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The Black Hack Second Edition

The Black Hack Second Edition


Black is Back! New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition adds over 90 more pages of NPCs, monsters, dungeons, traps, magic items and much more. The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base,...   [click here for more]
Gold Piece Publications  $6.00

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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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Shadowrun: Digital Tools Box

Shadowrun: Digital Tools Box


SHADOWRUN DIGITAL TOOLS BOX The Shadowrun Digital Tools Box is 2 box sets in 1! Whether you're just getting into Shadowrun or you're a runner that's been hitting the streets since the 2050s, you'll find useful material here for running any type of game. Here’s what you get! BEGINNER BOX The Shadowrun Beginner Box is the easiest way to dive into the intrigue, grit...   [click here for more]
Catalyst Game Labs  $19.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling...   [click here for more]
Monte Cook Games  $0.79

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The Black Hack - Classic Monsters

The Black Hack - Classic Monsters


Classic Monsters is designed to support and enhance your Black Hack Second Edition games. It features over 240 monsters, drawn from B/X and First Edition sources of the The World's Most Popular Fantasy Role Playing Game, all converted for use with The Black Hack. This will allow Black Hack GMs to easily use original or OSR modules in their games without...   [click here for more]
Gold Piece Publications  $5.00

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Improv for Gamers

Improv for Gamers


Do you want to be a better roleplayer or GM? Do you want to encourage spontaneous creativity in your gaming group? Do you want to create dynamic, compelling characters? If the answer to any of these questions is “yes,” Improv for Gamers is for you! Based on the popular workshop series, this book provides a selection of fun and easy improv exercises designed to take...   [click here for more]
Evil Hat Productions, LLC  $10.00

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Torchbearer

Torchbearer


Blood & Treasure Your world is crumbling at the edges, pressed in on all sides by the savage and pitiless darkness—monsters and other evils that prey upon light and life. Most of your people huddle behind walls, convincing themselves that your civilization will persevere and conquer this land.   But you don’t have that luxury. There’s...   [click here for more]
Burning Wheel  $15.00

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Tooth or Truth: Round One

Tooth or Truth: Round One


Want to take your gaming group to the next level? Serve up a little Tooth or Truth!  Tooth or Truth is a fictional drinking game designed to encourage deeper roleplaying, more player interaction, and develop and strengthen bonds between characters and players alike. Using 25 questions, clever rules for dodging answers, and the threat of swallowing the tooth, this GM-less roleplaying supplement offers...   [click here for more]
Dawn Metcalf  $2.99

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The Black Hack Sorrowset & GM's Screen

The Black Hack Sorrowset & GM's Screen


The Black Hack Sorrowset & GM's Screen bundles two great supplements together for use with The Black Hack RPG. The Queer and Deadly Town of Sorrowset is a procedurally generated urban micro-setting. Although it is designed with The Black Hack in mind it can easily be used with any Fantasy RPG. The Black Hack GM's Screen is a PDF version of the printed...   [click here for more]
Gold Piece Publications  $1.50

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The Black Hack Booklet Second Edition

The Black Hack Booklet Second Edition


Black is Back! All the essential rules you need (excluding monsters) to play The Black Hack Second Edition in a 26 page booklet format. If you're a player then this is all you need to play. If you're a GM then this will give you faster access to the most common rules you need during a game. If you want the full edition of the rules you can find it here: https://www.rpgnow.com/product/255088/The-Black-Hack-Second-Edition...   [click here for more]
Gold Piece Publications  $2.00

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The Book of Worlds

The Book of Worlds


The Book of Worlds is a comprehensive guide to building fantasy worlds. Starting from scratch, this book will show you how to map continents, design cities, build adventuring regions, and more. You may also generate characters, civilizations, religions, magical systems, dungeons, creatures, natural wonders, dynamic plots, and other elements to create your own lore and adventure-filled world....   [click here for more]
Sam Smith  Pay What You Want

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Eclipse Phase: After the Fall

Eclipse Phase: After the Fall


After the Fall is now a free download — stay inside, read a book! In a world of transhuman survival and horror, technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. Other threats lurk in the devastated habitats of the Fall, dangers both familiar and...   [click here for more]
Posthuman Studios LLC   FREE 

