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Deadball: Baseball With Dice

Deadball: Baseball With Dice


Be Sure to Check out Deadball: 1909, Deadball: Year II, and Deadball: Year III Available Now! Or Make it a Grand Slam With Deadball Complete: In Print or PDF! "Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime during...   [click here for more]
W.M. Akers  $20.00

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Deadball: Year II

Deadball: Year II


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids Deadball: Year II is an expansion to the bestselling Deadball: Baseball With Dice. Featuring new rules,...   [click here for more]
W.M. Akers  $20.00

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Diception 2: Carnival Conquest

Diception 2: Carnival Conquest


Diception 2: Carnival Conquest 30 Ready-to-Play Dice Games for your Tabletop Role-Playing Campaigns Everyone pays attention when the Carnival comes to town - even a band of hardcore dungeon crashers. The sounds, the smells, and the games of chance and skill can be a welcome respite from danger-frought adventures! Using what all gamers have on hand - their gaming dice - Deep Dungeon...   [click here for more]
Session Zero  $20.00

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Deadball: Year III

Deadball: Year III


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids Deadball: Year III is an expansion to the bestselling Deadball: Baseball With Dice. Inspired by the cheats...   [click here for more]
W.M. Akers  $20.00

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Deadball: 1909

Deadball: 1909


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids Inspired by the gritty baseball of the early 1900s, Deadball: 1909 is a lightning-fast game for one...   [click here for more]
W.M. Akers  $20.00

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Diception

Diception


Diception 30 Ready-to-Play Dice Games for your Tabletop Role-Playing Campaigns Dungeon Masters and Players alike have all met role-players who want to gamble in a tavern, haggle with a hag, or just pass the time during a long caravan ride. Finally, here’s a game supplement that lets you do just that! The perfect accessory for tabletop role-playing games: dice games your...   [click here for more]
Session Zero  $20.00

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Defining A Galaxy

Defining A Galaxy


It Was a Dark Time for the Galaxy In the late 1980s, Star Wars was becoming a fading memory. The movie trilogy had concluded. The comic books and novels were winding down. The action figures had run their course. As the franchise celebrated its tenth anniversary, there was a new ride at Disneyland and … not much else. Not until a small hobby game company released Star Wars: The Roleplaying...   [click here for more]
Rogue Genius Games  $14.95 $8.95

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Fuzzy Heroes 2nd Edition

Fuzzy Heroes 2nd Edition


Fuzzy Heroes 2nd Edition is a family fun game of combat and adventure for toys and stuffed animals. It teaches basic miniatures, role playing, and tactics as well as providing wacky fun for even the most veteran gaming enthusiast. Death and gore free, but with plenty of action, Fuzzy Heroes is a great gateway game for introducing new players to the hobby, while still providing enough depth, thrills,...   [click here for more]
Inner City Games Designs  $19.99

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Fetch Quest

Fetch Quest


Fetch Quest is a family-friendly cooperative deck-building game. Each player represents a pioneer, one of six adventurous dogs on a dangerous quest. The pioneers work together to overcome dangerous challenges and resolve missions. Once the missions are resolved, the quest is finished and the players win the game. Fetch Quest is a cooperative deck-building game for 3-6 players of ages 12 and up....   [click here for more]
Onyx Path Publishing  $24.99

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Pip System Status Effect Cards

Pip System Status Effect Cards


Perfect for keeping track of your current Pip System conditions or tempting fate by drawing one at random, the Pip System Status Effect Cards provide a useful tool in your Pip System games. Complete with every condition in the game, these cards are double-sided to provide the positive and negative versions with a simple flip. Featuring 50 easy-to-read and complete details on every condition in the...   [click here for more]
Third Eye Games  $15.00

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Fetch Quest - Heroes of Pugmire Booster

Fetch Quest - Heroes of Pugmire Booster


Fetch Quest is a cooperative deck-building game for 3-6 players of ages 12 and up. Playing time is approximately 60-90 minutes. Heroes of Pugmire gives you ten new pioneers to use in your Fetch Quest games. Voltaire Vizsla and Oliver Quentin Beagle IV are both ready to take on the quest. Or, use one of the seven provided cat characters to give you games a feline twist! ...   [click here for more]
Onyx Path Publishing  $4.99

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What Ho World: Going Places

What Ho World: Going Places


This expansion adds more breadth to What Ho, World!, letting your stories reach far-flung locations and adding support for a sixth player. Contents: The Adventurer character deck: a high-flying, globetrotting oddball, liable to disrupt the peaceful existence of the other characters with their tales, souvenirs and new companions from the furthest reaches of the globe. Five new Locations: visit...   [click here for more]
UFO Press  $9.85

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Wings

Wings


This is a game designed in 2010 by Richard Tucholka and tucked away in the pages of his Hardwired Hinterland book. We are presenting this as a stand alone printable game to be used during Hardwired Hinterland adventures or simply because it is a fun game to play with friends. The pdf allows printing on whatever type of paper desired and the Print on Demand version is printed on a heavy weight...   [click here for more]
Tri Tac Games LLC  $9.95

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Parley

Parley


A-Hoy Matey's! Parley be a swashbuckling party game for 4 to 8 pirates where rapscalions draw a hand of cards with a bunch of nonsense words written on them. Seadogs also draw a Topic card that asks a swarthy question. The lily livered sea lovers must then answer this question, whilst trying to fit as many of their words into their answer as possible, whilst also trying to be as piratey as possible....   [click here for more]
Sandy Pug Games  $7.99

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