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The Terrain Randomizer

The Terrain Randomizer


No more boring fights! How many times have your combats happened in a bland 2D map with no interesting tactical options? If you have time to prepare an encounter, you can craft a detailed map with flavorful options and a varied environment. If you're improvising or playing solo, you won't have that luxury. Usually, in this kind of games we don’t plan our encounters (or almost anything) in advance,...   [click here for more]
Crimson Scholar Press  $2.38

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SoRoPlay GamTools Zine: Mecha Ref

SoRoPlay GamTools Zine: Mecha Ref


This 96-page issue is a Mecha Reference (Ref). Giant robotic or machines controlled by people fight other mecha, giant monsters, and invaders. Fill your science fiction or even fantasy game with the iron, steel, or special alloy creations. This even has a reference tool suggested to help generate random adventure story scene synopsis or...   [click here for more]
Ken Wickham  $3.00 $2.50

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The Black Hack Second Edition

The Black Hack Second Edition


Black is Back! New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition adds over 90 more pages of NPCs, monsters, dungeons, traps, magic items and much more. The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base,...   [click here for more]
Gold Piece Publications  $6.00

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Guns and Super-Guns

Guns and Super-Guns


During World War I, development of artillery reached unprecedented levels of lethality, and the most powerful armaments of this sort were truly the super weapons of their day. “Guns and Super-Guns” was written during the last year of the Great War and examines weapons capable of firing huge shells 75 miles on arcs that took them 24 miles over the surface of the earth. This edition of “Guns and...   [click here for more]
Skirmisher Publishing  $0.99 $0.74

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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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SoRoPlay GamTools Zine: Western Ref

SoRoPlay GamTools Zine: Western Ref


This 107-page issue is a Western Reference (Ref). From gunslingers & outlaws to lawmen & cowboys, Western fiction and media explores the freedom, frontier, and adventures of unexploited wilderness far from the urban cities. So holster your revolvers, grab a shotgun, and saddle up to ride off into the spirit of the Wild West. This even has a...   [click here for more]
Ken Wickham  $3.00 $2.50

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SoRoPlay GamTools Zine: Sword and Sorcery Ref

SoRoPlay GamTools Zine: Sword and Sorcery Ref


This 141-page issue is a Sword and Sorcery Reference (Ref). From barbarians, beast masters, albino fallen kings to those in search of a great swords, mighty battle axe, or mythical greatstaff, the flawed heroes of sword and sorcery are in search of excting and violent adventures—sometimes in exotic places—often involving romantic flings, strange magic,...   [click here for more]
Ken Wickham  $3.00

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Spellcaster: The Frostgrave Magazine #1

Spellcaster: The Frostgrave Magazine #1


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This first issue contains: * Rules for using black powder firearms * Rules for horses in the Frozen City * Rules for Knightly Orders which add variety to your knights and templars * Alone in the Crypt –...   [click here for more]
Joseph A. McCullough  $5.00

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SoRoPlay GamTools Zine: Post-Apocalypse Ref

SoRoPlay GamTools Zine: Post-Apocalypse Ref


This 127-page issue is a Post-Apocalypse Reference (Ref). From nuclear holocaust, killer robots, prophetic end-times, and zombie apocalypse to pandemic near extinction, post-apocalyptic fiction has entertain and warn of the potential collapse, destruction, or decline of human civilization. For over 100 years, writers and film makers have been speculating...   [click here for more]
Ken Wickham  $3.00

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Spellcaster: The Frostgrave Magazine #2

Spellcaster: The Frostgrave Magazine #2


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Rules for Dragons in Frostgrave, including a co-operative scenario. * Traps in Ghost Archipelago, including a solo scenario. * Frostgrave Mech War, rules and a scenario for fighting...   [click here for more]
Joseph A. McCullough  $6.00

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The Black Hack - Classic Monsters

The Black Hack - Classic Monsters


Classic Monsters is designed to support and enhance your Black Hack Second Edition games. It features over 240 monsters, drawn from B/X and First Edition sources of the The World's Most Popular Fantasy Role Playing Game, all converted for use with The Black Hack. This will allow Black Hack GMs to easily use original or OSR modules in their games without...   [click here for more]
Gold Piece Publications  $5.00

