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Bubblegumshoe
by Evil Hat Productions, LLC

Teenaged detectives. GUMSHOE system. Evil Hat style.

Bubblegumshoe
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The Aglaeca

The Aglaeca


Buried under fields, entombed in roots, or burbling under marshes, lurks the aglæca... A new creature for your D100 or GUMSHOE-based horror mystery RPGs. The Aglæca is a beast out of the mists of folk-legends and grandam's fireside tales, an eater of children and king of the wastes. This article includes: Stats for the Aglæca for both percentile-based RPGs and the...   [click here for more]
Alienist Press  $3.99

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Best of Fenix - 51 Mythos Dooms

Best of Fenix - 51 Mythos Dooms


Since almost any Mythos entity might trigger the apocalypse, this column from Kenneth Hite offers a choice of dooms, one for every entry in the Trail of Cthulhu core rulebook. If Lovecraftian gaming offers anything, it is opportunities for apocalypse. The universe of the Cthulhu Mythos is so dangerous, so replete with opportunities for catastrophe, so hostile to the very concept of human existence,...   [click here for more]
Askfageln  $1.95

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Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games


The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos! Issue #1 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages) A team of investigators...   [click here for more]
Bayt al Azif  $6.00

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Bayt al Azif #2: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #2: A magazine for Cthulhu Mythos roleplaying games


The new magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #2 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu) Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages) A party celebrates the return of an adventurer from his latest expedition...   [click here for more]
Bayt al Azif  $6.00

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Bayt al Azif #3: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #3: A magazine for Cthulhu Mythos roleplaying games


The magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #3 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A mysterious murderer stalks the industrial workers of Berlin (Classic Era 1920s, 19 pages) A military team is sent to investigate...   [click here for more]
Bayt al Azif  $8.00

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Bayt al Azif #4: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #4: A magazine for Cthulhu Mythos roleplaying games


The magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #4 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu) A group of strangers awakens in an unfamiliar place (Classic Era 1930s, 10 pages) A death sets off a search for an unorthodox architect (Classic Era 1930s, 15 pages) A...   [click here for more]
Bayt al Azif  $9.00

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A Night at the Save 'n' Lots

A Night at the Save 'n' Lots


On a warm August night, a dozen people are shopping at their local Save 'n' Lots Superstore. When the power goes out and a mysterious fog rolls in, they all are stuck together for the night. And then those trapped inside start dying gruesome and unexplained deaths. A Night at the Save 'n' Lots is a modern survival horror scenario for the Gumshoe system. ...   [click here for more]
Chrysaetos Games  $2.99

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Casting the Runes: Occult Investigation in the World of M. R. James

Casting the Runes: Occult Investigation in the World of M. R. James


Casting the Runes is a roleplaying game based on the works of M.R. James, the father of the modern British ghost story, and uses the GUMSHOE system for investigative RPGs. The unique character of James’s stories, and his own personality, inspire the game. Player-characters ( “Investigators”, under the guidance of the Game Master, proceed step by step to unearth the unearthly, researching...   [click here for more]
Design Mechanism  $17.99

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The Predestination Engine & Other Stories

The Predestination Engine & Other Stories


This collection of adventures for the Casting the Runes RPG takes the investigators across the British Isles, from London to Edinburgh, the fens to the West Country, in their quest to solve supernatural occurrences and sinister manifestations. The scenarios are presented as individual tales, but can also be strung together to form a loose campaign. The Malvern Mystery Excavations near Malvern...   [click here for more]
Design Mechanism  $5.99

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What Remains

What Remains


Using the 'GUMSHOE' system take the streets of Victorian London to solve crimes in 'What Remains'. It includes: Revised and updated GUMSHOE rules for the Victorian Era. Concepts to help design the type of detective that you want. Helpful tips to playing a Victorian character. A guide to London, from places to go to people to meet. An indepth look at crime and the criminal underworld...   [click here for more]
Elementary Publishing  $13.00

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Bubblegumshoe

Bubblegumshoe


Someone stole my kid brother’s bike… Someone sabotaged the pep rally… Someone destroyed the Homecoming queen’s reputation… The world is full of mysteries. It’s up to your group of intrepid teen sleuths to solve them. In Bubblegumshoe, players step into the shoes of high-schoolers solving mysteries in a modern American small town. Discover clues, solve problems,...   [click here for more]
Evil Hat Productions, LLC  $7.95

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Deadly Missions 5th Edition: SUGAR AND SPIES SET ONE

