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BattleTech: Operational Turning Points: Widowmaker Absorption

BattleTech: Operational Turning Points: Widowmaker Absorption


In 2834, the feud between Clans Wolf and Widowmaker came to a head, and the resulting Trial of Refusal led to the tragic death of ilKhan Nicholas Kerensky at the hands of Clan Widowmaker. Furious at the ilKhan’s death, the Wolves took it upon themselves to hunt down every last Widowmaker warrior in a bloody Trial of Absorption that spanned multiple Clan worlds. Using the Turning Points PDF exclusive...   [click here for more]
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BattleTech: Record Sheets: 3085

BattleTech: Record Sheets: 3085


[NOTE: This is a PDF of the print Record Sheet book. All the record sheets in this PDF (except p. 111) will be included in Record Sheets: 3085 Unabridged PDF when it is released.] You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3085 and want to deploy some of those ’Mechs,...   [click here for more]
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BattleTech: DropShips and JumpShips

BattleTech: DropShips and JumpShips


Here is the definitive work describing mankind's method of transportation between the stars. Bound into this single volume are ComStar Intelligence Summary FB-60 and excerpts from the standard DropShips and JumpShips Operations Manual. ComStar Intelligence Summary ComStar Intelligence Summary FB-60 discussess the five major types of JumpShips and 20 major types of DropShips as well...   [click here for more]
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BattleTech: Technical Readout: 2750

BattleTech: Technical Readout: 2750


In the year 2750, humanity was in the midst of a golden age. United under the interstellar government of the Star League, all mankind prospered and enjoyed an improved quality of life made possible by advances in technology, commerce, human rights, and the arts. Humanity had truly inherited the stars. But those same advances also carried a curse, for the engines of war from the Star League era possessed...   [click here for more]
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BattleTech: Invading Clans

BattleTech: Invading Clans


INVADERS FROM BEYOND They came from beyond the Periphery: invaders with advanced weapons, strange tactics, and stranger customs. Arriving in 3049, they attacked world after world with unrelenting fury. By 3052, they had conquered more than 200 planets, and their target was clear. They sought to capture the cradle of humanity: Terra. If not for the battle of Tukayyid and the resulting...   [click here for more]
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BattleTech: Technical Readout 3067

BattleTech: Technical Readout 3067


Military Hardware Update
 In the savage FedCom Civil War that rocked the Lyran Alliance and the Federated Commonwealth for the past five years, new machines of war have been rapidly tested and put in the field to help turn the tide of battle in each faction’s favor. The Clans and other Houses have also been busy, as the internal and external conflicts drive the rapid deployment...   [click here for more]
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BattleTech: Technical Readout: 3060

BattleTech: Technical Readout: 3060


The Great Houses of the Inner Sphere have created a new Star League to end the Clan threat, launching an all-out attack against the most powerful Clan, Smoke Jaguar. During this campaign, the Inner Sphere was assaulted by a new and deadly creation: the ProtoMech. Swift and deadly, these half-size ‘Mechs proved agile and difficult to destroy. Now, other Clans will quickly field this potent new weapons...   [click here for more]
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BattleTech: Adventures: Empires Aflame

BattleTech: Adventures: Empires Aflame


There May be Some Turbulence… The year is 3095. Ten years after the Jihad, peace has finally reached most of the Inner Sphere. Within the newly created Republic of the Sphere, the post-war drawdowns have made industry of disarmament. But even here, not every mission goes smoothly—for, sometimes, the universe itself has its own agenda! BattleTech Adventures: Empires Aflame...   [click here for more]
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BattleTech: Technical Readout: 3055 Upgrade

BattleTech: Technical Readout: 3055 Upgrade


The Changing Face of Battle In 3055, a new breed of Inner Sphere BattleMech started rolling off assembling lines—’Mechs specifically designed to counter the Clan invasion—at the same time that secondline Clan ’Mechs began to appear. By 3067 those design have become a staple of the modern battlefield, giving rise to notable MechWarriors and new variants, while the demands of the ever-popular...   [click here for more]
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BattleTech: Jihad: Hot Spots: Terra

BattleTech: Jihad: Hot Spots: Terra


Tearing Down the Walls! For more than ten years, the Word of Blake’s Jihad has engulfed the states of the Inner Sphere and the invading Clans in chaos and fire. Reeling from attacks on all fronts, realms have fought one another while the Word’s masters built a powerful Protectorate around humanity’s home: Terra. But with the rise of a resourceful rebel leader, Devlin Stone, the collective...   [click here for more]
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BattleTech: Total Chaos

