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Almighty Credit: Corporations in Clement Sector

Almighty Credit: Corporations in Clement Sector


Time to make some money! This book tells the story of the many corporations which exist in Clement Sector. It tells how they came to be, how powerful they are now, and how your players might interact with those corporations. From the time of the first colonists in Clement Sector in the 2200s until the time of the present of 2342. First, we’ll tell the story of the most powerful...   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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Solo

Solo


SOLO is a solo add-on for Cepheus Engine and the 2D6 SF roleplaying game that it is based on. If your players are out of town, or you want to experience your own sci-fi setting ‘from the inside’, SOLO is the answer. This isn’t the usual collection of random word tables - instead it presents an array of game types and campaign styles that you can...   [click here for more]
Zozer Games  $9.99

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Cepheus Light

Cepheus Light


Winner of The Zhodani Base's Best ATU Product Award for 2018! Starships riding fire across the sky. Heroes and villains exchanging laser fire. Desperate spacers struggling against an alien monstrosity. Vast alien vistas, flying cities, moonscapes, mad robots, and first encounters. In short: high-action science-fiction adventure that stimulates your sense of wonder. Cepheus Light...   [click here for more]
Stellagama Publishing  Pay What You Want

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Balancing Act: Interstellar Relations in Clement Sector

Balancing Act: Interstellar Relations in Clement Sector


Can you relate? This book concerns the relationships which have been established, broken, strained, and improved between the worlds of Clement Sector over the time between their establishment during the 2200s and the current situation in Clement Sector as of 2342. It will take each world, one at a time, and detail how well or how poorly each world government gets along with its neighbors. It also...   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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Cepheus: Faster Than Light!

Cepheus: Faster Than Light!


Whether exchanging laser fire with aliens across a cratered moonscape or pushing the speed of light in a shining spaceship, interstellar adventurers lead exciting lives. These minimalist rules allow you to experience these wondrous adventures without fuss or complication. They are perfect for convention play, pick-up games, or a beer-and-pretzels night when you roll dice and blow stuff up. They include...   [click here for more]
Stellagama Publishing   FREE 

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Star Trader

Star Trader


A Solo Trading Game for Traveller Star Trader has recently been updated and rewritten and incorporated into SOLO, which allows solo roleplaying for ANY type of Traveller campaign or play style. Please have a look at SOLO. The aim of Star Trader is to travel from world to world buying cargoes as cheaply as possible then selling them elsewhere for as high...   [click here for more]
Zozer Games  $4.99

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Hell's Paradise

Hell's Paradise


Hell's Paradise is a adventure involving a CCA (Cascadia Colonization Authority) team being sent on a rescue mission to an unexplored world in the Dawn Subsector of Tranquility Sector. Written originally for our Mongoose Traveller version by George Ebersole, GKG is now bringing the adventure back in a second edition geared toward the CE/Clement Sector: The Rules version of Clement Sector. TXE-605b,...   [click here for more]
Gypsy Knights Games  $6.99 $4.54

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Hercules-class Heavy Freighter

Hercules-class Heavy Freighter


Winner of the 2018 Zhodani Base Award for Best Ship or Deckplan!   Along with James Lancaster’s ubiquitous Atlas-class freighter design, the Hercules-class heavy freighter is considered to be a second generation gravitic drive design with the first generation being simple conversions of existing reaction drive vessels without internal gravity fields and inertial...   [click here for more]
Gypsy Knights Games  $7.99 $5.19

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Ship Book:A2L Far Trader

Ship Book:A2L Far Trader


The A2 Far Trader; a common classification for a myriad of similar specification vessels in use throughout the vast Third Imperium. Perhaps the most recognisable far trader design, the Empress Marava and the Jayhawk class provide the basis for a bigger and more capable class of far trader, the A2L and the A3L.This publication provides details for these new far trader designs. Contains: A Description...   [click here for more]
Moon Toad Publishing  $5.72 $3.18

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D66 Compendium 2

D66 Compendium 2


Names and Ideas to the Rescue! Never be without the perfect name for a futuristic gambling game, military base, space ship, or character ever again! Make game preparation easier and be ready when your game takes a turn toward uncharted systems. Have a name ready for every planetary feature, every plague, every bureaucracy, and every piece of high-tech medical equipment with just...   [click here for more]
Mongoose  $10.00

