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Deepnight Revelation
by Mongoose

Possibly the greatest Traveller campaign... ever? Take your Travellers beyond everything we know in a sprawling, epic campaign far, far beyond Charted Space on the exploratory cruiser Deepnight Revelation.

Deepnight Revelation
 
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Cepheus Quantum

Cepheus Quantum


Ever needed to run a quick sci-fi game at a convention without much time for the players to go through the rules? Ever wanted to introduce your friends to sci-fi RPGs with ease? Look no further! Cepheus Quantum provides streamlined, simple rules for exciting sci-fi adventures - which fits on a single sheet of paper! (the two sides of one page). These rules use a simple 2D6 skill mechanic...   [click here for more]
Stellagama Publishing   FREE 

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Cepheus: Faster Than Light!

Cepheus: Faster Than Light!


Whether exchanging laser fire with aliens across a cratered moonscape or pushing the speed of light in a shining spaceship, interstellar adventurers lead exciting lives. These minimalist rules allow you to experience these wondrous adventures without fuss or complication. They are perfect for convention play, pick-up games, or a beer-and-pretzels night when you roll dice and blow stuff up. They include...   [click here for more]
Stellagama Publishing   FREE 

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Cepheus: Faster Than Light, Editable Version

Cepheus: Faster Than Light, Editable Version


Whether exchanging laser fire with aliens across a cratered moonscape or pushing the speed of light in a shining spaceship, interstellar adventurers lead exciting lives. These minimalist rules allow you to experience these wondrous adventures without fuss or complication. They are perfect for convention play, pick-up games, or a beer-and-pretzels night when you roll dice and blow stuff up. They include...   [click here for more]
Stellagama Publishing   FREE 

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Cepheus: Più Veloce Della Luce!

Cepheus: Più Veloce Della Luce!


Cepheus Engine ha aperto le rotte verso le stelle per gli avventurieri coraggiosi che decidono di affrontare la vastità cosmica alla ricerca di fortuna e gloria (o forse per sbarcare il lunario). Volete trascorrere trascorrere una semplice serata tra amici? Oppure siete alla ricerca di un regolamento più leggero che vi permetta di giocare una o poche sessioni senza addentrarvi nei dettagli...   [click here for more]
Stellagama Publishing   FREE 

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Dominion Quickstart For Mindjammer Traveller

Dominion Quickstart For Mindjammer Traveller


An Ancient War-Ravaged World and a Deadly Foe! Quickstart primer and introductory adventure for Mindjammer (Traveller edition). Beyond the borders of the New Commonality of Humankind lies the Sentient Alliance, turbulent worlds where the embers of the Venu War still glow. And yet, stretched thin, the Commonality still tries to keep the light of civilisation alive. Join a team of recruits to SCI...   [click here for more]
Modiphius   FREE 

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MT DTRPG Guide to MegaTraveller

MT DTRPG Guide to MegaTraveller


Everything you wanted to know about the MegaTraveller Science-Fiction Role-Playing Game System (but didn\'t know how to ask). Includes a short history of the development of MegaTraveller, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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Quantum Sorcery

Quantum Sorcery


Ever needed to run a quick sword & sorcery game at a convention without much time for the players to go through the rules? Ever wanted to introduce your friends to sword & sorcery RPGs with ease? Look no further! Quantum Sorcery provides streamlined, simple rules for exciting sword & sorcery adventures - which fits on a single sheet of paper! (the two sides of one page)....   [click here for more]
Stellagama Publishing   FREE 

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Super Astra Core Rules

Super Astra Core Rules


Super Astra is a self-consciously old-school role playing game. It draws inspiration from Traveller and early editions of Dungeons and Dragons. Play rewards cleverness but doesn’t leave players with homework. Character creation uses an innovative system that can used as players sit at the table but also generates interesting individuals that players are excited to play.  ...   [click here for more]
Sleeper Lot Games  Pay What You Want

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Mongoose Traveller Character Sheet

