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1000 Stories - Supplement #3 - Using 1000 Stories in School

1000 Stories - Supplement #3 - Using 1000 Stories in School


This third supplement to the 1000 Stories RPG is written for educators. It explains some general considerations for using it in class to explore a lesson topic. Given the story-based nature of an RPG, this works best in Language Arts or Social Studies classes. Creative students could find ways to tie it into any subject. By planning a Story and playing through it, students deeply explore the theme...   [click here for more]
Mike Petty Games   FREE 

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A Paleontologist's Guide to Running Prehistoric Beasties

A Paleontologist's Guide to Running Prehistoric Beasties


A basic GM advice column for running prehistoric animals. One of my three entries to Wayfinder #22. The other two entries will be published in it. ...   [click here for more]
Druid GM Designs  Pay What You Want

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Attorney Hiring Tips

Attorney Hiring Tips


This guide is to help purchasers of my Intellectual Property for RPG Designers guide in finding their own attorney. Think of it as my I AM NOT YOUR ATTORNEY love letter on how to find one of your own. This product provides a GENERAL OVERVIEW on how to hire an IP attorney, with an emphasis on RPG designer clients. Viewing this product DOES NOT CREATE AN...   [click here for more]
Omnichromatic Pirate Unicorn Games   FREE 

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Backstory Cards: Techniques Guide

Backstory Cards: Techniques Guide


The Backstory Cards Technique Guide is your one-stop source for unlocking the potential of Backstory Cards. This free 10-page PDF includes: The instructions on one page, so you don't have to just refer to the three cards in the core deck Essential tips for players and GMs Plenty of advice on creating and using an effective setting grid, including genre-based...   [click here for more]
Galileo Games   FREE 

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Be Awesome At Dungeon Design

Be Awesome At Dungeon Design


Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure. Be Awesome At Dungeon Design comprises eight dungeon design essays by ENnie Award winning designer Creighton Broadhurst.  Handling such subjects as a dungeon’s purpose, design, ecology, dressing...   [click here for more]
Raging Swan Press   FREE 

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e-Publishing Secrets

e-Publishing Secrets


How to Save Money Starting Your Own PDF Game Company. “In a single page, you’ll learn the secret to saving thousands of dollars in starting your own RPG publishing company.” You’ll also receive a special bonus: 10 Secrets for PDF Publishing Success. These secrets are lessons existing publishers learned the hard way--through costly and time consuming trial and error! The...   [click here for more]
12 to Midnight   FREE 

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Guide to Naked Geomorphs

Guide to Naked Geomorphs


The Guide to Naked Geomorphs provides tips, suggestions and examples of how to use the Naked Geomorph products.  It includes two free full products: Cavern Basic Set D (C1-15D) and Cavern-Tunnel Passage Set C (M1-12C) so you can try out actual product content before buying anything. Additionally, it includes an archive of supplementary textures for digital editing of the map tiles, and an archive...   [click here for more]
Safatti Games   FREE 

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How to Improve Your Hobby Skills

How to Improve Your Hobby Skills


This eBook will help guide you on the different topics to improve your hobby skills from building miniatures, painting them to a level you are happy, and how to showcase them online. While I focus on gothic sci-fi miniatures, you can use the tips in this book for figures for wargaming, tabletop games, RPG, scale models, or really any other plastic miniature. This is the first book in the Beginner...   [click here for more]
Joe Baird  Pay What You Want

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Master Caffè Manifesto

Master Caffè Manifesto


Il Master Caffè Manifesto è un'iniziativa rivolta ai master e agli appassionati di giochi di ruolo nata per creare un luogo di incontro e scambio di esperienze che possa aiutare tutti i partecipanti ad affrontare avventure sempre più avvincenti. ...   [click here for more]
Born2BPlayer  Pay What You Want

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Medieval Civilization Generator

Medieval Civilization Generator


Tired of samey and tropey medieval civilizations and societies in your realistic or fantasy RPGs? With this generator, based on actual theories of political development, you can generate entirely unique, detailed societal structures, governments, and conflicts which are entirely realistic, but may have never occurred in the real world. You may create civilizations appropriate to your world’s equivalent...   [click here for more]
Currentpattern  Pay What You Want

