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10,000 Feet to Publishing a Board Game

10,000 Feet to Publishing a Board Game (audio product)


An audio reading by Andrew Voigt of the blogs of James Mathe: "10,000 Feet to Publishing a Board Game" So you want to start a board game company? James Mathe takes the 10,000 foot view of what it takes to make a hobby board game these days. In this 10 minute reading you'll get the basics of the blog post in a format you can listen to in your car or wherever. James Mathe James...   [click here for more]
Minion Games  Pay What You Want

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24XX SRD

24XX SRD


24XX is the free version of the rules used by the 2400 series of RPGs, with advice on how to adapt these files for your own game. The SRD is released under a Creative Commons Attribution 4.0 license. Materials include: Plain text system reference document (SRD) PDF versions for layout reference Affinity Publisher version for use as template Vector...   [click here for more]
Pretendo Games  Pay What You Want

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A Paleontologist's Guide to Running Prehistoric Beasties

A Paleontologist's Guide to Running Prehistoric Beasties


A basic GM advice column for running prehistoric animals. One of my three entries to Wayfinder #22. The other two entries will be published in it. ...   [click here for more]
Druid GM Designs  Pay What You Want

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Adobe InDesign Template | Dragonbane

Adobe InDesign Template | Dragonbane


This is an unofficial template that resembles the trade dress for Dragonbane, in a way that is distinct enough from the original trade dress to be in compliance with the Third-Party License. You may modify this template however you like, and are allowed to use it commercially. You may not resell this template, or redistribute it in any way that competes with it. Land of the Blind,...   [click here for more]
Land of the Blind  Pay What You Want

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Adventure Design in Practice

Adventure Design in Practice


Adventure Design in Practice is a structured analysis on my upcoming next adventure that will hit the gaming table with my regular group in three days from the time of writing this. It is my personal preparation work in a documented format with designer notes in a classic game master guide style. I analyze collaborative storytelling and how it can be fused with more linear story design....   [click here for more]
ThinkDifferent  Pay What You Want

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After an apocalypse

After an apocalypse


This module can be used with an TTRPG, but was made for TTRPG "Apocalypse Keys".  This module seamlessly integrates with the renowned TTRPG "Apocalypse Keys", promising an immersive experience in a post-apocalyptic landscape. Whether you're facing the aftermath of a Harbinger or navigating a primitive world, the possibilities are as vast as your imagination. Lucky 7 Enticements: Explore seven captivating...   [click here for more]
DMDU  Pay What You Want

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Baron's Storyteller Roundtable

Baron's Storyteller Roundtable


This PDF includes handouts from Baron’s Storyteller Roundtable, a workshop about social and group-dynamic aspects of social deception game Blood On The Clocktower. Now, for the first time, you can get all 65+ handouts in one book. Storyteller Roundtable draws from twenty-five years studying, working with, and teaching small-group dynamics. Roundtable helps your group...   [click here for more]
Baron Ted  Pay What You Want

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Beyond Solo Lite - 21 Days Solo TTRPG Mastery and Personal Transformation

Beyond Solo Lite - 21 Days Solo TTRPG Mastery and Personal Transformation


Has life's chaos caused your roleplaying sessions to fade into distant memories? As our schedules become increasingly hectic, those cherished weekly sessions with friends drift further apart, turning into an infrequent and sporadic pastime. But what if there was a way to continue roleplaying, even without a group? Envision yourself as the captain of a formidable ship, navigating uncharted waters in...   [click here for more]
Sparuh  Pay What You Want

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Blades Affinity Templates

Blades Affinity Templates


A New Resource for Designers and Fans Using Affinity Publisher Blades Affinity Templates is a series of files meant to guide designers, GMs, and fans of Blades in the Dark in crafting their own iconic playbooks and crews.  Contained within are a series of documents and files with easy to use elements as well as helpful tips and examples. For an example of a finished playbook using this layout and...   [click here for more]
Moth Lands  Pay What You Want

