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Harp Sf

Harp Sf


HARP SF - the roleplaying game of the future has arrived Whether your game focuses on events on a single inhabited world in the near future or is a galaxy-spanning epic set millennia hence in the far future, HARP SF is the right choice for you. HARP SF retains all the simplicity and flexibility of the original HARP Fantasy game but expands its reach to a whole new universe of...   [click here for more]
Iron Crown Enterprises  $20.00

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HARP Garden of Rain

HARP Garden of Rain


Garden of Rain is designed as a HARP Fantasy adventure module for 4 or more characters of 5th or 6th level. It is also statted for Rolemaster Classic and Rolemaster Fantasy Roleplaying. The community of Vallegarde, a once prosperous village in a remote mountain valley, is beset by freak rainstorms that threaten to drown all its inhabitants in an unstoppable flood. Arriving in the nick of...   [click here for more]
Iron Crown Enterprises  $12.00 $10.00

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HARP SF Xtreme

HARP SF Xtreme


Take your HARP SF game to the next level of excitement! HARP SF Xtreme expands the HARP SF system with: A complete set of vehicular rules for both slower-than-light and faster-than-light travel, whether you fly at the speed of plot or like to crunch the numbers An extensive catalogue of land, marine, air, space and hybrid vehicles to get your heroes from Alpha Centauri to Betelgeuse...   [click here for more]
Iron Crown Enterprises  $15.00

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HASP High Adventure Solo Play

HASP High Adventure Solo Play


High Adventure These rules are designed to be used along side Iron Crown's Platinum best selling game HARP High Adventure Role Playing. You will need to have a copy of HARP or any version of Rolemaster to use this book Solo Play These rules profice a simple d100 solo engine for answering simple and complex questions. Rules for 'prompt words' or...   [click here for more]
Parts Per Million  $4.95

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Guild Adventurer #1

Guild Adventurer #1


The first issue of The Guild Adventurer has arrived. The Guild Adventurer is a compilation of original adventures and adventure-related material for Rolemaster, Shadow World, Spacemaster, and HARP. Our all-star cast of contributors have created the following rich and diverse set of scenarios to put the adventure back into your games: "The Temple of the Three", a Shadow...   [click here for more]
Iron Crown Enterprises  $8.00

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HARP A Wedding in Axebridge

HARP A Wedding in Axebridge


A Wedding in Axebridge is designed as a HARP Fantasy adventure module for 4-6 characters of up to 4th level. This module is set in the Aeden Isles which form part of the southernmost Shatterings of Mithra (aka the world containing Cyradon), but the adventure may be readily relocated to a different fantasy setting. A wedding is normally a time for celebration and festivities, but in the village...   [click here for more]
Iron Crown Enterprises  $5.00

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Spacemaster Privateers

Spacemaster Privateers


Spacemaster: Privateers The panel exploded in a glowing crash of sparks. Mrralff cursed violently, waiting for the diagnostics to flicker across his screen. He breathed a sigh of relief. Nothing was damaged that did not have a redundant system. Their relative velocities had carried Mrralff and his enemy far apart. It would take a moment for the Jeronan...   [click here for more]
Iron Crown Enterprises  $20.00

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ERA for Spacemaster Privateers

ERA for Spacemaster Privateers


This product is an add-on feature package for ERA (see /product/137825/ERA-for-Rolemaster). ERA (Electronic Roleplaying Assistant) is the ultimate companion for Rolemaster and Spacemaster campaigns. Using ERA players can create their characters using a step by step wizard, then level them up and configure all details in stats, skills and special abilities, even overriding the automatic calculations....   [click here for more]
Iron Crown Enterprises  $9.95

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Guild Adventurer #2

Guild Adventurer #2


The second issue of The Guild Adventurer has arrived!. The Guild Adventurer is a compilation of original adventures and adventure-related material for Rolemaster, Shadow World, Spacemaster, and HARP. In this, the second issue, we have two double-length adventures, two normal-length scenarios and one adventure location: "Rose Petals and Snow Lions", a double-length Shadow World adventure set on the...   [click here for more]
Iron Crown Enterprises  $8.00

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Guild Adventurer #4

Guild Adventurer #4


The fourth issue of The Guild Adventurer has arrived! The Guild Adventurer is a compilation of original adventures and adventure-related material for Rolemaster, Shadow World and HARP. In this, the fourth issue, we have five adventures: Who Saves the Savior - a high-level scenario by Robert Defendi for the Echoes of Heaven setting, statted for Rolemaster and HARP. Unusual Heroes - this low-level...   [click here for more]
Iron Crown Enterprises  $8.00

