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Marvelous Merfolk: Compendium of PC Races
by Alluria Publishing

The Marvelous Merfolk Racial Compendium for the Pathfinder RPG (1E) is now available in Softcover, as a Premium Color Book. Get yours today!

Marvelous Merfolk: Compendium of PC Races
 
 Hottest Other Tabletop Games, Miscellaneous, PDF
 
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Battle of the Starships (BOTS)

Battle of the Starships (BOTS)


Battle of the Starships (BOTS) A space warfare game of starship combat, with a medium “crunch” factor, that is easily modifiable, so that you can quickly make any starship from any SciFi universe. This game allows you to commence ship to ship battles with capital spaceships and starships like the ones from your favorite movies, shows or books. The core rulebook includes rules for play...   [click here for more]
10 Spot Games  $2.93

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25 Cent Tales- The Quick & Easy Superhero RPG- Public Beta

25 Cent Tales- The Quick & Easy Superhero RPG- Public Beta


25 Cent Tales: The Quick & Easy Comic Book RPG! 25 Cent Tales breathes a superpowered breath of fresh air into the world of roleplaying games! You and your friends can weave an epic superhero adventure together, without complicated rules and restrictions to stand in your way! With highly flexible character customization (Featuring over 100 superpowers) and rules designed for...   [click here for more]
16 Ton Press  $4.99

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Chain Reaction 2015

Chain Reaction 2015


Welcome to the world of THW! What:A free introduction to the Reaction System used by Two Hour Wargames. Scale: Man-to-man modern combat. 1 figure equals 1 man. Your Role: You lead a small group of 1 to 5 figures in a series of man-to-man scenarios. Playability: Designed for solo, same side and head to head play. Chain Reaction 3.1...   [click here for more]
2 Hour Wargames   FREE 

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NUTS! 4th Edition

NUTS! 4th Edition


Designed for Solo Play! NUTS!  4th Edition What: Wargame/RPG rules for World War II. Scale: Man to man combat. 1 figure equals 1 man; 1 model equals 1 vehicle. Your Role: Players can command from one squad to a platoon of infantry or from one platoon to a company of tanks. Playability: Designed for solo, same side and head to head play. NUTS can be played...   [click here for more]
2 Hour Wargames  $19.99

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NUTS! Compendium

NUTS! Compendium


Any Fight… Anywhere…Any Time. Baked rock and sand, shimming silver with heat waves as far as the eye could see. At 140 degrees, the Sahara was deadly enough without the prospect of enemies lurking in the next Wadi…heat…rugged terrain…sudden combat…the desert alone was a killer. Even the ants have enough sense to get out of this. Too bad you’re not an ant. You’re a soldier, and you...   [click here for more]
2 Hour Wargames  $19.99 $14.99

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Swordplay 2015

Swordplay 2015


Welcome to the world of THW! What:A free introduction to the Reaction System used by Two Hour Wargames. Scale: Man-to-man sword and shield combat. 1 figure equals 1 man. Your Role: You lead a small group of 1 to 5 figures in a series of man-to-man scenarios.Playability: Designed for solo, same side and head to head play. Sword Play 2015 ...   [click here for more]
2 Hour Wargames   FREE 

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Wire to Wire

Wire to Wire


Wire to Wire - The Horse Racing Game...   [click here for more]
2 Hour Wargames  $10.00 $4.99

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H.G. Wells' Floor Games

H.G. Wells' Floor Games


Before Wells wrote Little Wars, he created what some would consider to be a sort of companion book to it. Published in 1912, Floor Games instructs creative children of all ages on some very imaginative activities for rainy days... or even sunny ones. This edition includes the photos from the original publication and faithfully retains the integrity of the antique font. ...   [click here for more]
5Realms Publishing  Pay What You Want

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No4. Ultimate Driver 300!

No4. Ultimate Driver 300!