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Character Generation Overview

Character Generation Overview


If you are interest in Novus 2e and wanting to know how to make a character and what one might look like before taking the plunge, then just download this Character Generation Overview! In it, I walk you through making a a character. This includes choosing for the character to be part Gnome, but not a Half-Gnome, so we see how Kindred Talents work. I also chose to make this character a Monk, a spell...   [click here for more]
Firehawk Games  Pay What You Want

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Diversity Dungeons : Worldbuilding & Game Design in the Safe Space Age

Diversity Dungeons : Worldbuilding & Game Design in the Safe Space Age


Much digital ink (and blood) has been spilt taking about diversity representation in tabletop gaming and in every other field of geek and nerd endeavour. Usually these conversations are extremely combative and they tend to end poorly for everyone involved. I've been involved in these debates and discussions myself, to my detriment. The position I hold being that free expression and the vision of the...   [click here for more]
Postmortem Studios  Pay What You Want

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Elegant Encounter Design

Elegant Encounter Design


Encounters are the motor of your storytelling. The way they are structured contributes the most to your table top experience. I've compiled a collection of design principles for encounters using my business consultancy skillset. It's been refeshing to deploy those practices to role playing domain and I feel it has given me a new angle to the subject in general. Key highlights and learning include:...   [click here for more]
ThinkDifferent  Pay What You Want

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Fate Accelerated/Core Conversion Guide

Fate Accelerated/Core Conversion Guide


Got something that uses the Fate Accelerated defaults for Fate Core, and you wish it used Fate Core's defaults? Or vice-versa? This handy guide from one of the Fate system's originators gives you perspectives and methods to make the conversion process a snap. Inside you'll find: An overview of the differences between the Core and Accelerated defaults for Fate Core. A method for converting skills...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Formação de RPGistas

Formação de RPGistas


FORMAÇÃO DE RPGISTAS Este projeto surgiu em um conjunto entre Sesc, Lampião Game Studio e RPGWord com o objetivo de apresentar para as pessoas o RPG, a partir das explicações do que é jogo até as formas de criar e publicar seus próprios jogos. As dez oficinas de formação de jogadores, mestres e criadores de RPG foram ministradas através de aulas estruturadas, jogos de RPG e criação guiada...   [click here for more]
RPGWorld  Pay What You Want

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Frogs-mice wars

Frogs-mice wars


**Join the Epic Frog-Mouse Wars in Mice-at-Arms TTRPG!** Embark on a thrilling adventure crafted by the Grandmaster Radan Chrobok, the mastermind behind the incredible DMDU! Dive into the conflict between the mighty frogs and cunning mice with this open multi-scenario designed for the Mice-at-Arms TTRPG and all mouse-related tabletop role-playing games. **Key Features:** 1. **Repaired Rulebook:**...   [click here for more]
DMDU  Pay What You Want

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Game Book Theory

Game Book Theory


On my upcoming series I will do some theory of designing game books. This includes: - writing clues - mapping it out - game rules - riddle design - creative dice alternatives - sorting/shuffling the sections - using counter - timing and timer - … This is my first pdf upload due to testing things out. The book is only an example. ...   [click here for more]
Blue Awesome Strawberry Publishing  Pay What You Want

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Hard S.F. Worldbuilding Cookbook #4.1: The Candle Flame : A star system with a flame yellow sun

Hard S.F. Worldbuilding Cookbook #4.1: The Candle Flame : A star system with a flame yellow sun


Hard S.F. Worldbuilding Cookbook #4.1: The Candle Flame : A star system with a flame yellow sun A how-to guide for writers and roleplayers Start with your story. Choose locations, find situations, and inspire novel prompts as you need them. Have the science behind them at your fingertips, when you want it.  Inspiration first, then worldbuilding. Hard...   [click here for more]
John Freeman  Pay What You Want