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Clement Sector Core Setting Book

Clement Sector Core Setting Book


Welcome to Clement Sector! In 2210, scientists discovered a wormhole allowing travel to the opposite side of the Milky Way galaxy. Once across, exploration teams discovered worlds far more suited to human habitation than those in star systems nearer to Earth. Were they terraformed by some unknown race? Are they just a coincidence in the vast diversity of the universe? Over the...   [click here for more]
Gypsy Knights Games  $19.99 $12.99

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Anderson & Felix Guide to Naval Architecture

Anderson & Felix Guide to Naval Architecture


Your project gets the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies. And now that...   [click here for more]
Gypsy Knights Games  $12.99 $8.44

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Wendy's Guide to the Fleets of The Colonies

Wendy's Guide to the Fleets of The Colonies


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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Grand Safari

Grand Safari


Winner of the 2018 Zhodani Base Award for Best Adventure! Restless? Bored? In need of adventure? Fret no more! Join the Grand Safari! Grand Safari is a campaign for Clement Sector, Cepheus Engine or any other 2d6 based science fiction RPG. Grand Safari features six linked adventure scenarios designed to challenge any character. The Safari, sponsored by the Gentlemen's Club of Dashwood,...   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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d66 Compendium

d66 Compendium


Roll your dice and enhance every aspect of the universe you love. Know the names of Moons, Space Stations, and that scruffy-looking Vargr sitting at the bar as soon as your players ask. Blast off for Adventure and leave the details to the d66 Compendium. Based on one of Traveller's best-selling PDF series, this collection of quick-reference lists brings the Traveller universe to life with...   [click here for more]
Jon Brazer Enterprises  $4.99

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Skull and Crossbones: Piracy in Clement Sector

Skull and Crossbones: Piracy in Clement Sector


ARRRR! Heave to and prepare to be boarded! Piracy has been a near constant in Clement Sector since the Conduit was first opened. In fact, some historians maintain that piracy may have played as large a part in the direction that civilization spread from Hub as did the astrography of the sector. The act has been part of the fabric of the sector and continues to be so despite the best efforts of...   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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Journal of Comparative Xenobiology: Issue 2

Journal of Comparative Xenobiology: Issue 2


Alien worlds have a variety of challenges, from hostile environments, weather, temperature, and even radiation. On most habitable worlds, the native life can be a serious threat, even for technologically-sophisticated societies. In this booklet are 10 alien animals and one domestic animal for use in Traveller campaigns. While each is named and described, variants of these creatures, under other...   [click here for more]
Mongoose  $3.99

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Wendy's Guide to the Fleets of Sequoyah Subsector

Wendy's Guide to the Fleets of Sequoyah Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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Wendy's Guide to the Fleets of Hub Subsector

Wendy's Guide to the Fleets of Hub Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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Wendy's Guide to the Fleets of Cascadia Subsector

Wendy's Guide to the Fleets of Cascadia Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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Ships of Clement Sector 17: Atlas-class Freighter

Ships of Clement Sector 17: Atlas-class Freighter


Gypsy Knights Games is proud to present the seventeenth entry in our line of products dedicated to the starships of Clement Sector. Ships of Clement Sector 17 covers the Atlas-class freighter which is the second most commonly found ship in Clement Sector. Building on the information found in The Clement Sector Core Setting Book, Ships of Clement...   [click here for more]
Gypsy Knights Games  $7.99 $5.19

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The Slide

The Slide


The race is on! The Slide is a pirate route leading from the Winston Subsector of Clement Sector to the Peel Subsector of Ariel Sector. The route runs through the wild untamed subsectors along the trailing edge of the colonized subsectors. It is a dangerous proposition for the best of ships and crews. Ever so often though, the pirates hold a...   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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Hub Federation Ground Forces

Hub Federation Ground Forces


Join the adventure! Strength Through Unity. That's the motto of the Hub Federation Defence Force Militias. Banded together after the collapse of the Conduit back to Earth Sector, the planetary defense forces of the six worlds of the Hub Federation have united to fight the fear and chaos they see as rampant in Clement Sector. By Space, Air and Land. That's the motto of the Hub Federation Marines....   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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Ships of Clement Sector 16: Rucker-class Merchant