No. 02 in the 7 KickAss Games - Master Gamers Collection - Ultimate Driver 300! Revel in the glory of your win, as you know your are the Ultimate racing champion, the “Ultimate Driver 300!”. Revel in the glory of your win, as you know your are the ultimate racing champion, the “Ultimate Driver” and that you have out-played, out-raced, out-smarted your opponents in the...   [click here for more]
7 KickAss Games  $4.99

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Krowley Keep Mini Dungeon Set

Krowley Keep Mini Dungeon Set


Mini Dungeon Sets are based around 15mm chibi themed miniatures and come with everything you need for a basic crawl contained on 2 print and play A4 sheets. Mini Dungeon Sets do not include any rules but are designed to be used with most existing dungeon crawling rules sets. 1 x Krowleys Keep Map 3 x Hero's 9 x Orcs 3 x Goblin Pairs 8 x Doors ...   [click here for more]
8radgames   FREE 

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Sigmirs Fall Mini Dungeon Set

Sigmirs Fall Mini Dungeon Set


Mini Dungeon Sets are based around 15mm chibi themed miniatures and come with everything you need for a basic crawl contained on 2 print and play A4 sheets. Mini Dungeon Sets do not include any rules but are designed to be used with most existing dungeon crawling rules sets. 1 x Sigmirs Fall Map 3 x Hero's 9 x Skeletons 5 x Dungeon props 4 x Doors ...   [click here for more]
8radgames  Pay What You Want

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Demon Realms

Demon Realms


So imagine that it's 1983 or so, and your kid sister is bugging you to let her play D&D with you and your friends. And you are like - "NO WAY!" - cause she's like eleven and gross and stuff. But your little sister is like one of those plucky, can-do girls from TV and so - she just locks the door of her room, and makes her own game! That game would be DEMON REALMS! A JUNIOR HIGH...   [click here for more]
9th Level Games  $2.00

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Legends Of Dragons, the Card Game - Dragons Deck A

Legends Of Dragons, the Card Game - Dragons Deck A


Legends Of Dragons the Card Game, is inspired by the written work Legends Of Dragons, the Book by A. J. Bruner. Game mechanics like: role-playing, player elimination, variable setup, grid movement, and campaigning, are mixed into a formula of exciting adventure wrapped...   [click here for more]
A. J. Bruner  $5.00

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Random Dice Pad: 1d6, Volume 1

Random Dice Pad: 1d6, Volume 1


Twenty-five pages of random throws of 1d6, for use with any roleplaying or tabletop game. ...   [click here for more]
Abbott & Greene  $0.99

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Random Dice Pad: 2d6, Volume 1

Random Dice Pad: 2d6, Volume 1


25 pages of random 2d6 throws. For use with any tabletop roleplaying system. ...   [click here for more]
Abbott & Greene  $0.99

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Accessible Gaming Quarterly Issue 4, April 2021

Accessible Gaming Quarterly Issue 4, April 2021


When I started Accessible Games in 2010, I knew that people with disabilities were woefully underrepresented in our hobby. I received validation of that fact everywhere. From local conventions to GenCon, from RPGGeek to Twitter, I encountered story after story about the difficulties people with disabilities often face when participating in the hobby. Accessible Gaming Quarterly is my answer to that...   [click here for more]
Accessible Games  $11.99 $7.99

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Accessible Gaming Quarterly Issue 5, July 2021

Accessible Gaming Quarterly Issue 5, July 2021


When I started Accessible Games in 2010, I knew that people with disabilities were woefully underrepresented in our hobby. I received validation of that fact everywhere.  From local conventions to GenCon, from RPGGeek to Twitter, I encountered story after story about the difficulties people with disabilities often face when participating in the hobby.   Accessible Gaming Quarterly is my answer...   [click here for more]
Accessible Games  $11.99 $7.99

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Accessible Gaming Quarterly, Year 1 [BUNDLE]

Accessible Gaming Quarterly, Year 1 [BUNDLE]


This special bundle product contains the following titles. Accessible Gaming Quarterly Issue 1, July 2020 Regular price: $7.99 Bundle price: $7.00 Format: Multiple File Formats Accessible Gaming Quarterly Issue 101, July 2020 When I started Accessible Games in 2010, I knew that people with disabilities were woefully underrepresented in our hobby. I received validation...   [click here for more]
Accessible Games  $31.96 $27.99

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Black Book Deck per Darkmoor GDR (ITA)

Black Book Deck per Darkmoor GDR (ITA)


