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Disposable Heroes Rune Stryders Statix

Disposable Heroes Rune Stryders Statix


Are metal miniatures too expensive for you? Do you need armies of miniatures? Look no further... Disposable Heroes® are downloadable paper miniatures that can be printed and then assembled for your wargaming or roleplaying needs. No other brand can offer the quality and flexibily of Disposable Heroes... One download includes everything you need: 32 different figures for use with...   [click here for more]
Precis Intermedia  $3.95

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BattleTech: Dossiers: Youling Zhanshi

BattleTech: Dossiers: Youling Zhanshi


Notable Warriors Heroes, patriots, soldiers, freedom fighters. The universe is full of them, and every realm and military force—from the mightiest Successor State to the humblest mercenary band—has its share. In the Capellan Confederation, Sang-wei Arthur Chin and his detached lance of MechWarriors—the Youling Zhanshi must try to resist the Davion hordes on the world...   [click here for more]
Catalyst Game Labs  $3.96

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Mini Nuclear Plant

Mini Nuclear Plant


This Power Generator is a stand alone model that reproduces a Mini Nuclear Plant for a small Earth Fortification. The energy is given by a mini nuclear device inserted in an air cooling duct. The nuclear device is joint to a traditional thermal engine in order to guarantee power continuity during maintenance or failures. On top the box several air compressors are available for engine cooling and built...   [click here for more]
Paper Make iT !  $4.00

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Robot BattleLords

Robot BattleLords


Need an excuse to play with the transforming robot toys that you or your children might own? Here it is! Late in the 21st century humanity managed to overcome its addiction to fossil fuels. The resulting adaptation of renewable energy led to vast improvements in the world’s economy and eventually world peace. Soon the cars, planes, and vehicles of yesteryear became obsolete and were left in...   [click here for more]
Point of Insanity Game Studio  $4.00

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Vault Gate

Vault Gate


This Add-On to the Barricades Basic Set allows you to create your first closed fortification with a Vault Gate, hard enough for every kind of enemy. The two sliding doors have a huge thickness and can be operated only by the Guard inside his Box. The entrance and the perimeter is kept under surveillance by the control console which has many monitors, meters, buttons and keyboards available. ...   [click here for more]
Paper Make iT !  $4.00

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Armor Pack: Tanks & Striders

Armor Pack: Tanks & Striders


The Armor Pack is a resource for the Heavy Gear tactical system. The booklet features four armor-oriented scenarios that can be played independently or integrated in a campaign. The pack also includes one hundred counters covering the major tank and strider designs used by armed forces on Terra Nova. ...   [click here for more]
Dream Pod 9  $14.95 $4.49

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Field Guide North 1

Field Guide North 1


Are you running out of new machines to pit your plaqers against? Tired of playing the same old machines? Need to spice up your campaign with never-seen-before designs? Running out of time to create your own Gears? Wait no more! This is the book you've been waiting for. The Terra Nova Field Guide series showcases the most common pieces of equipment used by the armies of the 62nd century. Combat...   [click here for more]
Dream Pod 9  $14.95 $4.49

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Field Guide North 2

Field Guide North 2


Are you running out of new machines to pit your plaqers against? Tired of playing the same old machines? Need to spice up your campaign with never-seen-before designs? Running out of time to create your own Gears? Wait no more! This is the book you've been waiting for. The Terra Nova Field Guide series showcases the most common pieces of equipment used by the armies of the 62nd century. Combat...   [click here for more]
Dream Pod 9  $14.95 $4.49

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Field Guide South 1

Field Guide South 1


Are you running out of new machines to pit your plaqers against? Tired of playing the same old machines? Need to spice up your campaign with never-seen-before designs? Running out of time to create your own Gears? Wait no more! This is the book you've been waiting for. The Terra Nova Field Guide series showcases the most common pieces of equipment used by the armies of the 62nd century. Combat...   [click here for more]
Dream Pod 9  $14.95 $4.49

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Field Guide South 2

Field Guide South 2


Are you running out of new machines to pit your plaqers against? Tired of playing the same old machines? Need to spice up your campaign with never-seen-before designs? Running out of time to create your own Gears? Wait no more! This is the book you've been waiting for. The Terra Nova Field Guide series showcases the most common pieces of equipment used by the armies of the 62nd century. Combat...   [click here for more]
Dream Pod 9  $14.95 $4.49

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Land Ships, Set #1, Mini-Game #90