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Guild Adventurer #3

Guild Adventurer #3


The third issue of The Guild Adventurer has arrived! The Guild Adventurer is a compilation of original adventures and adventure-related material for Rolemaster, Shadow World, Spacemaster, and HARP. In this, the third issue, we have four adventures and one campaign resource article: "The Keeper of the Thorn", a Shadow World adventure set on the continent of Jaiman and a followup to the recent Xa-ar...   [click here for more]
Iron Crown Enterprises  $8.00

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Spacemaster Blaster Law

Spacemaster Blaster Law


Erik stumbled to the side, his numb barely-working fingers fumbling for an energy cell. The laser fire stopped for a moment as his opponents waited for him to show himself. They wouldn't give up their cover. They'd wait for him to move. After several, agonizing seconds, he managed to slide a new power cell into his blaster. The burns along the left side of his body made the slightest movement...   [click here for more]
Iron Crown Enterprises  $15.00

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Spacemaster Future Law

Spacemaster Future Law


Gregory watched engines burn. The gravity had gone out. In zero-G, fires started as a sphere instead of a flame, until the air started to move and they settled on a direction of "up". Their color was bluer too. It was almost pretty. "I wanted the salvage" the Lieutenant said. "Evacuate, sire" Gregory said. "If we hadn't lost gravit, we'd already be dead. This thing is going to blow...   [click here for more]
Iron Crown Enterprises  $15.00

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Spacemaster Tech Law - Vehicle Manual

Spacemaster Tech Law - Vehicle Manual


Havagract reversed the polarity on his drive, rocking forward as the inertial dampers fought to keep up with a sudden blast from his foe. his control panel exploded in a shower of sparks. Not good. All his weapons were redlining, and damage control had failed to reroute power. He had to get far enough away from the planetary atmosphere to kick in the quantum drive. He brought the craft into a...   [click here for more]
Iron Crown Enterprises  $15.00

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Spacemaster Tech Law - Robotics Manual

Spacemaster Tech Law - Robotics Manual


AE Error\Memory failure\correction online\Running diagnostic O ...The unot that called itself Peter dove for cover as a blast scorched the earth where he had been standing. This was bad. He loaded another energy cell into his weapon. His Lat. He was in trouble. Perhaps if he... AE ADFA\Failed|Rebot|Memory failure|Diagnostic O TePer r5lled t8... ...one side as the smoke cleared....   [click here for more]
Iron Crown Enterprises  $15.00

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Spacemaster Tech Law - Equipment Manual

Spacemaster Tech Law - Equipment Manual


The cat pounced again, and Christian swung his sword. The monoblade clashed with the cat's hazzok, throwing Christian to one side and bruising his shoulder as 250kg barreled through where he used to be standing. Christian scrambled back to his feet, just in time. He didn't know why the cat was after him, but when a Falar wanted you dead, you usually died. He swung again as the cat charged....   [click here for more]
Iron Crown Enterprises  $15.00

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Spacemaster Privateers Races & Cultures

Spacemaster Privateers Races & Cultures


Spacemaster Privateers: Races & Cultures Alarion looked around him, confirming with his eyes what his instruments told him. 600 Light Horse, moving in a wave through the fire of the guns. 600 Tulgaran Knights of the Horse. Bying for the cause. He turned his attention back to the field of death. the guns were blasting, but they hadn't been prepared for the...   [click here for more]
Iron Crown Enterprises  $15.00

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Time Riders

Time Riders


Welcome to the Timestream! Got a bag full of fresh dinosaur eggs to sell? Or Dead Sea Scroll originals? How about analog masters of the Beatles' first platinum album? That's a good day's work for an ambitious Freetimer. Too bad there is a crack team of Timekeeper agents hot on your trail and looking to put an end to your lucrative "antique" trade. And here they come! It's time to hop aboard your Anderson...   [click here for more]
Iron Crown Enterprises  $8.00

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Rolemaster Quarterly #1

Rolemaster Quarterly #1


Enhance your Rolemaster Fantasy Role Playing game with optional rules and source material: Issue #1 Table of Contents Introduction .....................................................1 Elementalists ....................................................2 Elementalist Training Package ........................ 4 Spell Lists .................................................... 5-10 Earth Manipulation...   [click here for more]
Iron Crown Enterprises  $3.00

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Spacemaster DataNet #8

Spacemaster DataNet #8


Enhance your Spacemaster: Privateers game with optional rules about space environments, further details of the Privateers universe and campaign plotpoints. Issue #8 Table of Contents 1.0 Fear and Influence Attacks................................................2 1.1 Role Playing Influence Attacks......................................2 1.2 Mechanics Of Influence Attacks....................................2...   [click here for more]
Iron Crown Enterprises  $3.00