Uno splendido set di 54 carte a colori contenenti il bestiario di Darkmoor GDR! Possono essere usate per tenere conto degli Special Point e anche dei Punti Azione a disposizione ed ogni volta che ne avrai bisogno, ti basterà pescare una carta per avere pronto un PNG pregenerato. Durante le avventure, è particolarmente...   [click here for more]
Acchiappasogni  $7.00

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Dragon Fighters: Competitive Fighting Cards Quickstart Guide

Dragon Fighters: Competitive Fighting Cards Quickstart Guide


SUPPORT US ON KICKSTARTER HERE! Dragon Fighters is the tabletop Fighting Game that will entertain you for hours of gameplay packed with action, combos, Special and Super Moves! The Dragon Fighters Kickstarter is online and it’s full Extra Modules, Setting Packs, and exclusive contents that will be released only for you Backers. Each Reward comes with a complete...   [click here for more]
Acchiappasogni   FREE 

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Musha Shugyo RPG Gaming Playmats

Musha Shugyo RPG Gaming Playmats


The Musha Shugyo RPG Playmat set is a collection of A3 format (mini-poster size) playmats for your Musha Shugyo RPG fights! As you may already know, MS can be played as a simple action-packed tabletop game too, avoiding the roleplaying part of the game! These playmats are your perfect gaming companion in any situation as they’ll help you set up everything you need to beat your opponents to a pulp!...   [click here for more]
Acchiappasogni  Pay What You Want

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The Black Book Deck for Darkmoor RPG (ENG)

The Black Book Deck for Darkmoor RPG (ENG)


Get the Black Book Deck, a set of 54 color cards with Darkmoor’s bestiary, used to keep count of Special Points and Action Points too. Whenever you need it, you can draw a random card and find one of the pregenerated NPCs. During your adventures, this is specially useful to get inspiration on which creatures your PCs may encounter (randomly)! Since this is...   [click here for more]
Acchiappasogni  $7.00

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Lpm 2.0

Lpm 2.0


LPM (Little Plastic Men). LPM is usable for any size figure from one inch to two feet. Reenact famous battles from squad to battalion size. Basic rules covers all you need to know to play. The advanced rules show how to incorporate vehicles, and level for high ranking soldiers. BackGround covers rank and unit size's. The WWII chapter covers tactics from each country, to add new dimension in your...   [click here for more]
Action Games  $6.00 $3.00

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Journey Home

Journey Home


It seems like just yesterday that you were home, in the “real” world, or at least that’s what you thought of it as at the time. And maybe it really was just yesterday that you were there, but at this very moment, that place is an immeasurable distance from you, or at least you assume it is. Somehow, you have been whisked away to a world that you could only imagine; one that you never would have...   [click here for more]
Adam Baffoni  $2.00

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Ninja-To Go: A Ninja Burger Bored Game

Ninja-To Go: A Ninja Burger Bored Game


Ninja-To Go is a simple little board game designed to be played between other, more fun games while you're waiting for other people to show up or get out of the bathroom or whatnot. From 2 to 8 players pick a ninja, then race to make deliveries and kill one another. The winner is the last surviving ninja, or the first to accrue enough points. The game includes four printable sheets with cut-out...   [click here for more]
aethereal FORGE  $1.25

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Infinity Arena

Infinity Arena


As a powerful D’lord you can summon a team of ANY fictional or historical people to do battle to amuse you. A unique warrior creation system rates your warrior on critical combat factors. You can quickly and easily create a team of warriors to do combat in an arena of death of your own design! INCLUDES: ...   [click here for more]
Aetherflyer Games  Pay What You Want

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Zaginięcie Alice

Zaginięcie Alice


ZAGINIĘCIE ALICE to cicha gra fabularna opowiadająca o zniknięciu Alice Briarwood, licealistki z sennego miasteczka Silent Falls, położonego w północnej Kalifornii. W trakcie sesji gracze używają wyłącznie telefonów komórkowych, aby wysyłać do siebie wiadomości tekstowe w miarę odkrywania nowych poszlak na temat losu Alice. Gra zajmuje jedną sesję trwającą od dwóch do trzech...   [click here for more]
Alis.Games  $11.99 $9.00

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Marvelous Merfolk: Compendium of PC Races