BattleTech: Total Chaos


A Universe Ablaze In late 3067, the Word of Blake unleashed its Jihad, fanning the flames of violence and spreading it across the Inner Sphere. Three mercenary commands struggled to find their footing and profit from the all-encompassing warfare. As they navigated their way through the conflicts erupting on hundreds of worlds, these mercenaries grew in power, prestige, and character. Facing...   [click here for more]
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BattleTech: Objectives: The Clans

BattleTech: Objectives: The Clans


STATE OF THE INDUSTRY… Since the coming of the Clans, the military, industrial, and command complexes of the Inner Sphere have raced against the invaders—and each other—to out-produce one another in battle-worthy manpower and materiel. Factories that were smashed in the Succession Wars were reborn and revitalized, churning out ever more cutting-edge equipment, while academies expanded...   [click here for more]
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BattleTech: Turning Points: Arcturus

BattleTech: Turning Points: Arcturus


Before Devlin Stone, before the Republic, there was Kurita As the Jihad unfolded, Chandrasekhar Kurita fought a one-man war against the Blakists when others would not. From the cradle of the Lyran Commonwealth, Kurita built a coalition of mercenaries to expose one of the Word’s darkest—and turn the Inner Sphere against their real enemy. But the Word of Blake...   [click here for more]
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BattleTech: Mercenary's Handbook

BattleTech: Mercenary's Handbook


"Variety is the spice of battle..."   By the 31st century, war has raged in the Successor States for over 200 years. In this ongoing conflict, the mercenary soldier has ample opportunity to seek his fortune under the banner of one of the Great Houses--a career fraught with danger but rich in potential rewards.   The Mercenary's Handbook is a BattleTech and MechWarrior...   [click here for more]
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BattleTech Legends: Wolves on the Border

BattleTech Legends: Wolves on the Border


LIFE, DEATH, HONOR, FEALTY... Bushido is the warrior code that governs all these concepts. As a MechWarrior of the Draconis Combine, Minobu Tetsuhara is bound by it, a code that demands loyal service to the devious Warlord Grieg Samsonov. When Minobu came upon a strange blue and gold Archer, the field littered with its vanquished opponents, and its weapons empty, bushido...   [click here for more]
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BattleTech: Turning Points: Irian

BattleTech: Turning Points: Irian


Devlin Stone’s Military Material Redemption Program transformed the Inner Sphere, retooling BattleMech production lines for civilian output and boosting state economies. Companies that had made their names building machines of destruction now found themselves turning more towards peaceful IndustrialMech manufacture. Downsized and heavily regulated by Stone’s policies, Irian Technologies...   [click here for more]
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BattleTech: Starterbook: Sword and Dragon

BattleTech: Starterbook: Sword and Dragon


Take Command! The Fox's Teeth McKinnon's Company of House Davion's Seventh Crucis Lancers, the detached "Fox's Teeth" have been an independent raiding force for centuries, their lightning hit-and-run tactics making them respected and feared. Sorenson's Sabres A detached command originally from the legendary Fifth Sword of Light, Sorenson's Sabres are a deadly unit among the...   [click here for more]
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BattleTech: BattleCorps Anthology Vol 1: The Corps

BattleTech: BattleCorps Anthology Vol 1: The Corps


The great Star League general, Aleksandr Kerensky. Colonel Archer Christifori, a man with a score to settle. Neilson Geist, on Christmas patrol. MechWarrior Joanna of Clan Jade Falcon. A Sandoval scion. An eleven-year-old girl. Northwind Highlanders. A prisoner of war. They all have two things in common. A universe torn apart by unending warfare. A mission, to stand up against the darkness. This...   [click here for more]
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BattleTech: Historical Turning Points: Antallos

BattleTech: Historical Turning Points: Antallos


Rendered mostly barren through centuries of warfare, the world of Antallos is dotted with death zones, long-lost treasure troves of Star League technology, and city-states that once vied for rulership. The rise of Vance Rezak and his Band of the Damned stabilized the ancient pirate haven, creating a power base of terror along the Combine and Alliance borders. Then came Clan Snow Raven. Their arrival...   [click here for more]
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BattleTech: Tales of the Black Widow

BattleTech: Tales of the Black Widow


This supplement is packed with descriptions of one of BattleTech's most elite fighting companies: The Black Widow Company of Wolf's Dragoons. Selling their services to the highest bidder, this mercenary unit is well known throughout the Successor States. Included is a history of the Black Widow Company and her commander, Natasha Kerensky, details of the units that make up the company and the MechWarriors...   [click here for more]
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BattleTech: Jade Falcon Sourcebook

