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Nations of Théah: The Pirate Nations (Book 1)

Nations of Théah: The Pirate Nations (Book 1)


“When do we go home? We are home.” — Bloody Bonnie McGee, bosun of the Black Dawn   No men are as free as the sons of the sea. The pirates of Théah are not bound by nationality or religion, only a desire for adventure… and profit. Théah’s kings and queens may rule the land, but freedom rules the waves. The Pirate Nations includes:...   [pulse aquí para ver más]
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7th Sea: Game Master's Guide

7th Sea: Game Master's Guide


Nefarious Villains Precarious Plots Breathtaking Cliffhangers All in a day's work! 7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies and political intrigue. Everything a Game Master needs is included in the pages of this book. The Theah Sourcebook: Detailed essays and maps o­n Theah's nations, cultures, secret...   [pulse aquí para ver más]
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Nations of Théah: Vodacce (Book 6)

Nations of Théah: Vodacce (Book 6)


Every web has a center. Vodacce is a dark tower rising from the ashes of an ancient empire. It is a land of intrigue, deception and destiny where Fate binds and frees. The Vodacce sourcebook, sixth in the Nations of Théah series, details the mystical powers of the Fate Witches and the sinister designs of the Merchant Princes. ...   [pulse aquí para ver más]
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7th Sea: Pirate Nations

7th Sea: Pirate Nations


Let’s get the glad-rags on and drive her to sea For a free sailor’s life for sure it ain’t free Piracy on the Seven Seas has reached a fever pitch. The black flag poses a constant danger for merchants and navies, as unscrupulous brigands seek their fortunes. But there are more dangers afoot than pirates: beasts lurking under the waves, rumors of haunted...   [pulse aquí para ver más]
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The Castle

The Castle


In northern Eisen sits the long forgotten Duster Castle, deep within the Angenehme Wald. The castle was once the proud home of the Baderbaasch scions, but their lands went into steep, terrible decline in the later years of the War of the Cross... The Castle is a supernatural horror adventure set in war-torn Eisen. The Castle is an adventure for adult audiences...   [pulse aquí para ver más]
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7th Sea: Players' Guide

7th Sea: Players' Guide


Swashbuckling and Sorcery Piracy and Exploration Espionage and Intrigue Welcome to the New World 7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies and political intrigue. Players take the roles of heroes bent o­n thwarting the plots of knaves and villains, exploring ancient ruins and plundering the treasure fleets of tyrants. Everything a player...   [pulse aquí para ver más]
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Secret Societies: Los Vagos (Book 5)

Secret Societies: Los Vagos (Book 5)


When evil rules the day, good stalks the night. From every corner of Castille the cries of the oppressed rise — and El Vago answers. Advisors from Los Vagos guide the footsteps of Good King Sandoval and direct the destiny of Castille. This 128-page Secret Society sourcebook contains new rules, new fighting schools, outlines for running a Los Vagos-based campaign, and reveals at last the true...   [pulse aquí para ver más]
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Secret Societies: Die Kreuzritter (Book 3)

Secret Societies: Die Kreuzritter (Book 3)


The Church has a darker side, and its name is Die Kreuzritter. Everybody knows that they were wiped out over 200 years ago, but sightings of silent figures wearing the Black Cross of Die Kreuzritter persist to this day. They are said to be men of the Church, fighting a lonely war in the shadows against the evil of Legion itself. Within these pages, you will finally learn the true story of these mysterious...   [pulse aquí para ver más]
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Secret Societies: The Knights of the Rose and Cross (Book 1)

Secret Societies: The Knights of the Rose and Cross (Book 1)


"You cannot live forever, so live a life that will never be forgotten." All throughout Théah, the Seal of the Rose & Cross is synonymous with adventure and heroism. Unaffiliated with any nation, the Knightly Order stands for honor and justice. However, behind the flashing blades and dashing smiles is a dangerous secret that will change the face of Théah forever....   [pulse aquí para ver más]
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Nations of Théah: Avalon (Book 2)

Nations of Théah: Avalon (Book 2)


