The official newsletter of 12 to Midnight does not have a very representative name. It's not limited to America. There's no "research". And it's not really a journal. But it IS a free, cool resource for your modern RPG campaign!
Issue 4 brings you:
~The Cradle, part 1: Bring the world of Innana's Kiss to life with this free campaign setting. Part 1 introduces the cradle of civilization, ancient Mesopotamia--perfect... [click here for more]
Crawl! no.9: The Arwich Grinder
The Curwen Family have lived up among the pine woods on the outskirts of Arwich Village for as long as the oldest village gaffers can remember. The beautiful Bessie Curwen's bonnet is found in a strange creature's grasp. The village owes much to her family, so someone must go up into the dark pine-clad hills to make sure that the Curwens are all... [click here for more]
NOD 32 features a new hex crawl that is right next door to the Nomo crawl from last issue. Nomo was a falling empire, but in Kisthenes the whole world might be going straight to Hell ... or Chaos. The nomads have conquered the great city of Ishkabibel and are now using its wealth and power not only to conquer the rest of Kisthenes, but to bring Tiamat (yeah, that Tiamat) into the material... [click here for more]
An issue on mirrors and portalsCount Magnus Mythos – M. R. James Stories as a Backdrop for Roleplaying Despite being “gifted with an almost diabolic power of calling horror by gentle steps from the midst of prosaic daily life,” as H.P. Lovecraft put it, the tales of M.R. James (1862-1936) have not received their due obeisance in the roleplaying game ecosystem.... [click here for more]
An issue on mirrors and portalsCount Magnus Mythos – M. R. James Stories as a Backdrop for Roleplaying Despite being “gifted with an almost diabolic power of calling horror by gentle steps from the midst of prosaic daily life,” as H.P. Lovecraft put it, the tales of M.R. James (1862-1936) have not received their due obeisance in the roleplaying game ecosystem.... [click here for more]
Open the OLD SCROLL...You stand before a white stone door, fitted into the dry riverbank like a plug. Carved onto the outside, but nearly worn away you see an image of a wolf leaping over a spear. That’s the symbol for Redwolfthe Conqueror, the greatest barbarian queen of her age. Could this be her... [click here for more]
Fenix #4, 2021 is all about JOY and HAPPINESS. Graeme Davis goes into the light and dark sides of joy in gaming. In our first gaming article for the brand new game Troubleshooters, we are introduced to the The Laugh-O-Tron, a weird science weapon putting a hahaha into your battles. Pete Nash goes another route, as he introduces us to the Sisterhood of Joiry; presenting three swordswomen born... [click here for more]
Crypt of Kren
5th-Level Adventure for 5e
Nearly a century ago during early stages of the ongoing Great War between the Civule Empire and the Sovereignty of Aveth, there was a Great General by the name of Kren Deagoth. General Kren was a brutal Orc leader from the city of Suehl and legend says he wore a powerful Gauntlet named Keraunos. The Gauntlet was said to be the sentient remains of a Fallen... [click here for more]