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Publishing Community Content for Savage Worlds through DrivethruRPG

Publishing Community Content for Savage Worlds through DrivethruRPG


Have you ever thought about publishing your own Tabletop RPG products for your favorite system? I’ll take you through the steps to do just that with the Savage Worlds Adventurer’s Guild (SWAG) program on DriveThruRPG and get you that first sale. This guide provides need-to-know information that will make the process as easy as possible for an absolute beginner. ...   [click here for more]
Pinnacle Entertainment  Pay What You Want

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Role Playing Game Rating Sheet

Role Playing Game Rating Sheet


The purpose of this rating system is to allow players to gather and share information about what sort of game they prefer, allowing them to beter match themselves with like minded gamers. This will make the chances of having fun much more likely, and after all, the real point of any game is to have fun.  It is not intended to evaluate or judge others, or to suggest that one style of play is better...   [click here for more]
Critical Hit Publishing   FREE 

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Savage Worlds Scribus SWAG Template

Savage Worlds Scribus SWAG Template


This is a non-official template for the Open Source Scribus desktop publishing software based on the styles found in the Word (author does not have InDesign) template offered by Pinnacle Entertainment Group.  It contains Character and Paragraph definitions that are ready to tweak for your needs. In addition, it has a master with background image and page numbering.  Finally, there is some image content...   [click here for more]
Pinnacle Entertainment   FREE 

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The Mystery Matrix

The Mystery Matrix


This template helps you draft a robust, clue-based adventure for tabletop RPGs.  While system-agnostic, the Mystery Matrix is a natural match for sleuthy systems like Monster of the Week, Call of Cthulhu, or Candela Obscura. Create a mystery that is … USER-FRIENDLY. Follow easy steps to craft your story, and have all major threads visible at one glance during play.  LOGICAL. Build...   [click here for more]
QuestHappens   FREE 

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The Golden D6 #1 – Kings of War Battle report

The Golden D6 #1 – Kings of War Battle report


From the pages of Issue One of the Golden D6 comes our favourite article. More so that it's a well written narritve battle report for Kings of War than anything else. We all love a good story. ...   [click here for more]
Sprue Grey Toy Soldiers  $0.32

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The Golden D6 #5 – Frostgrave Deadite Warband

The Golden D6 #5 – Frostgrave Deadite Warband


From the pages of Issue Five of the Golden D6 comes a Frostgrave Deadite warband from Mr. Saturday's Mumblings! EDIT: Based on customer feedback, please be aware that this is a modeling diary for a Deadite warband, not actual rules. ...   [click here for more]
Sprue Grey Toy Soldiers  $0.32

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The Golden D6 #5 – Guildball review

The Golden D6 #5 – Guildball review


From the pages of Issue Five of the Golden D6 comes a Guildball review from Dave over at Miniature Musings of a Bear! ...   [click here for more]
Sprue Grey Toy Soldiers  $0.32

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The Golden D6 #6 – Airbrush Maintenance

The Golden D6 #6 – Airbrush Maintenance


From the pages of Issue Six of the Golden D6 comes this article about maintaining your airbrush. ...   [click here for more]
Sprue Grey Toy Soldiers  $0.32

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The Golden D6 #1 - Malifaux Work Log

The Golden D6 #1 - Malifaux Work Log


From the pages of Issue One of the Golden D6 comes an awesome work log, detailing the building of a Malifaux Dreamer's crew. ...   [click here for more]
Sprue Grey Toy Soldiers  $0.33

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The Golden D6 #1 - Painting marble like a boss

The Golden D6 #1 - Painting marble like a boss


From the pages of Issue One of the Golden D6 comes our feature article on how to paint a marble effect on miniatures. ...   [click here for more]
Sprue Grey Toy Soldiers  $0.33

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The Golden D6 #1 – Batman Miniatures Game Review

