Title |
Publisher ▲ |
Price |
How to Save Money Starting Your Own PDF Game Company. “In a single page, you’ll learn the secret to saving thousands of dollars in starting your own RPG publishing company.” You’ll also receive a special bonus: 10 Secrets for PDF Publishing Success. These secrets are lessons existing publishers learned the hard way--through costly and time consuming trial and error! The... [click here for more] |
12 to Midnight |
FREE
|
Free downloadable conversion guidelines to adapt characters, armor, and weapons from prior editions (1st - 6th) of the Battlelords game for the newest edition of the Battlelords of the 23rd Century roleplaying game.
The newest edition (aka Kickstarter Edition) of the Battlelords of the 23rd Century Core Rulebook is available here: https://www.drivethrurpg.com/product/295682/Battlelords-of-the-23rd-Century-Kickstarter-Edition--CORE-RULES... [click here for more] |
23rd Century Productions, LLC |
FREE
|
Inside this 150-page tome you will learn how to:
Sculpt a continent
Design a nation
Plan a city or village
Create a Pantheon
And build your owm fantasy world!
Over its eighteen chapters, this book walks you through the steps needed to create a fantasy world for your roleplaying game, from the initial brainstorming to the niggling details. Included is advice on geology & climate, culture &... [click here for more] |
5 Minute Workday Publishing |
$4.00
|
Why This Book Exists
Less than 10% of all printed material is available in an alternate format accessible to people with print disabilities. With the increasing dependence on digital tools for creating books and publishing digital formats, that simply isn't an acceptable number.
The good news is: if you're a publisher, you can be part of the solution. It's easier than you might think, and we've created... [click here for more] |
Accessible Games |
$7.99
|
When I published my first RPG in 2013, I often felt lost. I knew I needed to conquer the Kickstarter dragon if I wished to find my horde of gold (which I'm still looking for, by the way), and I had all sorts of questions about things that other publishers just weren't talking about yet.
The best advice I could find online at the time was "If you want to be a writer, you just need to write. If you... [click here for more] |
Accessible Games |
$4.95
|
In this journal, award winning board game designer Adam Porter provides a multitude of reflective tools to help you develop as a tabletop game designer. This is not a playtesting journal. That is to say, the journal is not focused on one specific game or project. It is focused on you. You are the project.
The journal is broken down into regular logs, with prompts to guide your reflections. You will... [click here for more] |
Adam in Wales |
$6.99
|
This video tutorial uses Photoshop to take a "distressed text" font and rebuild it to make the text look more realistic and less like a font! Includes one 12:27 video and reference photos. ... [click here for more] |
Adam Jury |
Pay What You Want
|
A quick-and-dirty tutorial on how to use 3 pages within an InDesign file to make a flexible book cover, easily exportable to multiple formats!
Easily resize the spine without having to manipulate as many elements.
Easily export to multiple formats: PDF for sale, PDFs for print, PDF to add to the Lightning Source template for print on demand, JPGs or TIFs for web/print/3D rendering use.
... [click here for more] |
Adam Jury |
Pay What You Want
|
Planning on running a tournament at a convention? Is it based on the Star Fleet Universe? Then this is the guide for you!
Newly updated for 2012, Module T-2012 is the replacement for Module T-2000 first released in 2000.
This book does focus primarily on Star Fleet Battles, providing rules, scenarios, a campaign, and tactics. However it also has information for conducting... [click here for more] |
Amarillo Design Bureau |
$12.00
|
A collection of tips and tricks - with examples and anecdotes - to enhance your encounters, making them more engrossing, engaging, rewarding, and memorable for the players. (5 pages) ... [click here for more] |
Anachromystic |
Pay What You Want
|
Good vs. evil is cliche, boring, and predictable. It's a simplistic plot device for children's fairy tales, not epic world-building campaigns. You can add considerably more depth to your factions with just a couple simple techniques discussed within. (5 pages) ... [click here for more] |
Anachromystic |
Pay What You Want
|
A behind-the-scenes look at the creation of Between Clouds! This versatile document contains invaluable information for artists, game designers, storytellers, aspiring crowdfunders, and players alike. Features never-before-seen sketches and illustrations from the game's production, countless design notes, and visions of what Between Clouds could have been. This digital download includes:
A 59 page... [click here for more] |
Andi Licht |
$6.00
|
Create Augmented Reality TTRPG Encounters & minis
Ardent Roleplay is the first augmented reality mobile app for tabletop roleplaying games. Ardent Roleplay brings virtual scenery, creature, character and prop models to your face-to-face and online games. Show each player what their character sees to deepen immersion and stop the metagaming!
Use Encounter... [click here for more] |
Ardacious Pty Ltd |
FREE
|
Create your first Augmented Reality TTRPG Encounter
This is a walkthrough guide for how to create an augmented reality encounter using Ardent Roleplay - the first AR app for tabletop roleplaying games.
