacles!
Achtung! Cthulhu brings you a wartime TRAIL OF CTHULHU roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags!
Heroes of the Sea is the second standalone adventure supplement in the... [click here for more] |
Modiphius |
$8.00
|
Wartime roleplaying⊠âŠwith tentacles!
Achtung! Cthulhu brings you a two-fisted wartime TRAIL OF CTHULHUÂ roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags!
Three Kings is the first in a series of standalone adventure supplements in... [click here for more] |
Modiphius |
$8.00
|
The skies above New Olympus are patrolled by caped crusaders, but these superior beings are far from heroes. They wield their powers with reckless disregard, serving the interests of corporate overseers, and silencing those who oppose their will.
You are Klara Koenig, investigative journalist for The Pedestrian newspaper, and you intend to prove the privileged superhuman elite do not yet... [click here for more] |
Pelgrane Press |
$14.95
|
Behind Enemy Times is a series of missions for the TimeWatch RPG. Run them separately or as a linked campaign.
Insects are everywhere, in their millions, roaches, scarabs and ants and mosquitos. Now imagine them human-sized, with a chip on their carapaces, add psychic powers and you have the ezeru: huge, advanced beetles forged in the aftermath of a self-inflicted... [click here for more] |
Pelgrane Press |
$12.95
|
Face Madness and Corruption⊠Alone!
Langston Wright is an African-American war veteran and scholar in WW2-era Washington, DC. Vivian Sinclair is The New York Heraldâs most determined scoop-hound in 1930s NYC. And Dex Raymond is a hard-boiled private detective with a nose for trouble in 1930s Los Angeles.
Each is a lone investigator, equipped with smarts, fists, and just maybe a code of honor,... [click here for more] |
Pelgrane Press |
$29.95
|
Bone-Chilling L.A. Mythos Noir from the Newsfiles of Vivian Sinclair
You are Vivian Sinclair:Â a sharp-dressing, straight-talking, New York investigative journalist. Equipped with your smarts, your notebook, and your unerring nose for a good story, your job is to scour the streets of the City of Dreams and dig up its darkest secrets.
A brawl between picketers from the minerâs union... [click here for more] |
Pelgrane Press |
$6.95
|
Spine-Tingling L.A. Mythos Noir from the Casefiles of Dex Raymond
You are Dex Raymond: a hard-boiled L.A. private eye with a nose for trouble. Equipped with your smarts, fists, and just maybe a code of honor, your job is to walk the streets of this dirty town and uncover its darkest secrets. But when your production designer Source Max Weyl puts you on the case of missing and dangerous... [click here for more] |
Pelgrane Press |
$6.95
|
Spine-Tingling Washington, D.C. Mythos Noir from the Casefiles of Langston Wright
You are Langston Wright: a scholarly WW2 veteran, fighting for room to breathe in wartime Washington under the shadow of the Jim Crow laws. Equipped with your smarts, your test tubes, and your determination to help people, your job is to scour the streets of the District and fix its toughest problems.... [click here for more] |
Pelgrane Press |
$6.95
|
Spine-Tingling L.A. Mythos Noir from the Casefiles of Dex Raymond
You are Dex Raymond: a hard-boiled L.A. private eye with a nose for trouble. Equipped with your smarts, fists, and just maybe a code of honor, your job is to walk the streets of this dirty town and uncover its darkest secrets. But when a client asks you to investigate an odd automobile fatality, you quickly find yourself mixed up with... [click here for more] |
Pelgrane Press |
$6.95
|
Bone-Chilling L.A. Mythos Noir from the Newsfiles of Vivian Sinclair
You are Vivian Sinclair: a sharp-dressing, straight-talking, New York investigative journalist. Equipped with your smarts, your notebook, and your unerring nose for a good story, your job is to scour the streets of the City of Dreams and dig up its darkest secrets.
Chasing a scoop, you go deep undercover in sleazy clip joints and... [click here for more] |
Pelgrane Press |
$6.95
|
Spine-Tingling Washington, D.C. Mythos Noir from the Casefiles of Langston Wright
You are Langston Wright: a scholarly WW2 veteran, fighting for room to breathe in wartime Washington under the shadow of the Jim Crow laws. Equipped with your smarts, your test tubes, and your determination to help people, your job is to scour the streets of the District and fix its toughest problems.... [click here for more] |
Pelgrane Press |
$6.95
|
In 212 BC, "Do not disturb my circles!" Archimedes says to the Roman soldier destined to kill him.
In 1979, a message from the future warns of the end of the world.
In 2013, a journalist dies but her last story shocks the world, revealing a secret history.
In 2026, it is the end of everything but the moment has been prepared for.
TimeWatch agents are despatched to find out the source of disturbances... [click here for more] |
Pelgrane Press |
$3.82
|
GUMSHOE Zoom: Mind Control
You are growing very interested.