The Golden D6 #1 – Batman Miniatures Game Review


From the pages of Issue One of the Golden D6 comes a really well thought out Batman Miniatures Game review. ...   [click here for more]
Sprue Grey Toy Soldiers  $0.33

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The Golden D6 #1 – Cheap DIY Photography Light Box

The Golden D6 #1 – Cheap DIY Photography Light Box


From the pages of Issue One of the Golden D6 comes a tutorial showing how to make a Cheap DIY Photography Light Box out of an old detergent box, some masking tape and an enthusiastically applied spatula. ...   [click here for more]
Sprue Grey Toy Soldiers  $0.33

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The Golden D6 #1 – Painting Custom Space Marine Banners

The Golden D6 #1 – Painting Custom Space Marine Banners


From the pages of Issue One of the Golden D6 comes a tutorial detailing how to paint customised Space Marine banners for Warhammer 40000. ...   [click here for more]
Sprue Grey Toy Soldiers  $0.33

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The Golden D6 #2 – Bolt Action painting tutorial

The Golden D6 #2 – Bolt Action painting tutorial


From the pages of Issue Two of the Golden D6 comes another brilliant tutorials for painting Bolt Action forces quickly to tabletop standard. ...   [click here for more]
Sprue Grey Toy Soldiers  $0.33

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The Golden D6 #3 – Pillbox tutorial

The Golden D6 #3 – Pillbox tutorial


From the pages of Issue Three of the Golden D6 comes a brilliant tutorials for making WWII style Pillboxes from Eric The Shed! ...   [click here for more]
Sprue Grey Toy Soldiers  $0.33

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How to Run a Game

How to Run a Game


How to Run a Game In this little book I present a way to develop the skills to run a game. Or ones I think are useful to running a game. I don't find much of this in most GMing books. Most of it is on preparing, and that is essential. You can't cook if you don't have a recipe, ingredients, pots, pans and a stove. But cooking is another skill alltogether. No this isn't a cook book. I was hungry when...   [click here for more]
DM Studios  $0.50

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Quick Stories

Quick Stories


This is a one page guide on how to organize an one-shot story in an easy structure so anyone can easily come up with great ideas for Tabletop Roleplaying Games (TTRPG) without much effort. Note that the stories that come from this structure are very limited, superficial and not focused on any specific genre, this is merely to break the idea of being the Game Master (GM) as something hard for just a...   [click here for more]
Target Role  Pay What You Want

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Quick Worlds

Quick Worlds


Quick Worldbuilding is a one page guide on how to create a world and scenario for you to set your story for a one-shot or small campaign in Tabletops Roleplaying Games (TTRPG). This file contains one page filled with specific questions which answers will be the details of your world, and a second page which is a fillable sheet for you to take proper note of these questions. To use this guide it is...   [click here for more]
Target Role  Pay What You Want

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The Golden D6 #2 – Dungeon Tiles tutorial

The Golden D6 #2 – Dungeon Tiles tutorial


From the pages of Issue Two of the Golden D6 comes a brilliant tutorials for making dungeon tiles by Stuart over at The Lost and the Very Damned! ...   [click here for more]
Sprue Grey Toy Soldiers  $0.50

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Conventions for the Aspiring Game Professional

Conventions for the Aspiring Game Professional


Want to write for games? Think your art is ready for professional publication? Not sure how to get your foot in the door? Freelance writer/editor/game creator Jess Hartley shares her secrets for using conventions as an entry into the game industry. This was originally a series of articles presented on Jess' website to offer her experiences and advice to potential freelancers looking to make the...   [click here for more]
FR Press  $0.99

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Description Cards - Storytellers Deck - ENVIRONMENTS CARDS excerpt - (Creative Inspiration for Writers, Storytellers and GMs).: Contains 12 Cards from the "Description Cards - Storytellers Deck"

Description Cards - Storytellers Deck - ENVIRONMENTS CARDS excerpt - (Creative Inspiration for Writers, Storytellers and GMs).: Contains 12 Cards from the "Description Cards - Storytellers Deck"