Mongoose Traveller Character Sheet


Designed for the Mongoose edition of Traveller, this is a complete character sheet to record most of your characters details. Requires the use of the Traveller Rule Book from Mongoose Publishing. ©“Traveller” and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used according to the terms of the Traveller Logo Licence version 1.0c. A copy of this...   [click here for more]
Moon Toad Publishing  $0.50

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Cepheus Light: Traits

Cepheus Light: Traits


A Cepheus Light - or, indeed, and Cepheus Engine - character is so simple, in fact, that it can fit onto an index card. However, some players prefer to further flesh out and customize their characters. Some want to play a specialized scientist. Others want an ace pilot or an elite sniper. While Cepheus Light skills – Science and Gun Combat, respectively - cover these fields in general, they allow...   [click here for more]
Stellagama Publishing  $1.00

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Cepheus Solo Oracle Deck

Cepheus Solo Oracle Deck


Cepheus Solo Oracle Deck Simple Oracle Cards that compliment Player's Guide to Solo Roleplaying This oracle deck includes inspiration prompts and the yes-no oracle from the Player's Guide to Solo Roleplay as well as a visual representation of the Drama Dice mechanic and 2d6 rolls for use by NPCs, or your character if you prefer. The digital download includes the 72 card deck and instruction...   [click here for more]
Parts Per Million  $4.95 $1.98

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Foelio for the Quantum Engine, Cepheus Sorcery, & Barbaric!

Foelio for the Quantum Engine, Cepheus Sorcery, & Barbaric!


The Foelio brings you 29 creepy foes for your game. In this supplement, we present creatures like the Byakhee, Deep Ones, Oculurks, Umbrals, and Upir for your players to face off against. This is a supplement for the Quantum Engine, Cepheus Quantum, Cepheus Sorcery, & Barbaric! ...   [click here for more]
Cross Planes Game Studio  $4.99 $1.99

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Barbaric!

Barbaric!


Barbarians! Civilized men huddle behind tall stone walls, trembling at the thought. The soldiers of civilization tighten their shield walls against the oncoming onslaught. And then they come. Savage men and women, screaming at the top of their lungs, oblivious to fear, frothing at the mouth from rage and lust for war. Wave after wave, they storm shields and fortifications. Many die;...   [click here for more]
Stellagama Publishing  $2.99 $2.39

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Cepheus Atom

Cepheus Atom


The bombs fell. Nations wielded varied and monstrous weapons against one another. Fires, clouds of poison, and worse have swept the world. Now only the savage Wastes remain: haunted by mutants, deranged robots, and genegineered monstrosities. But from the fire, heroes and villains rise: tribals, survivors, mutants, all the warped remnants of Humanity. Armed with primitive weapons, pre-Collapse artifacts,...   [click here for more]
Stellagama Publishing  $2.99 $2.39

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Lightspeed for Mongoose Traveller, Ranger Threat Assessment Guide

Lightspeed for Mongoose Traveller, Ranger Threat Assessment Guide


They are the dark threats that wait for us out in the depths of space.... Killer robots.... Deathwielding predatory aliens... The things that nightmares are made of... This 32-page add-on book for Lightspeed-The Mongoose Traveller edition contains background information on the Colonial Rangers and some of their fiercest adversaries: The deadly Saure xenoroaches, the nomadic Hunters, and...   [click here for more]
Avalon Game Company  $2.95

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Cepheus Modern

Cepheus Modern


Cepheus Modern is a 2d6-based OGL game based on Cepheus Light, for playing campaigns set in the modern era. Whatever your game is: modern paramilitary, retro espionage, World War II battles, mysterious explorers, or renegade hacktivists; Cepheus Modern has you covered. This rules-light game offers character creation with a variety of modern careers, skills and equipment, rules for...   [click here for more]
Stouthearted Games  Pay What You Want

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The Uplift

The Uplift


The Uplift is a tabletop RPG about cybernetically uplifted animal heroes saving the galaxy with superpowers! Think Guardians of the Galaxy, but you're all playing Rocket. You awaken to find you are both less and more,  you are both old and new. You play animals who've been cybernetically uplifted by some mysterious company...   [click here for more]
Kurt Potts  Pay What You Want

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¡Bárbaro!

