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The Arkham Gazette #4
by Sentinel Hill Press

"It was the Yuletide, and I had come at last to the ancient sea town where my people had dwelt and kept festival [so] that the memory of primal secrets might not be forgotten." -- H.P. Lovecraft, "The Festival"

Just in time for Festival, err... Christmas, comes Arkham Gazette #4 - Kingsport!

12 articles, 1 scenario; loads of material for Miskatonic Country.

The Arkham Gazette #4
 
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Axioms Issue 14: Codex and Scroll

Axioms Issue 14: Codex and Scroll


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Codex and Scroll, we offer detailed mechanics for books....   [click here for more]
Autarch  $3.99

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Carcass Crawler: Issue Two

Carcass Crawler: Issue Two


Issue 2 of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, news, previews of in-development products, short adventures, and more! In This Issue New classes and races:...   [click here for more]
Necrotic Gnome  $7.50

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The Black Hack Second Edition

The Black Hack Second Edition


Hard cover print copies of The Black Hack Second Edition and boxed sets are now available and may be ordered from the Squarehex website here: https://www.squarehex.co.uk/collections/the-black-hack The Black Hack Second Edition New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition...   [click here for more]
Gold Piece Publications  $6.00

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Carcass Crawler: Issue One

Carcass Crawler: Issue One


The first issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, news, previews of in-development products, short adventures, and more! In This Issue New classes: Six new...   [click here for more]
Necrotic Gnome  $7.50

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Bayt al Azif #4: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #4: A magazine for Cthulhu Mythos roleplaying games


The magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #4 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu) A group of strangers awakens in an unfamiliar place (Classic Era 1930s, 10 pages) A death sets off a search for an unorthodox architect (Classic Era 1930s, 15 pages) A...   [click here for more]
Bayt al Azif  $9.00

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Dungeon Vault Magazine - No. 24

Dungeon Vault Magazine - No. 24


Dungeon Vault Magazine - Issue 24 Published by Elven Tower This is issue No. 24 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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The Terrain Randomizer

The Terrain Randomizer


No more boring fights! How many times have your combats happened in a bland 2D map with no interesting tactical options? If you have time to prepare an encounter, you can craft a detailed map with flavorful options and a varied environment. If you're improvising or playing solo, you won't have that luxury. Usually, in this kind of games we don’t plan our encounters (or almost anything) in advance,...   [click here for more]
Crimson Scholar Press  $2.06

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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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Knock! - Issue #3

Knock! - Issue #3


KNOCK! is back! So once more, we've packed 212 pages full of adventure gaming goodness from every h(osr)rizon. Issue the Third is yet another thick, slick brick of that magical brew of old and new across the spectrum of our common interests: game design essays, refereeing advice and procedures, weird AF encounters and NPCs, a mini-game or two, and of course a helmetload of random tables for all sorts...   [click here for more]
The Merry Mushmen  $21.67

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d12 Monthly Issue 5 - The Divine Magic Issue

d12 Monthly Issue 5 - The Divine Magic Issue


This is issue 5 of the successful zine, d12 Monthly. This issue is all about Divine Magic.  A zine for fans of the longest-running roleplaying game, or any fantasy TTRPG, in the same vein as the roleplaying magazines of old. You will find articles intended to spur on ideas for your own campaign. These zine are available free from my website, but this is a way you can have...   [click here for more]
YUM_DM  $4.00

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SoRoPlay GamTools Zine: Horror Franchise Ref

SoRoPlay GamTools Zine: Horror Franchise Ref


Great for October Horror binge watching! This 58-page issue is a 188 Horror Franchise Reference (Ref). Sequels, prequels, remakes, reboots, spin-offs... these are horror franchises. From psychos to zombies to demonic possessions to dream killers to weapon wielding stalkers to room trap constructors to apparitions and monstrous aliens, horror...   [click here for more]
Ken Wickham  $4.99 $3.99

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Bayt al Azif #3: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #3: A magazine for Cthulhu Mythos roleplaying games


The magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #3 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A mysterious murderer stalks the industrial workers of Berlin (Classic Era 1920s, 19 pages) A military team...   [click here for more]
Bayt al Azif  $8.00

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Spellcaster: The Frostgrave Magazine #1

Spellcaster: The Frostgrave Magazine #1


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This first issue contains: * Rules for using black powder firearms * Rules for horses in the Frozen City * Rules for Knightly Orders which add variety to your knights and templars * Alone in the Crypt – a solo Frostgrave scenario...   [click here for more]
Joseph A. McCullough  $5.00

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Streamlined Downtime for the Mothership Sci-Fi Horror RPG