How to best describe Landscapes? It’s important to give your audience (readers or fellow gamers) a sense of place. That is, a landscape they can identify with and/or visualize.The difficulty here is placing a feature, a moment or a mark on the landscape that's memorable and (more importantly) indigenous to the landscape. This is exactly what these cards...   [click here for more]
Conflict Games, LLC  $0.99

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Questions Without Answers

Questions Without Answers


What can change a person's very nature? How can the broken be made whole? What does it mean to be a hero? In a world where most people still dismiss genre fiction as ‘trash’ or ‘pulp,' it should be no surprise that role playing games don’t have a reputation for literary value. And, to be fair, I can understand why: most adventures are just...   [click here for more]
Larcenous Designs, LLC  Pay What You Want

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The Golden D6 #1

The Golden D6 #1


The inaugural issue of the world's, possibly, greatest wargames hobby magazine. ISSUE ONE contents: Malifaux hobby log Painting tutorials Making enamel washes Kings of War reviews and battle report Batman Miniatures Game review Scenery tutorials PHAT Models featuring Warpstorm Painting Other cool stuff … ...   [click here for more]
Sprue Grey Toy Soldiers  $1.42 $0.99

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The Golden D6 #2

The Golden D6 #2


The much anticipated second issue of The Golden D6. Six months after Issue One seems like more than enough time to wait for the second issue and I am disgustingly proud and excited for you to finally get a look at it. In this issue Shizune Paints shows us how to paint blue armour Allied Wargaming present Bolt Action for the Hobbyist Evil Nevets painting show off an awesome looking Combined Army...   [click here for more]
Sprue Grey Toy Soldiers  $1.42 $0.99

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Write Better Encounters

Write Better Encounters


A collection of tips and tricks - with examples and anecdotes - to enhance your encounters, making them more engrossing, engaging, rewarding, and memorable for the players. (5 pages) ...   [click here for more]
Anachromystic  Pay What You Want

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Write Better Factions

Write Better Factions


Good vs. evil is cliche, boring, and predictable. It's a simplistic plot device for children's fairy tales, not epic world-building campaigns. You can add considerably more depth to your factions with just a couple simple techniques discussed within. (5 pages) ...   [click here for more]
Anachromystic  Pay What You Want

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Adventure Design in Practice

Adventure Design in Practice


Adventure Design in Practice is a structured analysis on my upcoming next adventure that will hit the gaming table with my regular group in three days from the time of writing this. It is my personal preparation work in a documented format with designer notes in a classic game master guide style. I analyze collaborative storytelling and how it can be fused with more linear story design....   [click here for more]
ThinkDifferent  Pay What You Want

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Elegant Encounter Design

Elegant Encounter Design


Encounters are the motor of your storytelling. The way they are structured contributes the most to your table top experience. I've compiled a collection of design principles for encounters using my business consultancy skillset. It's been refeshing to deploy those practices to role playing domain and I feel it has given me a new angle to the subject in general. Key highlights and learning include:...   [click here for more]
ThinkDifferent  Pay What You Want

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Fate Accelerated/Core Conversion Guide

Fate Accelerated/Core Conversion Guide


Got something that uses the Fate Accelerated defaults for Fate Core, and you wish it used Fate Core's defaults? Or vice-versa? This handy guide from one of the Fate system's originators gives you perspectives and methods to make the conversion process a snap. Inside you'll find: An overview of the differences between the Core and Accelerated defaults for Fate Core. A method for converting skills...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Introduction to InDesign

Introduction to InDesign


Written by the Usherwood Adventures publisher/designer/author James D. Kramer with the complete InDesign novice in mind, this book is intended to help you get started creating professional documents in InDesign; focusing the skills you need to get up and running quickly, without getting bogged down in a lengthy explanations that makes your eyes glaze over. The package you will download contains a...   [click here for more]
Usherwood Publishing  $1.00

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Probability 101

Probability 101


If you have a really hard time learning random numbers & chances (probability) in math, then you should get help! This little book will amke learning probability easier for you. This is also great for learning how to develop games, case scenarios, & obviously assumptions. Probability is everywhere! Percentages, fractions, rouleetes, dice of all shapes sizes & kinds, playing cards,...   [click here for more]
RLS777  $1.00

