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Gold Fever - A scenario for Call of Cthulhu

Gold Fever - A scenario for Call of Cthulhu


The next best thing from Sweden now available in English! The silver medalist scenario of the 2022 national Swedish Call of Cthulhu-competition, Gold Fever, is now avaible in English! A lost son, an American gold magnate and the frightful glare of the midnight sun are all ingredients in this thrilling scenario suited for 2-4 sessions of horror. "Three...   [click here for more]
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After the Rain: A Samurai Era Call of Cthulhu Scenario

After the Rain: A Samurai Era Call of Cthulhu Scenario


After the Rain - A Samurai Era Call of Cthulhu Scenario The small farming village of Kamatsoe has chafed under the yoke of a bandit gang for years, dutifully giving over a portion of their harvest in return for the bandit's "protection." The burning of a nearby village was the last straw, however, and the farmers have chosen to fight back by recruiting a small band of wandering samurai to liberate...   [click here for more]
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Contact

Contact


Contact is a modern scenario for Call of Cthulhu 7th Edition. It is designed to be played in a single session and is intended for small groups of investigators. Over the course of the scenario, the players will investigate a missing persons case and his mysterious disappearance. They will unravel the missing person’s connection to a group of alien conspiracy theorists and one man...   [click here for more]
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The Haunting Handout Pack V.3 - Print Friendly

The Haunting Handout Pack V.3 - Print Friendly


This will make your life easier Using some texts from the Call of Cthulhu community, some images from the Creative Commons domain and a lot of time and effort, I produced these 8 documents that can be used during the narration of '' The Haunting ''. Some of them have more than one variation, such as those with blurred parts of the text. In the PDF file, I explain how I think these...   [click here for more]
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Cultist Armoury: Handout's for The Haunting

Cultist Armoury: Handout's for The Haunting


Cultist Armoury: Handouts for The Haunting consist of printable handouts that can be used in The Haunting scenario from the Call of Cthulhu 7th Edition Quick-Start Rules. Includes the 8 scenario handouts, plus 18 extra handouts that can be used at the keeper's discretion. See the handouts here (Imgur gallery) Scenario Handouts Handout 1: Scenario introduction Handout...   [click here for more]
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Hunter and Hunted

Hunter and Hunted


Hunter & Hunted is a scenario created within the community content program Miskatonic Repository for Call of Cthulhu 7th edition.  The Investigators are invited on a friendly hunting trip to a remote valley in the northern Rocky Mountains by a member of professional yet dubious Grey Tigers. Several groups are formed, and the target is declared: Unbeknownst to the Investigators, however,...   [click here for more]
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Investigator Passports

Investigator Passports


Create quick passport props for your investigators. Originally designed for investigative horror games like Call of Cthulhu and Trail of Cthulhu andbased on period-authentic passports from around the world. These passports are completely system-agnostic and intended to aid immersion in 1920s and 30s scenarios. Simply enter some quick details about your investigator on the first page, then scroll down...   [click here for more]
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Cthulhu maps - scenario map pack - The Lightless Beacon

Cthulhu maps - scenario map pack - The Lightless Beacon


Hello, lovecraft universe worshippers, thank you for choosing Lovemaps.  ---------------- Special mention: The scenario "The Lightless Beacon" is offered for free by Chaosium© to honor the memory of Greg Stafford, founder of Chaosium©. #WeAreAllUs You can find it by following this link : https://www.chaosium.com/blogweareallus-download-the-lightless-beacon-for-call-of-cthulhu-in-remembrance-of-greg-stafford/...   [click here for more]
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Crimson Letters Handout Pack V.2

Crimson Letters Handout Pack V.2


This will make your life easier Using images and fonts from the Creative Commons domain and a lot of time and effort, I produced these 15 documents that can be used during the investigations of the '' Crimson Letters '' Scenario. Some of them have more than one variation, totaling 34 files, and you can choose the one that best suits your adventure. In the PDF file, I explain in...   [click here for more]
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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The Call of Cthulhu...   [click here for more]
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[Swedish] Stormen på Långbro