¡Bárbaro!


¡Bárbaro! es un compendio de reglas ligero para espada y brujería perfecto para partidas de convención, aventuras de una sola sesión o mini-campañas donde reglas fáciles y el juego de ritmo rápido son preferidas. Incluye: ¡Resolución de accion por habilidad simplificada! ¡Creación de personajes rápida como el rayo y personalizada! ¡30 Rasgos para que bárbaro destaque! ¡Combate brutal...   [click here for more]
Stellagama Publishing  $2.99

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No GM's Sky

No GM's Sky


NGS is an adventure setting for Trav/Cepheus Engine, but it should be easy to adapt to other sci-fi rule systems as well. The rules presented here are a solo or GM-less framework for telling a story of exploration, discovery, mysteries, and survival.  It kind of plays like Oregon Trail (if it was an RPG set in space.)  You have a crew, equipments, specialists, and a mission.  The PDF includes...   [click here for more]
Tangent Zero  Pay What You Want

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What's So Cool About Magical Girls?

What's So Cool About Magical Girls?


I don't know if this answer's the question about What's So Cool About Magical Girls? but I hope that this book might help you find your own answers. This is a simple 2d6 plus modifiers with a consistent target number of 8 or higher. Built on the chassis of What's So Cool About Outer Space? which is itself based on Tunnel Goons, Sword & Backpack, and that really old classic sci-fi...   [click here for more]
Axes & Orcs  $3.00

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Scouts

Scouts


The Scout Service is an important major organisation, with status on par with the Army and Navy. It conducts a wide range of mainly civilian missions, including frontier exploration, continually surveying, mapping and updating maps and data on Imperial space and the provision, maintenance and support of interstellar communications. This booklet deals with the unique individuals who carry out these...   [click here for more]
Universal Machine Publications  $5.04 $3.02

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External Factors: Organizations

External Factors: Organizations


Since prehistoric times, humanity has banded together in groups for raw survival in an unforgiving world. Even after the dawn of civilization, diverse groups of like-minded people have come together to advance agendas both grand and mundane, or to promote causes both large and small. In the interstellar era, such organizations still pursue agendas and promote causes; sometimes to the detriment of hero...   [click here for more]
Michael Brown  $3.99 $3.19

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Cut Up Solo - Deathworld

Cut Up Solo - Deathworld


Cut Up Solo Deathworld Trilogy This is, in my opinion, the best Cut Up Solo supplement so far. It uses the texts from Harry Harrison's Deathworld trilogy. The PDF contains 2,000 snippets, the spreadsheets give you 25,000+ snippets. You also get all the illustrations from the original stories. I included the art as I think it fits in with the philosophy of non-authoring solo play. A regular GM would...   [click here for more]
Parts Per Million  $3.99

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World at Weird War II

World at Weird War II


…we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender… Winston Churchill Take the role of brave soldier, mysterious occultist, internally focussed psionics or ingenious gadgeteer and fight dark menace of Axis with its dark secrets and experiments. Inside you will...   [click here for more]
Cartridge Games  $3.99

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Player's Guide to Solo Roleplay

Player's Guide to Solo Roleplay


Players Guide to Solo Roleplaying Using Cepheus Engine for Solo Play. Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not...   [click here for more]
Parts Per Million  $4.95

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Exterminator RPG

Exterminator RPG


"The robot rolled onto its stomach and glared at Berry. He stretched his efficient arm forward and pulled himself towards commando, reducing the distance. The corporal instinctively snatched the pistol from its holster, aimed it at the head of the metal monster, and began firing again and again, filling the enclosed room with deafening roars and smoke. Bullets of such a small caliber could do nothing...   [click here for more]
Cartridge Games  $4.99

