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Journal of the Travellers' Aid Society Volume 6
by Mongoose

Each Journal is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met in starports, playable alien races, and much, much more...

Journal of the Travellers' Aid Society Volume 6
 
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The Sword of Cepheus

The Sword of Cepheus


A sorcerer blasting his enemies with the power of his mind. A muscled barbarian wielding a flaming sword against the local tyrant’s thugs. A secret cabal of magicians plotting to control the minds and souls of kings. A gladiator who freed himself from slavery wanders the land, righting wrongs and smashing villains. Big muscles, big swords, eldritch sorcery, powers of the mind, eldritch beasts....   [click here for more]
Stellagama Publishing  $9.99

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Journal of the Travellers' Aid Society Volume 6

Journal of the Travellers' Aid Society Volume 6


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met...   [click here for more]
Mongoose  $24.99 $14.99

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Traveller Companion

Traveller Companion


The Traveller Companion is here... This book is the ultimate toolkit for Traveller campaigns, allowing referees and Travellers to pick and choose the best additions for their adventures and explore the galaxy in greater detail than before. From alternate Traveller creation systems and training to gas giant operations and starports, from the effects of gravity and diseases to animal encounters...   [click here for more]
Mongoose  $49.99 $29.99

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Traveller Core Rulebook

Traveller Core Rulebook


This is Free Trader Beowulf, calling anyone... Mayday, Mayday...We are under attack... Main drive is gone...Turret number one not responding... Mayday...Losing cabin pressure fast calling anyone... Please help...This is Free Trader Beowulf... ...Mayday... A brand new edition of Traveller is now available - based on the...   [click here for more]
Mongoose  $49.99 $29.99

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Journal of the Travellers' Aid Society Volume 5

Journal of the Travellers' Aid Society Volume 5


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be...   [click here for more]
Mongoose  $24.99 $14.99

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Journal of the Travellers' Aid Society Volume 4

Journal of the Travellers' Aid Society Volume 4


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be...   [click here for more]
Mongoose  $24.99 $14.99

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Journal of the Travellers' Aid Society Volume 2

Journal of the Travellers' Aid Society Volume 2


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be...   [click here for more]
Mongoose  $24.99 $14.99

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Journal of the Travellers' Aid Society Volume 3

Journal of the Travellers' Aid Society Volume 3


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be...   [click here for more]
Mongoose  $24.99 $14.99

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Behind the Claw

Behind the Claw


Behind the Claw presents two complete sectors of Imperial space; Deneb and the Spinward Marches. Deneb is bordered by the Vargr Extents and the Great Rift, and has traditionally seen fierce rivalry between its powerful dukes. A long history of compromises and temporary deals has created a fragmented political situation ripe for exploitation by those with the wit and the will… and there is always...   [click here for more]
Mongoose  $59.99 $35.99

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Journal of the Travellers' Aid Society Volume 1

Journal of the Travellers' Aid Society Volume 1


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be...   [click here for more]
Mongoose  $24.99 $14.99

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High Guard

High Guard


Welcome to High Guard. This book is a major expansion to the Traveller roleplaying game, enabling you to design, build and fly spacecraft of all types found throughout the galaxy. You will find rules to modify existing ships, design high performance space superiority flyers, and construct the largest capital ships to travel the space lanes. High Guard also presents new approaches...   [click here for more]
Mongoose  $49.99 $29.99

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Cepheus Engine RPG

Cepheus Engine RPG


The Cepheus Engine RPG comprises the core rules for a Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the original three books of the oldest 2D6-based science fiction roleplaying game, the Cepheus Engine system incorporates elements of Open Game Content from previous releases of that game of intergalactic drifters and...   [click here for more]
Moon Toad Publishing  $6.30

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2300AD Core Rulebook Revised

