Title ▲ |
Publisher |
Price |
Fighting Ships
Travellers’ Aide-7: The Imperial Navy is the dominant military force in Charted Space. This volume reveals what the navy does, how it does it, and what tools it uses.
TA 7: Fighting Ships starts off with a comprehensive look at the Imperial Navy, starting with its long and prestigious history and moving on to the technology and design... [click here for more] |
Far Future Enterprises - Traveller |
$14.00
|
Through The Waves
Travellers’ Aide-8. Despite the seemingly archaic nature of watercraft in this age of fast grav vehicles, ships of all sizes still perform vital duties, from recreation to research to cargo hauling on worlds throughout the Imperium.
As with previous editions of the Yiarn Caardee catalogs to appear in the Traveller's Aide, this edition showcases... [click here for more] |
Far Future Enterprises - Traveller |
$14.00
|
Fighting Ships of the Solomani Rim
The most potent and the most dangerous of the opponents of the Third Imperium are the humans of the Solomani Confederation. This volume of the Traveller's Aide Series (TAS) introduces you to the naval forces of the Solomani.
TA9 provides you with an in depth look into the structure and organization of the Solomani Navy as it has deployed in the... [click here for more] |
Far Future Enterprises - Traveller |
$14.00
|
Expansion 6 of the epic Deepnight Revelation campaign.
Expeditions is a collection of additional resources for the Deepnight Revelation campaign. It presents encounters and points of interest that can be inserted into the exploration of any star system and short incidents that may expand into larger adventures, along with three new spacefaring species.
Adventures
Expeditions also contains... [click here for more] |
Mongoose |
$29.99
|
Expansion 3 of the epic Deepnight Revelation campaign.
The Great Rift
Deepnight Revelation must find a way across the Great Rift, or backtrack hundreds of parsecs. There is a way; a chain of isolated star systems and deep space refuelling points, but it is hazardous in the extreme. The Travellers have good reason to believe the crossing is possible – another expedition passed this... [click here for more] |
Mongoose |
$26.99
|
Expansion 4 of the epic Deepnight Revelation campaign.
The Far Side of Nowhere
Far to spinward of any known system the Travellers encounter an enclave of humans and Droyne. They speak familiar languages and have similar customs to the Travellers, but know nothing of the Imperium or its neighbours.
Tradeport
A freeport on the edge of explored space, Tradeport has a dockyard of... [click here for more] |
Mongoose |
$26.99
|
Expansion 2 of the epic Deepnight Revelation campaign.
Far beyond Charted Space, the expedition seeks a way to cross the Great Rift. Failure will add years to the voyage. Deepnight Revelation enters a region populated by three starfaring powers. They might have information useful to the expedition, but each has an agenda. Deepnight Revelation is a technological wonder to these cultures,... [click here for more] |
Mongoose |
$26.99
|
Expansion 1 of the epic Deepnight Revelation campaign.
The expedition begins with a transit along the edge of the Great Rift, taking the Travellers beyond Charted Space. This is the last chance to turn back, the final shakedown before the years of travel begin to unfold. Problems with the ship or her crew could scrub the whole mission, and problems certainly exist! How the Travellers deal with these... [click here for more] |
Mongoose |
$26.99
|
Expansion 5 of the epic Deepnight Revelation campaign.
The final leg of the voyage takes Deepnight Revelation into the Voidshore, a region of space between the Great Rift and the edge of the Spiral Arm. Here, the Travellers learn the origins of the Biologicals and witness how they overrun entire worlds. Deepnight Revelation must engage in battle against a great biological starship to... [click here for more] |
Mongoose |
$26.99
|
An Ancient War-Ravaged World and a Deadly Foe! Quickstart primer and introductory adventure for Mindjammer (Traveller edition). Beyond the borders of the New Commonality of Humankind lies the Sentient Alliance, turbulent worlds where the embers of the Venu War still glow. And yet, stretched thin, the Commonality still tries to keep the light of civilisation alive. Join a team of recruits to SCI... [click here for more] |
Mindjammer Press |
FREE
|
The Drinaxian Companion is an expansion to both the Trojan Reach and the Pirates of Drinax campaign, and useful for any and all pirate-based adventures in Traveller.