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101 Cargos

101 Cargos


101 Cargos allows a Traveller referee to create - at a moment's notice - cargos that are more than just "black boxes" and which take on a life of their own, with special handling requirements, hazards, and associated back-stories that will add zest and interesting complications to the life of every Traveller trader. Included are: 101 cargos, each with...   [click here for more]
BITS  $5.00

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101 Corporations

101 Corporations


101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes,...   [click here for more]
BITS  $5.00

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101 Governments

101 Governments


101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if you’re...   [click here for more]
BITS  $5.00

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101 Lifeforms

101 Lifeforms


101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure. Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief. Gliding deep beneath the ocean are wondrous marine...   [click here for more]
BITS  $5.00

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101 Patrons

101 Patrons


101 Patrons provides Traveller referees with a collection of exciting Patrons and Situations, each with multiple possible outcomes (to keep your players guessing). Patrons always have a task that needs doing, often dangerous, sometimes illegal, occasionally heroic. But does the patron have an ulterior motive? Do the rewards match the risks? That’s for the adventurers to decide....   [click here for more]
BITS  $5.00

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101 Plots

101 Plots


101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game. Included are: Job Advertisements – the potential for high adventure, or perhaps just another day’s work? Introductions – the opportunity...   [click here for more]
BITS  $5.00

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101 Religions

101 Religions


101 Religions addresses the questions that drive so many sentient species across the Traveller universe, translating the resulting myriad of belief systems into concise descriptions that will be meaningful to Traveller players and may lead to events or plot hooks that add colour to your Traveller games. What is the meaning of life? From their first primitive ancestors to the time of the great,...   [click here for more]
BITS  $5.00

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101 Rendezvous

101 Rendezvous


101 Rendezvous is a Traveller referee’s answer to the wooden cut-out nature of so many of the locations at which an adventuring group may arrive. So often the Travellers say “We’ll meet at a bar?” but... which bar? Every moment your players spend on a new world, they encounter new alien peoples, new technological wonders, each with its own new name in an alien language....   [click here for more]
BITS  $5.00

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101 Starcrews

101 Starcrews


“You flew here in that? You’re braver than I thought!” 101 Starcrews fleshes out a range of starfarers with whom your Traveller adventurers can interact. Whether you just want to put a little life into the other ships around the starport, provide some fellow traders who may be competing for the same cargos or passengers, or throw some 'real' opponents...   [click here for more]
BITS  $5.00

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101 Travellers

101 Travellers


101 Travellers is the quick way for a Traveller referee to answer their players’ question “Who wants to take passage on our ship?” Otherwise, passengers hand over the ticket, step aboard, their luggage is stored in the hold, and a week goes by as the merchant ship carries them to the next planet, while the adventurers conveniently forget about them. But who are these travellers?...   [click here for more]
BITS  $5.00

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At Close Quarters

At Close Quarters


At Close Quarters is a set of combat rules for Traveller*, aimed at bringing together what we felt were the better elements from past systems. At Close Quarters is a tactical system that emphasises the action and reaction process of real combat. Cautious combatants with fast reactions who use all available cover will out-live reckless gun-slinger types! At Close Quarters is intended to add...   [click here for more]
BITS  $5.00

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Cepheus Light

Cepheus Light


Winner of The Zhodani Base's Best ATU Product Award for 2018! Starships riding fire across the sky. Heroes and villains exchanging laser fire. Desperate spacers struggling against an alien monstrosity. Vast alien vistas, flying cities, moonscapes, mad robots, and first encounters. In short: high-action science-fiction adventure that stimulates your sense of wonder. Cepheus Light...   [click here for more]
Stellagama Publishing  $5.00

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Cepheus Engine Vehicle Design System

Cepheus Engine Vehicle Design System


The Cepheus Engine Vehicle Design System provides comprehensive rules for developing non-space vehicles for the Cepheus Engine or any Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the starship design system found in the Cepheus Engine SRD, this vehicle design system provides everything...   [click here for more]
Samardan Press  Pay What You Want

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Far Avalon, Book 3, Traveller Conversion

