The Travellers must seek the wisdom of the lost homeworld of the Droyne, and confront sadistic researchers at Imperial Research Station Gamma. Their quest leads to a backwater world where a mighty force is building a giant war machine, and from there into a hidden fortress. Confronting their greatest foe, the Travellers will decide the fate of the Ancients and perhaps all Charted Space.
This universal science fiction RPG allows players and Game Master to emulate most kinds of sci-fi gaming, from time travel or near future cyberpunk, to space opera; from modern-day Solar System exploration to a far future that enjoys antimatter power, matter transportation and food replicators. As much attention is given to low-tech societies as mid-tech and far ftuture, high-rech societies. You'll... [click here for more]
Traveller is the science fiction roleplaying game of the far future. The Traveller Explorers’ Edition is an introduction to the game for newcomers that provides all of the tools you need to create adventures or even an entire campaign. Create bold scouts and intrepid scientists who travel into the unknown aboard their trusty Type-S Scout/Courier, a rugged exploration ship perfect for the job.
Dock... [click here for more]
With the release of Cepheus Universal in January 2024, Zozer Games wanted to illustrate its versatility in recreating many different styles of science fiction roleplaying. Why not start at the beginning, in the 19th century, with H.G. Wells’ influential science fiction novel The War of the Worlds?
This short book provides Cepheus Universal resources with which a Game Master... [click here for more]
The Traveller Companion is a compilation of variant and alternate rules. Variant Traveller creation systems allow specific tailoring, whilst alternate combat rules introduce hit locations and wound severity. Rules for hunger, thirst, temperature, atmospheric and water pressure effects make the universe more realistic, not to mention more hazardous. Encounters with animals and vehicles are... [click here for more]
Starships riding fire across the sky. Heroes and villains exchanging laser fire. Desperate spacers struggling against an alien monstrosity. Vast planetary vistas, flying cities, moonscapes, mad robots, and first encounters. In short: high-action science-fiction adventure that stimulates your sense of wonder. Cepheus Deluxe: Enhanced Edition puts you in the shoes of an adventurer visiting distant stars... [click here for more]
138 System Agnostic Science Fiction d100 Random Tables plus a Star System Generator
The content of this book has been divided into eleven sections. Those sections are as follows: Adventure Ideas and Side Jobs, Encounters and Discoveries, Cargo Runs and Cargo, Items and Things, Vessels and Space Stations, Places and Planets, Activities and Reasons, Technobabble and Codes, Names, Fields of Study, and... [click here for more]
When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement... [click here for more]
THE MISTS OF TIONALE
When an important component for the repairs to their starship jump drive is stolen, the adventurers have the option of waiting for months for a new piece to arrive, or they can try to retrieve the component themselves.
Can the adventurers find out why the component was stolen? Will they be able to retrieve it from the thieves? What secrets do the mists of Tionale conceal?
Travel... [click here for more]
This is Free Trader Beowulf, calling anyone…Mayday, Mayday… We are under attack…Main drive is gone… Turret number one not responding…Mayday… Losing cabin pressure fast, calling anyone…Please help… This is Free Trader Beowulf……Mayday…Fully Updated... [click here for more]
Adventure Class Ships, those vessels of 2,000 tons or less, are the mainstay of Traveller and the most common ships found on the spacelanes by far. This book gives you more than 60 new ships in this class, to be used by Travellers, pirates, traders, government forces and corporations. Each vessel has a specific role in the universe and has been built to accomplish it with the best components... [click here for more]
Fascinating Locations: Moon Base Pepper for GURPS Traveller
Amid the relentless expansion of mega-corporations, the Maarty system emerges as a stronghold of independence and defiance. Armed with only TL7 and TL8 technology, this modest system punches above its weight, mining its riches and maintaining its sovereignty. Governed by a dedicated leadership, controlling the sole resource-rich... [click here for more]
The World Builder’s Handbook provides a complete toolset for expanding a world or star system into a fully realised place to know and explore. It includes procedures for determining the type and location of a system’s significant stars and worlds, an expansion of mainworld generation, and rules for determining the physical and social characteristics of the star system’s other worlds.