This volume presents additional rules and adventure possibilities, along with a useful summary of the Pirates of Drinax campaign and locations featured within it. New aspects of the Trojan Reach sector are... [click here for more] |
Mongoose |
$29.99
|
Welcome to Earth Sector!
Earth Sector is an extension of Independence Games’ Clement Sector setting. For those familiar with the Clement Sector setting, Earth Sector is set in Earth Sector in 2350 after the Conduit Collapse in 2331. Earth Sector, while it can be played without knowledge of or familiarity with the Clement Sector setting, is best experienced if you are conversant... [click here for more] |
Independence Games |
$19.99
|
The cruisers of the Imperial Navy are both its symbol and its workhorses.
The three classes of ship that make up the Element cruiser family are mainstays of the Imperial Navy, and can be found across Charted Space. From fighting wars and protecting the space lanes, to flag showing missions and voyages of discovery, Element cruisers are true, reliable workhorses of the navy. These huge vessels are... [click here for more] |
Mongoose |
$39.99
|
"The robot rolled onto its stomach and glared at Berry. He stretched his efficient arm forward and pulled himself towards commando, reducing the distance. The corporal instinctively snatched the pistol from its holster, aimed it at the head of the metal monster, and began firing again and again, filling the enclosed room with deafening roars and smoke. Bullets of such a small caliber could do nothing... [click here for more] |
Cartridge Games |
$4.99
|
Since prehistoric times, humanity has banded together in groups for raw survival in an unforgiving world. Even after the dawn of civilization, diverse groups of like-minded people have come together to advance agendas both grand and mundane, or to promote causes both large and small. In the interstellar era, such organizations still pursue agendas and promote causes; sometimes to the detriment of hero... [click here for more] |
Michael Brown |
$5.00
|
Far Avalon Book 1: Background and Spacecraft
Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less... [click here for more] |
Avalon Game Company |
$7.99
|
Far Avalon Book 2: Background and Spacecraft
Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less... [click here for more] |
Avalon Game Company |
$6.99
|
Far Avalon Book 3: Traveller Conversion Book
Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less... [click here for more] |
Avalon Game Company |
$5.99
|
The Field Catalogue presents a selection of weaponry and equipment to suit all budgets and requirements, from handguns to grav tanks, from boots to starships. For those wanting something special the weapon design system puts custom firepower in the hands of your mercenaries. Balance knockdown power against armour penetration and magazine capacity; magazine capacity against the ability to get... [click here for more] |
Mongoose |
$29.99
|
Wagen Sie den großen Sprung durch die Zeit! TRAVELLER - Das Science Fiction-Rollenspiel der fernen Zukunft versetzt Sie in dar Jahr 1105 nach der Gründung des großen Imperiums. Die Menschheit hat den Sprung zu den Sternen geschafft. Mit TRAVELLER sind Sie gleich »mittendrin«: Als Raumcaptain, Soldat, Forscher, Spion, Pirat oder Scout des Imperiums durchstreifen Sie mit Ihrem Schiff das Universum... [click here for more] |
Far Future Enterprises - Traveller |
$19.99
|
Traveller Das Science Fiction-Rollenspiel der fernen Zukunft Mit dem Sprung in eine neue Dimension!
Traveller II - Söldner, Scouts und Handelsprinzen läßt an Detailreichtum kaum noch zu wünschen übrig und bietet vielfältige Möglichkeiten, um lhre Rollenspielabenteuer noch atemberaubender zu machen. Unter anderem bringt dieses Buch:
12 neue Dienstgattungen
ein neues, realistisches Kampfsystem
interessantere... [click here for more] |
Far Future Enterprises - Traveller |
$19.99
|
Automaten, Blechkumpel, Computerhirne....
Endlich ein kompletter Führer für Konstruktion und Einsatz von Robotern im Traveller-Universum.
Traveller III - Roboter
Schafft neue Dimensionen im Science Fiction-Rollenspiel und gibt Ihrer Kampagne frischen Schwung. Dieser Band enthält in Regalform, Artikeln und allgemeinen Daten:
eine Geschichte der Roboter im Imperium
eine Übersicht... [click here for more] |
Far Future Enterprises - Traveller |
$9.99
|
If the witches fail, chaos reigns forever.