Streamlined Downtime for the Mothership Sci-Fi Horror RPG


This is a pamphlet featuring streamlined downtime rules for The Mothership Sci-fi Horror RPG. This product is based on the Mothership® Sci-Fi Horror Role Playing Game, published by Tuesday Knight Games. This product is published under license. MOTHERSHIP® is a registered trademark of Tuesday Knight Games. All rights reserved. ...   [click here for more]
RV Games  Pay What You Want

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Axioms Issue 12: The Art of Thievery

Axioms Issue 12: The Art of Thievery


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, we prove that burglary, larceny, robbery, embezzlement, keelhauling...   [click here for more]
Autarch  $3.99

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Spellcaster: The Frostgrave Magazine #2

Spellcaster: The Frostgrave Magazine #2


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Rules for Dragons in Frostgrave, including a co-operative scenario. * Traps in Ghost Archipelago, including a solo scenario. * Frostgrave Mech War, rules and a scenario for fighting...   [click here for more]
Joseph A. McCullough  $6.00

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Never Mind the Dice Rolls issue 011

Never Mind the Dice Rolls issue 011


Issue 011 (28 pages) features: Interview with Battlelords of the 23rd Century writer Anthony J  Oliveria Reviews of Battlelords of the 2rd Century and the Pathfinder 2nd edition Beginner Box Set The fourth part in our comparative history of Dungeons & Dragons; BECMI 1983 One page side quest for your D&D game, print if off or screen shot it. Why don't elves sleep? ...   [click here for more]
NMtDRzine  Pay What You Want

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Axioms Issue 9: All Creatures Great and Small

Axioms Issue 9: All Creatures Great and Small


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, all creatures great and small... Creating Custom...   [click here for more]
Autarch  $3.99

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Bayt al Azif #2: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #2: A magazine for Cthulhu Mythos roleplaying games


The new magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #2 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu) Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages) A party celebrates the return of an adventurer from his latest...   [click here for more]
Bayt al Azif  $6.00

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Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games


The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos! Issue #1 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages) A team of investigators...   [click here for more]
Bayt al Azif  $6.00

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One Page Dungeon Compendium: 2021 Edition

One Page Dungeon Compendium: 2021 Edition


The One Page Dungeon Compendium  A collection of dungeons with all of the 2021 One Page Dungeon Contest entries.  This contains all of the dangerous dungeons, exciting encounters, amazing adventures, and wonderous worlds. Each one is contained on a single page of the compendium. There are 74 entries to this year's contest.  You get the compiled compendium and a zip file containing each of the individual...   [click here for more]
Spiel Knights  $5.99 $4.99

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Axioms Issue 11: Empyrean and Chthonic

Axioms Issue 11: Empyrean and Chthonic


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, the empyrean and the chthonic, the sun and the stars, go hand...   [click here for more]
Autarch  $3.99

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Spellcaster: The Frostgrave Magazine #3

Spellcaster: The Frostgrave Magazine #3


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Expanded rules for rangifer, including rangifer shamans with their own spell list, new rangifer soldier types, and a two-scenario solo campaign. * Rules for making deals with thieves’ guilds in Frostgrave....   [click here for more]
Joseph A. McCullough  $6.50

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Axioms Issue 13: Machinery to the Max

Axioms Issue 13: Machinery to the Max


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Machinery to the Max, we unveil updated rules for automatons....   [click here for more]
Autarch  $3.99

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Codex - Gold (Aug. 2019)

Codex - Gold (Aug. 2019)


Codex is the monthly RPG magazine published by The Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Gold: True Beauty Gold An expansion for True Beauty, originally published in Codex - Joy 2. True Beauty is a campaign framework for Monsterhearts 2 that sets the game in the...   [click here for more]
The Gauntlet  $9.00

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DELVE: A Solo Map Drawing Game

DELVE: A Solo Map Drawing Game


DELVE: A Solo Map Drawing Game is a map drawing game that puts you in control of a dwarven hold as you discover the horrors that lurk below. This 44 page zine has everything you need to generate natural formations, forgotten ruins, enemies, wyrd magics, and ancient monstrosities. It has a simple turn-based combat system, rules for building your hold and optional...   [click here for more]
WhisperingWizard  $7.00

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Dungeon Vault Magazine - No. 20

Dungeon Vault Magazine - No. 20


Dungeon Vault Magazine - Issue 20 Published by Elven Tower This is issue No. 20 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Dungeon Vault Magazine - No. 18

Dungeon Vault Magazine - No. 18


Dungeon Vault Magazine - Issue 18 Published by Elven Tower This is issue No. 18 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Micro Dungeons for 5e

