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Adventure Seed 4b--One Man's Burden

Adventure Seed 4b--One Man's Burden


Adventure Seed 4b:  One Man's Burden Pages: 13 It takes 10-15 minutes for an average reader to digest 2500 words. In that amount of time, you could be up and running a game session. All you need are this Adventure Seed, your game's rulebooks, and whatever monster and NPC stats your game provides. That and a few players and you're off and running. Evil can saturate the very land. How much more can...   [click here for more]
Final Redoubt Press   FREE 

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Adventure Seed 5--Black Screams

Adventure Seed 5--Black Screams


Adventure Seed 5:  Black Screams Pages: 12 It takes 10-15 minutes for an average reader to digest 2500 words. In that amount of time, you could be up and running a game session. All you need are this Adventure Seed, your game's rulebooks, and whatever monster and NPC stats your game provides. That and a few players and you're off and running. A secluded village hides a dangerous secret. Is your...   [click here for more]
Final Redoubt Press   FREE 

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Bladestorm Archetype Picturecards

Bladestorm Archetype Picturecards


The Bladestorm Professions Picturecards offer 14 out-of-the-box rpg heroes with assigned professions. Each hero as already been given 4 skills (marked in gold) to give them the edge in your tabletop encounter.  Use these archetype characters as templates to create your own rpg heroes. The free Bladestorm Calculator can be used to maintain your adventure party and convert all Experience Points into...   [click here for more]
Metal Express   FREE 

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Bladestorm Combatant and Unit Templates (EN)

Bladestorm Combatant and Unit Templates (EN)


The Bladestorm Combatant, Unit and Vehicle Templates are used to record all information that makes a miniature come alive for the Bladestorm Tabletop game. Each template contains four cards, which can be easily filled out by pressing the TAB-key. Once filled out, the cards can be quickly multiplied with a local printer. Use the Bladestorm Calculator to create the cards for your game. Important:...   [click here for more]
Metal Express   FREE 

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Bladestorm Combatant and Unit Templates BLUE (EN)

Bladestorm Combatant and Unit Templates BLUE (EN)


These template cards come with a blue tinted background.  The Bladestorm Combatant, Unit and Vehicle Templates are used to record all information that makes a miniature come alive for the Bladestorm Tabletop game. Each template contains four cards, which can be easily filled out by pressing the TAB-key. Once filled out, the cards can be quickly multiplied with a local printer. Use the Bladestorm...   [click here for more]
Metal Express   FREE 

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Bladestorm Combatant and Unit Templates GREEN (EN)

Bladestorm Combatant and Unit Templates GREEN (EN)


These template cards come with a green tinted background.  The Bladestorm Combatant, Unit and Vehicle Templates are used to record all information that makes a miniature come alive for the Bladestorm Tabletop game. Each template contains four cards, which can be easily filled out by pressing the TAB-key. Once filled out, the cards can be quickly multiplied with a local printer. Use the Bladestorm...   [click here for more]
Metal Express   FREE 

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Bladestorm Combatant and Unit Templates RED (EN)

Bladestorm Combatant and Unit Templates RED (EN)


These template cards come with a red tinted background.  The Bladestorm Combatant, Unit and Vehicle Templates are used to record all information that makes a miniature come alive for the Bladestorm Tabletop game. Each template contains four cards, which can be easily filled out by pressing the TAB-key. Once filled out, the cards can be quickly multiplied with a local printer. Use the Bladestorm...   [click here for more]
Metal Express   FREE 

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Bladestorm Herocards

Bladestorm Herocards


The Bladestorm Herocards are personalized cards for your heroes that feature a photo of your miniature, it's stats and a check list for it's skills. Update your hero as it gains new skills and simply print out a new version prior to your next encounter. Use the archetype characters as templates to create your own rpg heroes. The free Bladestorm Calculator can be used to maintain your adventure party...   [click here for more]
Metal Express   FREE 

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Bladestorm Kämpfer und Einheitenvorlagen (DE)

Bladestorm Kämpfer und Einheitenvorlagen (DE)