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Hippogryph Issue Zero

Hippogryph Issue Zero


In This Issue: Welcome to Issue Zero - It’s a game system! It’s a zine about tabletop roleplaying! It’s both! An introduction to the Hippogryph project, what to expect in this issue, and what you can look forward to in future issues. How to Create Things - From characters to magic items to worlds, a unified system for creating all of the elements that go into...   [click here for more]
Dancing Lights Press  $1.00

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Hippogryph Issue One

Hippogryph Issue One


in this issue:  fandom as religion - In the past decade fandom has become contentious and un-fun. With the mainstreaming of things formerly relegated to the fringes, is there any reason to continue supporting an increasingly toxic fan culture? novel-style character profiles - A character sheet is only good for the game system it was created for, but a character profile...   [click here for more]
Dancing Lights Press  $1.00

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Reap the Whirlwind Revised (VtR 2e)

Reap the Whirlwind Revised (VtR 2e)


Welcome to the Chronicles of Darkness. A world like our own, but glitzier, sexier, and much, much bloodier. You are one of the Kindred, the immortal predators that stalk the world between the streetlights. You are also a vampire, a junkie. Every night, you beg and you borrow and you steal just a little more life, just a few more sweet moments. But there's a guy at the top. The Prince....   [click here for more]
Onyx Path Publishing  $1.99

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Hippogryph Issue Three

Hippogryph Issue Three


in this issue:  The Necessity of Kindness - Rather than write about horror as originally planned, I decided to focus on being pleasant to one another instead. There is no tabletop roleplaying without people. Play nice.  Paladins Revisited - We think of paladins as holy warriors, but what if we came at them from a more romantic perspective? Rather than devotion...   [click here for more]
Dancing Lights Press  $1.00

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Hippogryph Issue Two

Hippogryph Issue Two


in this issue:  why do a wrestling issue? - If you don’t care about professional wrestling, why are you reading this issue? Well, it’s about unarmed combat, improvised weapons, character development, and storytelling. That’s RPG material right there. characters: wrestler archetypes - How to make RPG characters inspired by professional wrestling. Whether you’re...   [click here for more]
Dancing Lights Press  $1.00

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Hippogryph Issue Four

Hippogryph Issue Four


Welcome to Issue Four: Quaranzine Part 1 A bit of clarification before we begin: This is not an issue packed with advice on running modern-day medical thrillers, developing post-apocalyptic fantasies, or rules for deadly viruses. Sorry. It’s the first of three issues that I’ve put together in response to the COVID-19 global pandemic. During this period of social distancing and self-isolation,...   [click here for more]
Dancing Lights Press  $1.00

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The Wretched

The Wretched


Final report, the commercial star-ship Nostromo. Third officer reporting. The other members of the crew—Kane, Lambert, Parker, Brett, Ash, and Captain Dallas—are dead. Cargo and ship destroyed. I should reach the frontier within six weeks. With a little luck the network will pick me up. This is Ripley, last survivor of the Nostromo, signing off.  - Ellen Ripley The Wretched is...   [click here for more]
Loot The Room  $15.00

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Hippogryph Issue Five

Hippogryph Issue Five


Welcome to Issue Five: Quaranzine Part 2 If you haven’t read Issue Four, I need to tell you that this is not an issue packed with advice converting the classic board game Pandemic in to a tabletop roleplaying scenario, nor is it a devoted to Max Max-style post-apocalyptic settings. Sorry. It’s the second of three issues that I’ve put together in response to the COVID-19 global pandemic. I’ve...   [click here for more]
Dancing Lights Press  $1.00

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Hippogryph Issue Six

Hippogryph Issue Six


Welcome to Issue Six: Quaranzine Part 3 If you’re experiencing a bit of deja vu, then you’ve already read Issue Four and Issue Five. Thanks! For those just tuning in, this “quaranzine” special is not an issue packed with advice recreating the 1995 medical disaster movie Outbreak at your tabletop. Nor does it delve into the possible armor class protection offed by hazmat suits. Sorry. It’s...   [click here for more]
Dancing Lights Press  $1.00

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Demon: Interface

Demon: Interface


The Unchained don't take anything for granted. They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they've become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive to remember that what has been is not necessarily what must be. Included herein are eight stories...   [click here for more]
Onyx Path Publishing  $4.99