Marvelous Merfolk: Compendium of PC Races


Welcome to the Marvelous Merfolk Compendium of PC Races! Merfolk are legendary water-dwelling human-like beings. They are attested in folklore and mythology throughout the ages in various parts of the world. While the standard setting offers a pittance of various merfolk races, this book stands to rectify that by providing a veritable rainbow of 22 playable merfolk races to entertain, inspire, and...   [click here for more]
Alluria Publishing  $8.95

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Three Dimensional Combat Solutions

Three Dimensional Combat Solutions


Alluria Publishing presents their solutions to 3d combat for both aerial and aquatic adventure. While developing their latest Pathfinder supplement, the Cerulean Seas Campaign Setting, they regularly reviewed common three dimensional solutions and devised a few of their own. If you already own Cerulean Seas, then you already have this material. If not, or you work with systems...   [click here for more]
Alluria Publishing  $1.50

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Schema, Second Iteration

Schema, Second Iteration


Schema is a light engine for tabletop roleplaying with complex stakes. Breaking that down - It is an engine, rather than a game, because assembly is required - Schema takes the idea of a toolbox game very seriously indeed. And it plays with complex stakes; the kind of thing you see in games powered by the Apocalypse, with multiple possible problems and advantages...   [click here for more]
Amagi Games  $5.00

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Skinchangers: Open Beta Test

Skinchangers: Open Beta Test


In Skinchangers, you play an animal shapeshifter - Racoon, Crow, Owl, Bobcat, or Fox - created by the spirit of that animal type to root out the forces of desecration and fight the abominations that arise from it. The setting may remind players of Neverwhere, Werewolf: The Apocalypse, and a number of other urban fantasy settings (which were all absolutely in mind when creating it)....   [click here for more]
Amagi Games   FREE 

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Stakes For Schema

Stakes For Schema


This is a light supplement for the Schema Engine. Guides who are new to Schema occasionally have trouble thinking up good stakes on the fly; that's where this supplement comes in.  It's an edit of the older Stakes For Tabletop Roleplaying to bring it directly in line with Schema.  In it, you'll find a set of actions and detailed stakes for each of those actions. This is a light...   [click here for more]
Amagi Games   FREE 

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Witchcraft For Schema

Witchcraft For Schema


This is a supplement for Schema, providing a unified magic system. Possession of Schema is a necessity to make sense of these rules. A general familiarity with the overall ecosystem of material (Fundamentals, Mechanisms, and so on) related to Schema is assumed, but not required. This magic system is focused, like most RPG magic systems, on a list of magical effects that are in practice organized...   [click here for more]
Amagi Games  Pay What You Want

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JagdPanther Magazine #1

JagdPanther Magazine #1


Take a journey with us to an ancient age, just one step up from carving game rules on clay tablets. The year 1973 was at the very dawn of the independent wargame publishing companies. Typesetting was done with a manual typewriter, print-on-demand meant the photocopier at the library, counters were printed on paper (and drawn by hand), page layout was done with scissors and cellophane tape, and two...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #10

JagdPanther Magazine #10


Take a journey with us back to July 1975, when a small wargame club in Amarillo, Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. This issue marked another improvement in production, going to a cardstock color cover and professional binding. The "Iron Age" of JagdPanther had arrived. The editorial said that the wild child of JagdPanthers...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #11

JagdPanther Magazine #11


Take a journey with us back to October 1975, when a small wargame club in Amarillo Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. The "Iron Age" of JagdPanther continued with color cardstock covers, one-piece multi-color maps, and die-cut counters. The editorial said that the staff now felt a sense of accomplishment (rather than relief) as...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #12

JagdPanther Magazine #12


Take a journey with us back to January 1976, when a small wargame club in Amarillo Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. The "Iron Age" of JagdPanther continued with color cardstock covers, one-piece multi-color maps, and die-cut counters.     The editorial noted that the company had sold 4,200 copies of its various games during...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #13

JagdPanther Magazine #13


Take a journey with us back to April 1976, when a small wargame club in Amarillo, Texas (led by Steve Cole) turned into a real company that produced an award-winning magazine filled with articles, variants, and reviews. The "Iron Age" of JagdPanther continued with color cardstock covers, one-piece multi-color maps, and die-cut counters. The game in this issue was SIEGE OF LENINGRAD, a typical...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #14

