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City Builder: A Guide to Designing Communities

City Builder: A Guide to Designing Communities


City Builder: A Guide to Designing Communities is a writer's resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.  This comprehensive, fully-illustrated...   [click here for more]
Skirmisher Publishing  $49.75

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Easier Solo Play

Easier Solo Play


You may be new to solo roleplaying or an old hand, either way we all run our solo games our own unique ways. This does mean that we rarely get to see how other people are doing it. This books contains tips and advice that I have picked up over the years that I have incorporated into my own play. Some of these may be new to you, some you may accept as obvious truths. Each of these work for me, and...   [click here for more]
Parts Per Million  $7.99

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Scarier Horror Play

Scarier Horror Play


Horror seems like it should be ideal for roleplaying games, we have all the monsters you could dream of in your worst nightmares. The reality is often disappointment. Players brought up on killing all monsters are just not scared by things that go bump in the night. This book is a collection of tips, advice, and examples on running scarier horror games. This book grew out of a run of blog articles...   [click here for more]
Parts Per Million  $7.99

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Easier Mystery Play

Easier Mystery Play


Every game is a mystery or contains mystery elements. Whether you are investigating an eldritch horror or trying to find a secret door. As a GM, it can be very frustrating when your players fail to grasp your obvious trail of clues or cannot roll a successful searching skill test to save their own lives. This book hopes to guide you through running more successful mystery adventures and doing so...   [click here for more]
Parts Per Million  $7.99

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Easier Story Craft

Easier Story Craft


The ideas and tips in this book are about making it easier to facilitate great shared stories, not through even more GM prep, but improv techniques, applying story crafting ideas from film, TV, and books to roleplaying games. The typical GM has enough to do bringing the setting to life, playing everyone and thing the characters meet, and being the arbiter of the rules. You do not need even more prep...   [click here for more]
Parts Per Million  $7.99

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Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need! Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get...   [click here for more]
Kobold Press  $29.99 $15.00

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Back to the Rifter

Back to the Rifter


In 1990, Palladium Books launched Rifts, a post-apocalyptic-science-fantasy-horror-mecha-role-playing game using a game system from 1981.  In 2021, two guys who played it a bunch revisited the game and, armed with hindsight, set about mocking, parodying, and critiquing the game. It turned into this embarrassingly long book.  Coverage of the basic rules, the nearly 30 (i.e. 27) classes, psionics,...   [click here for more]
Yaruki Zero Games  $16.00

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Gamemasterclass

Gamemasterclass


In demand like never before, a good gamemaster is a valuable asset. As more and more people try running their own games, many are discovering that it’s not as easy as it looks.  Increasingly, roleplaying games are moving from the mechanical battle simulators of old and becoming more like shared, social stories. Tabletop gaming today (whether online or in-person) involves much more than stat-blocks...   [click here for more]
Parallel Publishing  $18.08

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The Arkham Gazette #1

The Arkham Gazette #1


"This is a highly important fact in view of the shadow which fell so suddenly upon me... It may be that centuries of dark brooding had given to crumbling, whisper-haunted Arkham a peculiar vulnerability as regards such shadows" - H.P. Lovecraft, "The Shadow Out of Time" With our first 'regular' issue of the Arkham Gazette we could not help but make Arkham itself the focus on this issue. ...   [click here for more]
Sentinel Hill Press  $10.99

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Designers & Dragons: The 70s

Designers & Dragons: The 70s


PART ONE OF A FOUR-VOLUME SET! EVERYTHING YOU’VE WANTED TO KNOW ABOUT THE ORIGINS OF ROLEPLAYING GAMES... Designers & Dragons: The ’70s is a comprehensive picture of the beginnings of the RPG industry. This second edition expands the original single book into a series of four, and we’ve added over 50,000 new words to this volume alone. Learn about the colorful history of TSR and...   [click here for more]
Evil Hat Productions, LLC  $31.25

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M20 The Art of Mage: 20 Years and More

M20 The Art of Mage: 20 Years and More


For over 20 years, the artists of Mage: The Ascension have conjured spirits and constructed hypertech that can transform reality on a whim.  Within this retrospective, those artists and images depict the ever-changing face of magick. From the debut edition to the twenty-first century, this book explores the people behind the pictures, the process of putting such books together, the story behind...   [click here for more]
Onyx Path Publishing  $8.51

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Designers & Dragons: The Platinum Appendix

Designers & Dragons: The Platinum Appendix


AN APPENDIX FOR THE FOUR-VOLUME SET! Designers & Dragons: The Platinum Appendix is a collection of additional essays and indices to enhance and expand the material found in the Designers & Dragons series by author-historian Shannon Appelcline. In this appendix, you’ll find: Essays on women in the roleplaying industry, the Auriana Gang, the Hero Auxiliary Corps, and the Runequest...   [click here for more]
Evil Hat Productions, LLC  $10.00 $7.50

