Write or publish better adventures!
Ben Riggs has read and reviewed hundreds of adventures for Geek & Sundry and the Plot Points podcast. In Encounter Theory he channels that accumulated wisdom into tools you can use to make your adventures better. He has invented a theory of adventure design to cut away unhelpful ideas and created 14 playplans, tools which will apply the theory to help... [click here for more]
A monster concept — The Creeping Kudzu — including possible origins and tie-ins for mystery, horror, mythos, sci-fi, and other kinds of gaming. Includes stat blocks compatible with the GUMSHOE SRD and Archmage Engine (13th Age) as well as notes for D&D 5e (SRD) and Fate Core/Fate Horror (SRD). Released under OGL licensing and attributions. ... [click here for more]
I'd like to finish this months Dungeon a day with a simple house on a hill. It's not overly large or extravagant, maybe the home of an upper ranking military official. Its a fairly deffensible position, say if the nearby peasant populace decides to revolt. Its also good to run a haunted investigative game in. Maybe the lady of the house threw herself off the balcony? Or maybe the head of the house... [click here for more]
The Yeti's cave is smaller when compared to other Dungeon a day maps but you players will go around in circles quite a few times, there are also many sloped areas designed to forcefully split the party & inflict minot damage ipon failed balance checks.
Included are 2 maps, the "DRY" & "WET" versions. The wet version adds another dimension of difficulty to the environment... [click here for more]