This... [click here for more]
Maker Book 1: Beasts and Sophonts expands the BeastMaker and Sophont creation rules from the Traveller 5th Edition Core rules. The rules are reorganized with all known errata from the core rules applied. Definitions are expanded, and more examples are provided to clarify sections of the generation process, including 11 fully created creatures for use in your Traveller campaigns. New additions include... [click here for more]
The Travellers' Aid Society is making available to all members the new Travel Guide series with the first guide presenting the Menorial subsector of the Trojan Reach.
Inside you will find candid reviews of each system based on feedback from members like yourself. Each system presents a surface image from the mainworld, TAS condensed system overviews including any rumors,... [click here for more]
The Travellers have defeated an Ancient, but the struggle is not yet over. A telepathic nightmare leads the Travellers to a crashed vessel on a desolate moon, where they discover a threat to all Charted Space. The Ancient Tsyamoykyo, once the least of his kind, plans to implement a reign of terror. Meanwhile, something is happening to the Travellers. They are growing in power, developing new abilities.... [click here for more]
"I've spent my career exploring Hostile worlds. It didn't prepare me for Earth: the dust zones, the overcrowded megacities, the shortages of food and water... and the corporations extracting profits from everything around them. No wonder the off-world movement is so popular..."
Earth is a worldbook for the gritty sci-fi Hostile RPG, set in 2225. Two economic collapses have reshaped the world, chaos... [click here for more]
This is the original text of the 1981 edition of Classic Traveller based on page image Scans.
It includes Books 1-2-3, with errata and corrections inserted (where possible; and additional material in an errata appendix). This text is essentially an errata corrected edition faithful to the original Classic Traveller of the early 1980's.
The PDF has been OCR'ed. Margins are upgraded to 6x9 (from 5-1/2... [click here for more]
This is an adventure for Cepheus Engine.
The people of the planet Lage have seen their world bombarded and conquered by the army of the Jorum Family. More than half of the population has died in an attempt to resist the Jorum conquest. All of the cites have been reduced to rubble. Most of the buildings are nothing more than dust. Jorum troops occupy all of the population centers and are rounding up... [click here for more]
Hostile Solo is a stand-alone solo roleplaying game set in a grim and gritty future, inspired by movies like Outland, Alien, Dark Star, Pitch Black, Event Horizon and The Thing. It allows a single player to create and play the roles of a group of blue-collar workers out in deep space, overcoming difficult challenges and facing unknown terrors. Although the name and the cover art suggest that the... [click here for more]
A complete mini-campaign for Traveller, setting the stage for great events to come!
The Travellers are offered a lucrative contract to showcase a prototype starship to potential clients along the Spinward Main. Their route takes them around the periphery of the Abyss Rift, a region with a sinister reputation for starship disappearances and mysterious events.
They soon discover they are not... [click here for more]
Welcome to the Small Craft Catalogue, featuring a vessel for your every need!
Small craft, those vessels of less than 100 tons and without a jump drive, are the workhorses of Traveller and essential to the smooth running of every technological civilisation in Charted Space. This book gives you more than 60 new small craft, to be used by Travellers, pirates, traders, government forces and... [click here for more]
It is almost inevitable that Travellers will get into conflicts. When that happens, they should have the best, or at least the most memorable, weapon available. This collection of small arms ranges from TL 2 to TL 14, and includes flintlocks, ‘Old West’ style weapons, assault rifles and their more advanced cousins, the advanced combat rifle, hunting and sniper rifles, zero-G weapons, shotguns,... [click here for more]
Go back to a simpler time, of rules-light roleplaying, sand-box settings and 2D6 science fiction.