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Designers & Dragons: The 80s

Designers & Dragons: The 80s


PART TWO OF A FOUR-VOLUME SET! EVERYTHING YOU’VE WANTED TO KNOW ABOUT THE ORIGINS OF ROLEPLAYING GAMES... Designers & Dragons: The ’80s is a comprehensive picture of the growth of the RPG industry. This second edition expands the original single book into a series of four, and we’ve added over 10,000 new words to this volume alone. Take an in-depth look at ’80s style gaming...   [click here for more]
Evil Hat Productions, LLC  $30.00

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The Arkham Gazette #3

The Arkham Gazette #3


"[H]e went back to Arkham, the terrible witch-haunted old town of his forefathers in New England, and had experiences... which made him seal forever certain pages in the diary of a wild-minded ancestor." HP Lovecraft - "The Silver Key" Welcome to the latest issue of The Arkham Gazette, the magazine all about Lovecraft Country for the Call of Cthulhu© role-playing...   [click here for more]
Sentinel Hill Press  $15.99

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Designers & Dragons: The 00s

Designers & Dragons: The 00s


PART FOUR OF A FOUR-VOLUME SET! EVERYTHING YOU’VE WANTED TO KNOW ABOUT THE ORIGINS OF ROLEPLAYING GAMES... Designers & Dragons: The ’00s is a comprehensive picture of the new resurgence of the RPG industry. The final and most updated book in a four volume series, we’ve added tens of thousands of new words and insider info to this volume alone. Take an inside look at d20 companies,...   [click here for more]
Evil Hat Productions, LLC  $30.00

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Designers & Dragons: The 90s

Designers & Dragons: The 90s


PART THREE OF A FOUR-VOLUME SET! EVERYTHING YOU’VE WANTED TO KNOW ABOUT THE ORIGINS OF ROLEPLAYING GAMES... Designers & Dragons: The ’90s is a comprehensive picture of the heyday of the RPG industry. This second edition expands the original single book into a series of four, and we’ve added over 10,000 new words to this volume alone. In this volume, we profile an RPG titan—Wizards...   [click here for more]
Evil Hat Productions, LLC  $30.00

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The Sticky GM

The Sticky GM


The Sticky GM This book is all about making running your role-playing sessions more dynamic, responsive and simply more enjoyable for you, the Game Master/Dungeon Master/Keeper of Secrets or whatever your favourite game calls it. The game makes little or no difference. You are just as much a player as those on the other side of the screen, it is just your role that is different. You deserve to have...   [click here for more]
Parts Per Million  $7.99

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W20 Art of Werewolf the Apocalypse

W20 Art of Werewolf the Apocalypse


The Art of Werewolf: The Apocalypse A Visual Guide to Werewolf 20th Anniversary Edition Violence is an art form, if it’s practiced, perfected, and put on display. That’s what we tell ourselves when we cut servants of the Wyrm into slices. We celebrate their destruction, but how that destruction is delivered is the art.   Shifting from Lupus to Homid and everywhere...   [click here for more]
Onyx Path Publishing  $8.99

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The Arkham Gazette #2

The Arkham Gazette #2


“Innsmouth? Well, it’s a queer kind of a town down at the mouth of the Manuxet. Used to be almost a city—quite a port before the War of 1812—but all gone to pieces in the last hundred years or so... And why is everybody so down on Innsmouth? Well, young fellow, you mustn’t take too much stock in what people around here say... Some of the stories would make you laugh—about old Captain...   [click here for more]
Sentinel Hill Press  $20.00 $14.99

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Game Retailer Guide

Game Retailer Guide


Written by a veteran game store owner, the Game Retailer Guide is a how-to industry manual that contains everything you need to know in order to start and run a successful game-selling business. Topics the Game Retailer Guide covers include:  * Administration & Planning * Building and Equipping the Store * Competitive Analysis * Products and Services * Marketing & Advertising...   [click here for more]
Skirmisher Publishing  $19.75

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W20 Art of Changing Breeds: A Visual Guide to the Fera

W20 Art of Changing Breeds: A Visual Guide to the Fera


The Art of Changing Breeds compiles the sketches, art notes, and alternate color approaches that went into the creation of the art depicting the shapeshifters featured in W20 Changing Breeds. Each Fera gets a section with down to earth commentary by art director "Mirthful" Mike Chaney, and contains a selection of various stages showing the changes and development...   [click here for more]
Onyx Path Publishing  $10.00

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KOBOLD Guide to Board Game Design