Ships of Clement Sector 16: Rucker-class Merchant


Gypsy Knights Games is proud to present the sixteenth entry in our line of products dedicated to the starships of Clement Sector. Ships of Clement Sector 16 covers the Rucker-class merchant vessel which is the most commonly found ship in Clement Sector. Building on the information found in The Clement Sector Core Setting Book, Ships of Clement...   [click here for more]
Gypsy Knights Games  $7.99 $5.19

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Ships of Clement Sector 13: Strikemaster Class Brig

Ships of Clement Sector 13: Strikemaster Class Brig


Gypsy Knights Games is proud to present the thirteenth entry in our line of products dedicated to the starships of Clement Sector. As the end of the twenty-third century approached, the United States authorized construction of a small warship to reduce the need for the USSN to use larger vessels for escort and patrol duties. Like other major national powers the United States was finding that maintaining...   [click here for more]
Gypsy Knights Games  $4.99 $3.24

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Ships of Clement Sector 14: Boyne-class Replenishment Ship

Ships of Clement Sector 14: Boyne-class Replenishment Ship


Gypsy Knights Games is proud to present the fourteenth entry in our line of products dedicated to the starships of Clement Sector. A successful support vessel with a long service history, the Boyne-class was designed for use by the Royal Navy but was a very successful export even before the ship entered service, eventually serving in national navies, system navies, and defense forces across...   [click here for more]
Gypsy Knights Games  $4.99 $3.24

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Ships of Clement Sector 15: Milligan-class Hospital Ship

Ships of Clement Sector 15: Milligan-class Hospital Ship


Gypsy Knights Games is proud to present the fifteenth entry in our line of products dedicated to the starships of Clement Sector. Designed to replace the trio of aging Centaur-class hospital ships HMHS Centaur, Polkan and Kinnara in Royal Navy service, the Milligan-class was successfully exported even before the new ship design had been accepted and entered service,...   [click here for more]
Gypsy Knights Games  $4.99 $3.24

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Wendy's Guide to the Fleets of Franklin Subsector

Wendy's Guide to the Fleets of Franklin Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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Hub Federation Navy

Hub Federation Navy


Join the Hub Federation Navy! Over eleven years after the collapse of the Conduit which led back to Earth Sector, the Hub Federation Navy remains the largest military force within Clement Sector. With dozens of vessels ranging from cruisers to lowly sloops, The Hub Federation Navy is a reassuring bulwark of security to the citizens of the Hub Federation many of whom are still shaken by the severing...   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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21 Starport Places

21 Starport Places


Location! Location! Location! Do your characters need a place to have some fun? Do they need a place where they can eat? Do they need a place to rest their heads? We've got a place for all those things and more! 21 Starport Places provides 21 new and varied locations designed to be used with our Clement Sector setting but could be useful in any science fiction. Places as varied as The Lucky...   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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Ships of Clement Sector 10-12: Workhorses

Ships of Clement Sector 10-12: Workhorses


The workhorses get it done! Ships of Clement Sector 10-12 compiles the tenth, eleventh and twelfth volumes of our popular PDF series. Included within this book are the Lee-class merchant vessel, the Fedpost mail courier, and the Broken Hill-class Prospector. We have also included the Wraith-class Intruder and the Venture-class Troop Transport, variants of the courier and the prospector respectively....   [click here for more]
Gypsy Knights Games  $15.99 $10.39

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Ships of Clement Sector 1-3: Hub Federation Warships

Ships of Clement Sector 1-3: Hub Federation Warships


This book is a compilation of the first three entries in the Ships of Clement Sector series. The vessels featured within these pages are all warships used by The Hub Federation in Gypsy Knights Games’ Clement Sector setting. The first vessel detailed here is the Kiviat-class patrol corvette. The Kiviat-class is a patrol corvette designed and...   [click here for more]
Gypsy Knights Games  $15.99 $10.39

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Ships of Clement Sector 4-6: Traders, Scouts and Small Craft

