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Retro Sci-Fi Rules

Retro Sci-Fi Rules


Go back to a simpler time, of rules-light roleplaying, sand-box settings and 2D6 science fiction. Retro Sci-Fi Rules conjures up the atmosphere of the classic 1977 game, with streamlined trading, space combat and character creation rules. As well as everything else you need to play: starship construction, world creation, equipment, skills, vehicle combat and lots more. You even get guidelines on...   [click here for more]
Zozer Games  $6.99

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Cepheus Engine RPG

Cepheus Engine RPG


The Cepheus Engine RPG  comprises the core rules for a Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the original three books of the oldest 2D6-based science fiction roleplaying game, the Cepheus Engine system incorporates elements of Open Game Content from previous releases of that game of intergalactic drifters...   [click here for more]
Moon Toad Publishing  $7.00

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Far Avalon, Book 1, Background and Spacecraft

Far Avalon, Book 1, Background and Spacecraft


  Far Avalon Book 1: Background and Spacecraft Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less...   [click here for more]
Avalon Game Company  $7.99

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New World: 2D6 Adventure in a Cyberpunk America

New World: 2D6 Adventure in a Cyberpunk America


Nominated "Best Cover" and "Best ATU Product" at the Zhodani Base Awards 2021! Oh, beautiful for spacious skies Skies that are colored gray, not like that of a dead channel, but from rain trying in vain to wash away the grime and evil of the streets below. For amber waves of grain Grain used to make “food” to feed America’s 430+ million people;...   [click here for more]
Michael Brown  $8.00

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What's So Cool About Magical Girls?

What's So Cool About Magical Girls?


“Arise! my Daughters Too long has Earth been without My champions Arise! like the Sun and spread my Light Arise! and push back the long festering Evils Arise! as Magical Girls Arise!” —The Blessing Of The Life-Giving Sun I don't pretend this book answers the question What's So Cool About Magical Girls? but I hope it helps you find your own answers. Saddle-stitched print copies...   [click here for more]
Axes & Orcs  $8.00

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Marches Adventure 1: High and Dry

Marches Adventure 1: High and Dry


In High and Dry the Travellers are given a ship in which they can explore the galaxy for the rest of the campaign – the only catch is that they have to find it first. Travelling to the quiet world of Walston, the Travellers will have to engage with the locals, locate their ship and repair it before they can return home. However, the ship has been left in the crater of a volcano, and...   [click here for more]
Mongoose  $8.99

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Reach Adventure 1: Marooned on Marduk

Reach Adventure 1: Marooned on Marduk


Set in the Sindal Subsector featured in the recently released Traveller Core Rulebook, Marooned on Marduk is the perfect introduction to the Trojan Reach and the new edition of Traveller. The Travellers' shuttle to Marduk is damaged during an attack by raiders, forcing it to crash-land far from civilisation. With night falling and little prospect of immediate rescue the...   [click here for more]
Mongoose  $8.99

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Cepheus Deluxe Enhanced Edition

Cepheus Deluxe Enhanced Edition


Starships riding fire across the sky. Heroes and villains exchanging laser fire. Desperate spacers struggling against an alien monstrosity. Vast planetary vistas, flying cities, moonscapes, mad robots, and first encounters. In short: high-action science-fiction adventure that stimulates your sense of wonder. Cepheus Deluxe: Enhanced Edition puts you in the shoes of an adventurer visiting distant stars...   [click here for more]
Stellagama Publishing  $9.99

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Cepheus Engine System Reference Document

Cepheus Engine System Reference Document


The Cepheus Engine System Reference Document comprises the core rules for a Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the original three books of the oldest 2D6-based science fiction roleplaying game, the Cepheus Engine system incorporates elements of Open Game Content from previous releases of that game of intergalactic...   [click here for more]
Samardan Press  Pay What You Want

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German Traveller- Roboter

German Traveller- Roboter


Automaten, Blechkumpel, Computerhirne.... Endlich ein kompletter Führer für Konstruktion und Einsatz von Robotern im Traveller-Universum. Traveller III - Roboter Schafft neue Dimensionen im Science Fiction-Rollenspiel und gibt Ihrer Kampagne frischen Schwung. Dieser Band enthält in Regalform, Artikeln und allgemeinen Daten: eine Geschichte der Roboter im Imperium eine Übersicht...   [click here for more]
Far Future Enterprises - Traveller  $9.99

