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X-O Manowar Volume 1: By The Sword
by Valiant Comics

Taken from his home and family, Aric is enslaved aboard a starship belonging to a brutal race of alien colonizers known as The Vine.

If he is to have any hope of escaping and returning to Earth, he will have to steal the Vine’s most powerful weapon – a sentient suit of indestructible armor – and become X-O Manowar!

X-O Manowar Volume 1: By The Sword
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 Hottest Community RPG Media & Software, Miscellaneous, PDF
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The Terrain Randomizer

The Terrain Randomizer


No more boring fights! How many times have your combats happened in a bland 2D map with no interesting tactical options? If you have time to prepare an encounter, you can craft a detailed map with flavorful options and a varied environment. If you're improvising or playing solo, you won't have that luxury. Usually, in this kind of games we don’t plan our encounters (or almost anything) in advance,...   [click here for more]
Crimson Scholar Press  $2.00

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Easier Encounters

Easier Encounters


Easier Encounters Encounters are fundamental to great game sessions and campaigns. This book contains my ideas on combining player goals, character choices, stakes, and consequences for building encounters that build into adventures and into satisfying campaigns. ...   [click here for more]
Parts Per Million  $7.99 $4.99

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee for Best...   [click here for more]
Encoded Designs  $9.95

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Infinigrad: The Weird City Toolkit

Infinigrad: The Weird City Toolkit


Infinigrad roils over a corrupted and mutated plane of intersecting multiverses, a situation brought on by wanton abuse of magically weaponry during the Alleyway Conflagration.   After long eons of fighting, The Law was introduced. The Law is a curse that prevents any of The Guilds directly raising arms against one another.   Only The Adventurers, those vagabonds...   [click here for more]
Gorgzu Games  $8.88

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Tomb of Dreams an Exalted 3rd Edition Jumpstart

Tomb of Dreams an Exalted 3rd Edition Jumpstart


Once, in the time before the gods forgot their names, when the world was flat and floated on a sea of chaos, there was an age of gleaming cities, untamed wilderness, enlightened devils, greedy spirits, and mighty heroes. This was the age of the Exalted, champions empowered by the highest of gods. Tomb of Dreams will jumpstart your group’s Exalted game—all you...   [click here for more]
Onyx Path Publishing  $1.99

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Monster of the Week Supplement (MotW): The Ultimate Creature Compendium Vol.1

Monster of the Week Supplement (MotW): The Ultimate Creature Compendium Vol.1


 This is a custom/homebrewed Monster Guide for fans of the Tabletop Roleplaying Game, Monster of the Week. We hope that you will find inspiration inside book for a clever one-shot or perhaps a longer story arc! Keep an eye out for more MotW Supplements! Within this Handbook, you will find 25 of the most common and deadly beasts we've encountered here at Sierra Corp. May this invaluable information...   [click here for more]
Roll Players  $7.99 $5.00

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling...   [click here for more]
Monte Cook Games  $0.79

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Encoded Designs  $9.95

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Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management


If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide to Campaign Management—to...   [click here for more]
Encoded Designs  $11.95

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The Sword of the Bastard Elf

The Sword of the Bastard Elf


Kicked out of home at the cruelly young age of 60, you're left to fend for yourself in the wilds surrounding Bilgeton. You are the Bastard Elf: embark on an epic quest in search of your human father and his fabled couch upon which you might crash, or blow that off as soon as something better comes along. Can you survive in this strange and vicious fantasy realm? The Sword of the Bastard...   [click here for more]
Two-Fisted Fantasy  $4.99

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $0.99

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds!  Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Wasteland

100 Oddities for a Wasteland


Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like.  Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild,...   [click here for more]
Skirmisher Publishing  $0.99

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One Page Dungeon Compendium: 2021 Edition

One Page Dungeon Compendium: 2021 Edition


The One Page Dungeon Compendium  A collection of dungeons with all of the 2021 One Page Dungeon Contest entries.  This contains all of the dangerous dungeons, exciting encounters, amazing adventures, and wonderous worlds. Each one is contained on a single page of the compendium. There are 74 entries to this year's contest.  You get the compiled compendium and a zip file containing each of the individual...   [click here for more]
Spiel Knights  $5.99 $4.99

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Game Angry: How to RPG The Angry Way