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Brukesian Duchy Hexcrawl - OSR

Brukesian Duchy Hexcrawl - OSR


The Brukesian Duchy Hexcrawl by Elven Tower Go Here for the Free Preview The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort...   [click here for more]
Elven Tower  $4.95 $4.21

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Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games


The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos! Issue #1 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages) A team of investigators...   [click here for more]
Bayt al Azif  $6.00 $4.50

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Spellcaster: The Frostgrave Magazine #3

Spellcaster: The Frostgrave Magazine #3


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Expanded rules for rangifer, including rangifer shamans with their own spell list, new rangifer soldier types, and a two-scenario solo campaign. * Rules for making deals with thieves’ guilds in...   [click here for more]
Joseph A. McCullough  $6.50

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Frontier Explorer - Issue 32

Frontier Explorer - Issue 32


Hello Explorers! Welcome to issue 32 of the Frontier Explorer. We start off with a “Blast from the Past” and a play report of an old Star Frontiers game from decades ago.  The “Blast from the Past” series presents articles found on dead Star Frontiers websites or other places from before the magazine started and the early days of the game.  This issue has three such articles, the a-ready...   [click here for more]
Frontier Explorer  Pay What You Want

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Codex - Gold (Aug. 2019)

Codex - Gold (Aug. 2019)


Codex is the monthly RPG magazine published by The Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Gold: True Beauty Gold An expansion for True Beauty, originally published in Codex - Joy 2. True Beauty is a campaign framework for Monsterhearts 2 that sets the game in the...   [click here for more]
The Gauntlet  $9.00

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SoRoPlay GamTools Zine: Mythology Ref

SoRoPlay GamTools Zine: Mythology Ref


This 149-page issue is a Mythology Reference (Ref). Most of the resources found are Western mythology sources: Greek, Roman, Egyptian, and Norse mythology primarily. Stories from the Odyssey, Iliad, Beowulf, and more have inspired this issue. From Zeus to Ra to Odin, and even Jesus, mythology brings epic stories of gods and goddesses to literature and...   [click here for more]
Ken Wickham  $3.00

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Micro Tails: March 2021

Micro Tails: March 2021


Hello, Readers and Gamers! Welcome to the first issue of Micro Tails zine! And yes, for those of you wondering, TAILS is the intended spelling! It is a reference to a running character who will appear throughout the magazine issues--Sylvia Tails. Her adventures, and those of fellow heroes she encounters, will drive the fiction and game elements you are going to experience here! Each issue of the Micro...   [click here for more]
Micro RPG  $0.99 $0.84

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SoRoPlay GamTools Zine: Steampunk Ref

SoRoPlay GamTools Zine: Steampunk Ref


This 129-page issue is a Steampunk Reference (Ref). From airships to trains and clockworks steampunk subgenre of science fiction is one of the largest of the retrofuturism subgenres inspired by literary works from Jules Verne and H.G. Wells. Mix in a bit of Mary Shelley, Arthur Conan Doyle, L. Frank Baum, or Lewis Carroll here and there. This even has a tool to...   [click here for more]
Ken Wickham  $3.00

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DELVE: A Solo Map Drawing Game

DELVE: A Solo Map Drawing Game


DELVE: A Solo Map Drawing Game is a map drawing game that puts you in control of a dwarven hold as you discover the horrors that lurk below. This 44 page zine has everything you need to generate natural formations, forgotten ruins, enemies, wyrd magics, and ancient monstrosities. It has a simple turn-based combat system, rules for building your hold and optional...   [click here for more]
WhisperingWizard  $7.00

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Mini-Dungeon Monthly #1

Mini-Dungeon Monthly #1

AAW Games  $9.99 $7.49

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SoRoPlay GamTools Zine: Hard Science Fiction Ref