Land Ships, Set #1, Mini-Game #90


With a shutter the massive land train lurched to the side as another of the enemy’s cannon shells hit the iron platting. The Admiral barked orders into the tube to the steam engineer deep in the bowels of the iron beast, “Give me more power Chief!” With a howl of frustration the chief protested back through the brass call tube, “Sir, she’s about to burst now, I shovel...   [click here for more]
Avalon Game Company  $5.99 $4.49

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Nova Blast Core

Nova Blast Core


There has been a trend over the last few years of combining a tabletop miniature game with an RPG setting. This is nothing new and goes all the way back to TSR's Chainmail and D&D. Still if something works, don't fix it, so with that in mind Avalon has been working on a system and setting that encompasses all of our Sci-Fi games, offering one setting as the base for a tabletop system, RPG and...   [click here for more]
Avalon Game Company  $7.99 $4.49

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Nova Blast, The Hive Source Book, Avalon Mini-Game #141

Nova Blast, The Hive Source Book, Avalon Mini-Game #141


Everything you need to play the alien Hive in the Nova Blast game system. The horrors of the Hive are detailed in full within this full color source book, and you will find... Detailed descriptions of the Hive, their organization and forces. Data cards on all the Hive forces and units. Hive weapons and gear. Hive based scenarios and objectives. Hive Figure Flats. This product also comes...   [click here for more]
Avalon Game Company  $5.99 $4.49

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JCLS: Call to Arms 1st Edition

JCLS: Call to Arms 1st Edition


"Tracer Three, this is JSS Bullroarer. Sorry about the delay. We had some ECM problems. We're in position, thirty klicks behind you and ready for telemetry link." "Glad to hear it, Bullroarer," Kara muttered as her Intruder took another glancing hit. "That "Striker is less than a minute from our transport ships, so let's do this quick." Taking a deep breath, Kara...   [click here for more]
Dream Pod 9  $15.95 $4.79

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Armor Grid: Mech Factory - Battle Colors

Armor Grid: Mech Factory - Battle Colors


Print and Play 15mm Scale Mech Miniatures for use with Armor Grid: Mech Attack! or any Sci-fi Wargame. This set includes: Three different body and leg designs for each of the Light, Medium, and Heavy Mechs- Now with Humanoid Mech body designs! New leg designs to give more dramatic poses and to ease construction. Twenty-two different weapon and equipment options. Unified weapon slot...   [click here for more]
Armor Grid Games and Miniatures  $4.95

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BattleTech: Field Report 2765: FWLM

BattleTech: Field Report 2765: FWLM


Gathering Forces… In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rules of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each...   [click here for more]
Catalyst Game Labs  $4.95

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BattleTech: Field Report 2765: LCAF

BattleTech: Field Report 2765: LCAF


Gathering Forces… In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rules of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each...   [click here for more]
Catalyst Game Labs  $4.95

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BattleTech: Field Report 2765: Periphery

BattleTech: Field Report 2765: Periphery


Gathering Forces… In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rulers of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each...   [click here for more]
Catalyst Game Labs  $4.95

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Heavy Gear Blitz! Blood Debt - Peace River Army List

Heavy Gear Blitz! Blood Debt - Peace River Army List


Dream Pod 9's latest ebook only exclusive entitled Blood Debt - Peace River Army List is now available. This is an abridged version of the delayed Blood Debt- Peace River Field Guide, for players of Heavy Gear Blitz's Peace River faction. The Peace River Army List includes everything you need to make a Peace River army, with new vehicles, datacards, updated combat groups and threat values. Choose one...   [click here for more]
Dream Pod 9  $4.95

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Heavy Gear Blitz! Lion's Wrath - Northern Army List

Heavy Gear Blitz! Lion's Wrath - Northern Army List


Dream Pod 9's latest ebook only exclusive entitled Lion's Wrath - Northern Army List is now available. This is an abridged version of the delayed Lion's Wrath - Northern Field Guide, for players of Heavy Gear Blitz's Northern faction. Lion's Wrath includes everything you need to make a Northern army, with new vehicles, datacards, updated combat groups and threat values. Choose one of the Confederated...   [click here for more]
Dream Pod 9  $4.95

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JCLS: Venus - Behind the Veil 1st Edition

JCLS: Venus - Behind the Veil 1st Edition


Most of the Solar System laughs at Venus' army. They think the corporations lack backbone, that the Venusians' Home Defense Force is a showpiece of flashy ostentation. They look at the garishly-lit warships of the Venusian Navy, and rest easy, knowing that the cosmic rug merchants of the second planet have no military might to back up their ephemeral money and stocks. Most of the Solar System believes...   [click here for more]
Dream Pod 9  $15.95 $4.95