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How to Improve Your Hobby Skills

How to Improve Your Hobby Skills


This eBook will help guide you on the different topics to improve your hobby skills from building miniatures, painting them to a level you are happy, and how to showcase them online. While I focus on gothic sci-fi miniatures, you can use the tips in this book for figures for wargaming, tabletop games, RPG, scale models, or really any other plastic miniature. This is the first book in the Beginner...   [click here for more]
Joe Baird  Pay What You Want

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Inner Sanctum Rules

Inner Sanctum Rules


Inner Sanctum Preview Rules Book ...   [click here for more]
New Comet Games  Pay What You Want

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Intellectual Property in RPGs

Intellectual Property in RPGs


This guide covers the very basics of the USA's intellectual property law, as applied to roleplaying games. The guide covers copyrights, trademarks, patents, and how they apply in the RPG world. The guide then goes over a few types of pre-existing material that creators can leverage in their own creations without incurring legal liability, such as stock characters and publicly-licensed content. It's...   [click here for more]
Omnichromatic Pirate Unicorn Games  Pay What You Want

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Master

Master


So you want to make a tabletop roleplaying game? Awesome! You're following in a long tradition of making tabletop roleplaying games. Let me save you most of the time and glitches with Master, the world's first tabletop roleplaying game system creator! Master's two years of development, playtesting, and hassle should leave you with only months, weeks, or even days...   [click here for more]
Noah Kastin  Pay What You Want

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Master Caffè Manifesto

Master Caffè Manifesto


Il Master Caffè Manifesto è un'iniziativa rivolta ai master e agli appassionati di giochi di ruolo nata per creare un luogo di incontro e scambio di esperienze che possa aiutare tutti i partecipanti ad affrontare avventure sempre più avvincenti. ...   [click here for more]
Born2BPlayer  Pay What You Want

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Medieval Civilization Generator

Medieval Civilization Generator


Tired of samey and tropey medieval civilizations and societies in your realistic or fantasy RPGs? With this generator, based on actual theories of political development, you can generate entirely unique, detailed societal structures, governments, and conflicts which are entirely realistic, but may have never occurred in the real world. You may create civilizations appropriate to your world’s equivalent...   [click here for more]
Currentpattern  Pay What You Want

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Painting Guide - Catapult

Painting Guide - Catapult


Here, I paint a Catapult from WizKids with mostly regular craft paint. This mini took about 20 minutes to paint (give or take for dry times). I haven’t painted any minis in quite a long time, so I did this one as I work my way back into it. Hope you enjoy! ...   [click here for more]
Swords & Sandals  Pay What You Want

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Pesto's Guide to Testing

Pesto's Guide to Testing


Let's Make Testing Easy! Testing turns good products into great ones. Every product benefits from it, from the biggest system books to the smallest gazetteers, but too often, products go without testing because their creators feel that they don’t have the time or know-how to run tests. It doesn't have to be that way! Pesto's Guide to Testing is a comprehensive guide to TTRPG testing aimed...   [click here for more]
Spencer Hibnick  Pay What You Want

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Publishing Community Content for Savage Worlds through DrivethruRPG

Publishing Community Content for Savage Worlds through DrivethruRPG


Have you ever thought about publishing your own Tabletop RPG products for your favorite system? I’ll take you through the steps to do just that with the Savage Worlds Adventurer’s Guild (SWAG) program on DriveThruRPG and get you that first sale. This guide provides need-to-know information that will make the process as easy as possible for an absolute beginner. ...   [click here for more]
Pinnacle Entertainment  Pay What You Want

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Questions Without Answers

Questions Without Answers


What can change a person's very nature? How can the broken be made whole? What does it mean to be a hero? In a world where most people still dismiss genre fiction as ‘trash’ or ‘pulp,' it should be no surprise that role playing games don’t have a reputation for literary value. And, to be fair, I can understand why: most adventures are just...   [click here for more]
Larcenous Designs, LLC  Pay What You Want