Retro Sci-Fi Rules conjures up the atmosphere of the classic 1977 game, with streamlined trading, space combat and character creation rules. As well as everything else you need to play: starship construction, world creation, equipment, skills, vehicle combat and lots more. You even get guidelines on... [click here for more]
Steeped in history, riven by conflict, and filled with contradiction, The Deep and the Dark covers two sectors at the interface of human and Aslan space, where rival species and civilisations have long contended for influence and power. Here lie the ancient battlegrounds of the Aslan Border Wars and the Cultural Purge. Here are found worlds abandoned or ignored for centuries, which shelter strange,... [click here for more]
Winner of the “Best ATU Product” category of the Zhodani Base Awards 2020! A sorcerer blasting his enemies with the power of his mind. A muscled barbarian wielding a flaming sword against the local tyrant’s thugs. A secret cabal of magicians plotting to control the minds and souls of kings. A gladiator who freed himself from slavery wanders the land, righting wrongs and smashing... [click here for more]
High Guard Update 2022 is a major expansion to the Traveller roleplaying game with rules for designing, building and operating spacecraft found throughout the galaxy. From small and nimble fighter craft to the adventure-class ships that Travellers fly, from gargantuan megafreighters to military capital ships, this book provides everything the aspiring naval architect needs to populate their... [click here for more]
Flying through the air throwing blasts of energy from your hands, stopping otherwise doomed passenger trains with super-strength, and always thwarting the evil plans of villains bent on world domination: such is the life of superpowered heroes!Superpowered! is a lightweight, 2d6-based role-playing game that allows players to play these superpowered heroes, with highly varied... [click here for more]
Welcome to the Central Supply Catalogue Update 2023. This book contains all the equipment Travellers will want, need, or wish they had as they cross the galaxy.
From entertainment products to laser cannons, from cameras to powered armour, the Central Supply CatalogueUpdate 2023 has combed the galaxy for items suited to the most discerning Traveller. With this book, you will have... [click here for more]
Please note that this title has now been effectively replaced with the Traveller Core Rulebook Update 2022.
This is Free Trader Beowulf, calling anyone...Mayday, Mayday...We are under attack...Main drive is gone...Turret number one not responding...Mayday...Losing cabin pressure fast calling anyone...Please... [click here for more]
A request for help from an old contact leads the Travellers into the mysterious and sometimes downright bizarre world of the Ancients Hunters. Among the weird and often deluded notables of the Hunter community there are those who seem to know something concrete. Those individuals are convinced that something is coming.Mysteries of the Ancients takes the Travellers from... [click here for more]
It sounded easy enough: board a starship cruise liner, steal a statue, and make sure no one is the wiser until delivery. It turns out there was more to the Starlight job than sipping martinis and taking in the shows. I should have clued in once I saw the itinerary; or by the time I was on safari on Amaterasu. By the time I was in for thirty thousand at the casino on Belobog, it was too late. Well,... [click here for more]
Robots have been a staple of science fiction for a hundred years, fulfilling every role from near mindless worker, to faithful sidekick, to comic relief, to sinister villain trying to take over the world. They range from remote-controlled drones to super intelligent beings who have far exceeded the limits of their biological creators. Robots may be stationary objects equipped with a single arm or nothing... [click here for more]
THE MARIPOSA AFFAIR
When an unexpected visit by an important dignitary throws a planet into chaos, the adventurers find themselves caught in the middle of a political nightmare. Assassinations, conspiracy theories, and Machiavellian machinations ensue.
Can the adventurers prevent the start of a war? What part does Duke Norris play in all of this? How far will the adventurers go to maintain stability?... [click here for more]
Independence Games is proud to present Careers of the Old West, our career catalog for Rider. This book presents 20 career tracks for use in building the background of your Rider characters. What did you do before you became an adventurer? These include careers things as varied as Barbers, Barkeeps, and Shopkeepers to Rustlers, Sharpshooters, Actors, and Wild West Show Performers!
This book... [click here for more]
Without its senior service, the Third Imperium would not exist. The navy is entwined in the politics and economics of the Imperium, a training ground for the great nobility, and a route to social advancement for the general populace. The Imperial Navy details this massive force, from the great fleets down to a band of new recruits.
How are the sector and subsector fleets organised, commanded,... [click here for more]
Terra Arisen is a space-opera setting for the Cepheus Deluxe Enhanced Edition sci-fi RPG rules. Terra Arisen introduces player characters to the immediate aftermath of the Terran Liberation War against the mighty Reticulan Empire and its many thralls. The Terrans forced the Reticulan Empire to sign a humiliating peace treaty and reluctantly accept Terran independence... [click here for more]
Now comes with the Companion Update 2024 PDF!
The Traveller Companion is here...
This book is the ultimate toolkit for Traveller campaigns, allowing referees and Travellers to pick and choose the best additions for their adventures and explore the galaxy in greater detail than before. From alternate Traveller creation systems and training to gas giant operations and starports,... [click here for more]
The discovery of a runaway brings the adventurers to the attention of Imperial agents. A trip to a world of zealots follows, alongside investigating rumors of activities of an illegal military project.