Deadly Missions 5th Edition: SUGAR AND SPIES SET ONE


DEADLY MISSIONS: SUGAR AND SPIES is a fun expansion for DEADLY MISSIONS 5th EDITION that centers around a handful of spies from the Strategic UnderGround Association of Representatives as they face the forces of the SYNFED SPYNET as they attempt to take over the world!...   [click here for more]
Grey Matter Games  $3.95

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The Derelict

The Derelict


The crew of a starship is caught in the atomless abyss between the stars when it all goes wrong and they must abandon ship. Their only hope: a mysterious derelict which appeared out of the dead of space. To survive, the crew must follow a chain of clues through a nightmare starship, and face a gut-wrenching choice if they ever want to see home again... An adventure of science fiction horror for...   [click here for more]
Long Winter Publishing  $2.95

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Achtung! Cthulhu: Heroes of the Sea - Trail of Cthulhu

Achtung! Cthulhu: Heroes of the Sea - Trail of Cthulhu


Wartime roleplaying… …with tentacles! Achtung! Cthulhu brings you a wartime TRAIL OF CTHULHU roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags! Heroes of the Sea is the second standalone adventure supplement in the...   [click here for more]
Modiphius  $8.00

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Achtung! Cthulhu: Three Kings - Trail of Cthulhu

Achtung! Cthulhu: Three Kings - Trail of Cthulhu


Wartime roleplaying… …with tentacles! Achtung! Cthulhu brings you a two-fisted wartime TRAIL OF CTHULHU roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags! Three Kings is the first in a series of standalone adventure supplements in...   [click here for more]
Modiphius  $8.00

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Fragments, Volume 1, #2

Fragments, Volume 1, #2


The second issue of Fragments presents four short articles on cyberpunk rulesyou can add to your GUMSHOE or Fate game: Cybernetic Abilities in GUMSHOE: A brief system for extraordinary abilities in near-future GUMSHOE games. Virtual Interpersonal Abilities in GUMSHOE: Using interpersonal abilities in virtual spaces in GUMSHOE. Cybernetic Recovery in...   [click here for more]
Nothing Ventured Games  $2.49

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A Cigarette, A Blindfold, and You

A Cigarette, A Blindfold, and You


It is a terrible thing to fall into the hands of a living god, friends! In The Yellow King RPG, our world is invaded by the malignant, cancerous reality-warping influence of Carcosa and the dreaded King in Yellow. The Wars setting explores an alternate Europe in the 1940s, where a great Continental War fueled by alien science and sorcery drags with no end to the suffering...   [click here for more]
Pelgrane Press  $4.95

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Absinthe in Carcosa

Absinthe in Carcosa


The Handout to End All Handouts The City Guide That Shatters Reality At the end of the 19th century, an American art student went to Paris, read a play, and lost his grip on reality. The play was called The King in Yellow. Having read it, head reeling from absinthe, bedeviled by unseen adversaries, he realized that the alien world it described, Carcosa, had sunk its traces...   [click here for more]
Pelgrane Press  $20.95

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Accretion Disk

Accretion Disk


An Accretion Disk forms around massive bodies in space. Gravity drags in random objects and debris, spinning them around and bringing them in closer and closer, faster and faster, hotter and hotter, until something explodes. It holds true for stars and black holes – and for politics and crime, too. And let’s face it – you’re the ones who are going to be standing in the path of that explosive...   [click here for more]
Pelgrane Press  $15.95

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Albion's Ransom: Little Girl Lost

Albion's Ransom: Little Girl Lost


Little Girl Lost is a full-length campaign for The Esoterrorists. Written by Ian Sturrock (Conana, BESM d20), it's a race against time to rescue the daughter of your Ordo Veritatis boss. It's set in the UK, but designed for US operatives. Investigators Abroad You're all experts in your field. The amount you know about the dire work of the Esoterrorists, it's a wonder you're not mad,...   [click here for more]
Pelgrane Press  $8.95

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Albion's Ransom: Worm of Sixty Winters

Albion's Ransom: Worm of Sixty Winters


Worm of Sixty Winters is a full-length campaign for The Esoterrorists. It works as a stand alone adventure, or as the sequel to Albion’s Ransom: Little Girl Lost. An Esoterrorist weather control ritual has brought sudden blizzards and extreme temperatures to an unsuspecting England. This they hope will be the first stage of the Fimbulvetr of Norse mythology – a dreadful winter...   [click here for more]
Pelgrane Press  $8.75