Far Avalon, Book 3, Traveller Conversion


Far Avalon Book 3: Traveller Conversion Book Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less...   [click here for more]
Avalon Game Company  $5.99

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Lightspeed for Mongoose Traveller

Lightspeed for Mongoose Traveller


Already a fan of the Lightspeed RPG by Christian Conkle? Looking for something special to expand your play options with the Mongoose Traveller system? Well now you can have both.... Presenting Lightspeed for Mongoose Traveller! Now you can play as a proud member of StarForce, or set your sights on deep space as one of the vaunted Rangers.... Experience the terror of combat with the...   [click here for more]
Avalon Game Company  $6.95

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66 Suns

66 Suns


66 Suns is a science fiction RPG setting set in distant galaxies and in the very far future. Populatated by strange beings of all affinities, the Magellanic Clouds orbit the Milky Way galaxy at a distance of 160,000 light years. A handful of human worlds, the so called "Cloud Worlds" are poppulated by the descendants of lost spacefarers. Here, some struggle to survive, while others aim...   [click here for more]
Triassica Games  $6.99

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Far Avalon, Book 2, Star Systems

Far Avalon, Book 2, Star Systems


Far Avalon Book 2: Background and Spacecraft Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less...   [click here for more]
Avalon Game Company  $6.99

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The Sword of Cepheus

The Sword of Cepheus


Winner of the “Best ATU Product” category of the Zhodani Base Awards 2020! A sorcerer blasting his enemies with the power of his mind. A muscled barbarian wielding a flaming sword against the local tyrant’s thugs. A secret cabal of magicians plotting to control the minds and souls of kings. A gladiator who freed himself from slavery wanders the land, righting wrongs and smashing...   [click here for more]
Stellagama Publishing  $9.99 $6.99

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Cepheus Engine RPG

Cepheus Engine RPG


The Cepheus Engine RPG comprises the core rules for a Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the original three books of the oldest 2D6-based science fiction roleplaying game, the Cepheus Engine system incorporates elements of Open Game Content from previous releases of that game of intergalactic drifters and...   [click here for more]
Moon Toad Publishing  $7.06

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Far Avalon, Book 1, Background and Spacecraft

Far Avalon, Book 1, Background and Spacecraft


Far Avalon Book 1: Background and Spacecraft Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less...   [click here for more]
Avalon Game Company  $7.99

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Marches Adventure 1: High and Dry

Marches Adventure 1: High and Dry


In High and Dry the Travellers are given a ship in which they can explore the galaxy for the rest of the campaign – the only catch is that they have to find it first. Travelling to the quiet world of Walston, the Travellers will have to engage with the locals, locate their ship and repair it before they can return home. However, the ship has been left in the crater of a volcano, and...   [click here for more]
Mongoose  $8.99

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Reach Adventure 1: Marooned on Marduk

Reach Adventure 1: Marooned on Marduk


Set in the Sindal Subsector featured in the recently released Traveller Core Rulebook, Marooned on Marduk is the perfect introduction to the Trojan Reach and the new edition of Traveller. The Travellers' shuttle to Marduk is damaged during an attack by raiders, forcing it to crash-land far from civilisation. With night falling and little prospect of immediate rescue the...   [click here for more]
Mongoose  $8.99

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Cepheus Engine SRD, Modifiable Version

Cepheus Engine SRD, Modifiable Version


The Cepheus Engine System Reference Document comprises the core rules for a Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the original three books of the oldest 2D6-based science fiction roleplaying game, the Cepheus Engine system incorporates elements of Open Game Content from previous releases of that game of intergalactic...   [click here for more]
Samardan Press  Pay What You Want

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Cepheus Engine System Reference Document

Cepheus Engine System Reference Document


The Cepheus Engine System Reference Document comprises the core rules for a Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the original three books of the oldest 2D6-based science fiction roleplaying game, the Cepheus Engine system incorporates elements of Open Game Content from previous releases of that game of intergalactic...   [click here for more]
Samardan Press  Pay What You Want

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