2300AD Core Rulebook Revised


Sekai’s augmented reflexes saved his life yet again, as the silent White Wing swooped down at him, talons extended, mouth opening to deliver its disorienting scream. He dropped to the ice-encrusted snow, while his pistol, the big Rawlings Blackbird, seemed to leap into hands. His aim dropped to the White Wing’s bird-like head as it oriented on him, his finger tightening on the trigger...   [click here for more]
Mongoose  $49.99 $29.99

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Central Supply Catalogue

Central Supply Catalogue


Welcome to the Central Supply Catalogue! This book contains a variety of equipment Travellers might want, need, or wish they had as they cross the galaxy. From diversions during jump travel to orbital defence lasers, from survival habitats to the latest in personal protection, the Central Supply Catalogue has combed the galaxy for items suited to the most discerning Traveller. With the contents...   [click here for more]
Mongoose  $49.99 $29.99

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Solo

Solo


SOLO is a solo add-on for Cepheus Engine and the 2D6 SF roleplaying game that it is based on. If your players are out of town, or you want to experience your own sci-fi setting ‘from the inside’, SOLO is the answer. This isn’t the usual collection of random word tables - instead it presents an array of game types and campaign styles that you can...   [click here for more]
Zozer Games  $9.99

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Cepheus Light

Cepheus Light


Winner of The Zhodani Base's Best ATU Product Award for 2018! Starships riding fire across the sky. Heroes and villains exchanging laser fire. Desperate spacers struggling against an alien monstrosity. Vast alien vistas, flying cities, moonscapes, mad robots, and first encounters. In short: high-action science-fiction adventure that stimulates your sense of wonder. Cepheus Light...   [click here for more]
Stellagama Publishing  $5.00

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Earth Sector

Earth Sector


Welcome to Earth Sector! Earth Sector is an extension of Independence Games' (formerly Gypsy Knights Games') Clement Sector setting. Earth Sector is its own setting, united by the past background before the Conduit Collapse in 2331, and then branching off in a new direction. This is the core setting book for this new setting within the overall Clement Sector universe....   [click here for more]
Independence Games  $19.99

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Cepheus Engine System Reference Document

Cepheus Engine System Reference Document


The Cepheus Engine System Reference Document comprises the core rules for a Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the original three books of the oldest 2D6-based science fiction roleplaying game, the Cepheus Engine system incorporates elements of Open Game Content from previous releases of that game of intergalactic...   [click here for more]
Samardan Press  Pay What You Want

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Traveller Starter Set

Traveller Starter Set


Valeria One to Valeria Two, increase thrust… Nail Beowulf before he leaves the gravity well and jumps… Good shot! Target’s main drive is hit, acceleration has ceased… Prepare boarding party. Tell them to watch out for any heroes… Matching velocity and rotation. This is going to be a good payday…   …Commence...   [click here for more]
Mongoose  $69.99 $39.99

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Spacecraft Design Guide

Spacecraft Design Guide


From one man work pods working around orbitals to kilometer long armoured warships displacing a megaton, the space ships of known space are as varied as the crews that operate them. Expanding on the basic starship design rules from the Cepheus Engine System Reference Document, the Spacecraft Design Guide provides the tools for a naval architect to design small craft, traders, light naval vessels...   [click here for more]
Moon Toad Publishing  $12.60

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Vehicle Handbook

Vehicle Handbook


Universes of science fiction are filled with vehicles ranging from the mundane to the exotic. A starport on a world far beyond the frontier may see a mix of pedal-powered rickshaws, horse-drawn wagons and anti-grav skimmers. A high-tech centralised and industrial world will have skies filled with the anti-grav equivalent of cars, trucks and buses, while its military will be able to deploy armoured...   [click here for more]
Mongoose  $49.99 $29.99

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Cepheus Light: Traits

Cepheus Light: Traits


A Cepheus Light - or, indeed, and Cepheus Engine - character is so simple, in fact, that it can fit onto an index card. However, some players prefer to further flesh out and customize their characters. Some want to play a specialized scientist. Others want an ace pilot or an elite sniper. While Cepheus Light skills – Science and Gun Combat, respectively - cover these fields in general, they allow...   [click here for more]
Stellagama Publishing  $1.00