SoRoPlay GamTools Zine: Hard Science Fiction Ref


This 76-page issue is a Science Fiction Reference (Ref). From near future science to first alien contact to strange virus outbreaks, hard science fiction tries to keep science fiction accurate, consistent, and logical. This issue looks at the more realistic science fiction media and such. This even has a tool to help generate random adventure story scene...   [click here for more]
Ken Wickham  $3.00

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SoRoPlay GamTools Zine: Space Opera Ref

SoRoPlay GamTools Zine: Space Opera Ref


This 108-page issue is a Space Opera Reference (Ref). From galactic empires or federations to strange other world adventure, some of the largest science fiction franchises with initials such as ST, SW, BSG, and SG tell epic action and adventures in interstellar and galactic space. It has tables to help generate new content and material based on this specific sceince...   [click here for more]
Ken Wickham  $3.00

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ADVENTURE GAMING No.1

ADVENTURE GAMING No.1


Relive a bold experiment in publishing, born in the heart of the early boom of gaming! ADVENTURE GAMING magazine was founding editor and publisher Tim Kask’s third magazine, after The Dragon and Little Wars. In ADVENTURE GAMING, all gamers were welcome. The magazine presented articles, editorials, reviews, and comics that covered a broad spectrum of...   [click here for more]
Mudpuppy Games  $1.99

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The Black Hack Sorrowset & GM's Screen

The Black Hack Sorrowset & GM's Screen


The Black Hack Sorrowset & GM's Screen bundles two great supplements together for use with The Black Hack RPG. The Queer and Deadly Town of Sorrowset is a procedurally generated urban micro-setting. Although it is designed with The Black Hack in mind it can easily be used with any Fantasy RPG. The Black Hack GM's Screen is a PDF version of the printed...   [click here for more]
Gold Piece Publications  $1.50

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The Black Hack Booklet Second Edition

The Black Hack Booklet Second Edition


Black is Back! All the essential rules you need (excluding monsters) to play The Black Hack Second Edition in a 26 page booklet format. If you're a player then this is all you need to play. If you're a GM then this will give you faster access to the most common rules you need during a game. If you want the full edition of the rules you can find it here: https://www.rpgnow.com/product/255088/The-Black-Hack-Second-Edition...   [click here for more]
Gold Piece Publications  $2.00

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Crossroad Chronicler: Volume 1

Crossroad Chronicler: Volume 1


Crossroad Chronicler is a periodic publication focusing on Solo, Gm’less, and Gm-lite Role-Playing Games and resources to play them.  Our goal is to bring together some of these people and the materials they produce and collect it all in one place for others interested in the concept.  We are the chronicler at the crossroads of others’ journeys, here to share for everyone’s benefit.   Volume...   [click here for more]
Sad Fishe Games  $1.49 $1.12

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SoRoPlay GamTools Zine: Dark Fantasy Ref

SoRoPlay GamTools Zine: Dark Fantasy Ref


This 138-page issue is a Dark Fantasy Reference (Ref). From vampire slayers to witch hunters to monster hunters, dark fantasy brings together fantasy and horror. It mixes monsters, magic, supernatural, horror, and dread in a dark or gloomy tone. This even has a tool to help generate random adventure story scene synopsis or new dialogue based on interpreted...   [click here for more]
Ken Wickham  $3.00

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ADVENTURE GAMING No.2

ADVENTURE GAMING No.2


Relive a bold experiment in publishing, born in the heart of the early boom of gaming! ADVENTURE GAMING magazine was founding editor and publisher Tim Kask’s third magazine, after The Dragon and Little Wars. In ADVENTURE GAMING, all gamers were welcome. The magazine presented articles, editorials, reviews, and comics that covered a broad spectrum of gaming,...   [click here for more]
Mudpuppy Games  $1.99

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Accessible Gaming Quarterly Year 1 Anthology

Accessible Gaming Quarterly Year 1 Anthology


Accessible Gaming Quarterly is the world's first zine devoted to accessibility and inclusion in the tabletop RPG industry. Each quarterly release features articles, essays, and art from disabled creators and allies. Get the entire first year of Accessible Gaming Quarterly in one volume. That's four issues in one collection. This anthology contains all the articles and art from AGQ Issues 1 through...   [click here for more]
Accessible Games  $32.00 $27.99