"You don't live the story on the Glamour Isles. The story lives you." - Derwyddon There is a land where the heroes of legend never died. Where magic permeates the very soil of the ground. Where eldritch creatures stalk the countryside, and where three kingdoms emerged from six centuries of bloodshed to challenge the greatest powers in Théah. Welcome to Avalon, where your...   [pulse aquí para ver más]
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Nations of Théah: Montaigne (Book 3)

Nations of Théah: Montaigne (Book 3)


"When the sun sets, the land will run red with blood." — Lady Jamais Sices du Sices This is truly a golden age. Montaigne stands on top of the world, and no one can challenge her authority. The limitless gold that pours from the Empereur’s coffers fuels the war against Castille — a war which can only end in victory for Montaigne, and the destruction of the Empereur’s...   [pulse aquí para ver más]
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Sweet Jenny

Sweet Jenny


Sweet Jenny is a gambling game played in the world of Theah and inspired by classic card games. As a game itself, Sweet Jenny is a mix of blackjack, poker, and three-card monte. It combines strategy, bluffing, mind-games, and blind luck to create a chaotic and fun diversion for sailors, dock-hands, slumming nobles, and tavern-dwelling philosophers alike ...   [pulse aquí para ver más]
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Nation: Lustain

Nation: Lustain


Enter a bold (and tiny!) new region of Théah! Here you will find the history of a small nation surrounded by larger cultures and trying to maintain its unique footing in the world. Inspired by real world micro-states like Luxembourg and Lichtenstein, Lustain is a small neutral state nestled between Eisen and Montaigne. Protected and bound by the powerful oath magic known as Eid, Lustain is a...   [pulse aquí para ver más]
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Gold and Shadows

Gold and Shadows


Curses! Acting upon orders of nefarious Cardinal Verdugo, villainous Diego de Silva plans to strike at the heart of the Thean economy: the guilder! Can your group of Heroes stop the evil plot and give the war-weary nations some respite? In a series of adventures, they will chase after de Silva and also: - Brave a storm! - Visit Vesten fjords! - Take part in a ball in Montaigne,...   [pulse aquí para ver más]
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Made Men - Welcome to the Family

Made Men - Welcome to the Family


Begin Your Life of Crime The year is 1928. The bustling city of Port Rapture has grown into a fertile staging ground for organized crime syndicates. Gangs and Mafia Families have taken their shares of the city, all the while keeping the corrupt politicians of city hall firmly in their pocket. Get Made Made Men are the most feared men in the city, and justifiably...   [pulse aquí para ver más]
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Nations of Théah: Vendel & Vesten (Book 8)

Nations of Théah: Vendel & Vesten (Book 8)


Two hundred years ago, the islands of Vestenmannavnjar were home to fierce warrior tribes. Wielding powerful rune sorcery and deadly steel, their warriors struck terror into the hearts of Théans everywhere. All that has changed. Vendel, as it now calls itself, has broken from its past and forged a new future. Today, bankers and merchants rule the country, and swords and longboats have been replaced...   [pulse aquí para ver más]
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Nations of Théah: Castille (Book 5)

Nations of Théah: Castille (Book 5)


A prince in exile, a people in turmoil, a nation at war. The fifth nation sourcebook for the 7th Sea RPG, Castille introduces a country embroiled in full-scale war with Montaigne. Highlights include the Vaticine Church of the Prophets and their faith, the lost fire magic of the Old Empire, Vodacce smugglers, and further material about the Brotherhood of the Coast. New character options and swordsman...   [pulse aquí para ver más]
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The Montaigne Revolution

The Montaigne Revolution


“Death to l’Empereur!” For too long, the peasants of Montaigne have suffered under the decadent oppression of the nobility. In a wave of righteous fury, they rise up against their corpulent Empereur, destroying his order in the blink of an eye. Porté blood runs red in the street as the most powerful nation in the world turns upside down. But what sort of leaders can replace...   [pulse aquí para ver más]
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Secret Societies: Rilasciare (Book 2)

Secret Societies: Rilasciare (Book 2)


"Some men may stand higher than others... but that doesn't mean I have to like it." - Hans Uppmann   In the shadows of Theah lurks a strange and unique conspiracy - men and women who refuse to accept the status quo, who challenge authority in all its forms, and who fight to free humanity from its self-imposed limitations. Whether with pamphlets on the street...   [pulse aquí para ver más]
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Expanded Ship Rules