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Play Unsafe

Play Unsafe


Often, we treat games like work. We buy shelves of thick books. We plan detailed adventures. We memorise rules. In Play Unsafe, Graham Walmsley explores what happens when you throw the serious stuff away: when you stop working, stop planning and start playing. This book explains how to make roleplaying less like work and more like play; stop killing other players' ideas and build on them instead;...   [click here for more]
Graham Walmsley  $6.00

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The Assassin

The Assassin


The Assassin is a game about being alone in your own head. It is a game about reconnaissance, waiting, and murder. It is a game about betrayal, abandonment, and loneliness. You are an assassin working for a shadowy organisation that spans the globe and holds untold influence among the great seats of power. Little is known about them by those who work for them, and even...   [click here for more]
Loot The Room  $12.00

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Six Gun Sound Devil's Elbow

Six Gun Sound Devil's Elbow


Our updated and best version of Six Gun Sound with our newer, streamlined mechanics. Play it with minis or the counters we've included. Six Gun Sound - Devil's Elbow Six Gun Sound – Devil’s Elbow puts you into the Wild West of 1876 to 1885. Why did we pick that ten year period? Well it covers the Lincoln County War, the unpleasantness in Tombstone, the Demise of the James/Younger Gang,...   [click here for more]
2 Hour Wargames  $20.00 $12.00

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Go Alone

Go Alone


Go Alone is a solo journaling RPG played with a deck of cards, a tumbling block tower, and a microphone. You are a sentient magic sword. You are centuries old and have seen and done terrible things, often in the pursuit of some misguided quest for glory and power. Everyone who has ever wielded you has died, and you have spent more time alone in the dark places of the...   [click here for more]
Loot The Room  $15.00

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A Ghastly Potpourri

A Ghastly Potpourri


A Ghastly Potpourri” is blooming with possibilities for the Ghastly Affair RPG, and other dark OSR games! GMs and players of any game set in the late 18th century or early 19th century (the Georgian, Regency, French Revolutionary, and Napoleonic eras) will also find much of interest, as will anyone gaming in the Horror, Dark Fantasy, Weird Fantasy,...   [click here for more]
Daniel James Hanley  $4.95

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The Modern Path - Arcana of the Modern World [PFRPG]

The Modern Path - Arcana of the Modern World [PFRPG]


Follow the Modern Path to a walk on the magical side! Arcana of the Modern World explores the different ways to incorporate the use of magic in a modern-style RPG genre. Building on the foundations of the Modern Path: Heroes of the Modern World. To compliment the Modern Hero class, there are new feats, traits, trainings, & difficulties; along with new magical Archetypes to...   [click here for more]
Game Room Creations  $5.99

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The Roleplayer's Arcane Spellbook

The Roleplayer's Arcane Spellbook


Every Magic-user deserves a traveling Spellbook! Can be used with Any Roleplaying System! Designed to be as universal as possible, the Roleplayer's Arcane Spellbook provides a unique journal of comprehensive forms covering all the most important details. 20 spells pages each for 0-9th level spells Detailed cataloging sheets for spell components All your magic equipment, from...   [click here for more]
Fat Goblin Games  $2.95

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in*die zine - March 2021

in*die zine - March 2021


2021's first edition of the in*die zine! Our theme this time is GENDER—norms, expectations, feels. Get four intriguing games, two interesting supplements for your table, one epic photocomic, and d66 sets of pronouns for your characters. Smash the patriarchy and deconstruct gender! All proceeds go directly to the creators of this zine, and your support is a vote in support...   [click here for more]
in*die zine  $4.00

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Lords of Gossamer & Shadow Icon Deck

Lords of Gossamer & Shadow Icon Deck


Don’t just Tell them about your character, Show Them! Rite Publishing Presents a deck of 52 beautifully illustrated, full-color cards to represent your Player Character in the setting of Lords of Gossamer and Shadow. This deck contains a diverse cast of characters including: a steampunk sorcerer who has achieved a hard won victory on the field of battle, a wheel-chair bound Indian master...   [click here for more]
Rite Publishing  $4.99