Die Bladestorm Vorlagen für Charaktere, Einheiten und Wagen/Plattformen nehmen alle Informationen auf, die eine Miniatur für das Bladestorm Tabletop Spiel zum Leben erwecken. Jede Vorlage enthält vier Bögen, deren Felder einfach über Drücken der Tabulator-Taste nacheinander ausgefüllt werden können. Einmal ausgefüllt lassen diese sich einfach über einen Drucker verfielfältigen. Mit Hilfe...   [click here for more]
Metal Express   FREE 

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Bladestorm Profession Cards

Bladestorm Profession Cards


The Bladestorm Profession Cards contain the condensed information of the 14 professions introduced in the Second Edition Rulesbook. They include info about the modifiers of each profession plus the game effects of all four skill trees the hero can command. Passive skills are highlighted blue while active skills are highlighted red. Simply attach the profession card to a Bladestorm combatant in order...   [click here for more]
Metal Express   FREE 

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Bladestorm Quick-Start Rules

Bladestorm Quick-Start Rules


The Quick-Start Rules in this free introductory booklet contain everything you need to get started with your first Bladestorm Tabletop game. Find out how easy it is to turn any miniature into a hero or a nightmare. The rule set focuses on giving you the power to create your forces and chose freely among several decades of available models, you do not have to purchase any miniatures of a certain line...   [click here for more]
Metal Express   FREE 

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Bladestorm Schnellstartregeln

Bladestorm Schnellstartregeln


Die Schnellstartregeln sind ein kostenfreies Einführungs-Booklet das alles enthält was Du brauchst, um Dein erstes Bladestorm Tabletop Spiel zu beginnen. Finde heraus wie einfach es ist eine beliebige Miniatur in einen Helden oder einen Alptraum  zu verwandeln. Die Regeln konzentrieren sich darauf Dir die Macht zu geben, Dich frei aus mehreren Jahrzenten verschiedenster Figuren-Modelle zu bedienen....   [click here for more]
Metal Express   FREE 

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Shadow World: Six Rolemaster Heroes

Shadow World: Six Rolemaster Heroes


A 2018 present from Terry. You have seen these intrepid adventurers in many of our recent Shadow World products. Now find out who they are and what are their stories. Complete with Rolemaster stats. ...   [click here for more]
Iron Crown Enterprises   FREE 

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A Knightly Encounter

A Knightly Encounter


In A Knightly Encounter, the characters will be halted in their travels by a group of knights who will pick a fight no matter what. There are a number of different reasons provided as to why they might fight and there are five knights in total, each of whom is described. The encounter pits characters against a dangerous d100 foe. This is aimed at d100 systems but is generic enough in nature to be...   [click here for more]
Azukail Games  $0.50

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Capricorn One

Capricorn One


In Capricorn One, a fishing town is no longer able to fish due to something in the sea that is tormenting the fishermen. The characters will need to go out into the harbour in a boat to deal with the problem, which is not actually a demon, and the waterborne nature of the adventure may cause problems in and of itself. This is aimed at d100 systems but is generic enough in nature to be adapted to others....   [click here for more]
Azukail Games  $0.50

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Creatures Of The Night!

Creatures Of The Night!


"Creatures Of The Night!" is a short, single page adventure in which the characters investigate mysterious disappearances from a town. People have been taken from their beds during the night, with no trace of the abductors left behind, nor any trace of the abductees afterwards. The characters have to find and stop those responsible. This is aimed at d100 systems but is generic enough in nature to...   [click here for more]
Azukail Games  $0.50

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It Lives! Muhahah!

It Lives! Muhahah!


In It Lives! Muhahah!, in a small town where several people have gone missing recently, screams were heard coming from the house belonging to the less than popular local magistrate. The local blacksmith went to investigate but has not been seen since. He, and the magistrate, were courting the same woman; could they have had an argument over her? What is going on is actually more dangerous. This is...   [click here for more]
Azukail Games  $0.50

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Mating Season

Mating Season


In Mating Season the king of the hill giants has died and the other giants are courting his widowed queen so that they can become the new king. Part of this courting process involves the bringing of gifts, and these gifts have got larger and more impressive. Until finally one giant's gift is the characters. The PCs will need to escape or become a short-lived part of the new king's coronation. This...   [click here for more]
Azukail Games  $0.50

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One Muhaha, Two Muhaha

One Muhaha, Two Muhaha


In One Muhaha, Two Muhaha a new dealth cult has sprung up in town, attracting the offspring of the wealthy and taking them away from the established churches. Despite disapproval with the goings-on, little harm was being done by the cult. Until a body turned up, dressed like a cult member and drained of blood. The characters will need to discover what is really going on. This is aimed at d100 systems...   [click here for more]
Azukail Games  $0.50

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Release the Hounds!