Expanded Ship Rules


The 7TH SEA CORE RULEBOOK ship rules are wonderful for what they’re supposed to do—get the Heroes into a ship with a minimum of fuss. And that works out fantastically if the ship is an adjunct to the larger game, but if the ship is going to be the center of play, then the table might want a little bit more depth to it. Includes rules for ship creation and customization,...   [pulse aquí para ver más]
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The Wine List

The Wine List


This article is a quick guide to the wines and drinking habits across Théah. It originally appeared on the AEG website but I've updated and amended it here for 2nd Edition. ...   [pulse aquí para ver más]
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The Caliberi Letters

The Caliberi Letters


The War of the Cross nearly destroyed Théah. In the end, nearly eight million people died. But what many do not know is the secret reason behind the War… The Caliberi Letters is the first part in a series of adventures called The Grand Design, which reveals this secret truth to your Heroes. What begins at a wake for a friend—Magda Müller—turns into...   [pulse aquí para ver más]
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Cards on the Table

Cards on the Table


Have you ever had a tense action scene come to a screeching halt so you could repeat the Consequences facing the Heroes one more time? Have you (or your players) had trouble remembering what Raise that Timed Consequence occurs on? Do you struggle to include Opportunities to your scene, or come up with creative Consequences that leave your Heroes twisting in the wind? No more! These cards are here...   [pulse aquí para ver más]
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Disadvantages

Disadvantages


Almost 100 disadvantages for your Heroes and Villains, which, when selected at Hero's Creation, grant extra points for advantages. Organized both alphabetically and according to the points granted. In 7th Sea, Heroes are larger-than-life characters, performing awesome things one after another. But are they perfect? Some of them, perhaps. But a lot of players like playing imperfect characters, ones...   [pulse aquí para ver más]
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7th Sea: Khitai Quickstart

7th Sea: Khitai Quickstart


Across the world of Terra, far from the familiar kingdoms of Theah, lies the East. The lands of Khitai fill nearly half the world’s map, a rich tapestry of kingdoms connected by adventure, intrigue, trade and exploration. It is an intricate world of contemplative warriors, samurai and animistic mystics, all heeding a Call to Adventure resonating out across the world. Your adventure in...   [pulse aquí para ver más]
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Cut to the Chase: Dramatic Chase Sequences

Cut to the Chase: Dramatic Chase Sequences


High-octane chase scenes are a staple of modern swashbuckling cinema. So how do you bring that same excitement to your gaming table? Cut to the Chase presents an Action Sequence variant designed to inject your chase scenes with visceral, high stakes drama. Inside you’ll find: tools designed to work seamlessly with any Action Sequence a step-by-step...   [pulse aquí para ver más]
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The Sarmatian Bestiary

The Sarmatian Bestiary


The Sarmatian Bestiary offers almost 20 new Rzplitan and Curonian monsters for 7th Sea 2ed game. They are based on actual creatures from Polish folk stories and myths: some scary, some funny, and each ready to make your adventures even more interesting, even if you are not playing 7th sea – after all, inspiration transcends game mechanics! Playing a Rzplitan Hero, an Eisen-born monster...   [pulse aquí para ver más]
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7th Sea: Nations of Théah Landscapes Pack

7th Sea: Nations of Théah Landscapes Pack


10 pieces of landscape art featuring: Avalon Castille Eisen Highland Marches Inismore Montaigne Sarmatian Commonwealth Usurra Vestenmannavnjar Vodacce This art pack comes as a zip file of images which you are licensed to use in content submitted to the Explorer’s Society program and published under the Community Content Agreement for the Explorer’s Society. You are not licensed...   [pulse aquí para ver más]
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Nations of Théah: Eisen (Book 4)

Nations of Théah: Eisen (Book 4)


Devastated by war, the Eisen homeland is a reeking cesspit of mud and disease. Her people have been scarred by the destruction, but their experiences have given them strength few Théans possess. However, unless one of the Iron Princes finds the strength necessary to reunite their nation, it’s only a matter of time before a greedy neighbor invades and destroys them all. Contains in-depth...   [pulse aquí para ver más]
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Secret Societies: The Invisible College (Book 4)