[Swedish] Stormen på Långbro


En januarimorgon 1926 vaknar fyra patienter i en sal på Långbro Sinnessjukhus. En femte patient ligger orörlig kvar i sängen bland sina blodiga lakan. Utanför de översnöade fönstren härjar en fruktansvärd snöstorm. En storm inte olik den som som drabbade en forskningsexpedition vid polcirkeln tre veckor tidigare... Stormen på Långbro är ett av de bidrag som gick till final i Call Of...   [click here for more]
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Convicts & Cthulhu

Convicts & Cthulhu


Cosmic Horror. Fuelled by Human Cruelty and Depravity. ◊ The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien. ◊ But, few among...   [click here for more]
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The Hounds of Salem

The Hounds of Salem


The Hounds of Salem Hair-raising Mystery in the Miskatonic Valley "My God, my dear God, I know now: thou hast not forsaken thy child." Arkham, 1923. Rumours of a mysterious crime start plaguing the Miskatonic University: two ancient and forbidden tomes have been stolen from the Orne Library. Suspecting an annoying form of student mischief, unpleasant senior professor...   [click here for more]
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Storm From A Teacup

Storm From A Teacup


This one-shot adventure for Call of Cthulhu 7th edition is designed for 1-3 players plus a Keeper with a 1920s "classic" setting and tone, but could also work with Pulp Cthulhu too. A new tea has become the "in thing" amongst the jazz set of Pineview's youth, and while some of its imbibers report a fun but strange hallucinatory effect, others are seeing much more sinister - and even...   [click here for more]
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Passenger Olympus

Passenger Olympus


Passenger Olympus The sirens of the sea call to all. The cargo vessel Olympus has been adrift for a few days now. A radio message spoke of the crew having found a mermaid in the water. Days later another radio message came in, which sounded like the ramblings of a madman before cutting off completely. What madness befell the crew of the Olympus, and what exactly is this mermaid they found out at sea?...   [click here for more]
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We Have Been, We Are, We Will Be

We Have Been, We Are, We Will Be


We Have Been, We Are, We Will Be is an overarching campaign thread for use in Stygian Fox's horror scenario collection 'The Things We Leave Behind'. This was available exclusively to backers in thanks for their support. It is now released to the wider public thanks to backers giving their permission. It can be used on a device or for printing. Feel free to print...   [click here for more]
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[Polish] Zgrozy: Badacze Zgróz

[Polish] Zgrozy: Badacze Zgróz


Badacze Zgróz to osiem archetypów, w które mogą się wcielić gracze na sesjach Zewu Cthulhu. Szczególnie dobrze pasują do klasycznych,"purystycznych" sesji oraz scenariuszy z serii Zgrozy. Osiem dostępnych archetypów to: Artysta Atletka Bibliotekarz Bogata hobbystka Detektyw policyjny Dziennikarka Lekarka Profesor Dodatek zawiera też rady co do ich personalizacji...   [click here for more]
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A Small Tremor in the Mountains

A Small Tremor in the Mountains


A Call of Cthulhu adventure for 2-5 players set in the modern day. In this adventure, a group of thrill seekers and treasure hunters descend into a newly discovered cave system. However as they will soon learn, they are not alone in the caves… This adventure focuses on exploration, environmental threats, and culminates in a desperate chase sequence to escape from the eldritch horrors below. As...   [click here for more]
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[Swedish] Pusselbitar

[Swedish] Pusselbitar


Tio korta scenariokrokar avsedda för 3-4 utredare. De är skrivna som inspiration till äventyr, för spelledare att spinna vidare på, snarare än att vara färdigutvecklade. Scenarierna utspelar sig på olika platser i Sverige under 1920-talet, såväl i större städer som i ensliga byar på landsbygden. Vissa är platsberoende men de flesta går att förlägga där spelledaren önskar. De saknar...   [click here for more]
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[Swedish] Guldfeber - Call of Cthulhu Sverige

[Swedish] Guldfeber - Call of Cthulhu Sverige


Guldfeber - ett scenario till Call of Cthulhu Sverige    ”En medfödd längtan drager   och sliter i vanans bojor,    och grymheten slutligen vaknar   ur långvarig vintersömn.”   - Jack London, Skriet från vildmarken (1903)   Guldfeber utspelar sig under sommaren 1927 när en ung banktjänsteman...   [click here for more]
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Sol Noctis - The Dreams of Madmen Part One