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Alchemy

Alchemy


Chemistry or magic? Madness or miracles? Poison or power? Blend all those elements — and more — with Alchemy, the latest Zoom in on a historical magic system for GUMSHOE gaming. Operating at every level from the base dungeon-crawl to the Awakened Working, this magic system gives you the secrets of matter — and maybe a touch of mercury poisoning. Alchemy is...   [click here for more]
Pelgrane Press  $2.95

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Alexandria-Class Vessel Deckplans

Alexandria-Class Vessel Deckplans


Favored by crews specializing in intelligence operatioins, the robust computer systems and versatile communications ports of the Alexandria-class provide it high security against invasive data acquisition. More details and full deckplans for this brand-new ship class for Ashen Stars. A GUMSHOE Community Content title - requires Ashen Stars from...   [click here for more]
Pelgrane Press  $2.95

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Alteregomania

Alteregomania


The skies above New Olympus are patrolled by caped crusaders, but these superior beings are far from heroes. They wield their powers with reckless disregard, serving the interests of corporate overseers, and silencing those who oppose their will. You are Klara Koenig, investigative journalist for The Pedestrian newspaper, and you intend to prove the privileged superhuman elite do not yet...   [click here for more]
Pelgrane Press  $14.95

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Apocrypha

Apocrypha


Times can change, reality can shift. What is considered fact one day can become fiction the next. Choosing what to believe can be difficult for TimeWatch agents but they would be wise not to dismiss anything. Just because something might not be true now, doesn't mean that won't change. Apocrypha provides a wealth of information for players and GM alike including new insight into the Time Watch organization,...   [click here for more]
Pelgrane Press  $10.81

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Ashen Stars

Ashen Stars


Ashen Stars is the newest full-length, stand-alone GUMSHOE product from RPG legend, Robin D. Laws. They call you lasers. Sometimes you’re called scrubbers, regulators, or shinestars. To the lawless denizens of the Bleed, whether they be pirates, gangsters or tyrants, you’re known in less flattering terms. According to official Combine terminology, the members of your hard-bitten starship...   [click here for more]
Pelgrane Press  $24.95

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Ashen Stars: Dead Rock Seven

Ashen Stars: Dead Rock Seven


Some mysteries, you really don't want to solve. If the thing at the centre of the labyrinth starts hunting you, you'll wish you'd never started searching in the first place. Some truths are buried for a reason. The sound of claws on metal grew louder. Something scraped at the outside of the sealed hatch. 'This is impossible. They're dead.' ...   [click here for more]
Pelgrane Press  $14.95

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Ashen Stars: Tartarus

Ashen Stars: Tartarus


A new adventure for Ashen Stars from Robin D Laws. In this scenario of exploration and confrontation in a devastatingly hostile environment, hard-bitten lasers, who know enough not to touch the gooey stuff or take off their helmets in an untested biosphere, investigate the demise of a survey crew doomed by the above mistakes, and more. The interstellar corporation Shrawley-Gosha Industries offers...   [click here for more]
Pelgrane Press  $5.95

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Ashen Stars: Terra Nova

Ashen Stars: Terra Nova


The Terra Nova, last of the great luxury liners from the Combine’s heyday, is dead, a victim of disaster now drifting in the space between worlds. Her final call echoes across the Bleed. The last of the survivors clutch desperately to life, waiting for rescue. All but one, that is. One of them waits only for a chance to finish the job, uncovering a secret which the Terra Nova has kept hidden for...   [click here for more]
Pelgrane Press  $5.95

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Ashen Stars: The Justice Trade

Ashen Stars: The Justice Trade


Now the war’s over, and you and your crew of freelance effectuators patrol the edge of civilized space, trying to pay the bills while you keep the peace. But the competition in this line is fierce, and sometimes you have to cut corners — which makes you wonder if justice bought and paid for is any justice at all… The Justice Trade contains three adventures for Ashen...   [click here for more]
Pelgrane Press  $9.95

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Bast

Bast


“What fully civilised soul but would eagerly serve as high priest of Bast?” She Who Scratches, the Lady of the Ointment Jar, the great cat-goddess of nighted Khem comes alive in all her varied forms: as a Trail of Cthulhu titan (complete with her monstrous Brood of Bubastis), mysterious Ashen Stars entity, TimeWatch cult leader, and 13th...   [click here for more]
Pelgrane Press  $2.95

