For many of us in the hobby there's always been a deep and abiding love for the classic modules and manuals of TSR-era Dungeons & Dragons. Out of affection for those mighty days of yore, I've conducted a light typographic analysis of Original D&D, Basic/Expert D&D, First Edition AD&D, BECMI D&D, and the early-era module designs of the late seventies and early eighties.
For each... [click here for more]
Game Design Secrets You Need to Know! The practical side of success as a game designer is revealed in these dozen essays by two professionals, including
How to pitch your work
How to survive a killer deadline,
How to make an impression with magic items
How to set up a mystery.
Learn what makes a good playtest,
What makes a design matter to a wide audience,
And many more!
With insights... [click here for more]
Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need!
Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get... [click here for more]
The following pages include information gathered from many sources and other books that I have read. Some of the information is from difficult to obtain grimoires and magical practices that were considered of great value in long forgotten places. I have created a kind of Encyclopedia of Gemstones for the modern day Gamesmaster and also added much additional information based upon real lapidary practices.... [click here for more]
A powerful fantasy RPG character sheet designed to look the part as well as contain a wealth of information. This sheet is designed with the power player in mind and is versatile enough for most gaming systems as well as providing a powerful character archive for players and games masters.
Truthfully - The Bronze Dragon ... [click here for more]