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Quick Start Guide 2.0 La Notte Eterna

Quick Start Guide 2.0 La Notte Eterna


Questa piccola guida vi fornirà gli elementi essenziali per iniziare le vostre avventure ne “La Notte Eterna”, ambientazione per Dungeons&Dragons 5.0 edizione. Attualmente su Kickstarter: https://www.kickstarter.com/projects/aliribelli/la-notte-eterna Iscriviti alla newsletter de La Notte Eterna su www.aliribelli.com/la-notte-eterna per ricevere mensilmente materiale di gioco inedito e...   [click here for more]
Ali Ribelli Edizioni  Pay What You Want

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Quick Stories

Quick Stories


This is a one page guide on how to organize an one-shot story in an easy structure so anyone can easily come up with great ideas for Tabletop Roleplaying Games (TTRPG) without much effort. Note that the stories that come from this structure are very limited, superficial and not focused on any specific genre, this is merely to break the idea of being the Game Master (GM) as something hard for just a...   [click here for more]
Target Role  Pay What You Want

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Quick Worlds

Quick Worlds


Quick Worldbuilding is a one page guide on how to create a world and scenario for you to set your story for a one-shot or small campaign in Tabletops Roleplaying Games (TTRPG). This file contains one page filled with specific questions which answers will be the details of your world, and a second page which is a fillable sheet for you to take proper note of these questions. To use this guide it is...   [click here for more]
Target Role  Pay What You Want

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Realm of Aquilae Mapping Guide (unisystem)

Realm of Aquilae Mapping Guide (unisystem)


What is This? This guide was a tool I created as a visual reference while I mapped out the Realm of Aquilae. While the software tool I am using to produce this massively-ambitious project is enormously useful, I find that sometimes, there are so many options, that I need some way of making sense and keeping track of it all, and more to the point, of how I make use of the tool. Thus,...   [click here for more]
Infinium Game Studios  Pay What You Want

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RPG Design Zine

RPG Design Zine


The RPG Design Zine is a cut-and-paste 24-page zine distilling what I've learned in the 13+ years I've been designing roleplaying games into a how-to guide.  It uses text from my personal game library to illustrate design concepts and present different ways of applying them, all towards the end of providing tools and ways to think about games that will, hopefully, help you out...   [click here for more]
ndp design  Pay What You Want

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Simple Simon's How to Talk Like a Pirate

Simple Simon's How to Talk Like a Pirate


Whether You Are Celebrating International Talk Like a Pirate Day or Plan to Shuck it All and Go On Account Let Simple Simon Teach You the Pirate Patois And You'll be Ready to Rob Galleons in No Time Here's Some of What Ye'll Learn Pirate Basics An Advanced Nautical Vocabulary Lingo From the Gun...   [click here for more]
Black Shark Enterprises  Pay What You Want

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Structured Free Association Story Plot Method

Structured Free Association Story Plot Method


Do you want to write better role playing game story plots? Don't have much time but would like to have engaging storylines for your players to explore? Key highlights: Harness your full personal capability using keyword association Write fast - as quickly as in 10-15 minutes from scratch to gaming table Be more varied than ever - avoid cliched anti-climatic story arcs How to run...   [click here for more]
ThinkDifferent  Pay What You Want

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Symbaroum - Balanced Combat Resistance

Symbaroum - Balanced Combat Resistance


Included in the Symbaroum Core Rulebook is a simple template for designing suitable challenges for a group of newly created player characters. Here follows a more detailed model on what the GM should keep in mind when designing combat challenges, based on the player characters’ Competence Level and the intended Difficulty of the fight. This document ends with a list of pre-made...   [click here for more]
Free League Publishing  Pay What You Want

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The Living Fantasy Realm LARP Rules