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ADVENTURE GAMING No.4

ADVENTURE GAMING No.4


Relive a bold experiment in publishing, born in the heart of the early boom of gaming! Featuring the return of Finieous Fingers! ADVENTURE GAMING magazine was founding editor and publisher Tim Kask’s third magazine, after The Dragon and Little Wars. In ADVENTURE GAMING, all gamers were welcome. The magazine presented articles, editorials, reviews, and...   [click here for more]
Mudpuppy Games  $1.99

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SoRoPlay GamTools Zine: Martial Arts Ref

SoRoPlay GamTools Zine: Martial Arts Ref


This 131-page issue is a Martial Arts Reference (Ref). From wuxia to anime to epic martial arts cinema to action-adventure video game fighting games, martial arts media brought punching, kicking, sword swinging, throwing, and overall action entertainment. Whether it's kung fu, karate, ninjas, or MMA this issue focuses on many different martial arts media. This...   [click here for more]
Ken Wickham  $3.00

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Axioms Compendium 1-8

Axioms Compendium 1-8


Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes: Issue #1 - Magic. Eldritch secrets are revealed. Issue #2 - Beastmen. The savage swords of chaos, are unleashed. Issue #3 - Economics. He who has...   [click here for more]
Autarch  $10.00 $7.50

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ADVENTURE GAMING No.5

ADVENTURE GAMING No.5


Relive a bold experiment in publishing, born in the heart of the early boom of gaming! Featuring the return of Finieous Fingers! ADVENTURE GAMING magazine was founding editor and publisher Tim Kask’s third magazine, after The Dragon and Little Wars. In ADVENTURE GAMING, all gamers were welcome. The magazine presented articles, editorials, reviews, and...   [click here for more]
Mudpuppy Games  $1.99

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Nod 36

Nod 36


Welcome to Yore! This first issue of NOD for 2021 visits a land of halflings torn by civil war, introduces you to the halfling saints, and brings you Table Top Soccer. ...   [click here for more]
John M Stater  $3.99 $3.39

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Dungeon Vault Magazine - No. 12

Dungeon Vault Magazine - No. 12


Dungeon Vault Magazine - # 12 Published by Elven Tower This is issue No. 12 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.36

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ADVENTURE GAMING No.3

ADVENTURE GAMING No.3


Relive a bold experiment in publishing, born in the heart of the early boom of gaming! ADVENTURE GAMING magazine was founding editor and publisher Tim Kask’s third magazine, after The Dragon and Little Wars. In ADVENTURE GAMING, all gamers were welcome. The magazine presented articles, editorials, reviews, and comics that covered a broad spectrum of gaming,...   [click here for more]
Mudpuppy Games  $1.99

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Crawl! fanzine no. 6

Crawl! fanzine no. 6


Crawl! No.6: Classic Class Collection! New classes for Dungeon Crawl Classics RPG as chosen by the DCC RPG community: The Talented Bard! The Tricky Gnome! The faithful Paladin! The survivalist Ranger! Plus a New Spell And Custom Thieves! About Crawl! fanzine...   [click here for more]
STRAYCOUCHES PRESS  $2.99 $2.24

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Moldy Codex #1

Moldy Codex #1


Designed for use with INDEX CARD RPG by Runehammer Games The first issue of the Moldy Codex is here! This homebrew fanzine is packed with art and content for the ICRPG system. The included adventure has been playtested and is designed to only require 30 minutes of prep by the GameMaster! The new loot table includes 100 loot items, with new types of items such as wands and rods....   [click here for more]
Axebane Games  $1.05 $0.79

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Dungeon Vault Magazine - No. 11

Dungeon Vault Magazine - No. 11


Dungeon Vault Magazine - # 11 Published by Elven Tower This is issue No. 11 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. This issue is different to the rest of the series in that each adventure is presented in a 2-page format. Similar to the Dungeon Delve module book for 4th ed D&D that contains all you need in a single...   [click here for more]
Elven Tower  $3.95 $3.36