Game Angry: How to RPG The Angry Way


Have you ever wondered what the deal is with games like Dungeons & Dragons and Pathfinder? What are they? What are RPGs? How do they work? How do you play them? And what’s a Game Master anyway? Well, wonder no longer. The Angry Game Master is here to explain it all. Game Angry: How to RPG the Angry Way will introduce you to the amazing world of table-top role-playing...   [click here for more]
Angry Games, Inc.  $15.00

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GEBB 114 – A Lienzo Smackdown

GEBB 114 – A Lienzo Smackdown


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies.  If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Improv for Gamers

Improv for Gamers


Do you want to be a better roleplayer or GM? Do you want to encourage spontaneous creativity in your gaming group? Do you want to create dynamic, compelling characters? If the answer to any of these questions is “yes,” Improv for Gamers is for you! Based on the popular workshop series, this book provides a selection of fun and easy improv exercises designed to take your tabletop...   [click here for more]
Evil Hat Productions, LLC  $10.00

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Elusive Legends: Building Story in Tabletop RPGs

Elusive Legends: Building Story in Tabletop RPGs


Building Story in Tabletop Roleplaying Games Learn to be a good gamemaster by learning how to be a good writer. Inject great stories into your roleplaying games by taking advantage of decades of fiction writing instruction. See how 22 different writing concepts apply to specific roleplaying games like D&D, Fate Core, Dungeon World, and Hillfolk. ...   [click here for more]
Diceless Hero Games  $2.99

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Paracosmicon

Paracosmicon


This book covers a large range of topics, including but not limited to: depth vs breadth worldbuilding style, the design of natural laws for universes, geographical features, flora and fauna, materials, settings and genres, in-universe art and architecture, relationships between characters and civilizations, cultural traditions, governmental systems, currency and trade, guides on naming various features...   [click here for more]
YuLabs Entertainment  $6.99 $5.49

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GEBB 121 – Slumber Party Casualty

GEBB 121 – Slumber Party Casualty


"Hey, Joyce. Got a minute?"  In this flashback strip in Antarctica, Joyce meets a new coworker and reveals that she really is the worst roommate ever ...  With this issue we have also changed the format of the comic and would love to hear what readers think of it!  *** An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Barracks with Tower

Barracks with Tower


Download these plans and follow along with the video on YouTube from Tabletop WitchCRAFT to build this tabletop Barracks and Tower for your tabletop games.  The tower is detachable and has 3 playable levels, and the Barracks can be used as a standalone building as well.   ...   [click here for more]
Tabletop WitchCRAFT  $3.00

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The Book of Worlds

The Book of Worlds


The Book of Worlds is a comprehensive guide to building fantasy worlds. Starting from scratch, this book will show you how to map continents, design cities, build adventuring regions, and more.  You may also generate characters, civilizations, religions, magical systems, dungeons, creatures, natural wonders, dynamic plots, and other elements to create your own lore and adventure-filled world....   [click here for more]
Sam Smith  Pay What You Want

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Exalted: Tale of the Visiting Flare

Exalted: Tale of the Visiting Flare


The young warrior known as Visiting Flare wanders Vaneha in search of the answers to the jumbled broken puzzle that is his past. In times of stress he catches fleeting glimpses of a time when his power reshaped history, but he does not know whether those visions are real or what they mean. When the truth is revealed to him, his past and present will collide and legends will come alive once more. This...   [click here for more]
Onyx Path Publishing  $2.99

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GEBB Cardstock Characters™

GEBB Cardstock Characters™


Welcome to the world of GEBB! This set of downloadable Cardstock Characters™ miniatures includes all of the main players from the popular and bestselling science fiction comic, including aliens Vz-7007z, Edwina, Joyce, Derek, the Old Gray, Leftie, and two regular Grays; cyborg Steve; human serfs Marcus and Pix; and even a large model of primordial monster Mama Shug. All of them are provided in two...   [click here for more]
Skirmisher Publishing  $2.99

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GEBB 113 – Mano a 'Mandra

GEBB 113 – Mano a 'Mandra


"It's TIME!" An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies.  If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Swine and Cheese Party Et Al. (A Trinity Continuum: Aberrant Oddity)

Swine and Cheese Party Et Al. (A Trinity Continuum: Aberrant Oddity)