Can the adventurers save the runaway? What is her connection to the zealots? How is she linked to the illegal project? And what is “Manticore”?
Travel across the Aramis Subsector to an... [click here for more]
The raiders of Oghma mercilessly prey upon the blighted star systems of the Outrim Void. Their endless plundering has reduced their neighbours to pre-starflight technology. When the Travellers get caught up in an Oghman raid, they find themselves going to the raiders’ homeworld, a strange and unique place where starfaring technology meets barbarism.
But something is happening on Oghma. Oghma has... [click here for more]
Starships riding fire across the sky. Heroes and villains exchanging laser fire. Desperate spacers struggling against an alien monstrosity. Vast alien vistas, flying cities, moonscapes, mad robots, and first encounters. High-action science-fiction adventure that stimulates your sense of wonder. Now – on a mere 4x two-sided sheets!
The rules include everything from quick character creation, through... [click here for more]
What lies beyond the Solomani Confederation?
Humans are great explorers, and the Solomani are the greatest of them all. Ever since the days of the Interstellar Wars the people of Terra have felt the call of the great Rimward Frontier, and they have answered. This outward urge has taken Solomani explorers right to the edge of the spiral arm… and beyond.
The Lubbock and Xuanzang Enclaves are... [click here for more]
THE PHOENIX INITIATIVE
A private corporation has lost contact with their research facility and need some adventurers to investigate what has happened. Are you prepared to find out what "The Phoenix Initiative" is?
Travel across the Regina Subsector to an TAS Amber Zone. Make your way across one of the most inhospitable environments possible. Explore the research lab and find out why it has stopped... [click here for more]
Adrift in the vastness of space lies the Nightingale, a once-celebrated starliner now infamous as a long-lost plague ship. Vanished without a trace 800 years ago, it has become the stuff of spacefarer legend, whispered about in the dim corners of distant spaceports. Recently, an enigmatic signal has been traced back to this ghostly vessel, now found floating eerily in a system 30 light-years from any... [click here for more]
COLONY BUILDER is a supplement for the Cepheus Engine roleplaying game and the Platinum selling HOSTILE setting. However, since it uses real world units, such as dollars, kilogrammes and megawatts, it makes a useful resource for ANY science fiction RPG.
Build a colony within the HOSTILE setting. Build a colony from your favourite SF movie or TV show. Make it pay. Keep your... [click here for more]
This is an adventure for Cepheus Engine.
The largest big box retailer is coming to the Sonora sector! But they need a little help from some travelers just like yours. They are having a few logistical issues that they need some assistance with and your travelers have just the right skills.
Star Mart is the largest retailer in the known universe. They have stores in over one thousand systems and multiple... [click here for more]
TRAVELLER ADVENTURE TEMPLATE
This package contains a template for use in the creation of adventures for Classic Traveller, under the community content agreement in line with the Traveller's Aid Society, as detailed by Mongoose Publishing.
One example of a Subsector has been included to make it easier to structure one in future adventures.
This product was created under license. Traveller... [click here for more]
The Third Imperium is the greatest interstellar empire in the history of Charted Space. Its Emperors have reigned for a thousand years, building a utopian society based upon the pillars of duty, honour, free trade and a powerful navy that protects its worlds and enforces its laws.
Despite all of its grand achievements, the Imperium has a dark side. It has committed genocide on its own worlds. Its... [click here for more]
Welcome to the gritty, retro-future universe of HOSTILE which now expands with its own, dedicated rulebook. Based on the Cepheus Engine, these Rules add in the realistic combat rules from Zozer Games’ popular Modern War game, as well as setting-specific rules from some of the eighteen HOSTILE supplements. When combined with its companion book, the HOSTILE Setting, you will have a complete,... [click here for more]
Do you play Traveller, Stars Without Number, Star Trek RPGs, Starforged, or other science fiction tabletop role-playing games?
Use random tables to create engaging and creative facilities for your science fiction RPG campaigns. Start with the organization that built the facility and then determine the location of the facility. Other details like structure types, problems, secrets, and names generate... [click here for more]