Micro Dungeons for 5e


Micro Dungeons is a short selection of small dungeons for both new and experienced players of 5E DnD, that can be played in a few hours, with an old school feel. Sometimes you need a quick dungeon for a one-shot adventure. Or maybe you need a way to show a new player how to play. Sometimes you could also need a dungeon to insert into a bigger adventure that you are already running. Micro Dungeons...   [click here for more]
Xacur  $2.00

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From Beyond The Ley Gate - Issue 1

From Beyond The Ley Gate - Issue 1


The universe encompassed in the Fragged Empire universe holds mysteries and discoveries beyond those in the official books. The community members surrounding the game are dedicated at creating homebrew content (either balanced or ridiculous), and wish to share their visions of the game with you. Our international team has worked hard to pour a few liters of our creativity into a fun periodical publication....   [click here for more]
Silky Petal Pond  Pay What You Want

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Captain's Log #50

Captain's Log #50


“In conclusion, what I can say is that most Gorn officers are willing to fight the Romulans if and when the Romulans attack.” – from a report by Star Fleet Intelligence. The Golden Issue! Released in March 2015 for our 50th issue, we blew out all of the stops to provide the hottest new material for each game. This Captain’s Log issue supports Star Fleet Battles,...   [click here for more]
Amarillo Design Bureau  $24.95 $19.95

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Frontier Explorer - Issue 36

Frontier Explorer - Issue 36


Hello Explorers! Welcome to issue 36 of the Frontier Explorer.  While it wasn’t intended, this issue ended up with a Knight Hawks theme with details on a number of different ships and lots of rules related to starships. Steven Parenteau gives us two different ships with deck plans along with an article about a small PSA inspired by thinking about life onboard those starships. Tom Verreault gives...   [click here for more]
Frontier Explorer  Pay What You Want

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The Black Hack Booklet Second Edition

The Black Hack Booklet Second Edition


Black is Back! All the essential rules you need (excluding monsters) to play The Black Hack Second Edition in a 26 page booklet format. If you're a player then this is all you need to play. If you're a GM then this will give you faster access to the most common rules you need during a game. If you want the full edition of the rules you can find it here: https://www.rpgnow.com/product/255088/The-Black-Hack-Second-Edition...   [click here for more]
Gold Piece Publications  $2.00

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The Black Hack Sorrowset & GM's Screen

The Black Hack Sorrowset & GM's Screen


The Black Hack Sorrowset & GM's Screen bundles two great supplements together for use with The Black Hack RPG. The Queer and Deadly Town of Sorrowset is a procedurally generated urban micro-setting. Although it is designed with The Black Hack in mind it can easily be used with any Fantasy RPG. The Black Hack GM's Screen is a PDF version of the printed...   [click here for more]
Gold Piece Publications  $1.50

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Brukesian Duchy Hexcrawl - OSR

Brukesian Duchy Hexcrawl - OSR


The Brukesian Duchy Hexcrawl by Elven Tower Go Here for the Free Preview The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort...   [click here for more]
Elven Tower  $9.95 $4.95

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SoRoPlay GamTools Zine: Shark Ref — Animals of Amoverek

SoRoPlay GamTools Zine: Shark Ref — Animals of Amoverek


Great for Shark Week! This 30-page issue is a Shark Reference (Ref). From killer sharks to being lost at sea to prehistoric sharks to mutant sharks to sharks/tornados to multi-head sharks, deadly sharks create tension, danger, and threats in thriller, action, adventure, fantasy, horror, romance, historical, and even science fiction...   [click here for more]
Ken Wickham  $4.99 $3.00

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Axioms Issue 10: Grim Heroes and Night Terrors

Axioms Issue 10: Grim Heroes and Night Terrors


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, macabre monsters, twisted temples, and grim guardians await......   [click here for more]
Autarch  $3.99

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Axioms Compendium 1-8

Axioms Compendium 1-8


Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes: Issue #1 - Magic. Eldritch secrets are revealed. Issue #2 - Beastmen. The savage swords of chaos, are unleashed. Issue #3 - Economics. He who has the...   [click here for more]
Autarch  $10.00

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Guns and Super-Guns

Guns and Super-Guns


During World War I, development of artillery reached unprecedented levels of lethality, and the most powerful armaments of this sort were truly the super weapons of their day. “Guns and Super-Guns” was written during the last year of the Great War and examines weapons capable of firing huge shells 75 miles on arcs that took them 24 miles over the surface of the earth. This edition of “Guns and...   [click here for more]
Skirmisher Publishing  $0.99