Sol Noctis - The Dreams of Madmen Part One


SOL NOCTIS 'THE DREAMS OF MADMEN' - PART ONE The Nazi war apparatus gathers momentum in Europe. Shadowy forces reach out to collude with dangerous allies and assemble nefarious weaponry to give them an advantage at any cost. An unexpected death leads the Investigators on a train journey into the unwelcoming forests of the Appalachian mountains. Sol Noctis is a Call of Cthulhu 7th Edition scenario...   [click here for more]
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Cthulhu Dreadfuls Presents #0 - The Wystdovja Vale Gazetteer

Cthulhu Dreadfuls Presents #0 - The Wystdovja Vale Gazetteer


Horrific Adventures in the Gothic Countryside Tucked away in a forgotten corner of the Austro-Hungarian Empire lies the County of Wystdovja. A gaslight era setting for the Call of Cthulhu RPG. Far from Victorian London, Wystdovja presents a remote countryside more akin to Gothic tales of horror fiction. Dark castles, creeping marshlands, isolated noble estates, superstitious...   [click here for more]
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The Premiere of the King

The Premiere of the King


Hollywood during the height of the silent film era. A missing woman. A sinister plot to bring America to her knees. This original scenario for 7th Edition of Call of Cthulhu plunges Investigators into the gritty and glamorous world of 1920s Los Angeles. Evil forces are at work to use the new medium of film to herald the coming of other-worldy entities. Only the Investigators can save the country...   [click here for more]
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빛바랜 영웅의 시 (An Ode to Tarnished Hero)

빛바랜 영웅의 시 (An Ode to Tarnished Hero)


This scenario is written in Korean. 안내 인원 : KPC+PC 1:1 타이만  룰 : coc7판 배경 : 중근세 판타지 탐사자 : 잊혀진 영웅 KPC : 구국의 영웅 관계 : 관계 무관, 초면 가능 플레이 타임 : ORPG 기준 약 3시간 (RP에 따라 상이) 탐사자 난이도 : ★☆☆☆☆ 키퍼링 난이도 : ★★☆☆☆ (키퍼의 유연한 키퍼링을...   [click here for more]
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Care Forgot

Care Forgot


A short classic-era scenario for Call of Cthulhu 7th Edition, designed for one player, but expandable to five using the supplied characters. The player takes on the role of Sophia Hebert, a young New Orleanian woman suffering from amnesia. Through a series of strange encounters, she uncovers clues about herself that lead her to a frightening conclusion. Can the investigator solve the mystery in time?...   [click here for more]
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A Lark in a Cage

A Lark in a Cage


A two-to-three session scenario for the Gaslight period of Call of Cthulhu 7th Edition. The year is 1895. Oscar Wilde’s trial has just concluded, making the news across London. In Deptford, a family discovers that their child has been replaced by . . . something else. When the investigators take the case, they find themselves on a tour across the soot-choked streets of East London,...   [click here for more]
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The Reunion

The Reunion


The Reunion is a scenario written for Call of Cthulhu 7th Edition. The scenario has the players take up the role of FBI agents in 1929 working for the Bureau’s Abnormal Investigations Division: a secret department of the FBI dedicated to locating, researching, and neutralizing supernatural threats. The scenario is meant to be played with 2-4 investigators in 1-2...   [click here for more]
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An Invitation in Yellow

An Invitation in Yellow


The investigators are invited over for dinner by an old aquaintance whom they haven't heard from for years. He has something to show them which is equally magificent and horrifying. From the moment they step off the train at Dartsmouth nothing is as it should be, and their most valuable ally may turn out to be their worst enemy—but will they realize what is going on before it is too late? An Invitation...   [click here for more]
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NPC Pack – Crimson Letters Dramatis Personae

NPC Pack – Crimson Letters Dramatis Personae


This will make your life easier Using the scenario "Crimson Letters", from Keeper Rulebook 7e from Call of Cthulhu, I produced this character illustration pack. Otherwise, creative Keepers can also use this package to set other scenarios of their own, since there is a very interesting extra content folder. Crimson Letters spoilers ahead: This contains:...   [click here for more]
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too close to home

too close to home


This modern scenario takes place in the dreamy American town of Roselawn – but it could easily be transferred to other places or times to fit the Keepers needs. Samuel Dawson owns Dawson's Funeral Home in Roselawn. After Sheriff Oakley finds the body of Henry Burrows in the old woods north of Roselawn and isn't able to track down any next of kin nor identify any cause of death, he transfers...   [click here for more]
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The Knife