Secret Societies: The Invisible College (Book 4)


Knowledge is deadly. Ten years ago, the Church was the leading light in Théan research. Now its natural philosophers are dead or in hiding, driven underground by the might of the Inquisition. But the flame of knowledge cannot be extinguished: the Invisible College carries on in secret, seeking to know the mind of Theus through the world he created. The Invisible College sourcebook details the...   [pulse aquí para ver más]
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Heroes, Villains & Monsters (Swashbuckling Adventures)

Heroes, Villains & Monsters (Swashbuckling Adventures)


The corners of Théah hold dangers you can scarcely fathom. Heroes, Villains, and Monsters contains a plethora of new threats and dangers for your swashbuckling campaign. Some wear human faces, such as the sinister Prince Villanova and the dreaded Captain Reis. Others are monsters with no earthly origin: the man-eating sirens, the horrible Schattenmann, and the inhuman Sidhe. Now,...   [pulse aquí para ver más]
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7th Sea Adventures: Freiburg (Boxed Set)

7th Sea Adventures: Freiburg (Boxed Set)


No Questions... No Rules... No Mercy... Five years ago, Eisenfurst Nicklaus Trague established a new kind of city: one free of government, laws, and oppression; one where everyone was welcome. Freiburg has since become a haven for the desperate and ambitious: built on the remains of a drachen graveyard, sprawling beneath an alien watchtower, it seethes with untold corruption... and countless...   [pulse aquí para ver más]
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7th Sea Core Rulebook (Second Edition)

7th Sea Core Rulebook (Second Edition)


7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah...   [pulse aquí para ver más]
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The Ninth Eye

The Ninth Eye


A dead sailor found adrift in the Widow's Sea is all that remains of an expedition sent to recover a powerful artifact left behind by the enigmatic Syrne. Now a band of courageous Heroes must voyage to a mysterious island, uncover the fate of the lost expedition, and claim the artifact before it falls into malevolent hands. This adventure is suitable for four new Heroes, and includes statistics for...   [pulse aquí para ver más]
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7th Sea Hero Creation Index

7th Sea Hero Creation Index


Keep track of 7th Sea Second Edition's growing list of Nations, Backgrounds, Advantages, Sorceries, Dueling Styles and everything else you need for Hero Creation with this handy dandy Character Creation Index. Click Full-Size preview to take a look at the full index. This index will continue to be updated as the John Wick Presents team releases new sourcebooks for 7th Sea, so please send feedback...   [pulse aquí para ver más]
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7th Sea: Crescent Empire

7th Sea: Crescent Empire


In an ancient land of sand and sun Those who burn brightest cast the longest shadows. When the rightful empress returned home to reclaim her throne, the empire rejoiced. As the empire awakens to a new dawn, Anatoli merchants to Sarmion nobles work towards a new life, holding close the ideals which make the empire strong—family, honor and kindness....   [pulse aquí para ver más]
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What Becomes of Hunters

What Becomes of Hunters


A ghastly introduction to the Monsters and horror of Eisen. In a change of pace from the usual high-flying of 7th Sea, the Heroes venture into a dark forest at the behest of Die Kreuzritter in search of their mutual friend. This friend— secretly a Kreuzritter— has gone missing in the forest, and the Heroes are the society’s best hope to save him....   [pulse aquí para ver más]
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7te See Regelwerk

7te See Regelwerk


7te See ist ein Rollenspiel voller Verwegenheit und Intrigen, voller Abenteuer und Entdeckungen. Sein Schauplatz ist der Kontinent Théah, ein Land der Magie und Mysterien, nachempfunden dem Europa des 17. Jahrhunderts. In der Rolle wagemutiger Helden werden die Spieler in globale Verschwörungen und finstere Machenschaften verstrickt, erforschen die uralten Ruinen eines...   [pulse aquí para ver más]
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Church of the Prophets

Church of the Prophets


Everyone in Théah worships something. The Vaticine Church is one of the most powerful organizations in the world of 7th Sea, and this book details not only its organization, but those of the Objectionists, the Orthodox Ussuran Church, and the Church of Avalon. Read about the feared Inquisitors, who keep the church’s flock free of impure speculations. Explore the question of the Fourth...   [pulse aquí para ver más]
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7th Sea Adventures: The Arrow of Heaven