Release the Hounds!


Release the Hounds! is a short combat encounter with a potentially deadly foe. The foe is a hill giant who has trained bears to attack with him, and he will use all of his abilities and resources to destroy any enemies as efficiently as possible. Suggestions are provided for scaling the encounter to make it more dangerous. This is aimed at d100 systems but is generic enough in nature to be adapted...   [click here for more]
Azukail Games  $0.50

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Spire's Reach

Spire's Reach


Spire's Reach is an adventure hook based around an enigmatic structure of the same name. This structure is a black box, a puzzle for players to discover and try to solve. The building can be used as an important element in an adventure, but one which players will need to attempt to solve in order to gain entry. This is aimed at d100 systems but is generic enough in nature to be adapted to others....   [click here for more]
Azukail Games  $0.50

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Star Mangled Manor

Star Mangled Manor


Star Mangled Manor is a short, dangerous encounter for high level characters with a powerful demon. After an attempt at demon summoning goes disastrously wrong, the characters are the only survivors in the vicinity, apart from the demon. Leaving them as the first creatures it sees. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers...   [click here for more]
Azukail Games  $0.50

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The Angry Druid

The Angry Druid


The Angry Druid is a short encounter with a powerful druid. A less than entirely serious encounter, this is one that can still be dangerous to characters, as the druid has great control over the local environment. Characters can play along or try something else to escape. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $0.50

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The City of Spiders

The City of Spiders


The City of Spiders is a short location that can be dropped into an existing campaign. The city is dominated by bthe Spider Cult, and is host to many thousands of spiders and covered in their webbing. There are several different adventure hooks that could lead characters to the city. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers...   [click here for more]
Azukail Games  $0.50

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The Flying Monks of the Arba-ta Monastery

The Flying Monks of the Arba-ta Monastery


The Flying Monks of the Arba-ta Monastery has the characters attempting to gain access to a cliff side monastery, for whatever reason. The monastery is difficult and dangerous to reach, and the monks have a way of fighting that takes advantage of this, potentially kno0cking intruders off the cliff to their deaths. This is aimed at d100 systems but is generic enough in nature to be adapted to others....   [click here for more]
Azukail Games  $0.50

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The Haunted Forest

The Haunted Forest


The Haunted Forest is a short supplement describing a location, a forest that stands outside time and space, an area of wild magic in which many things can, and do, happen, with no logical reason for their occurrence. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
Azukail Games  $0.50

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The Hermit of Castle Ruins

The Hermit of Castle Ruins


The Hermit of Castle Ruins is a small, drop-in location. In a ruined building near a port town lives an old hermit, believed to be a monster or even an undead creature by the locals, who have tried to kill it once already. They are still offering a reward for the creature's destruction. The characters can investigate, and perhaps claim the reward. This is aimed at d100 systems but is generic enough...   [click here for more]
Azukail Games  $0.50

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The Red Stone Circle

The Red Stone Circle


The Red Stone Circle is an unusual location, a stone circle formed of concentric rings of monoliths with a dolmen at the very centre. The circle acts as a magical dampener, suppressing the magic of anything that goes into the rings; the further in, the greater the effect. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $0.50

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Tie A Yellow Ribbon

Tie A Yellow Ribbon


Tie A Yellow Ribbon is a combat encounter in which the characters encounter a dangerous draconic monster, the exact monster being chosen by the GameMaster depending on the party's strength. The creature has been terrorising a town and, depending on what the characters encounter first, monster or settlement, this could be result in them defending against an unknown monster. The monster will use every...   [click here for more]
Azukail Games  $0.50

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Where Eagles Dare

Where Eagles Dare


Where Eagles Dare is a short, dangerous encounter with huge flying birds, Roc Vultures, that can easily be dropped into a suitable location. The Roc Vultures use the advantage of height to wreak havoc on the characters, and this encounter can easily prove very dangerous. d100 stats for the Roc Vultures are included. This is aimed at d100 systems but is generic enough in nature to be adapted to others....   [click here for more]
Azukail Games  $0.50