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Behind Enemy Times

Behind Enemy Times


Behind Enemy Times is a series of missions for the TimeWatch RPG. Run them separately or as a linked campaign. Insects are everywhere, in their millions, roaches, scarabs and ants and mosquitos. Now imagine them human-sized,  with a chip on their carapaces, add psychic powers and you have the ezeru: huge, advanced beetles forged in the aftermath of a self-inflicted...   [click here for more]
Pelgrane Press  $12.95

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Cthulhu Apocalypse: Slaves of the Mother

Cthulhu Apocalypse: Slaves of the Mother


The long-awaited conclusion of the Cthulhu Apocalypse campaign. Three years ago, the world died. Horrors now stalk the empty and overgrown streets of the civilisation that once existed here. The passage of three long, strange years has transformed the world into an unrecognisable landscape of horrors. There are a few survivors, living in the ruins of the...   [click here for more]
Pelgrane Press  $5.95

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Cthulhu Apocalypse: The Apocalypse Machine

Cthulhu Apocalypse: The Apocalypse Machine


On November 2nd, 1936, the world died. Humanity perished, women and men died in their millions. Finally, the stars had come right, and the things that had lurked under the seas for eons rose to claim their rightful place. Now, they rule the earth, stalking it like titans. Yet you survived this destruction. Some miracle or design left you alive to watch the destruction of everything humanity...   [click here for more]
Pelgrane Press  $8.95

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Cthulhu Apocalypse: The Dead White World

Cthulhu Apocalypse: The Dead White World


The first part of the highly anticipated Cthulhu Apocalypse series. The Investigators are rendered unconscious by a train crash. When they wake they discover the world has died. White flowers cover the ground and they see, beneath the delicate petals, the faces of the dead. No other human is in sight, everyone is gone. The struggle to survive the apocalypse takes the Investigators through...   [click here for more]
Pelgrane Press  $6.95

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Cthulhu Confidential

Cthulhu Confidential


Face Madness and Corruption… Alone! Langston Wright is an African-American war veteran and scholar in WW2-era Washington, DC. Vivian Sinclair is The New York Herald’s most determined scoop-hound in 1930s NYC. And Dex Raymond is a hard-boiled private detective with a nose for trouble in 1930s Los Angeles. Each is a lone investigator, equipped with smarts, fists, and just maybe a code of honor,...   [click here for more]
Pelgrane Press  $29.95

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Cthulhu Confidential: Ex Astoria

Cthulhu Confidential: Ex Astoria


Bone-Chilling L.A. Mythos Noir from the Newsfiles of Vivian Sinclair You are Vivian Sinclair: a sharp-dressing, straight-talking, New York investigative journalist. Equipped with your smarts, your notebook, and your unerring nose for a good story, your job is to scour the streets of the City of Dreams and dig up its darkest secrets. A brawl between picketers from the miner’s union...   [click here for more]
Pelgrane Press  $6.95

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Cthulhu Confidential: High Voltage Kill

Cthulhu Confidential: High Voltage Kill


Spine-Tingling L.A. Mythos Noir from the Casefiles of Dex Raymond You are Dex Raymond: a hard-boiled L.A. private eye with a nose for trouble. Equipped with your smarts, fists, and just maybe a code of honor, your job is to walk the streets of this dirty town and uncover its darkest secrets. But when your production designer Source Max Weyl puts you on the case of missing and dangerous...   [click here for more]
Pelgrane Press  $6.95

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Cthulhu Confidential: One For the Money

Cthulhu Confidential: One For the Money


Spine-Tingling Washington, D.C. Mythos Noir from the Casefiles of Langston Wright You are Langston Wright: a scholarly WW2 veteran, fighting for room to breathe in wartime Washington under the shadow of the Jim Crow laws. Equipped with your smarts, your test tubes, and your determination to help people, your job is to scour the streets of the District and fix its toughest problems....   [click here for more]
Pelgrane Press  $6.95

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Cthulhu Confidential: The House up in the Hills

Cthulhu Confidential: The House up in the Hills


Spine-Tingling L.A. Mythos Noir from the Casefiles of Dex Raymond You are Dex Raymond: a hard-boiled L.A. private eye with a nose for trouble. Equipped with your smarts, fists, and just maybe a code of honor, your job is to walk the streets of this dirty town and uncover its darkest secrets. But when a client asks you to investigate an odd automobile fatality, you quickly find yourself mixed up with...   [click here for more]
Pelgrane Press  $6.95

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Cthulhu Confidential: The Howling Fog