7th Sea Adventures: The Arrow of Heaven


In lands that few have traveled in, lie ruins that fewer still even know the existence of. Explore the lost civilization of the Syrne and learn what secrets this ancient race left behind. Also included is the third part of the Explorer’s Society Source Book. ...   [pulse aquí para ver más]
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7th Sea Adventures: Scoundrel's Folly

7th Sea Adventures: Scoundrel's Folly


You’ll find adventure on the high seas as you search for a stolen Syrne artifact, race against mysterious strangers and struggle against the ocean itself. Also included is the second part of the Explorer’s Society Source Book. ...   [pulse aquí para ver más]
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7th Sea: Compendium

7th Sea: Compendium


The secrets of Théah are yours! This compilation of rules, updates and player information contains details on every aspect of 7th Sea. For new players, it provides an introductory guide to an exciting world of swordsmen and swashbucklers. For experienced players, it contains all the new material from the 7th Sea second printing, allowing you to stay caught up on everything. Whether you’re...   [pulse aquí para ver más]
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Crescent Empire

Crescent Empire


The Gateway to Paradise Is Opening… For centuries, the Empire of the Crescent Moon has remained isolated from the rest of Théah — barred by cultural barriers and a fearsome embargo by the Vaticine Church. Only a select few have journeyed beyond her borders… but they have seen wonders which put the rest of the world to shame. From fierce desert tribesmen to the cultured...   [pulse aquí para ver más]
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Swordsman's Guild

Swordsman's Guild


“En garde!” You’re quick with your blade and quicker with your tongue. Your enemies are numerous and waiting for a weakness. Do you spend your days watching the shadows? Or call them out on the field of honor and settle things once and for all? You’ve lost your daughter to brutal kidnappers. The authorities can do nothing to help. Do you accede to the thugs’ demands...   [pulse aquí para ver más]
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Nations of Théah: Ussura (Book 7)

Nations of Théah: Ussura (Book 7)


Primal forests cover mile after mile of landscape, stretching through barren plains and snow-swept mountains. The country of Ussura is a raging bear, ruled by a white-haired beast and guarded by pacts of blood. Her church defies the Vaticine, and her people call for strength from an ancient goddess deep within their shifting lands. Uncounted legends lie within her borders, hidden beneath ice and snow....   [pulse aquí para ver más]
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7th Sea Adventures: Tangled Strands

7th Sea Adventures: Tangled Strands


What Webs We Weave... In a dark corner of Vodacce lurks a criminal mastermind known as the Scarred Man. Through strength, fear, and dark Sorte magic, he has carved out a comfortable empire for himself. But the threads of his destiny extend further than he knows, leading to a pair of heroic innocents who hold the key to his demise. Helena and Ramon, lovers, fugitives, and Castillian patriots, have...   [pulse aquí para ver más]
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Waves of Blood

Waves of Blood


The definitive sourcebook for the Théan seas! The waters surrounding Théah are as deadly as her mainland, where brutal pirates and mighty navies battle for supremacy. Some fight for plunder and glory, while others seek to push the boundaries of human exploration. A sailor’s life contains untold freedoms — and perils to chill the soul. The adventure of a lifetime is waiting...   [pulse aquí para ver más]
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Duelist Sheet

Duelist Sheet


Proud and Insolent youth, prepare to meet thy doom.” “Dark and sinister man, have at thee...wait did I use bash or feint last round?” Avoid this somewhat awkward bit of dialogue with this Duelist sheet. Track your character’s Maneuvers in epic duels by moving your marker through the steps of their dance of death. ...   [pulse aquí para ver más]
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Mongoni Island

Mongoni Island


Shipwrecked on a remote jungle island, the company of Heroes must deal with savage men and even more savage beasts to locate the legendary treasure left behind by the pirate known as The Eagle. ...   [pulse aquí para ver más]
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The Devil's Due

The Devil's Due


Have your Heroes, or perhaps your Villains, made a deal with the Devil Jonah? Here's some ideas and guidelines for creating your own dark gifts from the cursed scourge of the sea himself! ...   [pulse aquí para ver más]
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