The Knife


Sure, we’ve had some killings here. Every US city and town has them these days. They’re also getting weirder. This latest guy, the one the media calls “the Knife”, has been cutting people’s hearts out and draining their blood. I’m looking forward to retiring, you bet. This Call of Cthulhu 7th Edition adventure pits the intrepid investigators against a serial killer. Is...   [click here for more]
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Church of Chiropteran Wisdom

Church of Chiropteran Wisdom


People have been going missing and locals are starting to talk. The tabloid newspapers are spreading rumors, and local folk are warning each other against anyone they think is acting suspiciously or just whoever they have an existing grudge against. The town is at a tipping point. Can the investigators put a stop to these dissapearances, or will they fall foul themselves of the Church of Chiropteran...   [click here for more]
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Pulp Cthulhu Damage Insert

Pulp Cthulhu Damage Insert


A Keeper's Screen insert to replace the core damage rules with the Pulp Cthulhu damage rules.  ...   [click here for more]
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Investigator Archetypes for Zgrozy

Investigator Archetypes for Zgrozy


Investigator Archetypes for Zgrozy contains eight archetypical characters for players to use in Call of Cthulhu games. They are particularly well-suited for Purist games and scenarios from the Zgrozy line. You can find those scenarios here. The eight archetypes are: Artist Athlete Dilletante Doctor of Medicine Journalist Librarian Police Detective Professor Additionally,...   [click here for more]
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HUMBUG!

HUMBUG!


HUMBUG! We all know the story of Ebenezer Scrooge and his tormet at the hands of the three ghosts of Christmas past, present and future. Well what if he failed? HUMBUG! Is a gaslight era Cthulhu twist of a Christmas classic. It is a year from teh aparent suicide of Ebenezer Scrooge and his nephew has tasked a team of street riff raff to search the old Scrooge estate...   [click here for more]
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Ice Cream Man

Ice Cream Man


This adventure transforms one of the classic joys of summer, the ice cream truck, into a vehicle of nightmares.  A bereaved father wants the investigators to kill the ice cream man. Is he insane or is the ice cream man a monster? Or both? Christopher DiBella created an optional Mythos tome, Pedito Sacrath, that has been added as its own file. ...   [click here for more]
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CTHULHU: Der Nachtexpress

CTHULHU: Der Nachtexpress


NUR als PDF erhältlich (PDF-only"), nicht in gedruckter Form veröffentlicht. Die Isolation einer nächtlichen Fahrt in den luxuriösen Waggons eines Expresszuges führt zu bemerkenswerten Begegnungen und unverhofften Herausforderungen. Vom opulenten Abendessen über die Darbietungen eines begnadeten Pianisten bis hin zu unverhofftem Besuch von „sehr weit her“ bietet dieses...   [click here for more]
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Beyond the Veil of Dreams: Susupti

Beyond the Veil of Dreams: Susupti


A talented graduate student has gone missing, a book of ancient Vedic secrets has been found, and more than one party seeks knowledge better kept hidden. This multi-session module is set in 1985 around the town of Arkham, Massachusetts, where players must unravel arcane schemes decades in the making. ...   [click here for more]
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Innsmouth Poster Maps

Innsmouth Poster Maps


Innsmouth Poster Maps Four full size poster maps illustrating the town Innsmouth (known from the Call of Cthulhu mythos). Fully compatible and faithful to the source material! Featuring: PDF for viewing or printing Size: 40x27" (101x68 cm) Key locations annotated for Game Master's convenience (two variants of each map) Four separate high resolution jpg files for easy access A special...   [click here for more]
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Lost Symmetry

Lost Symmetry


Where is James? This classic 1920s scenario takes place at Boston University (or any other university the keeper deems appropriate). James Bryant, one of Professor Edward Hartman's most promising math students, goes missing only a few days before the exams. Bryant is known for his brilliant mind and borderline obsession with ‘continuous but not differentiable functions’. There’s no way he...   [click here for more]
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Pickman's Legacy