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The Zorcerer of Zo

The Zorcerer of Zo


Once Upon a Time, in the Zantabulous Land of Zo. . . Tailors face giants, enchanted queens dance with human peasants, talking creatures perform domestic duties, witches cast curses and fairies grant blessings. And all are seeking their Happily Ever After. Fairy tales and folktales have served as fertile ground for many stories, novels, cartoons, movies, and games. They speak to common - possibly...   [click here for more]
Atomic Sock Monkey Press  $15.00

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An Adventurer's Guide to Eberron (3.5)

An Adventurer's Guide to Eberron (3.5)


Explore a World of Magic and Mystery This lavishly illustrated visual guide explores the magical, medieval fantasy world of Eberron. Climb aboard an elemental airship and visit wondrous locations, from the soaring spires of Sharn and monolithic mountain strongholds of the Mror Holds to the cyclopean ruins of Xen’drik and the gleaming glaciers of the Frostfell....   [click here for more]
Wizards of the Coast  $9.99

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in*die zine - September 2020

in*die zine - September 2020


Welcome to in*die zine, a new tabletop roleplaying zine of high-quality indie content! This issue features nine incredible and innovative games, four instructive and provocative articles, four useless and system-agnostic supplements, and six moves inspired by hit musicals! All proceeds go directly to the creators of this zine, and your support is a vote in support of the indie TTRPG scene! Here's...   [click here for more]
in*die zine  $5.00

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LA GRANDE TOPOTECA

LA GRANDE TOPOTECA


Il sapere del mondo è minacciato, un gruppo di topolini in questo gdr adatto a giocare con i bambini, dovranno impedire alla stupidità e al buio di avanzare. Con coraggio dovranno passare sette porte e trovare i libri del sapere, inseguiti dai cattivi ratti, in questa favola avventura- ...   [click here for more]
Qwein  $2.41

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Excavator Monthly Compendium

Excavator Monthly Compendium


Now you can get all six copies of Excavator Monthly Magazine in one book! Each article, relic, mutant beast, non-player character and other feature has been placed into categories within this hefty tome. Never forget a copy again. Both game masters and players of The Mutant Epoch role playing game can carry all the magazines in one handy book and quickly flip to any resource with...   [click here for more]
Outland Arts  $11.99

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Deadly Planet: A Business Card RPG & Hex Kit Tileset

Deadly Planet: A Business Card RPG & Hex Kit Tileset


Brave the spore daze, cybo-apes, necropigs, glo-slugs and more!  Astromercs Inc. now hiring. Employee Handbook: core rules on a 600 dpi digital business card. The Fungos XI package: mission brief (600 dpi digital business-card) and Hex Kit tileset to create your own maps of Fungos XI   Hex kit sample:...   [click here for more]
Reverend Uncle Bastard  $5.00 $3.00

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The Art of Exalted

The Art of Exalted


Follow the artistic development of the Exalted roleplaying game all the way from its unused concept art to its current second edition splendor. Along the way, you’ll see the world of Exalted brought to life through the talents of the industry’s top artists, including Chris Stevens, Hyung-Tae Kim, Adam Warren and many, many more. Within, lavish, full-color art combines...   [click here for more]
White Wolf  $9.99

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Devil's Run the Roleplaying Game (2d20-SWADE)

Devil's Run the Roleplaying Game (2d20-SWADE)


WHEN THE GANGS TEAR UP THE FREEWAY… CHOOSE A SIDE. FIGHT. SURVIVE. TWO GREAT NATIONS THAT WERE DESTINED TO NEVER FIND PEACE DISAPPEARED OVERNIGHT. ONE IS NOW AN IRRADIATED HOT-ZONE WHERE NOTHING SURVIVES. THE OTHER A SPARESLY POPULATED WASTELAND THAT HAS PLUMMETED INTO ANARCHY AND CHAOS. WATER, GAS, AND FOOD ARE THE ONLY CURRENCIES THAT MATTER ON A CONTINENT RULED BY BULLETS, BALLS, AND BLOODSHED....   [click here for more]
Red Scar Publishing  $19.99

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Enter The Shadowside - Core Book

Enter The Shadowside - Core Book


Life is a resistance to what came before it, and to what comes after. The universe of things is the illusion, as is the sense of our birth as the beginning and death as our end. At a primal level you know this to be true: the dullness of this world sends your mind wandering, and in dreams you've been given glimpses of elsewhere. You remember what this elsewhere felt like, because...   [click here for more]
FableForge  $4.99