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T5 Traveller5 Core Rules 3-Book Set

T5 Traveller5 Core Rules 3-Book Set


Traveller5 Traveller The Traveller Science-Fiction Role-Playing Game System, Fifth Edition This set of PDFs is the culmination of four years of work, play-testing, revision, and even redesign, in order to make the Traveller5 game system the best portrayal of the Travelleruniverse of the far future we could possibly make. Much of the work has focused on correction of errata and typographical...   [click here for more]
Game Designers' Workshop (GDW)  $99.00 $44.95

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Zaibatsu

Zaibatsu


Zaibatsu is a cyberpunk roleplaying game based on the Cepheus Engine and other Classic 2D6 SF RPGs. As the street soldiers of the world’s most powerful corporations (the Japanese zaibatsu) you become expendable and deniable employees fighting for profits, power and your lives. You’ve been recruited from the dark and murky Japanese underworld to carry out illegal terrorist activities on...   [click here for more]
Zozer Games  $12.99

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Marches Adventure 2: Mission to Mithril

Marches Adventure 2: Mission to Mithril


This adventure takes place on the world of Mithril, a cold, low-population frontier world. The Travellers land at Mithril’s rudimentary starport, only to find their vessel disabled and the base strangely empty. As the Travellers explore, they discover there may be survivors of whatever happened at the port. A distant distress beacon is detected, but reaching it requires an overland trek. Having...   [click here for more]
Mongoose  $19.99 $11.99

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The Great Rift

The Great Rift


The Last Great Unknown in Charted Space Only the boldest dare venture into the depths of the Great Rift, crossing the abyss of empty space to find unexplored star systems and forgotten wonders. Deep in the Great Rift lie ancient mysteries, strange alien races and human cultures who have not seen offworld contact in centuries. Portside rumours speak of giant creatures capable of interstellar...   [click here for more]
Mongoose  $69.99 $39.99

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Marches Adventure 1: High and Dry

Marches Adventure 1: High and Dry


In High and Dry the Travellers are given a ship in which they can explore the galaxy for the rest of the campaign – the only catch is that they have to find it first. Travelling to the quiet world of Walston, the Travellers will have to engage with the locals, locate their ship and repair it before they can return home. However, the ship has been left in the crater of a volcano, and...   [click here for more]
Mongoose  $14.99 $8.99

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Cepheus Engine Vehicle Design System

Cepheus Engine Vehicle Design System


The Cepheus Engine Vehicle Design System provides comprehensive rules for developing non-space vehicles for the Cepheus Engine or any Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the starship design system found in the Cepheus Engine SRD, this vehicle design system provides everything...   [click here for more]
Samardan Press  Pay What You Want

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Vehicle Design Guide

Vehicle Design Guide


Rafe watched the shell from his tank’s 120mm main gun hit the enemy grav tank on the rear quarter facing, punching through the thin armour and sending it spiraling into the side of the closest hill where it exploded into a large fireball. He fancied he heard the tiny shattered pieces patter off the front glacis of his turret.   “Next position Jessika, before they...   [click here for more]
Moon Toad Publishing  $18.90

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External Factors: Organizations

External Factors: Organizations


Since prehistoric times, humanity has banded together in groups for raw survival in an unforgiving world. Even after the dawn of civilization, diverse groups of like-minded people have come together to advance agendas both grand and mundane, or to promote causes both large and small. In the interstellar era, such organizations still pursue agendas and promote causes; sometimes to the detriment of hero...   [click here for more]
Michael Brown  $3.99

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Element Class Cruisers: Ship Builder's Blueprints

Element Class Cruisers: Ship Builder's Blueprints


The cruisers of the Imperial Navy are both its symbol and its workhorses. The three classes of ship that make up the Element cruiser family are mainstays of the Imperial Navy, and can be found across Charted Space. From fighting wars and protecting the space lanes, to flag showing missions and voyages of discovery, Element cruisers are true, reliable workhorses of the navy. These huge vessels are...   [click here for more]
Mongoose  $69.99 $39.99

