Title |
Publisher |
Price |
Traveller5 Traveller
The Traveller Science-Fiction Role-Playing Game System, Fifth Edition
This set of PDFs is the culmination of four years of work, play-testing, revision, and even redesign, in order to make the Traveller5 game system the best portrayal of the Travelleruniverse of the far future we could possibly make.
Much of the work has focused on correction of errata and typographical... [click here for more] |
Game Designers' Workshop (GDW) |
$99.00 $44.95
|
 Things break on a ship. Parts wear out. Systems show signs of prolonged use. d66 Ship Systems Needing Maintained describes what and how is breaking down on your ship. Give your players something new that needs fixing today.
15 Auto-repair system not responding 21 Cargo doors require a swift kick to open 56 Targeting system randomly missing ... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
 Jump engines are complex systems with many parts. Even one of them not working problem can cause your crew of spacefarers to be stranded in deep space or stuck on a remote world. Have a name for each and every one of those parts. d66 Jump Engine Parts names lots of these parts so you don't need to come up with a random part on the fly.
16 Dimensional shifter 35 Hydrogen magnetopump... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Traveller5 Starships & Spacecraft-1 FIVE Deck Plan Set
Inspired by Judges Guild’s classic Traveller deck plans: Starships and Spacecraft. This new Deck Plan Pack re-imagines classic Traveller starships and adds new spacecraft and charts to the mix.
Five 22 x 34 inch black and white deck plan sheets for Traveller5 starships: Scout/Courier, Express Boat,... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
101 Cargos allows a Traveller referee to create - at a moment's notice - cargos that are more than just "black boxes" and which take on a life of their own, with special handling requirements, hazards, and associated back-stories that will add zest and interesting complications to the life of every Traveller trader.
Included are:
101 cargos, each with a little background... [click here for more] |
BITS |
$5.00
|
 Commercial Space Stations are everywhere. It is the only thing more comet dust getting into your engines. Every last one of those space stations needs a name and you can't keep using the name of the planet plus "Station." Give it something more evocative and interesting and have it right away with d66 Commercial Space Station Names.
14 Aurora Orbital Base 33 High Station Wealth 62 Starlandia... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
 Every planet is going to have its own holidays that are not celebrated anywhere else. Why not have the players land just in time for a holiday diversion. d66 Planetary Holiays gives you 36 names and ideas of holidays you can use in your name game session.
14 Authority Day, marking the execution of rioters and the silencing of resistance 25 Dragon Ship Festival, ships are decorated... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
This volume is the basic rules set for the Traveller science-fiction game system.
It contains the essential rules and background for a player to understand and participate in Traveller games as well as basic materials that enable a Traveller referee to administer a variety of adventures. The materials in this volume have a long history in print and in game play.
Unravel the secrets... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game.
Included are:
Job Advertisements – the potential for high adventure, or perhaps just another day’s work?
Introductions – the opportunity to acquire useful... [click here for more] |
BITS |
$5.00
|
“You flew here in that? You’re braver than I thought!”
101 Starcrews fleshes out a range of starfarers with whom your Traveller adventurers can interact. Whether you just want to put a little life into the other ships around the starport, provide some fellow traders who may be competing for the same cargos or passengers, or throw some 'real' opponents into a... [click here for more] |
BITS |
$5.00
|
The new Imperium is growing, reaching out to neighboring worlds after the Long Night, expanding in power and influence. Some of the worlds they contact are already part of smaller empires, Pocket Empires, also rising from centuries of barbarism.
Pocket Empires presents complete rules for players to own and manage Traveller worlds. Generate income from worlds, assessing each for resources, labor, trade... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if you’re... [click here for more] |
BITS |
$5.00
|
101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure.
Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief.
Gliding deep beneath the ocean are wondrous marine organisms... [click here for more] |
BITS |
$5.00
|
101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes, they... [click here for more] |
BITS |
$5.00
|
101 Patrons provides Traveller referees with a collection of exciting Patrons and Situations, each with multiple possible outcomes (to keep your players guessing).
Patrons always have a task that needs doing, often dangerous, sometimes illegal, occasionally heroic. But does the patron have an ulterior motive? Do the rewards match the risks? That’s for the adventurers to decide.
Lady... [click here for more] |
BITS |
$5.00
|
FIRE, FUSION, & STEEL The Traveller Technical Architecture...
puts you in control of your science fiction game in ways that no other product ever has!
Science fiction is about diversity, the unusaual, and pressing the cutting edge of science. It's not suited to simple lists of equipment that limit play. Each different world's enviroment: calls for slightly different approaches to transportation,... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
High resolution, print-ready star maps for the Cepheus Engine, OGL 2D6 Sci-Fi games, and any other science-fiction game using hexagon star maps.
The package includes:
Subsector map, 8x10 hexes, 1919x2955 pixels.
Half sector map map, 2x4 subsectors, 20x32 hexes, 6854x5532 pixels.
Sector map, 4x4 subsectors, 40x32 hexes, 6858x10192 pixels.
Permission to Print and Photocopy
Stellagama Publishing... [click here for more] |
Stellagama Publishing |
Pay What You Want
|
101 Travellers is the quick way for a Traveller referee to answer their players’ question “Who wants to take passage on our ship?” Otherwise, passengers hand over the ticket, step aboard, their luggage is stored in the hold, and a week goes by as the merchant ship carries them to the next planet, while the adventurers conveniently forget about them.