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BattleTech: Dark Age Turning Points: Liao

BattleTech: Dark Age Turning Points: Liao


Free Liao! When The Republic of the Sphere was founded by Devlin Stone after the Word of Blake Jihad, Sun-Tzu Liao was forced to give up many of his worlds to the new nation. Several times in the following decades the Capellan Confederation tried and failed to reclaim those worlds, including the ancestral homeworld of Liao. But Sun-Tzu’s son, Daoshen, is crafty and patient. In the...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Boondocks

BattleTech: Experimental Technical Readout: Boondocks


TESTING THE FRINGES No world has been left untouched by the Jihad. As the great states battle for survival against their fanatic enemies, the fringes have been left to their own devices, at risk for any number of plots by nearby opportunists and marauding brigands. While some interstellar companies have come to see these frontiers as a potential new customer base for defensive hardware, there...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Corporations

BattleTech: Experimental Technical Readout: Corporations


Corporate Review Mercenaries aren’t the only ones who see the profits in war. As the Word of Blake crumbles before the might of rallying Houses, the latest surge in military demand could ebb along with it. But there is always another conflict around the corner, and the interstellar arms conglomerates—from Defiance Industries and StarCorps to Imstar Aerospace and Wakazashi Enterprises—are...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Davion

BattleTech: Experimental Technical Readout: Davion


Davion Ingenuity The Jihad has not been kind to the Federated Suns. The vaunted NAIS has been destroyed, and factories across the realm lie in ruins. But even without their bastion of high tech research, the research and development teams of House Davion have labored to push the envelope for military engineering. Drawing on the resources of the Federated Suns, they have devised powerful new...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Kurita

BattleTech: Experimental Technical Readout: Kurita


Kuritan Finesse Battered by the Jihad, but never broken, House Kurita’s Draconis Combine is crawling from the ashes of devastation. The Black Pearl lies in ruins, taking with it many of the Draconis Combine’s greatest innovations. But as the Dragon fights on, research and development teams across the realm have scrambled to recover the technological edge that helped House Kurita...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Liao

BattleTech: Experimental Technical Readout: Liao


Capellan Determination Assaulted by the Federated Suns, then betrayed by the Word of Blake, and shunned by virtually all others, House Liao’s Capellan Confederation stood against the Jihad alone. The Celestial Throne has been pummeled, and entire worlds lie in ruins. But the spirit of the people has never been stronger, and all across the defiant realm, research and development teams...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Marik

BattleTech: Experimental Technical Readout: Marik


Marik Resourcefulness Shattered the Jihad and left in ruins, House Marik’s Free Worlds League has crumbled in the face of betrayal and deceit. Parliament is scattered, and alliances spanning generations have been broken. But even in death the dream of the Free Worlds lingers, and the economic and industrial might that once stood poised to usurp the powerhouse of House Steiner’s...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Mercs

BattleTech: Experimental Technical Readout: Mercs


The Engineers’ Playground As the Inner Sphere reels from the devastating Jihad, factories have been shattered and supply lines strained. As the collective might of the Inner Sphere’s military industries rally to the cause, technicians plying the wreckage of a thousand battles across the war-ravaged realms scramble to piece together new weapons for the fight against the Word of...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Pirates

BattleTech: Experimental Technical Readout: Pirates


The Engineers' Playground Thieves, rogues, outlaws, murderers, scum-these are the pirates of the Inner Sphere. For mankind's worst element, the chaos of the Jihad is simply another opportunity to profit through force. The tools of the militaries they face are tough, but it doesn't take an unlimited budget and the resources of a stellar empire to get creative-and stolen prototype weapons can kill just...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Primitives, Vol. 1

BattleTech: Experimental Technical Readout: Primitives, Vol. 1


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: RetroTech

BattleTech: Experimental Technical Readout: RetroTech


Desperate Measures, Cut-Rate Prices The fires of the Jihad have crippled the collective military-industrial complexes of the Inner Sphere, sparking a desperate call for equipment—any equipment—to replace combat losses. While the factories of the Successor States and the Periphery struggle to recover, a wave of second-grade manufacturers, relying on older, outdated methods, have...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Steiner

BattleTech: Experimental Technical Readout: Steiner


Steiner Know-How The devastating assaults of the Jihad have ravaged many of the factories that made House Steiner’s Lyran Alliance the epitome of industrial and commercial might. For the first time in centuries, Hesperus II was seized by a foreign power, and even the capitol world of Tharkad lived under the yoke of the Word of Blake. But now that the Word is in retreat, and the industrial...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: The Clans