Long ago, order was forged from chaos. And chaos didn’t like it. Ever since, the Darkshayde, the personification of disorder, has been trying to return the world to what it believes is its natural state. For a time, it was successful, but then the earth developed an immune system: magic, and chief among the practitioners of that art are the witches.... [click here for more] |
Michael Brown |
$1.00
|
Welcome to High Guard.
This book is a major expansion to the Traveller roleplaying game, enabling you to design, build and fly spacecraft of all types found throughout the galaxy. You will find rules to modify existing ships, design high performance space superiority flyers, and construct the largest capital ships to travel the space lanes.
High Guard also presents new approaches to... [click here for more] |
Mongoose |
$29.99
|
High Guard Update 2022 is a major expansion to the Traveller roleplaying game with rules for designing, building and operating spacecraft found throughout the galaxy. From small and nimble fighter craft to the adventure-class ships that Travellers fly, from gargantuan megafreighters to military capital ships, this book provides everything the aspiring naval architect needs to populate their... [click here for more] |
Mongoose |
$30.00
|
This special bundle product contains the following titles.
Hostile Setting Regular price: $19.99 Bundle price: $7.80 Format: Watermarked PDF HOSTILE is a gritty, near future roleplaying setting for the 2D6 Cepheus Engine rules that is inspired by movies like Outland and Alien. It is a universe of mining installations, harsh moons, industrial facilities,... [click here for more] |
Zozer Games |
$30.98 $18.59
|
This special bundle product contains the following titles.
Introduction to HOSTILE Regular price: $0.00 Bundle price: $0.00 Format: PDF Introduction to HOSTILE is a short summary and taster of the popular gritty science-fiction roleplaying game called HOSTILE. Over 31 pages, find out what horrors and challenges your players will face, get a flavour... [click here for more] |
Zozer Games |
$151.93 $95.12
|
Welcome to the gritty, retro-future universe of HOSTILE which now expands with its own, dedicated rulebook. Based on the Cepheus Engine, these Rules add in the realistic combat rules from Zozer Games’ popular Modern War game, as well as setting-specific rules from some of the eighteen HOSTILE supplements. When combined with its companion book, the HOSTILE Setting, you will have a complete,... [click here for more] |
Zozer Games |
$17.99
|
Hostile Solo is a stand-alone solo roleplaying game set in a grim and gritty future, inspired by movies like Outland, Alien, Dark Star, Pitch Black, Event Horizon and The Thing. It allows a single player to create and play the roles of a group of blue-collar workers out in deep space, overcoming difficult challenges and facing unknown terrors. Although the name and the cover art suggest that the... [click here for more] |
Zozer Games |
$19.99
|
Fast play rules for the Hostile science fiction RPG. In THREE PAGES!
Even better, the rules are written as a corporate training exercise, a roleplay exercise used to teach employees the dangers of 'unsafe work environments' !
Includes full colour PDF, print friendly PDF and fillable personnel forms. ... [click here for more] |
Zozer Games |
FREE
|
Into The Westland Solo
Compatible with Westlands
These rules are written to be compatible with Westlands. Westlands is a fantasy hack of the Cepheus System by way of Sword of Cepheus. It is similar in many ways to Barbaric except in its treatment of Magic. Westlands has far less overt magic than the other Sword of Cepheus-inspired games. What magic there is is powerful but rare. This is not a game... [click here for more] |
Parts Per Million |
$4.95
|
Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future.
Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met... [click here for more] |
Mongoose |
$14.99
|
Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future.
Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met... [click here for more] |
Mongoose |
$14.99
|
Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future.
Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met... [click here for more] |
Mongoose |
$14.99
|
Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future.
Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met... [click here for more] |
Mongoose |
$14.99
|
Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future.
Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met... [click here for more] |
Mongoose |
$14.99
|
Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future.
Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met... [click here for more] |
Mongoose |
$14.99
|
This Core Rules book uses the standard Cepheus Engine Rules by Jason "Flynn" Kemp, and much like its forebear from long ago, it represents a slice of life style of gaming. However, the sci-fi itself is of more modern influences, including touching on transhumanist subjects such as longevity, and solarpunk ideas such as optimism, and sustainable tech.
Representing years in the making, in it one will... [click here for more] |
Wild Bee Publishing |
$11.99 $9.99
|
Already a fan of the Lightspeed RPG by Christian Conkle? Looking for something special to expand your play options with the Mongoose Traveller system?
Well now you can have both....