"Do you know who I am?"   “I don’t, sir. I don’t. And that’s not the best way to ask for special—”   “No, no, I mean, do you know who I am? I’m having trouble remembering right now.”   Thus begins these excerpts from the columns of the Nova Age's most opinionated freelance journalist. Swine and Cheese Party contains...   [click here for more]
Onyx Path Publishing  $2.99

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SoRoPlay GamTools Zine: Fantasy Franchise Ref

SoRoPlay GamTools Zine: Fantasy Franchise Ref


Great for binge watching! This 53-page issue is a 119 Fantasy Franchise Reference (Ref). Sequels, prequels, remakes, reboots, spin-offs... these are Fantasy franchises. From the one ring of power to wizarding wizards to bewitching witches to the adventurous Pan to Cinderella to Beauty & the Beast to Little Mermaid, franchises give us more...   [click here for more]
Ken Wickham  $4.99 $4.98

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GEBB 119 – Roasting Coffee and the Planet to Perfection

GEBB 119 – Roasting Coffee and the Planet to Perfection


"I mean really, Ed. They're savages."  An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out...   [click here for more]
Skirmisher Publishing  Pay What You Want

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GEBB 111 – To Live a Day in LA

GEBB 111 – To Live a Day in LA


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies.  If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as...   [click here for more]
Skirmisher Publishing  Pay What You Want

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SoRoPlay GamTools Zine: Science Fiction Franchise Ref

SoRoPlay GamTools Zine: Science Fiction Franchise Ref


Great for binge watching! This 44-page issue is a 105 Science Fiction Franchise Reference (Ref). Sequels, prequels, remakes, reboots, spin-offs... these are SciFi franchises. From guardians to star treks & wars to battlestars to a universe-traveling doctor to terminating robots to transforming robots and apes on planets franchises give us...   [click here for more]
Ken Wickham  $4.99 $4.98

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Mythos Society Guide to New England

Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. This fictional travel guide is intended to be a fun and provocative read for anyone interested in the esoteric history of New England, and a resource for stories or other projects that have horror or the weird as...   [click here for more]
Skirmisher Publishing  $9.99

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Exalted: Tales From the Age of Sorrows

Exalted: Tales From the Age of Sorrows


In the Age of Sorrows heroes were chosen by the gods to stand or fall as champions of Creation. Whether they narrowly escaped death, struck a death-bargain with the goddess of sharks, or faced hellish aberrations, their heroic deeds ring throughout the ages. Tales from the Age of Sorrows gathers a dozen tales about the Solar Exalted, Chosen of the Unconquered Sun, and their mighty foes. Stories are...   [click here for more]
Onyx Path Publishing  $2.99

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SoRoPlay GamTools Zine: Horror Franchise Ref

SoRoPlay GamTools Zine: Horror Franchise Ref


Great for October Horror binge watching! This 58-page issue is a 188 Horror Franchise Reference (Ref). Sequels, prequels, remakes, reboots, spin-offs... these are horror franchises. From psychos to zombies to demonic possessions to dream killers to weapon wielding stalkers to room trap constructors to apparitions and monstrous aliens, horror...   [click here for more]
Ken Wickham  $4.99 $4.98

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Your Best Game Ever

Your Best Game Ever


This is the full version of Your Best Game Ever. Check out the free preview. Unlock the secrets of consistently awesome RPG experiences—for players and GMs! We’ve all had them: games where the party clicked perfectly. Climactic moments when everything came together amazingly. Favorite characters everyone loved. Sessions and campaigns that became the stuff of legends—moments that were...   [click here for more]
Monte Cook Games  $18.99

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Structured Free Association Story Plot Method

Structured Free Association Story Plot Method


Do you want to write better role playing game story plots? Don't have much time but would like to have engaging storylines for your players to explore? Key highlights: Harness your full personal capability using keyword association Write fast - as quickly as in 10-15 minutes from scratch to gaming table Be more varied than ever - avoid cliched anti-climatic story arcs How to run...   [click here for more]
ThinkDifferent  Pay What You Want

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GEBB 120 – A Holey Inaccurate Impression

GEBB 120 – A Holey Inaccurate Impression


"I think I may have misjudged Joyce."  An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Inventor's House Paper Model

Inventor's House Paper Model


Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. It may look complicated, but every part of the Inventor's House is simple to assemble on its own, and putting it together is just a matter of building up the simple shapes into...   [click here for more]
Dave Graffam Models  $5.95