⬢ Use the free GM Creation Kit desktop app to create your own AR encounter ⬢ Customise changeable animated... [click here for more] |
Ardacious Pty Ltd |
FREE
|
Want help with worldbuilding, but don't just want to use someone else's creation? Shards is a zine designed for just that.
In issue #1 you can find: Four fragments to drop into your worlds The largest labyrinth in the world
A sci fi bar for a space station
A fey lady with secrets to tell
A god who won’t wait
Advice on building your own worlds
Questions to... [click here for more] |
Artemis Games |
$6.32 $5.05
|
Shards Worldbuilding Zine provides inspiration for building your own worlds, along with tips and tricks on how to make it immersive.
In this issue:
Three fragments to drop into your worlds
Hybrid Monsters
The planet of Marrakugh
The Labyrinth of History
Advice on building your own worlds
Worldbuilding with Nursery Rhymes
Captain Magpie steals his birthday feast
And the Letter... [click here for more] |
Artemis Games |
$6.32 $5.05
|
Shards Worldbuilding Zine provides inspiration for building your own worlds, along with tips and tricks on how to make it immersive.
In this issue:
Three fragments to drop into your worlds
A group of space-faring mercenaries
Primitive people from an alien world
Two fey princes
Advice on building your own worlds
How centaurs and their ilk go to war
Captain Magpie kidnaps a dragon... [click here for more] |
Artemis Games |
$6.32 $3.79
|
Shards - Worldbuilding Zine helps you explore new worlds, with world fragments ready to pop in and advice on how to put together your own unique settings.
In this issue:
Three fragments to drop into your worlds The Lands of Flood and Famine The Karanna Archipelago The Selkie Syndicate
Advice on building your own worlds Travelling Faster Than Light Captain Magpie... [click here for more] |
Artemis Games |
$5.05
|
Shards provides advice and content for all sorts of worldbuilders, and for all sorts of worlds. In this issue:
Three fragments to drop into your worlds The Gods of Karenna, a complete pantheon The Golden Feather, a magic shop Paragon Industries, an inter-planetary corporation
Advice on building your own worlds Prejudice, and how to handle it in your world Captain... [click here for more] |
Artemis Games |
$5.05
|
Shards Worldbuilding Zine provides inspiration for building your own worlds, along with tips and tricks on how to make it immersive.
In this issue:
Three fragments to drop into your worlds
The settlement of Last Stand
The Lifecycle of the kraken
Doc Carson’s Airship Fair and Circus
Advice on building your own worlds
How to create and use gods
Captain Magpie steals a look... [click here for more] |
Artemis Games |
$5.05
|
Shards Worldbuilding Zine provides inspiration for building your own worlds, along with tips and tricks on how to make it immersive.
This is a sampler issue, containing pieces from multiple past issues to give you an idea of what the zine is all about - and perhaps even tempt you to subscribe! ... [click here for more] |
Artemis Games |
FREE
|
Writer's Handbook at a Glance
Use the tools provided by the Once Upon a Time game to fuel your own fiction writing.
Requires a copy of Once Upon a Time to use.
Spin a Yarn: More about the Writer's Handbook
In Once Upon a Time, players work together to tell a tale based on the information on the cards in their hand. Use this game to jumpstart your... [click here for more] |
Atlas Games |
$2.95
|
This PDF includes handouts from Baron’s Storyteller Roundtable, a workshop about social and group-dynamic aspects of social deception game Blood On The Clocktower. Now, for the first time, you can get all 65+ handouts in one book.
Storyteller Roundtable draws from twenty-five years studying, working with, and teaching small-group dynamics. Roundtable helps your group... [click here for more] |
Baron Ted |
Pay What You Want
|
Whether You Are Celebrating International Talk Like a Pirate Day or Plan to Shuck it All and Go On Account
Let Simple Simon Teach You the Pirate Patois
And You'll be Ready to Rob Galleons in No Time Here's Some of What Ye'll Learn
Pirate Basics
An Advanced Nautical Vocabulary
Lingo From the Gun... [click here for more] |
Black Shark Enterprises |
Pay What You Want
|
On my upcoming series I will do some theory of designing game books.
This includes:
- writing clues
- mapping it out
- game rules
- riddle design
- creative dice alternatives
- sorting/shuffling the sections
- using counter
- timing and timer
- …
This is my first pdf upload due to testing things out. The book is only an example.