BattleTech: Jade Falcon Sourcebook


The Jade Falcon Sourcebook provides a complete overview of the deadly Jade Falcons, one of the premier Clans. Falcon history, culture and military capabilities are explored. The Jade Falcon Sourcebook also includes profiles of prominent Clan personalities, information on four deadly new BattleMechs, an overview of Jade Falcon-occupied worlds, and eight full-color pages featuring renderings...   [click here for more]
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BattleTech: Record Sheets: Prototypes

BattleTech: Record Sheets: Prototypes


More ‘Mechs for the Battlefield You’ve grasped the tactics involved with the additional units and weapons from Tactical Operations to defeat your opponents. Now you own Technical Readout: Prototypes and want to deploy some of those ’Mechs, vehicles, and battle armor on your gaming table. Grab your dice and start rolling, because these sheets are for you! Record...   [click here for more]
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BattleTech: Field Manual: Comstar

BattleTech: Field Manual: Comstar


COMSTAR GUARDS THE ENTIRE KNOWLEDGE OF MANKIND. KNOWLEDGE IS POWER. POWER CORRUPTS. To maintain their monopoly on the flow of information and technology across the vast reaches of space, the powerful organization known as ComStar waged a hidden war of assassination, sabotage and terrorism for more than two hundred years. Now, the Star League has been resurrected and ComStar will play...   [click here for more]
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BattleTech: Historical Turning Points: Luzerne

BattleTech: Historical Turning Points: Luzerne


Never really considered a major blip in the newly-created Second Star Leagues’ plan, Luzerne—through simple chance—became listed in the history books as one of the longest and desperate campaigns during Operation BULLDOG. The former Combine system became the defining moment for Clan Smoke Jaguar on the eve of their demise. Battered and beaten, the Clan fought tooth and nail to hold on to Luzerne...   [click here for more]
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BattleTech: Objectives: Free Worlds League

BattleTech: Objectives: Free Worlds League


STATE OF THE INDUSTRY Since the coming of the Clans, the military, industrial, and command complexes of the Inner Sphere have raced against the invaders—and each other—to out-produce one another in battle-worthy manpower and materiel. Factories that were smashed in the Succession Wars were reborn and revitalized, churning out ever more cutting-edge equipment, while academies expanded their...   [click here for more]
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BattleTech: Jihad: Secrets: The Blake Documents

BattleTech: Jihad: Secrets: The Blake Documents


Centuries-old Secrets Revealed! Chandrasekhar Kurita has spent his life hunting for ancient secrets. Almost as soon as the Word of Blake formed in 3052, “Uncle Chandy” put his vast network of spies and his massive wealth toward digging behind their façade and now, two decades later, Uncle Chandy has discovered more than he ever thought possible. Now he's using that knowledge to send a coalition...   [click here for more]
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BattleTech: Dossiers: The Bounty Hunter

BattleTech: Dossiers: The Bounty Hunter


Notable Warriors Heroes, patriots, soldiers, freedom fighters. The universe is full of them, and every realm and military force—from the mightiest Successor State to the humblest mercenary band—has its share. Feared across the Inner Sphere, the enigmatic Bounty Hunter and his lance of MechWarriors prowl the battlefields of the universe for the most dangerous of prey. Their deadly...   [click here for more]
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BattleTech: Objectives: Federated Suns

BattleTech: Objectives: Federated Suns


STATE OF THE INDUSTRY… Since the coming of the Clans, the military, industrial, and command complexes of the Inner Sphere have raced against the invaders—and each other—to out-produce one another in battle-worthy manpower and materiel. Factories that were smashed in the Succession Wars were reborn and revitalized, churning out ever more cutting-edge equipment, while academies expanded...   [click here for more]
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BattleTech: Explorer Corps

BattleTech: Explorer Corps


Adventures beyond the frontier! A hundred years ago, Primus Adrienne Sims of ComStar suffered nightmare visions of a dire threat to ComStar and the Successor States: hordes of strange monsters from beyond known space, invading the Inner Sphere to destroy it. These visions so troubled the Primus that she created the Explorer Corps, a division of ComStar dedicated to probing the Deep Periphery, to hunt...   [click here for more]
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BattleTech: 25 Years of Art and Fiction

BattleTech: 25 Years of Art and Fiction


BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe. With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy. Additionally, the book contains: An 8-page, detailed treatise on the evolution of the BattleTech/MechWarrior computer games and the...   [click here for more]
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BattleTech: Technical Readout: 3026 Revised