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World War Tree

World War Tree


In World War Tree the characters are in a town which has greatly expanded over the past two years, due to a moss found on local trees. As a result of this, the nearby forest has suffered extensively, with large numbers of trees torn down. The forest has now decided that enough is enough and a force of living trees, of the appropriate type, is descending on the town to rip it to pieces. This is aimed...   [click here for more]
Azukail Games  $0.50

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Far From A Baying Crowd

Far From A Baying Crowd


"Far From A Baying Crowd" is a short, two page adventure idea where the characters are in a village which has had problems with a werewolf. The characters should encounter the werewolf in human form and in a manner which makes the lycanthrope look like the victim, rather than the problem, and certainly much of what they say is actually true, if a bit misleading. This is aimed at d100 systems but is...   [click here for more]
Azukail Games  $0.75

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Feldaryn's Flying Ship

Feldaryn's Flying Ship


Feldaryn's Flying Ship characters come across a ship that is stuck - in a tree. The ship is actually a flying vessel and the sole individual on it - by all appearances a powerful mage - needs help getting the rigging untangled from the tree. The mage, Feldaryn, is not what he seems and can be a source of problems to the characters. Having access to flying transport may prove useful, though. There...   [click here for more]
Azukail Games  $0.75

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Gemsting Cave

Gemsting Cave


In Gemsting Cave, characters explore a cave once haunted by Gemstings - Giant Scorpions - which have now returned after many years. The cave can be dangerous, as the Gemstings are able to climb on the walls and roof, attacking from three dimensions. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers and the page backgrounds and images...   [click here for more]
Azukail Games  $0.75

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Knight Fall

Knight Fall


Knight Fall sees the party encountering a knight whose family has fallen on hard times after backing the wrong side, losing lands and titles in the process. The knight, although still possessed of some honour, directed at those who work for him, is no longer a true knight as he has been pushed to breaking point and beyond. The characters will most likely encounter him as they search for highwaymen...   [click here for more]
Azukail Games  $0.75

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Smells Like Stream Spirit

Smells Like Stream Spirit


In Smells Like Stream Spirit, the characters will encounter some naiads. There are two families of naiads in the area who are generally hostile towards each other, but the hostility has not turned into outright war - yet. Naturally, a couple, one from each group, has fallen in love with other. Depending on how the characters interact with the naiads, they may incite a conflict - possibly by accident...   [click here for more]
Azukail Games  $0.75

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The Empty Village

The Empty Village


In The Empty Village, characters come across a prosperous farming village, but one without any inhabitants, life or livestock. The village is utterly deserted and it seems the inhabitants disappeared without notice or expectation. Who could be responsible? That is up to the GM, but suggestions are provided. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This...   [click here for more]
Azukail Games  $0.75

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Rolemaster Fanzine Issue 0001

Rolemaster Fanzine Issue 0001


Welcome to issue 1 of the RoleMaster Blog Monthly or RMB Monthly from now on. What you will find here is a selection of posts from the blog edited and repurposed for reading offline. All the posts included in this issue were first published during March 2017 on www.rolemasterblog.com and this was a month during which Brian Hanson was trying to post a blog a day for the entire month. Not every post...   [click here for more]
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Rolemaster Fanzine Issue 0002

Rolemaster Fanzine Issue 0002


Welcome to issue 2 of the RMB Monthly.  This month we bring you a selection of the posts from the RolemasterBlog published in April 2017.  Brian wanted to see us publish a post every day and we nearly did it which considering that we all have real lives outside of gaming and blogging is not too bad even if I say so myself. Please note that the page layout of the print edition is not perfect...   [click here for more]
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Rolemaster Fanzine Issue 0003

Rolemaster Fanzine Issue 0003


So this is Issue 3 of the fanzine. Back in March Brian had the idea of trying to publish a quality blog posts every day. We didn’t quite make it, partially  because I disappeared to Iceland for a while leaving Brian flying solo. April  started the same way.I wasn’t back from Iceland until the 7th so could not  contribute as many posts as I would have liked. In May I decided that we  would hit...   [click here for more]
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Rolemaster Fanzine Issue 0004