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Mini-Dungeon Monthly #1

Mini-Dungeon Monthly #1


Introducing Mini-Dungeon Monthly, the new monthly RPG zine from AAW Games! Each issue features five brand-new Mini-Dungeon adventures compatible with the 5th Edition of the World's Most Popular Roleplaying Game! Five adventures included! Umbravania: The Whispers in the Hollow An adventure for three to four characters of 2nd to 4th level...   [click here for more]
AAW Games  $9.99

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The Arkham Gazette #1

The Arkham Gazette #1


"This is a highly important fact in view of the shadow which fell so suddenly upon me... It may be that centuries of dark brooding had given to crumbling, whisper-haunted Arkham a peculiar vulnerability as regards such shadows" - H.P. Lovecraft, "The Shadow Out of Time" With our first 'regular' issue of the Arkham Gazette we could not help but make Arkham itself the focus on this issue. ...   [click here for more]
Sentinel Hill Press  $9.99

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Crossroad Chronicler: Volume 1

Crossroad Chronicler: Volume 1


Crossroad Chronicler is a periodic publication focusing on Solo, Gm’less, and Gm-lite Role-Playing Games and resources to play them.  Our goal is to bring together some of these people and the materials they produce and collect it all in one place for others interested in the concept.  We are the chronicler at the crossroads of others’ journeys, here to share for everyone’s benefit.   Volume...   [click here for more]
Sad Fishe Games  $1.49

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SoRoPlay GamTools Zine: American Football Ref

SoRoPlay GamTools Zine: American Football Ref


Great for the new American Football season! This 50-page issue is a American Football Reference (Ref). From underdog to dynasties to incredible journeys to Friday night lights to varsity high school legends to national champions, American football stories and events inspire people, unite communities, and entertain millions across...   [click here for more]
Ken Wickham  $4.99 $3.48

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Crawl! fanzine no. 6

Crawl! fanzine no. 6


Crawl! No.6: Classic Class Collection! New classes for Dungeon Crawl Classics RPG as chosen by the DCC RPG community: The Talented Bard! The Tricky Gnome! The faithful Paladin! The survivalist Ranger! Plus a New Spell And Custom Thieves! About Crawl! fanzine...   [click here for more]
STRAYCOUCHES PRESS  $2.99

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Frontier Explorer - Issue 35

Frontier Explorer - Issue 35


Hello Explorers! Welcome to the 40th anniversary year of Star Frontiers and issue 35 of the Frontier Explorer. This issue starts with a throwback to the early days of the game with an article by Richard Rose about one of the first ships he designed even before he had the Knight Hawks rules.  He also gives us a Knight Hawks adventure later in the issue. Tom Verreault continues the starship theme...   [click here for more]
Frontier Explorer  Pay What You Want

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Dungeon Vault Magazine - No. 17

Dungeon Vault Magazine - No. 17


Dungeon Vault Magazine - Issue 17 Published by Elven Tower This is issue No. 17 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Dungeon Vault Magazine - No. 23

Dungeon Vault Magazine - No. 23


Dungeon Vault Magazine - Issue 23 Published by Elven Tower This is issue No. 23 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Moldy Codex #1

Moldy Codex #1


Designed for use with INDEX CARD RPG by Runehammer Games The first issue of the Moldy Codex is here! This homebrew fanzine is packed with art and content for the ICRPG system. The included adventure has been playtested and is designed to only require 30 minutes of prep by the GameMaster! The new loot table includes 100 loot items, with new types of items such as wands and rods. Issue...   [click here for more]
Axebane Games  $1.50 $1.00

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Crawl! fanzine no.1

Crawl! fanzine no.1


CRAWL! No.1, updated and refreshed! And now PWYW! The debut issue of Crawl! a fanzine dedicated to Dungeon Crawl Classics Role Playing Game features: The first ever new 3rd party Patron! Simple tips & tricks for running Sword & Sorcery campaigns! Converting Old-School Spells! New skill systems! And a few other new rules to mix things up! Bonus!...   [click here for more]
STRAYCOUCHES PRESS  Pay What You Want

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Social Rolls for the Mothership Sci-Fi Horror RPG

Social Rolls for the Mothership Sci-Fi Horror RPG


This is a pamphlet for a Fiasco inspired social roll system for The Mothership Sci-fi Horror RPG. This product is based on the Mothership® Sci-Fi Horror Role Playing Game, published by Tuesday Knight Games. This product is published under license. MOTHERSHIP® is a registered trademark of Tuesday Knight Games. All rights reserved. For additional information, visit www.tuesdayknightgames.com...   [click here for more]
RV Games  Pay What You Want

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