The GUMSHOE Zoom: Mind Control is intended to model the sorts of stories in which mind control â and especially the contest in and over human minds â takes center stage. This might be a single novel such as George du Maurierâs Trilby or Dan SimmonsâCarrion Comfort, or a film like Scanners, Push,Inception, Videodrome,... [click here for more] |
Pelgrane Press |
$2.95
|
Lilith
âSatan here held his Babylonish court, and in the blood of stainless childhood the leprous limbs of phosphorescent Lilith were laved.â Lilith as Queen of the Vampires, Lady of the Night â or as First Rebel and First Heroine? We look at the many faces of Lilith, as a Trail of Cthulhu titan (Elder Goddess or Great Old One), Nightâs Black Agents vampire... [click here for more] |
Pelgrane Press |
$2.95
|
Saigon, 1968: Vietnamâs âParis of the Eastâ is a hotbed of conflict and intrigue, from the CIA and the Viet Cong to Buddhist monks and Western media. Looking Glass: Saigon 1968 gives you a view into all this, as well as the cityâs shadowy underworld of vampires, conspiracies, and the Mythos. This tight city supplement equips GUMSHOE GMs with just enough... [click here for more] |
Pelgrane Press |
$5.95
|
You used to be a spy. You were part of the clandestine world, backed up by the full strength of the shadow state. Then you asked the wrong questions, discovered things you shouldnât know about who really rules the world.
You found the truth. You found the vampires â and got burned.
Youâre all alone against them.
One player. One Gamemaster.
The odds are against you.... [click here for more] |
Pelgrane Press |
$24.95
|
You are Leyla Khan and youâre running from your past. Once, you fell under the psychic thrall of a vampire, and he forced you to do terrible things. Your memory of those awful years is mercifully tattered and incomplete. You know enough to hunt and kill your former masters, and thatâs all thatâs important. Now, you wage a solo war against the Un-dead.
Now your past has found... [click here for more] |
Pelgrane Press |
$6.95
|
On 1st May 1895 a young gentleman â a recently admitted solicitor from the West Country â called upon the offices of Pelgrane Press bearing a manuscript loosely bound in waxed paper and string, together with a small steamer trunk packed with an assortment of curios. Acting under instructions from his anonymous client, he passed these items to me together with a banker's draft drawn on the Bank... [click here for more] |
Pelgrane Press |
$16.95
|
Victorian London is shocked when visiting Royals from across Europe are assassinated during a performance at Buffalo Bill's Wild West tour. TimeWatch agents are sent to prevent this tradegy but the biggest mystery might be why Scotland Yard has called upon the services of Sherlock Holmes.
Nothing is what is seems and the investigation will take them across the globe and centuries into the past where... [click here for more] |
Pelgrane Press |
$2.16
|
The School of Night
âBlack is the badge of Hell; the hue of dungeons and the School of Night.â Queen Elizabethâs realm lies vulnerable, not just to the Spanish or the plague, but to occult forces perhaps more dangerous than either. You study those forces at the risk of torture â at the risk of your soul â but you must hold them at bay or see England destroyed.
This GUMSHOE campaign... [click here for more] |
Pelgrane Press |
$4.45
|
Is it the Spear that pierced Christâs side, or the Spear of Odin? Does it grant true kingship or invincibility? Who has borne it through the millennia, and who seeks its true whereabouts now? This issue pierces the legend to reach the truth â and then makes the legend invincible. Plus, a look at the Spear for Nightâs Black Agents, The Esoterrorists, Trail of Cthulhu, and TimeWatch.
Praise for... [click here for more] |
Pelgrane Press |
$2.95
|
Protect the secrets of the future, present and past - until the time comes to reveal them!
TimeWatch designer Kevin Kulp has traveled into the future where heâs already completed the TimeWatch Game Masterâs Screen and Resource Book, and brought it back for your use and enjoyment! He probably did not catastrophically disrupt history in the process!
The TimeWatch GMâs Screen is three-ply and portrait-oriented,... [click here for more] |
Pelgrane Press |
$12.95
|
A trio of TimeWatch Roleplaying Game adventures: face Nazis, dinosaurs, power-crazed Egyptian gods, andâworst of allâyourself!
The Sphinx and the Madman
Why does the Great Sphinx of Giza suddenly have your face? In an alternate history, you may be your own worst enemyâŠand your future self has a lot to answer for! Can you restore the true timeline?
The Misery Trumpets
A... [click here for more] |
Pelgrane Press |
$8.95
|
Bullets, blades, tumbles and absinthe overindulgence!