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Monty Haul #4

Monty Haul #4


Monty Haul #4 is a 'zine dedicated to expanding your options for fantasy tabletop role-playing. Issue 4 "Swords Against Civilization" includes a new Barbarian and Ranger subclass based on Old School, Appendix N-style thinking. MH 4 also includes Exotic Weapons for 5e, Notoriety for Scoundrels, New Feats (to support the material in past issues), three new backgrounds (Cursed, Reviled,...   [click here for more]
Human Gorilla  $5.00

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Blind Threat

Blind Threat


Fast, Furious Fun… in the Far Future! “Blind Threat may be free (see FB offer below), but it packs some punch! At 30+ pages of notes, and a massive 24-page printable battlemap, you get everything a gaming group could want for an evening of hyper-sonic action. The adventure is aimed at being a demo of the new rules introduced in High-Space, a sci-fi setting for Savage...   [click here for more]
StoryWeaver   FREE 

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10th Millennium RolePlayer's Handbook

10th Millennium RolePlayer's Handbook


10th Millennium is set about 58,000 years in the past. Systems of planets formed galactic entities to wage great wars over resources, wealth, and worlds that were closer to stars. Earth finds herself dead center of this epic struggle that lasts 10,000 years. Then stars are destroyed and one third of the universe is rendered lifeless. 48,000 years later an alien species visits Earth, and the human...   [click here for more]
10th Millennium  Pay What You Want

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Monty Haul #1

Monty Haul #1


Monty Haul #1 is a 'zine dedicated to expanding your options for fantasy table-top role-playing. Issue 1 focuses on magic-users and includes campaign notes on creating magical cities that feel magical, new archetype options for warlocks (the King in Yellow patron), sorcerers (Eldritch Ancestry), and Wizards (the school of Things Man Was Not Meant To Know). Two new backgrounds are aslo included, along...   [click here for more]
Human Gorilla  $5.00

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LIBRARY  MICE

LIBRARY MICE


Minimalist role play fort kids to do with mom and dad. The darkness of ignorance invades the word, but a group of daring little mice will bring knowledge back in to the word. ...   [click here for more]
Qwein  $2.77

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Rappan Athuk Expansion: Volume 1 (PF)

Rappan Athuk Expansion: Volume 1 (PF)


Several new chapters of RA at its finest--new levelos, new wilderness..more coming next year! ...   [click here for more]
Frog God Games  $16.99

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The Yellow King Suite - Music for The Yellow King RPG

The Yellow King Suite - Music for The Yellow King RPG


This music inspired by, and composed for, The Yellow King Roleplaying Game is included free as a digital download with The Yellow King RPG, and separately here. The Yellow King Suite covers each of the four different settings. In addition, it presents a theme for The Yellow King RPG, and music for the doomed, lost city of Carcosa. Each setting required different...   [click here for more]
Pelgrane Press  $4.95

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Quantum Black Core Rules: Color Revised Edition

Quantum Black Core Rules: Color Revised Edition


What is Quantum Black? Quantum Black is a roleplaying game that uses the lightning fast Ubiquity rules engine. The players will find themselves immersed in a ground breaking, fast paced cinematic action-oriented horror game. The feel of Quantum Black will be familiar to the players, as The Quantum Black Setting builds on the ideas of many of their favorite horror-action- oriented books and movies....   [click here for more]
Quantum Black Games  $19.99

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Monty Haul #3

Monty Haul #3


Monty Haul #3 is a 'zine dedicated to expanding your options for fantasy tabletop role-playing. Issue 3 features a sample "Small Gods" system for large cities, designed to recreate the feel of Lankhmar's Street of the Gods. MH 3 also offers up a new path for monks, the Pious Hedonist (along with a fantastic set of rules for brewing and drinking), and a new circle for druids, the Silver...   [click here for more]
Human Gorilla  $5.00

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Infected: First Edition

Infected: First Edition


Infected is a game about an Apocalypse - one that appears to be a zombie apocalypse at first, but which develops along far stranger and more eldritch lines as time goes on. The rules, based on the Schema engine, are built for an action game, which includes fighting, but also includes running, dodging, holding shut doors against the dead, and so on.  There are zombies.  There's eldritch things....   [click here for more]
Amagi Games  Pay What You Want

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