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Structured Free Association Story Plot Method

Structured Free Association Story Plot Method


Do you want to write better role playing game story plots? Don't have much time but would like to have engaging storylines for your players to explore? Key highlights: Harness your full personal capability using keyword association Write fast - as quickly as in 10-15 minutes from scratch to gaming table Be more varied than ever - avoid cliched anti-climatic story arcs How to run...   [click here for more]
ThinkDifferent  Pay What You Want

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You Don't Meet In A Tavern

You Don't Meet In A Tavern


This document collects several tools and tips that I have used as a Game Master in my TTRPGs for over thirty years. Each of the ideas works either by itself or in conjunction with any or all of the other ideas. Pick and choose what works for you! Enjoy! ...   [click here for more]
JacobtheGM  Pay What You Want

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Zine Making 101

Zine Making 101


Zine Making, a wikibook on how to make your zines, by contributes Mcld and Thenub314, is licensed under the Creative Commons-Attribution-ShareAlike 3.0 imported license, and here is the URL Address: http://creativecommons.org/licenses/by-sa/3.0/ You wanna make a zine? Now's your chance to make your very own zine! This very Wiki Book will guide you in the process of making the zine you have always...   [click here for more]
RLS777  $2.00 $1.00

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Minieuro v0.5

Minieuro v0.5


Make your own minieuro to play PaperTown or everything you want! Print the pages of this pdf in black and white on paper of different colors. You can use some different material and size washers to represent the 1 and 2 euro coins, as you can see from the picture. In this case...   [click here for more]
PaperTown  $1.07

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Solo Roleplaying - A brief introduction

Solo Roleplaying - A brief introduction


Solo Roleplaying - A brief introduction This is a guide to the barest essentials of solo roleplaying. If you are unfamiliar with how playing RPGs by yourself works at its core, this guide will help you get started. Reasons to play by yourself The most common reason tends to be not being able to find a suitable group to play with. While it’s true there are numerous online platforms...   [click here for more]
Little Dreamer  $2.00 $1.25

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After an apocalypse

After an apocalypse


This module can be used with an TTRPG, but was made for TTRPG "Apocalypse Keys".  This module seamlessly integrates with the renowned TTRPG "Apocalypse Keys", promising an immersive experience in a post-apocalyptic landscape. Whether you're facing the aftermath of a Harbinger or navigating a primitive world, the possibilities are as vast as your imagination. Lucky 7 Enticements: Explore seven captivating...   [click here for more]
DMDU  Pay What You Want

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The Golden D6 #12

The Golden D6 #12


Issue 12 of the Golden D6 features: More Dakka den yoo is - A Warhammer 40K Ork Morkanaut painting tutorial from Joe Baird (the Golden D6 OG) A forest basing tutorial from Red Kitana How to become a better painter (in 12 easy steps) by Thor from Creative Twilight How to use laser cut ferns on your miniature's base by Marc van Holst Beardy...   [click here for more]
Sprue Grey Toy Soldiers  $1.90

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The Golden D6 #3

The Golden D6 #3


“Only one month? Surely you must be joking?!” “I'm not joking and don't call me Shirley!” The new issue of the Golden D6. Along with the one and only Queen Bee from Jeff Tibbetts The Golden D6 features: A Warhammer 40000 battle report from The Burning Eye Eric the Shed brings us a 28mm Pillbox terrain tutorial An amazing Dwarf Slayer painting tutorial from Kujo Painting Joe...   [click here for more]
Sprue Grey Toy Soldiers  $1.90

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The Golden D6 #4

The Golden D6 #4


It's ... The new issue of the Golden D6. With an editorial by our resident creature of the night, Matt Weaver, The Golden D6 issue four features: Jonno's Infinty report A Warhammer 40000 battle report from Creative Twilight Stephen Spiteri's Heroclix Team Building advice NafNaf's Nightmare Visions MetalHead Minis review the upcoming KickStarter for Phoenix Miniatures ScarHand Painting Plus more...   [click here for more]
Sprue Grey Toy Soldiers  $1.90

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