BattleTech: Technical Readout: 3026 Revised


The Future of Warfare! The year is 3026 and war has ravaged the thousands of worlds of the Inner Sphere for centuries. Successor Lords send clashing armies to conquer their neighbors and re-establish the long-lost Star League. Though the BattleMech is the king of the battlefield, it is supported by a much vaster array of conventional vehicles that fight every where from premier border...   [click here for more]
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BattleTech: Objectives: Lyran Alliance

BattleTech: Objectives: Lyran Alliance


STATE OF THE INDUSTRY… Since the coming of the Clans, the military, industrial, and command complexes of the Inner Sphere have raced against the invaders—and each other—to out-produce one another in battle-worthy manpower and materiel. Factories that were smashed in the Succession Wars were reborn and revitalized, churning out ever more cutting-edge equipment, while academies...   [click here for more]
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BattleTech: Onslaught: Tales from the Clan Invasion!

BattleTech: Onslaught: Tales from the Clan Invasion!


Onslaught! In 1990 Michael A. Stackpole's novel Lethal Heritage introduced readers to the Clans, genetically enhanced MechWarriors from beyond the Periphery who returned to the Inner Sphere to conquer the Successor States. With advanced BattleMechs and unstoppable skills, they crushed all who stood in their way — changing the BattleTechuniverse forever. Now, in Onslaught:...   [click here for more]
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BattleTech: House Steiner: The Lyran Commonwealth

BattleTech: House Steiner: The Lyran Commonwealth


HOUSE STEINER: THE LYRAN COMMONWEALTH (PDF) [FAS1621p] Print Price (1987): $15.00 File Size: 55.3 MB Who was Claudius the Cruel? What is the hottest rock group in the Inner Sphere? Which mercenary leader has a crush on Melissa Steiner? Precariously poised between the fierce eagle of House Marik and the voracious dragon of House Kurita, House Steiner fights a desperate...   [click here for more]
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BattleTech: Periphery (1st Edition)

BattleTech: Periphery (1st Edition)


THE PERIPHERY (PDF) [FAS1629p] Print Price (1988): $15.00 The Star Systems on the outskirts of the Inner Sphere make up the area known as THE PERIPHERY. Extending far into interstellar space, it is fragmented into countless kingdoms and alliances. Small, mean, weak, and unorganized, they may yet tip the balance of power among the Successor States. Yet the Periphery holds more than its share...   [click here for more]
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BattleTech: Sourcebook: The Periphery

BattleTech: Sourcebook: The Periphery


The Star Systems on the outskirts of the Inner Sphere make up the area known as the Periphery. For hundreds of years, countless kingdoms and alliances have struggled against each other for survival in the far reaches of known space. Now, in the upheaval ravaging the Inner Sphere, these tiny realms may be the key to changing the balance of power among the Successor States. In the wake of the...   [click here for more]
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BattleTech: FedCom Civil War

BattleTech: FedCom Civil War


Brother vs. Sister For five long years, two of the most powerful Great Houses have been in the grip of a bloody civil war. Raging across eight hundred planets and a thousand light years, it has affected countless billions. Now, as the dust settles, the full story can be revealed. The FedCom Civil War sourcebook details the action involving every line unit throughout the civil war....   [click here for more]
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BattleTech: Record Sheets: 3055 Upgrade

BattleTech: Record Sheets: 3055 Upgrade


More ’Mechs For The Battlefield You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3055 Upgrade and want to deploy some of those ’Mechs, vehicles, and battle armor on your gaming table. Grab your dice and start rolling, because these sheets are for you! Record Sheets: 3055...   [click here for more]
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BattleTech: Handbook: House Davion

BattleTech: Handbook: House Davion


Brighest Blade House Davion has dominated the Inner Sphere politics, especially the military-industrial complex, for centuries. A drive for technological innovation that reaches both the military and civilian sectors; a society built around the freedoms of the every-day man; a feudal system that empowers the First Prince of House Davion like no other: the swords of the Federated Suns have sliced out...   [click here for more]
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BattleTech: Scenario Pack:The Fourth Succession War Volume 1

BattleTech: Scenario Pack:The Fourth Succession War Volume 1


Armies of BattleMechs stride toward their objectives, razing cities with their missiles, lasers, PPCs, and autocannons on the way. The languages of battle is blood, and the cries of the homeless echo in the troubled sleep of every MechWarrior. Torn from the pages of the Fourth Succession War, this scenario pack contains battles from Bavion/Liao front, the Steiner/Kurita front, as well as a series...   [click here for more]
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BattleTech: Mercenary's Handbook 3055