... [click here for more] |
Blue Awesome Strawberry Publishing |
Pay What You Want
|
Personal growth sounds like a lot of work, but it can be fun with the BOSS mod system. This system fuses Jungian psychology, MBTI, and other personality models with role-playing games. This book is filled with abilities, pre-made characters, quests, and techniques to help you "gear up" with mental fortitude. Dive into a journey of self-discovery, take on your personal dragons head first, and get... [click here for more] |
BOSS mod |
$0.99
|
Creativity Calendars are very useful blank calendar that each focus on a varity of topics. The BBE (Big Bad Evil) Calendar spotlights twelve (12) blank monthly calendars and provides you a BBE for each month. With ten (10) game cards from Third World Universe: Systems of Magic for characters, creatures and each contains useful information.... [click here for more] |
By Jason D. Essex |
$4.00 $0.99
|
World Building Calendar: Fruend or Foe? is a blank calendar that provides an image for you to focus on for the entire month that you log your shifts, days off, appointments, events and other such noteworthy days. While you are doing so you are encouraged to craft content relating to the image so that you will have apply time to build a story around or content for yuor gaming... [click here for more] |
By Jason D. Essex |
$3.90 $0.99
|
Comics Writing: Communicating With Comic Books unveils the basics in comics writing from Steven Philip Jones, a professional comic book writer and instructor. Comics Writing shows you the step-by-step process of creating a comics script and how it is turned into a finished comics page. With the help of examples and comic book illustrations, this book will introduce you to: the different... [click here for more] |
Caliber Comics |
$7.99 $4.79
|
These are a set of HOUSE RULES for world’s greatest role playing game that you can use to make new-school feel more like old-school.
Here’s a few topics we cover:
Ability Scores
Alignment
Classes
Encumbrance
Healing
Stealth
Initiative
Undead
Broken Spells
Cantrips
Magic Items
Called Shots
Morale
Critting/Fumbling
Shield Walls
Mounted Combat
And much more!
All the rules have one... [click here for more] |
Castle Clark |
$5.99
|
Welcome to first issue of The Crow's Nest, the newsletter where we help you put the rules of 7th Sea into practice along with ideas for new NPCs, Monsters, Plot Hooks, and Secret Socieities. to throw at your Heroes.
In our first issue, Navigating Delicate Negotiations, you'll learn how to use Raises and Pressure to negotiate agreements between your Heroes and NPCs.... [click here for more] |
Chaosium |
$2.00
|
Unleash your tabletop RPG adventures with the Roleplayer's Guide to ChatGPT! This manual is your key to transforming game nights. It gives you practical advice and tools to boost your storytelling. Whether you're a seasoned dungeon master or new to roleplaying, this guide helps you make the most of ChatGPT. Dive into the world of AI, unlock new narratives, and elevate your storytelling. Get ready for... [click here for more] |
Christian Amauger |
$5.00
|
CS-12 SYSTEM LICENSE
We all know that building a new system from the ground up, takes time. Then when it is finished it will require playtests to get it firmly balanced, in turn this would take up more time. You have the option to take the development time out of the picture by acquiring a license, but this can turn out to be very costly. So we created CS-12, an affordable Dynamic... [click here for more] |
Cobra Games |
$139.95
|
The complete how to play guide for the digital tabletop edition of Shining Knight - Clash of Darkness! Developed by Comix-Blade. A tabletop pixel art game based off the Youtube Series of the same name. Pick your classes, establish your adventure in the world of 1011! Move forward fearlessly or move out catiously in the many dangers of the world ahead! ... [click here for more] |
Comix-Blade |
$2.00
|
How to best describe Landscapes?
It’s important to give your audience (readers or fellow gamers) a sense of place. That is, a landscape they can identify with and/or visualize.The difficulty here is placing a feature, a moment or a mark on the landscape that's memorable and (more importantly) indigenous to the landscape. This is exactly what these cards... [click here for more] |
Conflict Games, LLC |
$0.99
|
The Overnight Elite Pack includes details about how to level characters quickly and easily for play at higher levels. This quick-leveling system is recommended for player use with the permission of their Mission Controller. MC's are advised to use this system to make it easier to run higher-level missions without having to adjust the contents of the mission to fit lower level characters.... [click here for more] |
Corefun Studios, LLC |
FREE
|
FOLLOW YOUR DREAMS AND WORK FOR YOURSELF
★★★★★ "The Artist's Way for the 21st century!"
Whether you want to quit your 9-5 job to be self-employed or you want to streamline your career to be more efficient, IT'S A LIVING is for you!
According to this year's most comprehensive study, there are over 57 million freelancers in the U.S. alone and growing. The... [click here for more] |
Cristian S. Aluas |
$4.99
|
The purpose of this rating system is to allow players to gather and share information about what sort of game they prefer, allowing them to beter match themselves with like minded gamers. This will make the chances of having fun much more likely, and after all, the real point of any game is to have fun. It is not intended to evaluate or judge others, or to suggest that one style of play is better... [click here for more] |
Critical Hit Publishing |
FREE
|
Tired of samey and tropey medieval civilizations and societies in your realistic or fantasy RPGs? With this generator, based on actual theories of political development, you can generate entirely unique, detailed societal structures, governments, and conflicts which are entirely realistic, but may have never occurred in the real world.