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Kosmic Role-Playing Game Core Rules

Kosmic Role-Playing Game Core Rules


This Core Rules book uses the standard Cepheus Engine Rules by Jason "Flynn" Kemp, and much like its forebear from long ago, it represents a slice of life style of gaming. However, the sci-fi itself is of more modern influences, including touching on transhumanist subjects such as longevity, and solarpunk ideas such as optimism, and sustainable tech. Representing years in the making, in it one will...   [click here for more]
Wild Bee Publishing  $11.99 $9.99

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Solo

Solo


SOLO is a solo add-on for Cepheus Engine and the 2D6 SF roleplaying game that it is based on.  If your players are out of town, or you want to experience your own sci-fi setting ‘from the inside’, SOLO is the answer. This isn’t the usual collection of random word tables - instead it presents an array of game types and campaign styles that you can play solo,...   [click here for more]
Zozer Games  $9.99

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The Sword of Cepheus

The Sword of Cepheus


Winner of the “Best ATU Product” category of the Zhodani Base Awards 2020! A sorcerer blasting his enemies with the power of his mind. A muscled barbarian wielding a flaming sword against the local tyrant’s thugs. A secret cabal of magicians plotting to control the minds and souls of kings. A gladiator who freed himself from slavery wanders the land, righting wrongs and smashing...   [click here for more]
Stellagama Publishing  $9.99

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MT MegaTraveller Players' Manual

MT MegaTraveller Players' Manual


The Imperium survived for more than a thousand years. In less than a minute, it has shattered. An assassin has cut down the emperor and his heirs in one bold strike, throwing the largest interstellar empire in history into chaos. There are many candidates for the empty throne, and the worlds of the Imperium are divided in their allegiances. By a curious twist of fate, the assassin himself now controls...   [click here for more]
Far Future Enterprises - Traveller  $10.00

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MT MegaTraveller Referee's Companion

MT MegaTraveller Referee's Companion


Expand the rebellious universe of MegaTraveller with more rules, background, information, and materials for the dedicated referee. Materials that simply would not fit into the grand, three-volume MegaTraveller rules set have been brought together into one volume as the Referee's Companion. This compendium provides detail to science-fiction campaigns, adds scope to MegaTraveller projects,...   [click here for more]
Far Future Enterprises - Traveller  $10.00

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Seasons of the Dead (2D6)

Seasons of the Dead (2D6)


Welcome to the World of the Dead. You are about to begin an epic adventure from which there is no going back. This guidebook for Seasons of the Dead lays out everything the Referee needs to escort players through the treacherous worlds that are to come. Imagination runs wild and the possibilities are endless. The future is unset. Filled with tips, tactics, and techniques to maximize the role playing...   [click here for more]
Stormy Creations  $10.00

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2300AD Referee's Screen

2300AD Referee's Screen


With a stunning panoramic view of a new colony facing the players, and every vital table for the referee, the 2300AD Referee’s Screen is the perfect complement to a well-run campaign far out on the frontier. Fully compliant with the latest edition and with all the important tables and charts, the new 2300AD Referee’s Screen is constructed from quality heavy-weight cardstock that will stand the...   [click here for more]
Mongoose  $11.99

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Marches Adventure 2: Mission to Mithril

Marches Adventure 2: Mission to Mithril


This adventure takes place on the world of Mithril, a cold, low-population frontier world. The Travellers land at Mithril’s rudimentary starport, only to find their vessel disabled and the base strangely empty. As the Travellers explore, they discover there may be survivors of whatever happened at the port. A distant distress beacon is detected, but reaching it requires an overland trek. Having located...   [click here for more]
Mongoose  $11.99

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Zaibatsu

Zaibatsu


Zaibatsu is a cyberpunk roleplaying game based on the Cepheus Engine and other Classic 2D6 SF RPGs. As the street soldiers of the world’s most powerful corporations (the Japanese zaibatsu) you become expendable and deniable employees fighting for profits, power and your lives. You’ve been recruited from the dark and murky Japanese underworld to carry out illegal terrorist activities on behalf...   [click here for more]
Zozer Games  $12.99