KOBOLD Guide to Board Game Design


Pull up a chair and see how the world's top game designers roll.  You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The Kobold Guide to Board Game Design gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House on the...   [click here for more]
Kobold Press  $15.00

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The Zorcerer of Zo

The Zorcerer of Zo


Once Upon a Time, in the Zantabulous Land of Zo. . . Tailors face giants, enchanted queens dance with human peasants, talking creatures perform domestic duties, witches cast curses and fairies grant blessings. And all are seeking their Happily Ever After. Fairy tales and folktales have served as fertile ground for many stories, novels, cartoons, movies, and games. They speak to common - possibly...   [click here for more]
Atomic Sock Monkey Press  $22.50

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The Art of Journey To Ragnarok

The Art of Journey To Ragnarok


The Art of Journey To Ragnarok Artbook contains all the original concept art designed for Journey To Ragnarok - Adventure and Setting. ...   [click here for more]
Mana Project Studio  $29.99

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Open Game Table: The Anthology of Roleplaying Game Blogs, Vol. 2

Open Game Table: The Anthology of Roleplaying Game Blogs, Vol. 2


Foreword by Justin Achilli Edited by Jonathan Jacobs, Kameron Franklin, Berin Kinsmen, Tony Law, Ben McFarland Inside you will find timeless interviews with Dave Arneson on the roots of roleplaying games, Robin D. Laws on RPG theory and game play, and Jonathan Roberts on his career as a master cartographer. Open Game Table, Volume 2 features in all 65 articles from across the blogosphere...   [click here for more]
Nevermet Press  $22.95 $22.20

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So You've Decided To Run A Role-Playing Game

So You've Decided To Run A Role-Playing Game


Everybody’s heard of tabletop role-playing games (RPGs), but unless you’ve actually played one you probably don’t know how they work. Even if you’re an experienced RPG player, most game manuals spend more time explaining rules and genre trappings than offering practical advice for first-time Game Masters. Whether you’re a wannabe gamer who’s never rolled a twenty-sided die or a long-time...   [click here for more]
Hex Games  $10.00 $9.99

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Random Results: Adventure Compendium

Random Results: Adventure Compendium


Are you an overworked and underappreciated GM? An ambitious world builder and adventure planner? A passionate writer and storyteller? Or, all three perhaps? Boy, have we got something for you. Introducing Random Results: Adventure Compendium! Random Results: Adventure Compendium is a 64-page repository presenting over 500 ideas to inspire you with adventure writing...   [click here for more]
DeepDark Designs  $14.99

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Open Game Table - The Anthology of Roleplaying Game Blogs, Vol. 1

Open Game Table - The Anthology of Roleplaying Game Blogs, Vol. 1


Open Game Table, The Anthology of Roleplaying Game Blogs aims to bridge the gap between the RPG blogging community and the broader table-top gaming fan base by showcasing the best talent in the RPG blogosphere. Within these pages are nearly fifty blog posts from dozens of top-quality RPG blogs chosen by the fans who read them. An expert panel of RPG bloggers, editors, and game designers judged the...   [click here for more]
Nevermet Press  $22.95 $22.20

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Dungeon Survival Guide (3.x)

Dungeon Survival Guide (3.x)


This lavishly illustrated guide explores the fantastic dungeons of the fictional D&D world, from the perilous Tomb of Horrors to the Sunless Citadel and the Lost Caverns of Tsojcanth. Aimed at the novice dungeoneer, this book provides tips and tricks for surviving deadly dungeons of all sorts, enticing would-be dungeon explorers with stories of fabulous treasures guarded by fierce monsters and...   [click here for more]
Wizards of the Coast  $8.50

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Yaruki Zero: Collected Thoughts on Role-Playing Games

Yaruki Zero: Collected Thoughts on Role-Playing Games


"Yaruki Zero" is Japanese for "Zero Motivation." It’s also the name of Ewen Cluney’s blog about games. Ewen (which is pronounced like "Aaron" for reasons his parents have never fully explained) is the translator of Maid: The Role-Playing Game, and the designer of Channel A, Magical Burst, and entirely too many weird things that mix anime and tabletop role-playing...   [click here for more]
Yaruki Zero Games  $9.00

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Musha Shugyo Chronicles: Tiger of Cilengkrang - Episode 1

Musha Shugyo Chronicles: Tiger of Cilengkrang - Episode 1


Tiger of Cilengkrang is a beatifully drawn comic series drawn by Alex Irzaqi, inspired by the tabletop Roleplaying game: Musha Shugyo RPG! This is the first issue, available in PDF and print on demand format. The entire serie will count 4 episodes.  This issue includes playable characters for Musha Shugyo RPG! Playable RPG contents will be available in each episode. Synopsis A...   [click here for more]
Acchiappasogni  $3.65

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