JagdPanther Magazine #14


Take a journey with us back to July 1976, when a small wargame club in Amarillo Texas (led by Steve Cole) turned into a real company that produced an award-winning magazine filled with articles, variants, and reviews. The "Iron Age" of JagdPanther continued with color cardstock covers, one-piece multi-color maps, and die-cut counters.   The game in this issue was WARSAW PACT, a World War III game...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #15/Battlefield

JagdPanther Magazine #15/Battlefield


Take a journey with us back to October 1976, when a small wargame club in Amarillo Texas (led by Steve Cole) turned into a real company that produced an award-winning magazine filled with articles, variants, and reviews. The "Iron Age" of JagdPanther continued with color cardstock covers, one-piece multi-color maps, and die-cut counters.      The issue presaged a new age with a new title (Battlefield)...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #5

JagdPanther Magazine #5


Take another journey with us back to 1974, when a small wargame club in Amarillo Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. Production values had not improved, and we still printed on that insane 14" paper. (The pages are divided in half for this 54-page PDF version.) This issue includes several features: Cover art of Zeppelins by James...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #6

JagdPanther Magazine #6


Take another journey with us back to 1974, when a small wargame club in Amarillo Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. Production values had not improved, and we still printed on that insane 14" paper. (The pages are divided in half for this PDF version.) Cover art by James McNease (aka "The Wazoo"). This issue includes several features:...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #7

JagdPanther Magazine #7


Take yet another journey with us back to 1974, when a small wargame club in Amarillo, Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. Production values had not improved (layout was done by hand with glue sticks on cardboard; some of the typewriter produced pages printed better than others), and we still printed on that insane 14" paper. (The...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #8

JagdPanther Magazine #8


Take a journey with us back to 1975, when a small wargame club in Amarillo, Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. This issue marked a watershed in many ways, and might be considered the Bronze Age of JagdPanther. The cover was actually a photograph taken during World War II, but the cover was still black and white (as were all the...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #9

JagdPanther Magazine #9


Take a journey with us back to April 1975, when a small wargame club in Amarillo, Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. This issue continued the "new" production methods and standard started in JagdPanther #8. The cover was another World War II photo, and the magazine was again 11x17 paper folded and stapled into a book. Counters...   [click here for more]
Amarillo Design Bureau  $2.95

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Darkness Descends on St Julian's Church

Darkness Descends on St Julian's Church


Just in time for Halloween, a 5e compatible comic horror adventure from Andi Straube Art.  For 4-6 players, run time 3-5 hours, this tabletop one shot is pits unusual characters against cultists in an odd little forgotten church.  Can you stop the cultists before they open the Hell Gate or is the world doomed? ...   [click here for more]
Andi Straube Art  Pay What You Want

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Retail Hell

Retail Hell


Get some revenge on the worst job you've ever had!  Retail Hell pits the stocking crew against the customers in this quick, pick up one shot.  Mechanics light, pre-generated characters.  Plays in 3-4 hours, for 4-8 players. Using only standard 6-sided dice, Retail Hell depends mostly on story-telling so even inexperienced players can jump right in. Andi Straube Art's first Tabletop RPG ...   [click here for more]
Andi Straube Art  Pay What You Want

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F-0019 - Armoured Goatman With Two Hand Weapons

F-0019 - Armoured Goatman With Two Hand Weapons


IN THIS SET YOU WILL FIND 8 28mm PAPER MINIATURES OF ARMOURED GOATMAN WITH BIG WEAPONS.... THEY ARE GOOD FOR FANTASY WARGAMES AND FOR FANTASY ROLEPLAYING ALIKE. ...   [click here for more]
antohammer the lonely wargamer  $2.00

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F-0039 - Amazons Jaguar Warriors

F-0039 - Amazons Jaguar Warriors


This set contains 5 jaguar warriors for your fantasy amazons army!!! They are light armored units equipped with jade claw gloves. Theya are fast and deadly agains unarmored units. They will be soon followed by other reinforcments!!! ...   [click here for more]
antohammer the lonely wargamer  $1.00

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F-0043 - WOOD MONSTERS

F-0043 - WOOD MONSTERS


This set contains 5 different creatures for your fantasy adventures and wargames. There s a big treeman, a big guardian monster made of wood, moss, grass and stones. There are 3 pose of monster made of wine and wood too. ...   [click here for more]
antohammer the lonely wargamer  $0.59

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