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D20-TA1 Traveller20 Personal Weapons of Charted Space

D20-TA1 Traveller20 Personal Weapons of Charted Space


Personal Weapons of Charted Space Travellers’ Aide-1 is a complete guide to personal armament in the Traveller universe. It condenses and expands data from Book 1, Book 4 and Supplement 4 of the Classic Traveller series, presenting it in one volume for probably the first time. Additional weaponry is also listed, including non-lethal weapons, unusual variants, and...   [click here for more]
Game Designers' Workshop (GDW)  $14.00

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D20-TA2 Traveller20 Grand Endeavor

D20-TA2 Traveller20 Grand Endeavor


Grand Endeavor Travellers’ Aide-2 Grand Endeavor is a collection of short fiction set in the universe of Traveller. As an introduction to the Traveller setting, a source of adventure ideas or just an enjoyable read, Grand Endeavor showcases several very different aspects of Traveller. Four short stories are set in the year 1000, the standard setting for T20: a...   [click here for more]
Far Future Enterprises - Traveller  $14.00

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D20-TA3 Traveller20 On The Ground

D20-TA3 Traveller20 On The Ground


On The Ground Travellers’ Aide-3 is a complete guide to privately owned ground vehicles in the Traveller Universe. On the Ground expands on the design sequences found in the Traveller's Handbook, giving tips on vehicle construction and details on such things as "how big is my vehicle" and even rules on towing! There are tips on power plants and what kind of tires...   [click here for more]
Far Future Enterprises - Traveller  $14.00

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D20-TA4 Traveller20 Seventy-Six Gunmen

D20-TA4 Traveller20 Seventy-Six Gunmen


76 Gunmen Travellers’ Aide 4 contains 76 pre-generated characters for both the Traveller20 (T20) and Classic Traveller (CT) game systems! This time saving issue is perfect for the harried referee needing quick opponents for the characters when they unexpectedly decide to explore the darker recesses of the starports fringe or pick a fight in the local bar with the mouthy marines...   [click here for more]
Far Future Enterprises - Traveller  $14.00

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D20-TA5 Traveller20 Objects of the Mind

D20-TA5 Traveller20 Objects of the Mind


Objects of the Mind Travellers’ Aide-5 brings you a full-length Traveller adventure as well as a beta-preview of the upcoming Psionicist prestige class for T20. There has been considerable public (and not so public) speculation over the motive behind the recent theft of artifacts from the private collection of a wealthy local business family. Some say that it is...   [click here for more]
Far Future Enterprises - Traveller  $14.00

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D20-TA6 Traveller20 Against Gravity

D20-TA6 Traveller20 Against Gravity


Against Gravity Travellers’ Aide-6 brings you more than 30 of the most commonly (and not so commonly) encountered grav vehicles in the Traveller Universe. These range from the ubiquitous air/raft to grav buses and cargo haulers, and even covers a number of military grav vehicles such as tanks and artillery units. You will also find tips and advice from the Yiarn...   [click here for more]
Far Future Enterprises - Traveller  $14.00

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D20-TA7 Traveller20 Fighting Ships

D20-TA7 Traveller20 Fighting Ships


Fighting Ships Travellers’ Aide-7: The Imperial Navy is the dominant military force in Charted Space. This volume reveals what the navy does, how it does it, and what tools it uses. TA 7: Fighting Ships starts off with a comprehensive look at the Imperial Navy, starting with its long and prestigious history and moving on to the technology and design...   [click here for more]
Far Future Enterprises - Traveller  $14.00

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D20-TA8 Traveller20 Through The Waves

D20-TA8 Traveller20 Through The Waves


Through The Waves Travellers’ Aide-8. Despite the seemingly archaic nature of watercraft in this age of fast grav vehicles, ships of all sizes still perform vital duties, from recreation to research to cargo hauling on worlds throughout the Imperium. As with previous editions of the Yiarn Caardee catalogs to appear in the Traveller's Aide, this edition showcases...   [click here for more]
Far Future Enterprises - Traveller  $14.00

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D20-TA9 Traveller20 Fighting Ships of the Solomani

