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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The...   [click here for more]
Sentinel Hill Press  Pay What You Want

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Strega's Loom: A Guide to the Sorte Deck

Strega's Loom: A Guide to the Sorte Deck


The Sorte deck is a variation on the Tarot deck designed to be a core element of Vodacce culture, but there's no reason it can't also serve as an actual divinatory aid in the real world. Presenting an analysis of the symbolism in each of the 78 cards, along with four suggested spreads with which to use them, Strega's Loom provides an essential guide to the meanings and uses of the Sorte deck....   [click here for more]
Chaosium  Pay What You Want

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Interactive Fantasy #1 (Inter*Action)

Interactive Fantasy #1 (Inter*Action)


Interactive Fantasy was the first magazine devoted to the subject of interactive narratives and storytelling in games. It included articles by leading designers and game-thinkers of the time, and is cited in many academic works on gaming, but has not been properly available since its original release. The magazine was published by Hogshead Publishing in 1994-5, and was edited by Andrew Rilstone....   [click here for more]
Magnum Opus Press  Pay What You Want

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Interactive Fantasy #2

Interactive Fantasy #2


Interactive Fantasy was the first magazine devoted to the subject of interactive narratives and storytelling in games. It included articles by leading designers and game-thinkers of the time, and is cited in many academic works on gaming, but has not been properly available since its original release. The magazine was published by Hogshead Publishing in 1994-5, and was edited by Andrew Rilstone....   [click here for more]
Magnum Opus Press  Pay What You Want

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Interactive Fantasy #4

Interactive Fantasy #4


Interactive Fantasy was the first magazine devoted to the subject of interactive narratives and storytelling in games. It included articles by leading designers and game-thinkers of the time, and is cited in many academic works on gaming, but has not been properly available since its original release. The magazine was published by Hogshead Publishing in 1994-5, and was edited by Andrew Rilstone....   [click here for more]
Magnum Opus Press  Pay What You Want

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Interactive Fantasy #3

Interactive Fantasy #3


Interactive Fantasy was the first magazine devoted to the subject of interactive narratives and storytelling in games. It included articles by leading designers and game-thinkers of the time, and is cited in many academic works on gaming, but has not been properly available since its original release. The magazine was published by Hogshead Publishing in 1994-5, and was edited by Andrew Rilstone....   [click here for more]
Magnum Opus Press  Pay What You Want

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The Game Master: A Guide to the Art and Theory of Roleplaying

The Game Master: A Guide to the Art and Theory of Roleplaying


The Game Master is a book about roleplaying games. It is intended for game masters from the aspiring novice trying to figure out how to launch their first campaign to the veteran who wants to discover how to consistently produce games that work and avoid train-wreck campaigns. It aims to foster a deeper appreciation of the unique nature of RPGs as both a dynamic literary form and a type of...   [click here for more]
Tobiah Panshin  Pay What You Want

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Inner Worlds: Love, Politics, and Role-Playing Games

Inner Worlds: Love, Politics, and Role-Playing Games


Does it sometimes seem that nothing is OK? Are you fed up of being made to feel guilty? Do you just want to enjoy games without all the politics? In these eight essays on social interaction, ­politics, ­magic, ­mental health, conflict and sex in ­role-playing games, game designer ­Howard Ingham talks around the politics and ethics of creating fictional...   [click here for more]
Howard David Ingham  Pay What You Want

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Roleplaying Game Dictionary

Roleplaying Game Dictionary


Most likely, if you’re reading this, you’re a gamer. And I hope a dictionary of every term in gaming interests, and even helps you. But it isn’t really for you, it’s for your friend. That one who is a little interested in playing, and has tried a few sessions but has never been able to get into it. It’s written for your partner, who you always ask to join you in that next...   [click here for more]
Straight Path Games  Pay What You Want

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Small Stories

Small Stories


Small Stories is a resource for actors and writers alike. With hundreds of prompts mixed and matched dynamically, Small Stories is great as a party game or as a fun way to spark your creativity! As a party game or improv resource, Small Stories is an easy to play game for a small group. Use playing cards to randomly generate a scene for the players to act out in 1, 3, and 5 minute rounds. Earn points...   [click here for more]
S-15 Studios  Pay What You Want

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SX2 Starry Knight Press 2019 Catalog

SX2 Starry Knight Press 2019 Catalog


STARRY KNIGHT PRESS 2019 CATALOG A Full Color Catalog Featuring the Gaming Supplements of Starry Knight Press Hello and welcome, gamers! The Starry Knight Press 2019 Catalog features our entire selection of currently available books and supplements, information on upcoming titles, and a map of the currently discovered portion of my campaign world of Terrans, all depicted...   [click here for more]
Starry Knight Press  Pay What You Want

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Handbücher des Drachen - Spieler machen Leute - Bonusdokument

Handbücher des Drachen - Spieler machen Leute - Bonusdokument


In „Spieler machen Leute“, seinem Buch in der Reihe „Handbücher des Drachen“, hat Lars-Hendrik Schilling ausführlich dargestellt, wie man beim Erstellen von Charakteren neue Wege gehen und ihnen deutlich mehr Tiefe geben kann. In diesem PDF findet ihr 16 weitere NSC-Beschreibungen, die Mithilfe der im Buch vorgestellten Methoden erstellt wurden. Ideal, um die Methoden...   [click here for more]
Ulisses Spiele  Pay What You Want

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Aloittelevan Luolamestarin Opas

Aloittelevan Luolamestarin Opas


Tämä opas on koottu kasaan ja toimitettu Limun Ropellukset -blogin saman nimisestä kirjoitusten sarjasta, eli Aloittelevan luolamestarin oppaasta. Oppaan synty on ollut osa erittäin miellyttävää löytäretkeä, jonka tarkoituksena on ollut ymmärtää alkuperäisen Dungeons & Dragons -roolipelin henkeä ja tyyliä....   [click here for more]
D-oom Products  Pay What You Want

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The Art of the Book of Terniel

The Art of the Book of Terniel


Get an exclusive glimpse into the artwork behind The Book of Terniel adventure. Inside you'll find: 34 pages of beautiful artwork and related concept art Interviews with each of our artists A "behind the scenes" look at what went into each piece ...   [click here for more]
Embers Design Studios  Pay What You Want

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