Ships of Clement Sector 4-6: Traders, Scouts and Small Craft


Ships of Clement Sector 4-6: Traders, Scouts and Small Craft compiles the fourth, fifth and sixth volumes of our popular PDF starship series. Included within this book are such varied vehicles as the F38-D Lightning System Defense Fighter, the MC-17-11 Modular Cutter, the Starlight-class Light Trader, the Dromedary-class Tanker and the Jinsokuna Chirashi-class Yacht. Each ship is beautifully detailed...   [click here for more]
Gypsy Knights Games  $19.99 $12.99

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Ships of Clement Sector 7-9: Defense Boats and Light Warships

Ships of Clement Sector 7-9: Defense Boats and Light Warships


Ships of Clement Sector 7-9: Defense Boats and Light Warships compiles the seventh, eighth and ninth volumes of our popular PDF starship series. Included within this book are the Perth-class frigate, the Berlin-class, the Type 2 System Security Cutter, and the Rattlesnake-class Attack Craft. Each ship is beautifully detailed with multiple views, detailed deckplans and...   [click here for more]
Gypsy Knights Games  $19.99 $12.99

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Creatures of Distant Worlds Compendium 1

Creatures of Distant Worlds Compendium 1


On distant worlds in the deepest regions of space, unknown creatures await unwitting explorers. Close to home, devious politicians and gangsters lure native wild life to carry out their dirty work while maintaining deniability. On a frontier outpost, primitive life forms walk the uninhabited regions hoping claim the civilized place as their new home. Be prepared no matter where your players go. Be...   [click here for more]
Jon Brazer Enterprises  $4.99

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Twilight Sector Campaign Setting Sourcebook Revised Edition

Twilight Sector Campaign Setting Sourcebook Revised Edition


Welcome to the raggedy edge of human space, The Orion Frontier. This is the edge of human exploration. Rimward from here, There be Dragons! No star chart or encyclopedia tells us what lies beyond, only whispered tales of scouts and pirates provide us myth-inspired answers. The Twilight Sector lies on the edge of the edge. What has been found here is a wonder. Earth! Or at least an exact copy....   [click here for more]
Terra-Sol Games LLC  $19.99 $11.99

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Techbook: Chrome

Techbook: Chrome


Who wants some Chrome? Terra/Sol’s Techbook: Chrome is an alternative take on Cybernetics for the Twilight Sector Setting. As usual Terra/Sol products, this material has been also been designed specifically to be useful for any Traveller game. Within this book, you will find not only cybernetics of various kinds, but also bio-replacements (exact duplicates...   [click here for more]
Terra-Sol Games LLC  $14.99 $8.99

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Six Guns Gauss Weapons

Six Guns Gauss Weapons


Six Guns is a science-fiction roleplaying supplement using the Traveller rules from Mongoose publishing. Each issue presents six items (not alwaysweapons) in detail, with accompanying notes and stat blocks. Generic versions of most of these items are presented in various game supplements, but there is a significant difference between aiming ageneric, vanilla-flavour 'revolver' at...   [click here for more]
Terra-Sol Games LLC  $3.99

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Mech Tech 'n' Bot - Spaceport Tech 1

Mech Tech 'n' Bot - Spaceport Tech 1


Far future universes need machines and technology that makes the average spacefarer's life easier. Everything from the robots to computers to weaponry and vehicles, the future should feel exciting with tech everywhere. Ideal for any setting, Mech Tech 'n' bot is your supplement series to making your game feel futuristic. Every spaceport buzzes with tech. Security bots, weapons scanners, repair...   [click here for more]
Jon Brazer Enterprises  $1.00

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Mech Tech 'n' Bot - Everyday Machines

Mech Tech 'n' Bot - Everyday Machines


Far future universes need machines and technology that makes the average spacefarer's life easier. Everything from the robots to computers to weaponry and vehicles, the future should feel exciting with tech everywhere. Ideal for any setting, Mech Tech 'n' bot is your supplement series to making your game feel futuristic. Everyday Robots 1 presents normal, everyday machines of the...   [click here for more]
Jon Brazer Enterprises  $1.00

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Mech Tech 'n' bot: Mech Squadrons (MGT 1e)

Mech Tech 'n' bot: Mech Squadrons (MGT 1e)