Pickman's Legacy


Joseph Pickman is a father desperate for answers. After police finally declare his missing daughter’s case cold, Joseph seeks anyone who can help him get answers. Pickman’s Legacy is an adventure for the Call of Cthulhu roleplaying game, set in the modern era. It is suitable as an introductory adventure or a fun one-shot for an evening. ...   [click here for more]
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The Scarecrow

The Scarecrow


There comes a time in every Call of Cthulhu campaign when the investigators need a break from the madness of the Mythos. That time is now: the intrepid investigators journey to the Contented Cow in the imaginary town of Deerfarm (in the imaginary state of New Hampshire) seeking rest and relaxation. Fortunately, it is also a time for mysterious murders and scarecrow legends. Otherwise it would not...   [click here for more]
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Return to the Monolith

Return to the Monolith


This adventure is a modern follow up to “People of the Monolith” which appeared as a bonus scenario in Shadows of Yog-Sothoth. In this adventure, the investigators are part of a team creating a documentary on ancient occult sites, bankrolled by Steiger, Incorporated. As part of this project, they will be traveling to Hungary to visit a monolith with a dark and troubling past. They will find...   [click here for more]
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[Polish] Horror w Orient Expressie – handouty graficzne i głosowe

[Polish] Horror w Orient Expressie – handouty graficzne i głosowe


Prezentujemy sześć handoutów, które doskonale wkomponują się w Waszą podróż Orient Expressem podczas emocjonujących sesji RPG. Są to krótkie reportaże z miast, które leżą na trasie tej legendarnej przygody, m.in. z Paryża, Mediolanu i Wenecji. Migawki z poszczególnych miast przygotowaliśmy zarówno w formie reportaży prasowych, jak i nagrywanych materiałów głosowych. Sześciostronicowy...   [click here for more]
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Convicts & Cthulhu: Ticket of Leave #4

Convicts & Cthulhu: Ticket of Leave #4


Survey the Colonial Horrors and Hidden Secrets of 18th Century Australia. ◊ The early penal colonies survived on a razor's edge, kept alive on the most primitive and basic of supplies and military provisions. Successive Governors complained bitterly of the perils of leaving such a large assemblage of convicted criminals poorly defended, in a far-off land for which other European powers still...   [click here for more]
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The Gruen Transfer

The Gruen Transfer


An horrific attack on an everyday shopping mall leaves a group of survivors not only having to face their assailants, but something much darker and infinitely more disturbing. The Gruen Transfer is a single-session, modern-day survival horror scenario for Chaosium’s Call of Cthulhu. ...   [click here for more]
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[Polish] Zgrozy: Świadkowie

[Polish] Zgrozy: Świadkowie


Nie znam wszystkich korytarzy oraz sal mojej galerii bohaterów; niewiele w niej też kompletnych postaci. Jak w warsztacie lalkarskim, moi BN-i wymieniają się głowami, kończynami, różnymi przymiotami charakteru, zdolnościami i rekwizytami. Zgrozy oraz podcast Moje Cthulhu mają przyjemność przedstawić Świadków - zbiór Bohaterów Niezależnych do 7....   [click here for more]
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Sermon of Sludge

Sermon of Sludge


A comet is barreling toward Earth. Does it bring salvation... or doom? Sermon of Sludge is set in Los Angeles, California during the summer of 1973, though it can be modified to fit a major city in any era. Wilter Gurvitch, fringe scientist turned counterculture celebrity, is holding a lecture to warn the public of the apocolyptic danger of a fast-approaching comet.  And...   [click here for more]
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Border Town

Border Town


There is a town where something strange is happening, it is slowly consuming the minds of everyone within its borders.  The investigators are strangers in this town and they need to find a way to escape before they lose their minds. This is a customizable framework adventure scenario for Call of Cthulhu 7e by Chaosium set in the 1920s.  It requires the Keeper to create much of the content on their...   [click here for more]
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[Polish] Drążący Przez Głębię

[Polish] Drążący Przez Głębię


Czasy współczesne, grupa przyjaciół, grotołazów amatorów wyrusza by zakosztować adrenaliny i odpocząć od nużącej rutyny dnia powszedniego. Za cel obierają dziewiczą grotę w samym sercu Appalachów.   "Drążący Przez Głębięto scenariusz przeznaczony do rozegrania w 7. edycji Zewu Cthulhu, inspirowany horrorem "Zejście" Neila Marshalla...   [click here for more]
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