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Spacemaster DataNet #1

Spacemaster DataNet #1


Enhance your Spacemaster: Privateers game with optional rules and further details of the Privateers universe. Issue #1 Table of Contents Introduction...................................................................1 1.0 Pressure and Vacuum Exposure..............................2 1.1 Rapid Pressure Changes..................................3 1.2 Explosive Decompression...............................3...   [click here for more]
Iron Crown Enterprises  $3.00

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Spacemaster DataNet #6

Spacemaster DataNet #6


Enhance your Spacemaster: Privateers game with further details of the Privateers universe and campaign plotpoints. Issue #6 Table of Contents 1.0 Port of Call: Hassus..................................................2 1.1 Ruler...................................................................2 1.2 Government.......................................................3 1.3 Capitol................................................................3...   [click here for more]
Iron Crown Enterprises  $3.00

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Spacemaster DataNet #7

Spacemaster DataNet #7


Enhance your Spacemaster: Privateers game with further details of the Privateers universe and campaign plotpoints. Issue #7 Table of Contents 1.0 Port of Call: Crrrrlorrrol.........................................2 1.1 Ruler...................................................................2 1.2 Government.......................................................2 1.3 Capitol................................................................3...   [click here for more]
Iron Crown Enterprises  $3.00

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Spacemaster DataNet #2

Spacemaster DataNet #2


Enhance your Spacemaster: Privateers game with optional rules and further details of the Privateers universe. Issue #2 Table of Contents Introduction...................................................................1 Radiation Rules..............................................................2 Gravity............................................................................6 Fun ‘N Games: Recreation...   [click here for more]
Iron Crown Enterprises  $3.00

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Spacemaster DataNet #3

Spacemaster DataNet #3


Enhance your Spacemaster: Privateers game with species creation rules: Issue #3 Table of Contents 1.0 Races and Cultures...................................................2 1.1 Aliens.................................................................2 1.1.1 The Nature ofAliens..................................2 1.1.2 General Biology........................................3 1.1.3 Psychological Considerations...................6...   [click here for more]
Iron Crown Enterprises  $3.00

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Spacemaster DataNet #5

Spacemaster DataNet #5


Enhance your Spacemaster: Privateers game with optional rules and further details of the Privateers universe. Issue #5 Table of Contents 1.0 The Semi-Psychic.....................................................2 2.0 Port of Call: Helios..................................................4 2.1 Ruler...................................................................4 2.2 Government.......................................................5...   [click here for more]
Iron Crown Enterprises  $3.00

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Spacemaster DataNet #4

Spacemaster DataNet #4


Enhance your Spacemaster: Privateers game with optional rules and further details of the Privateers universe. Issue #4 Table of Contents 1.0 The Culture of the ISC.............................................2 1.1 The Dragoons...................................................2 1.2 The Falar...........................................................2 1.3 The Humans.....................................................2...   [click here for more]
Iron Crown Enterprises  $3.00

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Rolemaster - Charakterhandbuch

Rolemaster - Charakterhandbuch


Spieler finden in diesem Buch hunderte von Talenten und Makel, um ihren Charakter mit Tiefe und Hintergrund zu versehen, hunderte Fertigkeiten, neue Völker, Kulturen, Berufe und Ausbildungspakete. Für den Spielleiter gibt es optionale Regeln zur Handhabung von Magie, magische Kreaturen, Beispiele für verschiedene Schwierigkeitsstufen beim Fertigkeitseinsatz und vieles mehr. Tauchen Sie in die Welt...   [click here for more]
13Mann Verlag  $21.20 $10.57

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Rolemaster Zauberbuch

Rolemaster Zauberbuch


Im Zauberbuch befindet sich die Macht von über 2000 Zaubersprüche aus verschiedenen Magiebereichen: Von den vergessenen Riten verlorener Religionen bis zu den pflichtbewußten Gesängen der Akolythen - entdecken Sie das Reich der Leitmagie in Gänze in Ihren Gebeten. Formen Sie Feuer mit Ihren Händen, verwirren Sie andere mit gerissenen Illusionen, oder lassen Sie die Erde beben, auf daß man sie...   [click here for more]
13Mann Verlag  $21.20 $10.57

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ERA for Navigator RPG

ERA for Navigator RPG


Navigator RPG brings your character to life for galaxy saving high adventures. ERA (Electronic Roleplaying Assistant) is the digital tool that will keep a record of your characters and their adventures. Players will use ERA to create characters with a step by step flow, choosing stats, species, talents, culture, and profession. The development of the character will then be tracked, including skills,...   [click here for more]
Parts Per Million  Pay What You Want

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