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Cepheus Modern

Cepheus Modern


Cepheus Modern is a 2d6-based OGL game based on Cepheus Light, for playing campaigns set in the modern era. Whatever your game is: modern paramilitary, retro espionage, World War II battles, mysterious explorers, or renegade hacktivists; Cepheus Modern has you covered. This rules-light game offers character creation with a variety of modern careers, skills and equipment, rules for...   [click here for more]
Stouthearted Games  Pay What You Want

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Reach Adventure 1: Marooned on Marduk

Reach Adventure 1: Marooned on Marduk


Set in the Sindal Subsector featured in the recently released Traveller Core Rulebook, Marooned on Marduk is the perfect introduction to the Trojan Reach and the new edition of Traveller. The Travellers' shuttle to Marduk is damaged during an attack by raiders, forcing it to crash-land far from civilisation. With night falling and little prospect of immediate rescue the...   [click here for more]
Mongoose  $14.99 $8.99

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Mindjammer - Traveller Edition

Mindjammer - Traveller Edition


The Ennie Award-winning transhuman science-fiction RPG setting returns, in a brand new edition for use with the TRAVELLER roleplaying game!   This brand new 384-page hardback book includes:  • full rules for starships, organisations, and culture operations;  • detailed character cultures, genotypes, and new careers—play a sentient starship!  • new and innovative systems for describing...   [click here for more]
Modiphius  $22.49

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Chthonian Stars Core Setting

Chthonian Stars Core Setting


2159 AD. It is a good time to be alive. The nations of the world still exist, but they have become more civilized, and we have expanded into the rest of our solar system. But, alas, it is not to be our time. Something approaches, a thing on an orbit from far away. Seemingly a large shard of dark matter, this object is known in obscure prophecy as the Chthonian Star. It is awakening things long thought...   [click here for more]
WildFire  $15.00

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Clement Sector Core Setting Book

Clement Sector Core Setting Book


Welcome to Clement Sector! In 2210, scientists discovered a wormhole allowing travel to the opposite side of the Milky Way galaxy.  Once across, exploration teams discovered worlds far more suited to human habitation than those in star systems nearer to Earth.  Were they terraformed by some unknown race?  Are they just a coincidence in the vast diversity of the universe? Over...   [click here for more]
Independence Games  $19.99

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Clement Sector: The Rules

Clement Sector: The Rules


Your adventure starts here! Join the adventure as Clement Sector, one of the most popular and fastest growing science fiction settings, expands with its own rulebook!  Using a unique blend of The Cepheus Engine and the 2d6 Science Fiction OGL rules, Clement Sector: The Rules builds on those to create a framework for action packed role-playing game...   [click here for more]
Independence Games  $14.99

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The Fall of Tinath

The Fall of Tinath


The Fall of Tinath is a complete campaign for Traveller, set in the same galaxy as the Third Imperium but many, many parsecs away. The Travellers will visit the world of Tinath, just as it comes under attack from the terrible Esseray, a new alien in race in Traveller whose motives and methods are so far unknown. Discover the Esseray in their many forms, and fight against time as the options for the...   [click here for more]
Mongoose  $24.99 $14.99

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Cepheus Engine SRD, Modifiable Version

Cepheus Engine SRD, Modifiable Version


The Cepheus Engine System Reference Document comprises the core rules for a Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the original three books of the oldest 2D6-based science fiction roleplaying game, the Cepheus Engine system incorporates elements of Open Game Content from previous releases of that game of intergalactic...   [click here for more]
Samardan Press  Pay What You Want

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Book 1: Mercenary Second Edition

Book 1: Mercenary Second Edition


In the universes of Traveller there are countless souls sailing across the sea of stars in search of fame, fortune and perhaps some deeper meaning to it all. Some are looking for the answer to the eternal questions of their civilisation, others simply want to get away from it all and find something better in the void. Anything can happen in the stretches of emptiness between worlds, and sometimes this...   [click here for more]
Mongoose  $24.99 $14.99