But who are these travellers? Hijackers... [click here for more] |
BITS |
$5.00
|
101 Religions addresses the questions that drive so many sentient species across the Traveller universe, translating the resulting myriad of belief systems into concise descriptions that will be meaningful to Traveller players and may lead to events or plot hooks that add colour to your Traveller games.
What is the meaning of life? From their first primitive ancestors to the time of the great,... [click here for more] |
BITS |
$5.00
|
Deck plans for Traveller campaigns. Ideal for any adventure situation, Naval Architect's Manual provides hundreds of deck plan elements to represent any starship, base, orbital station, or starport. Take command on one of the bridges, break out of the brig, or relax in the holo lounge. Now you've got all the deck plans you need for any adventure! Every section is accompanied by description and exciting... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
101 Rendezvous is a Traveller referee’s answer to the wooden cut-out nature of so many of the locations at which an adventuring group may arrive.
So often the Travellers say “We’ll meet at a bar?” but... which bar?
Every moment your players spend on a new world, they encounter new alien peoples, new technological wonders, each with its own new name in an alien language. But the starport... [click here for more] |
BITS |
$5.00
|
The Third Imperium, much like any other organization of space-faring planets, relies on movement between planets to further its ends. Starships have served to move individuals, cargos, ideas, and passions across huge expanses of the known galaxy. To the seasoned traveller, the worlds and ports visited are merely transient places - sites for business, education, training, or battle. The true traveller... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Power Projection Fleet lets you run fast, exciting space battles and strategic conflicts between star-spanning empires. Power Projection combines the rich sci-fi universe of Marc Miller’s Traveller and Ground Zero Games’ renowned Full Thrust space combat system.
Included are:
Ship combat statistics... [click here for more] |
BITS |
$29.95 $14.95
|
Completely updated and integrated into the T4 edition of the Marc Miller's Traveller game, Fire, Fusion & Steel is the comprehensive vehicle design system. Everything from ground cars to grav tanks, system patrol boats to atmospheric cruisers, the rules let you design each vehicle down to the last detail to suit your adventurers or your campaign. The most realistic, comprehensive vehicle and equipment... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
At Close Quarters is a set of combat rules for Traveller*, aimed at bringing together what we felt were the better elements from past systems.
At Close Quarters is a tactical system that emphasises the action and reaction process of real combat. Cautious combatants with fast reactions who use all available cover will out-live reckless gun-slinger types!
At Close Quarters is intended to add... [click here for more] |
BITS |
$5.00
|
This is Barreller, a free supplement for mongoose Traveller which adds the Barreller high yield freighter and a few miscellanous items.
This is the first of two supplements which feature the B company, a mega-corp which produces affordable, cheap and low cost solutions. As long as they are fast. ... [click here for more] |
Klomster's workshop |
Pay What You Want
|
Massively expanded from the previous edition, this (the 3rd edition) contains nearly 2,000 items and every era of Traveller, alternate universes and even Cepheus Engine. Detailing books, supplements, fiction, miniatures and memorabilia from the first 40 years of Traveller, this bibliography contains every item known to the grand librarian... [click here for more] |
BITS |
$14.99
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
d66 Damage to Abandon Ships describes... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Each list comes ready to be integrated into your Traveller game. Just roll your d66 and you have your answer.
Every spaceport has shops inside. From the lowliest... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
If your character believes the... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
 Loren Wiseman was what gamers call a grognard: an experienced old hand and a bit of a kind-hearted grumbler. He started in the early 1970's designing war-games with the legendary Game Designers' Workshop. He did a bit of everything: he designed wargames; he ran the warehouse; he developed role-playing games when they were still in their infancy. He managed the Twilight: 2000 role-playing line... [click here for more] |
Game Designers' Workshop (GDW) |
$7.99
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
d66 Planet's Main Industry... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
 Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
d66 Atmosphere Taints gives... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
d66 Mercenary Company Names... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
Plagues, outbreaks, contagions.... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
There are many possible universes to TRAVELLER. As the world's first science-fiction role-playing game, it was originally designed with the entire spectrum of SF stories in mind-from hard science fiction, to social science fiction (both human and alien), to the speculative realms of psionic powers, to "space opera" and high adventure. Early in the game's development, however, due to player demand,... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
d66 Personal Spacecraft Names... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
d66 Reasons Why the Planet... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
Science vessels can be found... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
Prison Inmate... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
Need to evacuate alot of casualties... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
Prison Facility... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
What does the Imperial Surplus Services have to offer?
There are many options to enhance that precious spacesuit of yours.
Hey, amaze the natives with your specialized exploration kit!
Check out what type of robots are for sale.
Design your own vehicle from the chassis up.
See how much power a Grav Tank can pack.
The futuristic drawings of Chris Foss.
... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
d66 Exotic Atmospheres... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
With the scout service... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Armament procurement procecdres of the Imperium.
Every weapon from a wooden spear to advanced battle dress.
Learn about the prohibitions against terrible chemical weapons.
Examine the thinking behind use of nuclear weapons.
Calculate the cost of all types of ammunition using the rules presented.
Go beyond normal tech to weapons only dreamed of in Imperial arsenal.
The Master Weapons Table, with every... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
d66 Reasons for the Communication/Sensor... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
A double list special!... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer
Whether be a war between corporations,... [click here for more] |
Jon Brazer Enterprises |
$0.50
|
Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
d66 Planet Names... [click here for more] |
Jon Brazer Enterprises |
$0.50
|