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Crossroad Chronicler: Volume 2

Crossroad Chronicler: Volume 2


Crossroad Chronicler is a periodic publication focusing on Solo, Gm’less, and Gm-lite Role-Playing Games and resources to play them.  Our goal is to bring together some of these people and the materials they produce and collect it all in one place for others interested in the concept.  We are the chronicler at the crossroads of others’ journeys, here to share for everyone’s benefit.   Find...   [click here for more]
Sad Fishe Games  $2.99 $2.24

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SoRoPlay GamTools Zine: Weird & Cosmic Horror Ref

SoRoPlay GamTools Zine: Weird & Cosmic Horror Ref


This 75-page issue is a Weird & Cosmic Horror Reference (Ref). It has new material built around several questions. This has a tool to help generate random adventure story scene synopsis based on interpreted results. Example of using the Grammar Fuel tool to generate story ideas or dialogue. Noun. Roll 883 = temperature Verb. Roll 290...   [click here for more]
Ken Wickham  $3.00

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Codex - Leviathan (Issue #43)

Codex - Leviathan (Issue #43)


Codex is the RPG magazine published by the Gauntlet gaming community! Each issue features a variety of games and supplements organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Leviathan: We Have Lost A short-form story game about the death of the Empress, and the courtiers she left behind. A Night at the (Whaling) Museum A new...   [click here for more]
The Gauntlet  $9.00

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Hippogryph Issue Zero

Hippogryph Issue Zero


In This Issue: Welcome to Issue Zero - It’s a game system! It’s a zine about tabletop roleplaying! It’s both! An introduction to the Hippogryph project, what to expect in this issue, and what you can look forward to in future issues. How to Create Things - From characters to magic items to worlds, a unified system for creating all of the elements that go into...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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The Arkham Gazette #1

The Arkham Gazette #1


"This is a highly important fact in view of the shadow which fell so suddenly upon me... It may be that centuries of dark brooding had given to crumbling, whisper-haunted Arkham a peculiar vulnerability as regards such shadows" - H.P. Lovecraft, "The Shadow Out of Time" With our first 'regular' issue of the Arkham Gazette we could not help but make Arkham itself the focus on this issue. ...   [click here for more]
Sentinel Hill Press  $8.99 $6.74

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Crawl! fanzine no.1

Crawl! fanzine no.1


CRAWL! No.1, updated and refreshed! And now PWYW! The debut issue of Crawl! a fanzine dedicated to Dungeon Crawl Classics Role Playing Game features: The first ever new 3rd party Patron! Simple tips & tricks for running Sword & Sorcery campaigns! Converting Old-School Spells! New skill systems! And a few other new rules to mix things up! Bonus!...   [click here for more]
STRAYCOUCHES PRESS  Pay What You Want

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Dungeon Vault Magazine - No. 10

Dungeon Vault Magazine - No. 10


Dungeon Vault Magazine - # 10 Published by Elven Tower This is issue No. 10 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.36

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CypherCaster Magazine - Issue 001 (May 2015)

CypherCaster Magazine - Issue 001 (May 2015)


The first issue of the CypherCaster Magazine includes: MCG Spring/Summer product preview Shotguns & Sorcery interview with Matt Forbeck & Robert Schwalb by Andrew Cady Exploring Cypher Space by James Walls “Shapes in the Salt”, Numenera short fiction by Jim Ryan “Hunting for Krofwarten”, a Numenera adventure by Chris Fitzgerald “Estate Files” covering...   [click here for more]
CypherCast Network  $4.00

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Hippogryph Issue One

Hippogryph Issue One


in this issue:  fandom as religion - In the past decade fandom has become contentious and un-fun. With the mainstreaming of things formerly relegated to the fringes, is there any reason to continue supporting an increasingly toxic fan culture? novel-style character profiles - A character sheet is only good for the game system it was created for, but a character profile...   [click here for more]
Dancing Lights Press  $1.00 $0.75

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The Call of Cthulhu...   [click here for more]
Sentinel Hill Press  Pay What You Want

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