D20-TA9 Traveller20 Fighting Ships of the Solomani


Fighting Ships of the Solomani Rim The most potent and the most dangerous of the opponents of the Third Imperium are the humans of the Solomani Confederation. This volume of the Traveller's Aide Series (TAS) introduces you to the naval forces of the Solomani. TA9 provides you with an in depth look into the structure and organization of the Solomani Navy as it has deployed in the...   [click here for more]
Far Future Enterprises - Traveller  $14.00

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Power Projection Fleet

Power Projection Fleet


Power Projection Fleet lets you run fast, exciting space battles and strategic conflicts between star-spanning empires. Power Projection combines the rich sci-fi universe of Marc Miller’s Traveller and Ground Zero Games’ renowned Full Thrust space combat system. Included are: Ship combat statistics...   [click here for more]
BITS  $29.95 $14.95

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Book 10: Cosmopolite

Book 10: Cosmopolite


Civilisations stand and fall, not by might of arms, but by its cosmopolites – the ordinary Citizens and Scholars who make up most of the population. Book 10: Cosmopolite provides new options and possibilities for characters who have followed the Citizen or Scholar careers. Citizens and Scholars together are keepers of the flame of civilisation. With this book, your Citizen character will be able...   [click here for more]
Mongoose  $14.99

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Book 1: Mercenary Second Edition

Book 1: Mercenary Second Edition


In the universes of Traveller there are countless souls sailing across the sea of stars in search of fame, fortune and perhaps some deeper meaning to it all. Some are looking for the answer to the eternal questions of their civilisation, others simply want to get away from it all and find something better in the void. Anything can happen in the stretches of emptiness between worlds, and sometimes this...   [click here for more]
Mongoose  $14.99

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Journal of the Travellers' Aid Society Volume 1

Journal of the Travellers' Aid Society Volume 1


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met...   [click here for more]
Mongoose  $14.99

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Journal of the Travellers' Aid Society Volume 2

Journal of the Travellers' Aid Society Volume 2


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met...   [click here for more]
Mongoose  $14.99

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Journal of the Travellers' Aid Society Volume 3

Journal of the Travellers' Aid Society Volume 3


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met...   [click here for more]
Mongoose  $14.99

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Journal of the Travellers' Aid Society Volume 4

Journal of the Travellers' Aid Society Volume 4


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met...   [click here for more]
Mongoose  $14.99

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Journal of the Travellers' Aid Society Volume 5

Journal of the Travellers' Aid Society Volume 5


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met...   [click here for more]
Mongoose  $14.99

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Journal of the Travellers' Aid Society Volume 6

Journal of the Travellers' Aid Society Volume 6


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met...   [click here for more]
Mongoose  $14.99

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The Fall of Tinath

The Fall of Tinath


The Fall of Tinath is a complete campaign for Traveller, set in the same galaxy as the Third Imperium but many, many parsecs away. The Travellers will visit the world of Tinath, just as it comes under attack from the terrible Esseray, a new alien in race in Traveller whose motives and methods are so far unknown. Discover the Esseray in their many forms, and fight against time as the options for the...   [click here for more]
Mongoose  $14.99

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Chthonian Stars Core Setting

Chthonian Stars Core Setting


2159 AD. It is a good time to be alive. The nations of the world still exist, but they have become more civilized, and we have expanded into the rest of our solar system. But, alas, it is not to be our time. Something approaches, a thing on an orbit from far away. Seemingly a large shard of dark matter, this object is known in obscure prophecy as the Chthonian Star. It is awakening things long thought...   [click here for more]
WildFire  $15.00

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Spacecraft Design Guide

Spacecraft Design Guide


From one man work pods working around orbitals to kilometer long armoured warships displacing a megaton, the space ships of known space are as varied as the crews that operate them. Expanding on the basic starship design rules from the Cepheus Engine System Reference Document, the Spacecraft Design Guide provides the tools for a naval architect to design small craft, traders, light naval vessels or...   [click here for more]
Moon Toad Publishing  $32.00 $16.00

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Hostile Rules

Hostile Rules


Welcome to the gritty, retro-future universe of HOSTILE which now expands with its own, dedicated rulebook. Based on the Cepheus Engine, these Rules add in the realistic combat rules from Zozer Games’ popular Modern War game, as well as setting-specific rules from some of the eighteen HOSTILE supplements. When combined with its companion book, the HOSTILE Setting, you will have a complete,...   [click here for more]
Zozer Games  $17.99