Cthulhu Confidential: The Howling Fog


Bone-Chilling L.A. Mythos Noir from the Newsfiles of Vivian Sinclair You are Vivian Sinclair: a sharp-dressing, straight-talking, New York investigative journalist. Equipped with your smarts, your notebook, and your unerring nose for a good story, your job is to scour the streets of the City of Dreams and dig up its darkest secrets. Chasing a scoop, you go deep undercover in sleazy clip joints and...   [click here for more]
Pelgrane Press  $6.95

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Cthulhu Confidential: The Shadow Over Washington

Cthulhu Confidential: The Shadow Over Washington


Spine-Tingling Washington, D.C. Mythos Noir from the Casefiles of Langston Wright You are Langston Wright: a scholarly WW2 veteran, fighting for room to breathe in wartime Washington under the shadow of the Jim Crow laws. Equipped with your smarts, your test tubes, and your determination to help people, your job is to scour the streets of the District and fix its toughest problems....   [click here for more]
Pelgrane Press  $6.95

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d66 Books for the Bleed

d66 Books for the Bleed


Books can be a useful source of information but not every book found has truly great value in this regard. This supplement has 36 books that can be used to flesh out a bookshelf in the bleed, whether this be a real bookshelf, or a collection of digital files. The books have been given authors as if they were written by humans, but they could be translations of works by other species. Whether or not...   [click here for more]
Pelgrane Press  $0.99

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d66 Hooks and Rumours for the Bleed

d66 Hooks and Rumours for the Bleed


This supplement has 36 hooks and rumours for the Ashen Stars setting. These may be overheard or discovered by characters when asking around for information. Whether or not a particular hook or rumour is true, false or somewhere in between is up to the GameMaster. These hooks can be used as adventure hooks or as background chatter. This PDF supports Adobe layers and the page backgrounds and images...   [click here for more]
Pelgrane Press  $1.25

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D66 Scenario Premises for The Esoterrorists

D66 Scenario Premises for The Esoterrorists


The core rulebook has a number of scenario premises, essentially short descriptions of potential investigations. This supplement has 36 such premises that the GameMaster can use in their game to flesh out into adventures. Each is given an overview, and details of what the conspiracy behind what seems to be happening might be, although in some cases there is no conspiracy. This PDF supports Adobe layers...   [click here for more]
Pelgrane Press  $1.99

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D66 Scenario Premises for The Esoterrorists II

D66 Scenario Premises for The Esoterrorists II


The core rulebook has a number of scenario premises, essentially short descriptions of potential investigations. This supplement has 36 such premises that the GameMaster can use in their game to flesh out into adventures. Each is given an overview, and details of what the conspiracy behind what seems to be happening might be, although in some cases there is no conspiracy. This PDF supports Adobe layers...   [click here for more]
Pelgrane Press  $1.99

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Die Glocke

Die Glocke


According to the legend, in 1944 the SS built a mysterious device deep in a Silesian mine shaft. Its bell-like shape gave it the nickname “die Glocke,” or “the Bell,” but the purpose of “Project Lantern-Bearer” remains a mystery to this day. Was it a time machine? A zero-point energy generator? A gateway to another world? Die Glocke cuts through the legend to the truth...   [click here for more]
Pelgrane Press  $2.95

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Disturbing Circles

Disturbing Circles


In 212 BC, "Do not disturb my circles!" Archimedes says to the Roman soldier destined to kill him. In 1979, a message from the future warns of the end of the world. In 2013, a journalist dies but her last story shocks the world, revealing a secret history. In 2026, it is the end of everything but the moment has been prepared for. TimeWatch agents are despatched to find out the source of disturbances...   [click here for more]
Pelgrane Press  $3.82

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ESO Solo

ESO Solo


Eso Solo Solo Roleplaying Esoterrorists This supplement adds solo roleplaying tools, advice, and suggestions to Esoterrorists. These rules follow the basic sever step investigation format from Case Evaluation through to Veil Out. The topics covered include: Solo Roleplaying? Investigations Suspects and Innocents  Investigating and Clues Counter Ops ODE Activity Neutralization Veil-out  Questions ODE...   [click here for more]
Pelgrane Press  $4.95

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Esoterrorists: The Love of Money

Esoterrorists: The Love of Money


Six months ago, Ordo Veritatis agent John Sheldon went off the organisation's radar following an emotional breakdown in the wake of losing his wife in a car crash. He held his sister, fellow Ordo Veritatis agent Caroline Sheldon responsible for her death as she was drunk at the wheel that night. Psychiatric Metrics feared John went out to perform a solo mission to...   [click here for more]
Pelgrane Press  $9.95

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