BattleTech: Mercenary's Handbook 3055


No Cash, No Galaxy! Running a merc unit is a serious business first, last and always. Not just any group of gung-ho 'Mech jocks can survive in the cutthroat world of the mercenary, and any MechWarrior who ignores this fact ends up working for someone else, dispossessed, or dead. Running a successful merc unit takes know-how, skill, careful planning, and sometimes a little luck. If you still...   [click here for more]
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BattleTech: Record Sheets: 3060

BattleTech: Record Sheets: 3060


NOTE: This is a PDF of the print Record Sheet book. All the record sheets in this PDF (except p. 103) are included in the Record Sheets: 3060 Unabridged PDF. You've grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3060 and want to deploy some of those 'Mechs, ProtoMechs and vehicles on your...   [click here for more]
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BattleTech: NAIS Fourth Succession War Military Atlas, Volume II

BattleTech: NAIS Fourth Succession War Military Atlas, Volume II


100,000,000 Dead 600,000,000 Injured 80,000,000,000,000 C-bills worth of property destroyed.   The Fourth Succession War - so brilliantly planned, so perfectly excecuted, and so dramatically announced, has become far more than Hanse Davion ever anticipated. The battles continue, and the toll is huge, the highest in almost 100 years. Here is...   [click here for more]
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BattleTech: Jihad: Conspiracies: Interstellar Players 2

BattleTech: Jihad: Conspiracies: Interstellar Players 2


On October 25, 3068, the Word of Blake flooded the Inner Sphere HPG networks with "White Noise", a stream of gibberish and propaganda that made normal communications virtually impossible. Amid the noise, stunning secrets were revealed: Anastasius Focht was once Frederick Steiner; ComStar Primus Sharilar Mori was a Kurita spy. Yet along with the secrets revealed and the spreading fires of the Jihad,...   [click here for more]
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BattleTech: Record Sheets: 3075

BattleTech: Record Sheets: 3075


NOTE: This is a PDF of the print Record Sheet book. All the BattleMech and Combat Vehicle record sheets in this PDF (except p. 103) are included in the Record Sheets: 3075 Unabridged PDF. You've grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3075 and want to deploy some of those 'Mechs, battle...   [click here for more]
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BattleTech: Operational Turning Points: The Red Corsair

BattleTech: Operational Turning Points: The Red Corsair


In 3055, an unknown pirate menace threatened several Lyran border worlds. Known only as the “Red Corsair,” this brutal pirate leader broke several militias and preyed upon its victims with no mercy. In response to ComStar’s pleadings, forces from Clan Wolf and the famed mercenary Kell Hounds pursued the mysterious pirate band across several Lyran worlds to a climactic showdown deep in Clan Wolf...   [click here for more]
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BattleTech: Blake Ascending

BattleTech: Blake Ascending


The Early Years of the Jihad November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light…by any means necessary. When the Star League self-destructs, a shadowy power...   [click here for more]
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BattleTech: Mercenaries Supplemental II

BattleTech: Mercenaries Supplemental II


Pirate or Merc? Kell Hounds. Northwind Highlanders. Blue Star Irregulars. Literally a thousand and one mercenary units populate the Inner Sphere, yet these are the house hold names that capitivate the common man. But for every top, there is a bottom. Gray's Ghosts. Kraken Unleashed. Vinson's Vigilantes. Some call them 'pirates,' othhers 'down-on-their-luck,' and others "Salvation'...   [click here for more]
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BattleTech - Colby's Commandos 3 - Drachenhort (EPUB) als Download kaufen

BattleTech - Colby's Commandos 3 - Drachenhort (EPUB) als Download kaufen


Nachdem sie auf dem Planeten Golandrinas mit der brutalen Deathgeld-Söldnertruppe aneinandergeraten sind – und dabei auch auf ein Golddepot im Wert von zig Millionen C-Noten gestoßen waren –, kehrt Durant Carlyle zusammen mit dem Rest von Colby’s Commandos auf die kleine Welt zurück, um herauszufinden, ob die Mietlinge auf eigene Faust gehandelt haben, oder ob noch ein größerer Akteur mit...   [click here for more]
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BattleTech: Adventures: Necromo Nightmare

BattleTech: Adventures: Necromo Nightmare


A World Gone Black… The year is 3072. The fires of the Word of Blake’s Jihad threaten to consume the Inner Sphere. On the borders of Capellan space, the vital world of Necromo has suddenly gone silent, perhaps the victim of a Blakist strike. But what could hit such a busy and well-defended planet so hard that even the Chancellor’s best would fail to call for help? Time to find...   [click here for more]
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