You may create civilizations appropriate to your world’s equivalent... [click here for more] |
Currentpattern |
Pay What You Want
|
No, it is not easy being a dungeoneer. Just imagine all the pressure you have. You receive a contract from the guild and are expected to complete the quest. It doesn’t matter what the cost is—you MUST complete it! Such quests could include slaying a dragon 50 times larger than you or trying to stop a wraith lord that has existed for thousands of eras! That is a lot of pressure, wouldn't... [click here for more] |
Demons & Dungeoneers Gamebooks |
FREE
|
How to Run a Game
In this little book I present a way to develop the skills to run a game. Or ones I think are useful to running a game. I don't find much of this in most GMing books. Most of it is on preparing, and that is essential. You can't cook if you don't have a recipe, ingredients, pots, pans and a stove. But cooking is another skill alltogether.
No this isn't a cook book. I was hungry when... [click here for more] |
DM Studios |
$0.50
|
This module can be used with an TTRPG, but was made for TTRPG "Apocalypse Keys".
This module seamlessly integrates with the renowned TTRPG "Apocalypse Keys", promising an immersive experience in a post-apocalyptic landscape. Whether you're facing the aftermath of a Harbinger or navigating a primitive world, the possibilities are as vast as your imagination.
Lucky 7 Enticements: Explore seven captivating... [click here for more] |
DMDU |
Pay What You Want
|
**Join the Epic Frog-Mouse Wars in Mice-at-Arms TTRPG!**
Embark on a thrilling adventure crafted by the Grandmaster Radan Chrobok, the mastermind behind the incredible DMDU! Dive into the conflict between the mighty frogs and cunning mice with this open multi-scenario designed for the Mice-at-Arms TTRPG and all mouse-related tabletop role-playing games.
**Key Features:**
1. **Repaired Rulebook:**... [click here for more] |
DMDU |
Pay What You Want
|
The RPG Handbook is a system-free guide to playing tabletop roleplaying games (RPGs). The RPG Handbook looks at:
Inviting new players to try out tabletop RPGs.
Getting kids involved in trying out imaginative games.
Emphasizing deeper character development.
Making it easy to run and vary solo and team RPG gameplay.
Turning players into GMs - and GMs into games designers.
Offering GMs the means to rapidly... [click here for more] |
Dragonfly |
Pay What You Want
|
Don't you wish you could draw those really cool fantasy-style maps to use in your game? Well, you can! This step-by-step guide shows you how to use the most basic of equipment to create brilliant fantasy maps even if (like the author) you have no artistic talents at all.
Your scenarios and game resources will never look the same again! ... [click here for more] |
Draken Games |
$1.50
|
So, your sci-fi RPG campaign is going to span vast volumes of space and introduce new alien races from an exotic medley of planets. But just what are those planets like? This handbook will allow you to design realistic planets capable of bearing human (or human-like) life. Guidance is given on:
Host star
Planet orbit
Planet size
Axial tilt
Moons
Planet rotation
Magnetosphere
Geological activity
Atmosphere
Hydrosphere
Climate
Plus,... [click here for more] |
Draken Games |
$3.95
|
A basic GM advice column for running prehistoric animals. One of my three entries to Wayfinder #22. The other two entries will be published in it. ... [click here for more] |
Druid GM Designs |
Pay What You Want
|
The Training Arc Guide for Big Eyes, Small Mouth!
Training Arcs are segments of a story that focus on a character's development, forcing them to grow by overcoming a variety of obstacles and challenges. By successfully completing a Training Arc, characters become drastically more powerful than before, finding ancient weapons, unlocking incredible... [click here for more] |
Dyskami Publishing Company |
$4.00
|
NEED TO GET YOUR GENESYS GAME IN THE ZONE?
Do you struggle tracking movement in the abstract range band rules when playing Genesys?
Are you looking for something a touch more concrete?
Well now you can, all within the pages of The Forge Collection: Encounter Zones!
Encounter Zones are an exciting new rule choice that adds movement rules using an optional hex grid system to... [click here for more] |
EDGE Studio |
$5.00
|
When one walks into a LARP world, there should NOT be a HUGE rulebook to learn. When a person enters the Living Fanatsy Realm they get one 4 page pamphlet that covers everything they need to know and one is playing within minutes!
Those of NOBLE BLOOD get an additional phamphlet.
From there one can go around the LARP site and find the various guilds to join such as Fighters and Scouts (they can... [click here for more] |
Eldrad Wolfsbane |
Pay What You Want
|