BattleTech: Experimental Technical Readout: The Clans


Beyond the Cutting Edge The fires of the Jihad have savaged the collective military-industrial complexes of the Inner Sphere, touching even the occupation zones claimed by the heirs of Kerensky. Almost simultaneously, chaos has erupted at home, a conflagration that has ultimately cut the invaders off from their distant homelands. Severed from their roots, and stranded among the hordes of “barbarian”...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Field Report 2765: AFFS

BattleTech: Field Report 2765: AFFS


Gathering Forces… In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rules of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Field Report 2765: CCAF

BattleTech: Field Report 2765: CCAF


Gathering Forces… In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rules of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Field Report 2765: DCMS

BattleTech: Field Report 2765: DCMS


Gathering Forces… In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rules of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Field Report: AFFS

BattleTech: Field Report: AFFS


Strategic Analysis… Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Field Report: CCAF

BattleTech: Field Report: CCAF


Strategic Analysis… Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Field Report: DCMS

BattleTech: Field Report: DCMS


Strategic Analysis… Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Field Report: FWLM

BattleTech: Field Report: FWLM


Strategic analysis… Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Field Report: LAAF

BattleTech: Field Report: LAAF


STRATEGIC ANALYSIS… Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Field Report: Periphery

BattleTech: Field Report: Periphery


STRATEGIC ANALYSIS… Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Field Report: The Clans

BattleTech: Field Report: The Clans


STRATEGIC ANALYSIS… Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Historical Turning Points: Glengarry

BattleTech: Historical Turning Points: Glengarry


The assassination of Archon Melissa Steiner-Davion in 3055 sent shockwaves throughout the Federated Commonwealth. In the secessionist Isle of Skye, it lit the fires of rebellion once again. The Free Skye Separatist movement brought things to a boil in April 3056 on the insignificant world of Glengarry. Only one obstacle stood in their way: the venerable Gray Death Legion mercenary command. With...   [click here for more]
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BattleTech: Historical Turning Points: Mallory's World

BattleTech: Historical Turning Points: Mallory's World


In the waning years of the Third Succession War, Takashi Kurita moved to take Mallory’s World from House Davion’s Federated Suns. Taking advantage of Davion’s preparations elsewhere, the Coordinator dispatched several regiments only to be thwarted by First Prince Ian Davion. Though the First Prince met his death at the hands of Yorinaga Kurita, the DCMS ultimately failed the Coordinator....   [click here for more]
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BattleTech: Historical Turning Points: Misery

BattleTech: Historical Turning Points: Misery


Wolfs’ Dragoons, one of the Inner Sphere’s most enigmatic mercenary units in the early thirty-first century. The Draconis Combine Mustered Soldiery, one of the most honorable and ruthless military forces among the Great Houses. On the tiny planet of Misery, the culmination of political plotting, jealousy, and fanaticism played itself out to a bloody, exhaustive end. The extension of...   [click here for more]
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BattleTech: Jihad: Turning Points: Atreus

BattleTech: Jihad: Turning Points: Atreus


ATREUS CAST DOWN Despite centuries of unrest, the Free Worlds League (formed in 2271) is the oldest of all the Great Houses. Its capital, Atreus, colonized during humankind’s initial exodus to the stars, is held as the ideal of the democracy prized by the people of the League. Then came the Jihad. Jihad Turning Points: Atreus fleshes out the details of the conflict surrounding this...   [click here for more]
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BattleTech: Jihad: Turning Points: Hesperus II

BattleTech: Jihad: Turning Points: Hesperus II


One of the most important manufacturing worlds in the Inner Sphere, Hesperus II was a primary objective of the Word of Blake’s Operation STEEL HAMMER. The plan was designed to disrupt the Lyran Alliance’s economic and industrial base. Long before attempting to seize Hesperus II, the Word concocted a lengthy invasion plan to weaken Lyran defenses. The Blakists aimed to succeed where other...   [click here for more]
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BattleTech: Jihad: Turning Points: Luthien

BattleTech: Jihad: Turning Points: Luthien


THE BLACK PEARL UNDER SIEGE Luthien. The Black Pearl. Jewel of the Dragon. The center of the Draconis Combine, Luthien had never been conquered by an enemy in over four centuries. Then came the Jihad. Jihad Turning Points: Luthien fleshes out the details of the conflict surrounding this pivotal world published in various Jihad Plot Sourcebooks. Additionally, players can join one of the...   [click here for more]
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