Ready to ride fire with the hottest walkers this side of the galactic core? Mech Tech 'n' bot: Mech Squadrons brings you over eighteen walkers for you to blast your way through any obstacle in your Traveller role playing game. From the small two-legged MegaHerc construction mech to the heavy, six-legged Barga artillery tanks, this supplement contains walkers ideal for every use. Additionally,...   [click here for more]
Jon Brazer Enterprises  $4.99

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Character Datafile

Character Datafile


The Character Datafile takes your character light years beyond the ordinary one page sheet and keeps you one jump ahead of the common player. Inside this 16 page premium campaign character folio you will discover: Tools to capture your characters unique personality, look, and stats Expanded pages for skills and equipment as well as credit/debt tallies Special sections for psionics, ship operations...   [click here for more]
Jon Brazer Enterprises  $3.95

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Historical Ships of Clement Sector 1: Trent-class Destroyer

Historical Ships of Clement Sector 1: Trent-class Destroyer


The Ships of Clement Sector series presents a ship from the rich history of Clement Sector. The Trent-class destroyer is a reaction drive vessel used by the United States Space Navy in the early days of colonization into Clement Sector. The 1500-tonne destroyer was launched in 2185 to provide security and to protect the United States' fledgling interstellar colonies. The Trent-class...   [click here for more]
Gypsy Knights Games  $4.99 $3.24

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The Cascadia Adventures

The Cascadia Adventures


Join the crew of the MV Dust Runner as they face danger and intrigue across the Cascadia Subsector! The Cascadia Adventures features the original Gypsy Knights Games adventure series updated for use with Clement Sector:The Rules and The Cepheus Engine! Included are all three of the Cascadia Adventures from our PDF series. Save Our Ship - A "whale...   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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Planetary Tool Kit 4: Antioch

Planetary Tool Kit 4: Antioch


Planetary Tool Kits are a collection of tools that you can use to build adventures, they aren’t just world write-ups but tool kits! Each includes: Array of useful and imagination-catching world locations Typical NPC encounters Several animals with stats A vehicle unique to the world Character ‘personalities’ Encounter table List of adventure seeds tailored...   [click here for more]
Zozer Games  $5.00

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Six Guns Lasers

Six Guns Lasers


Six Guns is a science-fiction roleplaying supplement using the Traveller rules from Mongoose publishing. Each issue presents six items (not always weapons) in detail, with accompanying notes and stat blocks. Generic versions of most of these items are presented in various game supplements, but there is a significant difference between aiming ageneric, vanilla-flavour 'revolver' at the opposition...   [click here for more]
Terra-Sol Games LLC  $12.99 $7.99

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Planetary Tool Kit 3: Mazandaran

Planetary Tool Kit 3: Mazandaran


Planetary Tool Kits are a collection of tools that you can use to build adventures, they aren’t just world write-ups but tool kits! Each includes: Array of useful and imagination-catching world locations Typical NPC encounters Several animals with stats A vehicle unique to the world Character ‘personalities’ Encounter table List of adventure seeds tailored...   [click here for more]
Zozer Games  $5.00

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Setting Update Beta

Setting Update Beta


Setting Update Beta provides even more detail on the Twilight Sector Campaign Setting. Beta compiles the news from The Galactic News Service, The Star of the Plains and The Casual Observer Weekly Galactic News. Also included are expanded Slice of Life Articles on a variety of subjects as well as a first peak into the Hero's Park...   [click here for more]
Terra-Sol Games LLC  $1.99

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The Starfarer's Gazette #1

The Starfarer's Gazette #1


The Starfarer's Gazette is an intermittently-published style magazine for the cutting edge 30th Century audience in Terra/Sol's Twilight. Nonetheless, this material has been designed specifi cally to be open and available for any Traveller game. So whether you are a fan of Twilight Sector, or looking for some ideas for your Traveller Campaign, lean close and lend me your ear......   [click here for more]
Terra-Sol Games LLC  $7.99

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The Sorcerer's Scrolls 42

The Sorcerer's Scrolls 42


The Sorcerer's Scrolls returns! The first issue in 19 years features scenarios and NPCs for Dungeons & Dragons 4th Edition, new worlds and aliens for Traveller, horror characters and plot ideas for GURPS, new kindred for Tunnels & Trolls 7.5, reviews of Mutant Future, T&T 7.5, and Killer...   [click here for more]
Zodiac Gods Publishing  $1.50

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