Rolemaster Fanzine Issue 0004


This month is a bit special. This is a first for the fanzine and it is all about Shadow World. In many ways this is an easy issue for me as I know nothing about Shadow World. I have played a thief and an illusionist in Kulthea but I have never run a game in the setting. I kind of want to keep it that way as I have enjoyed learning about the world as it unfolds. I don’t think it would be the same...   [click here for more]
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Rolemaster Fanzine Issue 0005

Rolemaster Fanzine Issue 0005


This month I wanted to give you more new and unique content than ever before. I am assuming this is a good thing. As it happens last month’s Shadow World Special was the bestselling edition ever and that was almost 100% reprints of free articles from the blog. This month is very much for the GM. Brian has been on creative overload with his deconstruction of Spell Law and has raised a lot of really...   [click here for more]
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Rolemaster Fanzine Issue 0006

Rolemaster Fanzine Issue 0006


The RolemasterBlog is a fan run blog written by GMs and players of probably the best roleplaying game ever written, not that we are biased! This issue is our Halloween Special and includes three playable adventures covering demonic possession, a ghost ship and a twist on the classic giant monster movie but this time using a house cat called Fluffy. You also get some GMing advice...   [click here for more]
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Rolemaster Fanzine Issue 0007

Rolemaster Fanzine Issue 0007


The RolemasterBlog is a fan run blog written by GMs and players of probably the best roleplaying game ever written, not that we are biased! About the only thing that Rolemaster does not have is a community of small independent adventure writers. People who write and publish their own adventures for the rest of the Rolemaster fans to play and enjoy. The reason for that is that the monsters that you...   [click here for more]
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Rolemaster Fanzine Issue 0008

Rolemaster Fanzine Issue 0008


The RolemasterBlog is a fan run blog written by GMs and players of probably the best roleplaying game ever written, not that we are biased! This month brings more monsters, the Vampire and Vampire Spawn as well as three playable adventures. Stand By Me is a role players vampire story where saving the innocent surpasses the need to kill the monster. At the other end of the spectrum we have a vampires...   [click here for more]
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Rolemaster Fanzine Issue 0009

Rolemaster Fanzine Issue 0009


Welcome to Issue 9 of the Rolemaster Fanzine. This month we have three adventures for you. In Raging Bull there are two concepts depending on how your group operates. Most fantasy games are very much European in outlook but there are hints at possible adventures in a more exotic African styled world suggested by an NPC that the players never get to meet. For those of a more action...   [click here for more]
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Rolemaster Fanzine Issue 0010

Rolemaster Fanzine Issue 0010


Welcome to Issue 10 of the Rolemaster Fanzine. Brian wrote recently that he had published nearly 200 documents for Shadow World on the Rolemaster Blog and the Rolemaster Forums. What I want to achieve here is bring these together into the first printed edition of Brian’s Alternative Spell Law or BASiL as it has become known. It is my understanding that BASiL is a working document in that it is still...   [click here for more]
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Rolemaster Fanzine Issue 0011

Rolemaster Fanzine Issue 0011


Welcome to Issue 11 of the Rolemaster Fanzine. This month is all about BASiL, Brian’s Alternative Spell (i) Law. We are featuring 33 new spell lists what is Essence part 2. These spell lists encompass the traditional Magician base lists, so this is where you are going to find you fireballs and lightning bolts. It is also where BASiL really starts to shine in my opinion. No longer...   [click here for more]
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Rolemaster Fanzine Issue 0012

Rolemaster Fanzine Issue 0012


Welcome to Issue 12 of the Rolemaster Fanzine. This month we complete the Essence section of BASiL. We have five new essence spell lists and one special preview list from the Channeling BASiL lists. In addition we have two new monsters, the Mummy and Mummy Lord. I also want to start a discussion about NPCs and stock NPCs in particular. There are as many different types of NPC out there as there are...   [click here for more]
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Rolemaster Fanzine Issue 0013

Rolemaster Fanzine Issue 0013


Welcome to Issue 13 of the Rolemaster Fanzine. This month brings 25 new Channeling Spell lists from Dark Woundings to Herb Mastery, here is the first part of the BASiL Channeling book by Brian Hanson. ...   [click here for more]
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