This optional accessory allows The Yellow King Roleplaying Game GMs to quickly grab and dish out Injury cards during face-to-face play. Its card selection focuses on the sorts of harm most likely to occur in any investigation into reality-bending occult horror. Ideal for improvised scenarios or sudden swerves into unexpectedly... [click here for more] |
Pelgrane Press |
$7.50
|
Apprehension, panic, terror, and collapsing causation!
This optional accessory helps The Yellow King Roleplaying Game GMs select and hand out Shocks during in-person play. Its card selection focuses on the varieties of fear and emotional disequilibrium most likely to afflict investigators into any reality-altering Carcosan mystery. Perfect for on-the-fly scenarios or abrupt... [click here for more] |
Pelgrane Press |
$7.50
|
A ROLEPLAYING GAME OF TIME TRAVEL ACTION AND INVESTIGATION
History isnât written by the victors. Itâs written by the people with the time machines.
âWell, that doesnât look right.â All around you are the abandoned ruins of medieval Paris, with a hundred thousand rotted skulls piled up in a mountain. Your partner draws her pistol and checks the historical record on her holographic tether.... [click here for more] |
Pelgrane Press |
$21.20
|
Tomb-Hounds of Egypt
âGod! ⊠If only I had not read so much Egyptology before coming to this land which is the fountain of all darkness and terror!â All you need to know to forge a Pulp archaeology campaign set in 1930s Egypt â for Trail of Cthulhu or just GUMSHOE Bullwhips & Baboon-Mummies!
The Depression has hit Egypt, too. Funding for major expeditions... [click here for more] |
Pelgrane Press |
$4.45
|
Down these mean streets no man should go...
Cyclopean skyscrapers, bizarre cults, strange foreigners and eerie alleyways â the cities of New York and Arkham stand on the threshold between the modern age and the Mythos. No-one in the NYPD speaks of it, but everyone knows that certain neighborhoods are to be left alone and that there are worse things than criminals in the shadows.... [click here for more] |
Pelgrane Press |
$9.75
|
Out of Space contains five adventures that will take Investigators from the mountains of northern Mexico to the skies above Germany, to the smog and disease of gaslight London and the raging tides of the Atlantic Ocean. It will even take you to a world that could only exist in your worst nightmares.
Created by GUMSHOE designer and gaming luminary, Robin D. Laws, Trail... [click here for more] |
Pelgrane Press |
$16.95
|
If you go down to the woods todayâŠ
The shadowy depths of the primeval forest are the ancient source of our collective fears. But there is worse in the woods than timber wolves and fairy tales; you can lose not just your way, but your mind, too. This brand new collection of Trail of Cthulhu adventures explores hidden groves and endless avenues â the hideous soul of... [click here for more] |
Pelgrane Press |
$16.95
|
Four Heart-Pounding Pulp Adventures for Trail of Cthulhu
Strolling Arkhamâs fog-veiled streets, you stumble across a humble antiquarian bookshop youâve never before noticed. Driven by the febrile compulsions of the committed bibliophile, you slip inside. Soon you find yourself in its ill-lit basement, the stench of rotting paper assailing your nostrils. Ducking down, your fingers lunge... [click here for more] |
Pelgrane Press |
$8.75
|
The stories of rocketships and rayguns you read under cover of dark are coming to life before your eyes. Will you become a victim of Parsons' âBig Hoodoo'?
The Big Hoodoo is Lovecraftian noir in 1950s California with a ripped-from-history plot centered on the explosive death of real-world rocket scientist, science fiction fan, and occultist Jack Parsons in a garage laboratory in 1952. The... [click here for more] |
Pelgrane Press |
$5.95
|
Hardboiled detectives. Wartime spies. Investigators of the uncanny. Such are the intrepid heroes of AGAINST THE UNKNOWN!
Against the Unknown is a standalone RPG using a streamlined take on the GUMSHOE system to tell adventure stories in the mode of the original adventure pulps and hardboiled detective stories.
Characters in Against the Unknown are masters of their chosen fields,... [click here for more] |
Porcupine Publishing |
$3.99
|
A one-shot adventure for the GUMSHOE system!
Greece, 1948. The civil war is raging, with Communist partisans waging a guerrilla war against the US-backed government and National Army. In the south of the Peloponnese, a British archaeologist is missing, presumed dead. In truth, he has fallen prey to one of the most terrifying creatures of Greek folklore.Â
The investigators are tasked with finding... [click here for more] |
Porcupine Publishing |
$3.99
|
Take to the dangerous seas in the Golden Age of Piracy. The friendly harbors of the Caribbean no longer unconditionally welcome the Brethren of the Sea. Pirates must now seek their own fortune with no master to offer blessings. This is a perilous time for pirates. But the ocean is big. There is treasure to be taken and fortunes to be made.
Between the Devil &... [click here for more] |
Sons of the Singularity |
$19.95
|