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Opus Magi

Opus Magi


Opus Magi Modern day: you know that magic is real.  You are a practitioner of magic of some secret esoteric tradition, whether that be of a neo-pagan Wiccan who must avenge her teacher, a high-class Cambridge scholar of the Ordo Arcanorum on the trail of ancient artifacts, a shaman of an ancient tribe come to the modern world on a vision quest, or a modern mage of the Internet Book...   [click here for more]
Ordo Arcanorum  $24.99 $17.99

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D20-02 Traveller20 Gateway To Destiny

D20-02 Traveller20 Gateway To Destiny


Gateway to Destiny Gateway to Destiny is a fully developed campaign setting ideal for all versions of Traveller and easily adaptable to other game systems. Containing four complete sectors of space with over 1,000 unique star systems, the Gateway Domain Sourcebook will support years of campaign play. Description. The Gateway setting is broad and deep, and varied...   [click here for more]
Far Future Enterprises - Traveller  $19.95

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T4  Marc Miller's Traveller

T4 Marc Miller's Traveller


This volume is the basic rules set for the Traveller science-fiction game system. It contains the essential rules and background for a player to understand and participate in Traveller games as well as basic materials that enable a Traveller referee to administer a variety of adventures. The materials in this volume have a long history in print and in game play. Unravel the secrets...   [click here for more]
Far Future Enterprises - Traveller  $19.99

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2300 AD  Traveller: 2300

2300 AD Traveller: 2300


Journey across the light years exploring the uncharted systems of the frontier; watch your two shadows under a double star; war against the unfathomable Kafers amid the exotic enviroments of alien worlds; ride the beanstalk down to the towering cities of Earth, the economic center of an ever expanding human civilization. Be a part of the new age in Traveller: 2300-the state-of-the-art in science...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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Anderson and Felix Guide to Naval Architecture Third Edition

Anderson and Felix Guide to Naval Architecture Third Edition


Your project gets the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies.  And now that expertise...   [click here for more]
Independence Games  $19.99

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Cepheus Universal

Cepheus Universal


This universal science fiction RPG allows players and Game Master to emulate most kinds of sci-fi gaming, from time travel or near future cyberpunk, to space opera; from modern-day Solar System exploration to a far future that enjoys antimatter power, matter transportation and food replicators. As much attention is given to low-tech societies as mid-tech and far future, high-tech societies. You'll...   [click here for more]
Zozer Games  $19.99

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D20-01 Traveller20 Core Rules Set

D20-01 Traveller20 Core Rules Set


The Traveller's Handbook (Traveller T20 D20) The Travellers' Handbook - High Adventure in the Far Future!  Traveller20 (T20) combines the popular d20 game mechanics with the most fully-realized science-fiction game setting ever - Marc Miller's award-winning Traveller!  Presented in a three volumes (pus the abridged Guidebook, so 4 files), these rules allow you to go anywhere,...   [click here for more]
Far Future Enterprises - Traveller  $35.00 $19.99

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Earth Sector

Earth Sector


Welcome to Earth Sector! Earth Sector is an extension of Independence Games’ Clement Sector setting. For those familiar with the Clement Sector setting, Earth Sector is set in Earth Sector in 2350 after the Conduit Collapse in 2331. Earth Sector, while it can be played without knowledge of or familiarity with the Clement Sector setting, is best experienced if you are conversant...   [click here for more]
Independence Games  $19.99

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German Traveller-  Core I Basic Rules

German Traveller- Core I Basic Rules


Wagen Sie den großen Sprung durch die Zeit! TRAVELLER -  Das Science Fiction-Rollenspiel der fernen Zukunft versetzt Sie in dar Jahr 1105 nach der Gründung des großen Imperiums. Die Menschheit hat den Sprung zu den Sternen geschafft. Mit TRAVELLER sind Sie gleich »mittendrin«: Als Raumcaptain, Soldat, Forscher, Spion, Pirat oder Scout des Imperiums durchstreifen Sie mit Ihrem Schiff das Universum...   [click here for more]
Far Future Enterprises - Traveller  $19.99

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