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Book 10: Cosmopolite

Book 10: Cosmopolite


Civilisations stand and fall, not by might of arms, but by its cosmopolites – the ordinary Citizens and Scholars who make up most of the population. Book 10: Cosmopolite provides new options and possibilities for characters who have followed the Citizen or Scholar careers. Citizens and Scholars together are keepers of the flame of civilisation. With this book, your Citizen character will...   [click here for more]
Mongoose  $24.99 $14.99

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Anderson & Felix Guide to Naval Architecture

Anderson & Felix Guide to Naval Architecture


Your project gets the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies.  And now that...   [click here for more]
Independence Games  $14.99

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Supplement 5-6: Vehicle Handbook

Supplement 5-6: Vehicle Handbook


Completely rewritten with an all new flexible and easy to get to grips with design system, the Vehicle Handbook is a central resource for the Traveller RPG. As well as providing details of every vehicle published for the Traveller RPG, along with many new designs, the Vehicle Handbook also contains a complete construction system allowing you to build any vehicle in any setting, from a simple bicycle...   [click here for more]
Mongoose  $39.99 $23.99

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No GM's Sky

No GM's Sky


NGS is an adventure setting for Trav/Cepheus Engine, but it should be easy to adapt to other sci-fi rule systems as well. The rules presented here are a solo or GM-less framework for telling a story of exploration, discovery, mysteries, and survival. It kind of plays like Oregon Trail (if it was an RPG set in space.) You have a crew, equipments, specialists, and a mission. The PDF includes info...   [click here for more]
Tangent Zero  Pay What You Want

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Cepheus: Faster Than Light!

Cepheus: Faster Than Light!


Whether exchanging laser fire with aliens across a cratered moonscape or pushing the speed of light in a shining spaceship, interstellar adventurers lead exciting lives. These minimalist rules allow you to experience these wondrous adventures without fuss or complication. They are perfect for convention play, pick-up games, or a beer-and-pretzels night when you roll dice and blow stuff up. They include...   [click here for more]
Stellagama Publishing   FREE 

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101 Cargos

101 Cargos


101 Cargos allows a Traveller referee to create - at a moment's notice - cargos that are more than just "black boxes" and which take on a life of their own, with special handling requirements, hazards, and associated back-stories that will add zest and interesting complications to the life of every Traveller trader. Included are: 101 cargos, each with...   [click here for more]
BITS  $5.00

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TNE-0300 Traveller: The New Era

TNE-0300 Traveller: The New Era


A Civilization Ready To Re-Awaken... But it cannot do so by itself. three generations ago, a star-spanning society annihilated itself in a furious war. The final weapon in this war was a new form of life-a malevolent electronic race that hates life itself. But among the ruins, life is stirring-a civilization is waiting to be rebuilt. Inside Traveller: The New Era you'll find everything...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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Mongoose Traveller Character Sheet

Mongoose Traveller Character Sheet


Designed for the Mongoose edition of Traveller, this is a complete character sheet to record most of your characters details. Requires the use of the Traveller Rule Book from Mongoose Publishing. ©“Traveller” and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used according to the terms of the Traveller Logo Licence version 1.0c. A copy of this...   [click here for more]
Moon Toad Publishing  $0.50

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T4  Marc Miller's Traveller

T4 Marc Miller's Traveller


This volume is the basic rules set for the Traveller science-fiction game system. It contains the essential rules and background for a player to understand and participate in Traveller games as well as basic materials that enable a Traveller referee to administer a variety of adventures. The materials in this volume have a long history in print and in game play. Unravel the...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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101 Plots

101 Plots


101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game. Included are: Job Advertisements – the potential for high adventure, or perhaps just another day’s work? Introductions – the opportunity...   [click here for more]
BITS  $5.00

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