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You Are Not Alone (A Trinity Continuum: Aberrant Comic)

You Are Not Alone (A Trinity Continuum: Aberrant Comic)


Gillian Jericho is a young blogger with the interview of a lifetime: the mysterious Antaeus of Team Tomorrow. He’s a nova, one of the superpowered beings that started to appear in the world ten years ago. But the interview takes a bizarre twist, and Gillian soon learns why Antaeus wants to speak to her... and some of the hidden secrets about the world of Trinity Continuum: Aberrant. This comic...   [click here for more]
Onyx Path Publishing  $1.99

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GEBB 118 – Fudging the Numbers

GEBB 118 – Fudging the Numbers


"Thank you, sir. Just doing my job."  An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating...   [click here for more]
Skirmisher Publishing  Pay What You Want

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GEBB 112 – Scraping Bottom

GEBB 112 – Scraping Bottom


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies.  If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as...   [click here for more]
Skirmisher Publishing  Pay What You Want

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GEBB 110 – Nacho Best Plan

GEBB 110 – Nacho Best Plan


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies.  If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as...   [click here for more]
Skirmisher Publishing  Pay What You Want

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24XX SRD

24XX SRD


24XX is the free version of the rules used by the 2400 series of RPGs, with advice on how to adapt these files for your own game. The SRD is released under a Creative Commons Attribution 4.0 license. Materials include: Plain text system reference document (SRD) PDF versions for layout reference Affinity Publisher version for use as template Vector...   [click here for more]
Pretendo Games  Pay What You Want

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From Beyond The Ley Gate - Issue 1

From Beyond The Ley Gate - Issue 1


The universe encompassed in the Fragged Empire universe holds mysteries and discoveries beyond those in the official books. The community members surrounding the game are dedicated at creating homebrew content (either balanced or ridiculous), and wish to share their visions of the game with you. Our international team has worked hard to pour a few liters of our creativity into a fun periodical publication....   [click here for more]
Silky Petal Pond  Pay What You Want

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GEBB 115 – Kayfabe Cavalcade

GEBB 115 – Kayfabe Cavalcade


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  Pay What You Want

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GEBB 109 – Hello, Goodbye

GEBB 109 – Hello, Goodbye


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Hypercorps 2099: An Undying Contract

Hypercorps 2099: An Undying Contract


THE DANGEROUS GAMES WE PLAY... Earth has become a truly troubled place, ruled over by hypercorporations and CEOs rather than politicians and royalty. Not all of the old world powers have gone quietly into the night however, and one in particular holds onto his grasp. A team of operators (Lucky Mack, Corruption, LANrefn1, and Override) have taken on a job that may well threaten this...   [click here for more]
Legendary Games  $4.99

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Campaigns & Companions: The Complete Role-Playing Guide for Pets

Campaigns & Companions: The Complete Role-Playing Guide for Pets


What if your pets could play D&D ? And what if they were... kind of jerks about it? If there are two things all geeks love, it's roleplaying games, and their pets. So why not fuse the two? It's time to grab your dice, dust off that character sheet, and let your cat or dog (or guinea pig, or iguana, or budgie) accompany you on an epic adventure! It'll be great! ... unless you have pets...   [click here for more]
Rebellion Publishing Ltd  $6.99

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Haedra's Shard, Part 1

Haedra's Shard, Part 1


In this adventure, the player characters find themselves traveling along the foothills north of the Shadow Peaks, heading to the isolated hamlet of Strangehaven. Nestled among the evergreens along the North-Western edge of the Hanging Woods, Strangehaven is a vital source of lumber and hard apple cider to Dhernas and the surrounding baronies. Mountain tributaries flow from the Shadow Peaks through...   [click here for more]
EDGE Studio  $3.95

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Monster of the Week Mystery (MotW): The Malcontent

Monster of the Week Mystery (MotW): The Malcontent


This mystery revolves around multiple disapperances of local citizens. As the Missing Person cases pile up, your Hunters are called to action to investigate these strange disappearances. Could they be tied to the recent rolling blackouts? Maybe you'll stop at the newest club in town known as the "Regal Fellowship" to get some clues from the city's most prominent and wealthy citizens. Your Hunters will...   [click here for more]
Roll Players  $1.99

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GEBB 117 – ET Exodus

GEBB 117 – ET Exodus


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  Pay What You Want

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