The Living Fantasy Realm LARP Rules


  When one walks into a LARP world, there should NOT be a HUGE rulebook to learn. When a person enters the Living Fanatsy Realm they get one 4 page pamphlet that covers everything they need to know and one is playing within minutes! Those of NOBLE BLOOD get an additional phamphlet. From there one can go around the LARP site and find the various guilds to join such as Fighters and Scouts (they can...   [click here for more]
Eldrad Wolfsbane  Pay What You Want

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The RPG Handbook

The RPG Handbook


The RPG Handbook is a system-free guide to playing tabletop roleplaying games (RPGs). The RPG Handbook looks at: Inviting new players to try out tabletop RPGs. Getting kids involved in trying out imaginative games. Emphasizing deeper character development. Making it easy to run and vary solo and team RPG gameplay. Turning players into GMs - and GMs into games designers. Offering GMs the means to rapidly...   [click here for more]
Dragonfly  Pay What You Want

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Thoughts on Forging in the Dark

Thoughts on Forging in the Dark


Thoughts on Forging in the Dark is a guide to making and modifying games using the Forged in the Dark tabletop roleplaying game system. Originally written for Blades in the Dark by John Harper, the Forged in the Dark engine has been adapted for use by  Scum and Villainy, Band of Blades, and many indie games.  This is a guide for anyone...   [click here for more]
Small Cool Games  Pay What You Want

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Tomb of Sir Sivart

Tomb of Sir Sivart


Sir Sivart was a great explorer who gained grand repute from the kingdom. He worked for a long time as a cartographer, and would join adventurers as a guide while also continuing to map out the lands, and his maps have been viewed far and wide as among the greatest of the current age. Sir Sivart was an avid fan of surveying the land from high above and plotting out concept maps from high points before...   [click here for more]
TableTop Totality  Pay What You Want

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Tutorial: Better Distressed Text

Tutorial: Better Distressed Text


This video tutorial uses Photoshop to take a "distressed text" font and rebuild it to make the text look more realistic and less like a font! Includes one 12:27 video and reference photos. ...   [click here for more]
Adam Jury  Pay What You Want

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Tutorial: Versatile InDesign Book Covers

Tutorial: Versatile InDesign Book Covers


A quick-and-dirty tutorial on how to use 3 pages within an InDesign file to make a flexible book cover, easily exportable to multiple formats! Easily resize the spine without having to manipulate as many elements. Easily export to multiple formats: PDF for sale, PDFs for print, PDF to add to the Lightning Source template for print on demand, JPGs or TIFs for web/print/3D rendering use. ...   [click here for more]
Adam Jury  Pay What You Want

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Write Better Encounters

Write Better Encounters


A collection of tips and tricks - with examples and anecdotes - to enhance your encounters, making them more engrossing, engaging, rewarding, and memorable for the players. (5 pages) ...   [click here for more]
Anachromystic  Pay What You Want

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Write Better Factions

Write Better Factions


Good vs. evil is cliche, boring, and predictable. It's a simplistic plot device for children's fairy tales, not epic world-building campaigns. You can add considerably more depth to your factions with just a couple simple techniques discussed within. (5 pages) ...   [click here for more]
Anachromystic  Pay What You Want

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You + 1000 Stories

You + 1000 Stories


This single page sums up how to use my simple 1000 Stories rules with the setting from You - The RPG of Tomorrow. The You booklet is needed to fully understand how adventures work in that game. This document covers: The dice you need (2d6's only) How to make characters How to use dice to determine results of actions You was created by Mike Petty. 1000 Stories was created by Mike Petty and Clark Rodeffer,...   [click here for more]
Mike Petty Games  Pay What You Want

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You Don't Meet In A Tavern

You Don't Meet In A Tavern


This document collects several tools and tips that I have used as a Game Master in my TTRPGs for over thirty years. Each of the ideas works either by itself or in conjunction with any or all of the other ideas. Pick and choose what works for you! Enjoy! ...   [click here for more]
JacobtheGM  Pay What You Want

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