Presenting Lightspeed for Mongoose Traveller! Now you can play as a proud member of StarForce, or set your sights on deep space as one of the vaunted Rangers.... Experience the terror of combat with... [click here for more] |
Avalon Game Company |
$6.95
|
They are the dark threats that wait for us out in the depths of space.... Killer robots.... Deathwielding predatory aliens... The things that nightmares are made of...
This 32-page add-on book for Lightspeed-The Mongoose Traveller edition contains background information on the Colonial Rangers and some of their fiercest adversaries: The deadly Saure xenoroaches, the nomadic Hunters, and... [click here for more] |
Avalon Game Company |
$2.95
|
In High and Dry the Travellers are given a ship in which they can explore the galaxy for the rest of the campaign – the only catch is that they have to find it first.
Travelling to the quiet world of Walston, the Travellers will have to engage with the locals, locate their ship and repair it before they can return home. However, the ship has been left in the crater of a volcano, and... [click here for more] |
Mongoose |
$8.99
|
This adventure takes place on the world of Mithril, a cold, low-population frontier world. The Travellers land at Mithril’s rudimentary starport, only to find their vessel disabled and the base strangely empty. As the Travellers explore, they discover there may be survivors of whatever happened at the port. A distant distress beacon is detected, but reaching it requires an overland trek. Having located... [click here for more] |
Mongoose |
$11.99
|
There is more to being a successful mercenary than fighting. A smart commander knows what to expect from the client and how far they can be trusted; how to go about obtaining recruits and weaponry, and who the opposition might be.
Mercenaries of Charted Space explores the mercenary marketplace in Charted Space, from the Zhodani Consulate to the rimward fringes; from the Aslan Hierate to the... [click here for more] |
Mongoose |
$26.99
|
Money will not always get you good soldiers, but good soldiers can always get you money… or land, or power, or whatever you are willing to pay them to fight for.
Raise Your Force
Mercenary presents detailed rules for raising and equipping a mercenary force, training your troops and finding the best – or maybe just the cheapest – hardware on the market. Units are rated according to... [click here for more] |
Mongoose |
$39.99
|
The Ennie Award-winning transhuman science-fiction RPG setting returns, in a brand new edition for use with the TRAVELLER roleplaying game!
This brand new 384-page hardback book includes:
• full rules for starships, organisations, and culture operations;
• detailed character cultures, genotypes, and new careers—play a sentient starship!
• new and innovative systems for describing... [click here for more] |
Mindjammer Press |
$22.50
|
Designed for the Mongoose edition of Traveller, this is a complete character sheet to record most of your characters details.
Requires the use of the Traveller Rule Book from Mongoose Publishing.
©“Traveller” and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used according to the terms of the Traveller Logo Licence version 1.0c. A copy of this licence can be... [click here for more] |
Moon Toad Publishing |
$0.50
|
Everything you wanted to know about the MegaTraveller Science-Fiction Role-Playing Game System (but didn\'t know how to ask). Includes a short history of the development of MegaTraveller, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average... [click here for more] |
Far Future Enterprises - Traveller |
FREE
|
The Imperium survived for more than a thousand years. In less than a minute, it has shattered. An assassin has cut down the emperor and his heirs in one bold strike, throwing the largest interstellar empire in history into chaos. There are many candidates for the empty throne, and the worlds of the Imperium are divided in their allegiances. By a curious twist of fate, the assassin himself now controls... [click here for more] |
Far Future Enterprises - Traveller |
$10.00
|
Expand the rebellious universe of MegaTraveller with more rules, background, information, and materials for the dedicated referee. Materials that simply would not fit into the grand, three-volume MegaTraveller rules set have been brought together into one volume as the Referee's Companion.
This compendium provides detail to science-fiction campaigns, adds scope to MegaTraveller projects,... [click here for more] |
Far Future Enterprises - Traveller |
$10.00
|
This special bundle product contains the following titles. OBSCURE BATTLES 4 - SAND AND FLIES (2nd Edition) Regular price: $12.50 Bundle price: $8.75 Format: Watermarked PDF "Sand And Flies". Volume 4 in the Obscure Battles series, the series take the player to the Mesopotamia Campaign in WW1.
The Mesopotamian campaign was a campaign in the Middle Eastern theatre... [click here for more] |
Obscure Battles |
$24.00 $16.80
|