Title |
Publisher |
Price |
The One Page Dungeon Compendium
A collection of dungeons with all of the 2023 One Page Dungeon Contest entries. This contains all the dangerous dungeons, exciting encounters, amazing adventures, and wonderful worlds. Each one is contained on a single page of the compendium.
There are 112 entries to this year's contest. You get the compiled compendium and a zip file containing... [click here for more] |
Spiel Knights |
Pay What You Want
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #5 includes:
2 adventures dual-statted for Call of Cthulhu 7th edition and Cthulhu Dark or Pirate Borg A group of vassals investigate disappearances during the Trojan War (Ancient Greece, 15 pages)
A pirate crew tries to ride out a hurricane (Golden Age of Piracy,... [click here for more] |
Bayt al Azif |
$10.00
|
 The One Page Dungeon Compendium
A collection of dungeons with all of the 2022 One Page Dungeon Contest entries. This contains all of the dangerous dungeons, exciting encounters, amazing adventures, and wonderful worlds. Each one is contained on a single page of the compendium.
There are 84 entries to this year's contest. You get the compiled compendium and a zip file containing each of the individual... [click here for more] |
Spiel Knights |
$5.99 $4.99
|
"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review
2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee for Best... [click here for more] |
Encoded Designs |
$9.95
|
“That is not dead which can eternal lie…”
The magazine of modern horror gaming, The Black Seal, is back from an extended suspended animation with an 80-page issue for Call of Cthulhu seventh edition.
The Black Seal #4 is an issue about the ‘persistence of life’ with six articles and scenarios related to this theme or are adjacent to it. Filling out the rest... [click here for more] |
Sixtystone Press |
$10.00
|
Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse.
Bringing Work Home
Baptism
Go and Sleep No More
The Sea and Time
Farming
Last (and/or) Only
Lost and Found
Escape
Change Is Like a Season
In the Shuffle
Dad
On the Strange Events at Prentice Farms
Single Vehicle Fatality
Family
A Kindness
4W0HERE6-8AMI175
Trust Falls
Charlie Is Lost
Involuntary
That... [click here for more] |
Arc Dream Publishing |
$3.99
|
Horror seems like it should be ideal for roleplaying games, we have all the monsters you could dream of in your worst nightmares.
The reality is often disappointment. Players brought up on killing all monsters are just not scared by things that go bump in the night.
This book is a collection of tips, advice, and examples on running scarier horror games.
This book grew out of a run of blog articles... [click here for more] |
Parts Per Million |
$7.99 $4.99
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #4 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
A group of strangers awakens in an unfamiliar place (Classic Era 1930s, 10 pages)
A death sets off a search for an unorthodox architect (Classic Era 1930s, 15 pages)
A... [click here for more] |
Bayt al Azif |
$9.00
|
The ideas and tips in this book are about making it easier to facilitate great shared stories, not through even more GM prep, but improv techniques, applying story crafting ideas from film, TV, and books to roleplaying games.
The typical GM has enough to do bringing the setting to life, playing everyone and thing the characters meet, and being the arbiter of the rules. You do not need even more prep... [click here for more] |
Parts Per Million |
$7.99 $4.99
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #3 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A mysterious murderer stalks the industrial workers of Berlin (Classic Era 1920s, 19 pages)
A military team is sent to investigate... [click here for more] |
Bayt al Azif |
$8.00
|
Great moments don't just happen on their own.
GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories.
But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling... [click here for more] |
Monte Cook Games |
$0.79
|
“Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review
2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation
Improvisation... [click here for more] |
Encoded Designs |
$9.95
|
“If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review
2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement
Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide to Campaign Management—to... [click here for more] |
Encoded Designs |
$11.95
|
 MEPHISTO
Das unabhängige Magazin für Rollenspiele und Phantastik Ausgabe 53 Jan/Feb 2012 mit 16 Seiten Extraheft Cthulhu Now
Cthulhu Now: Die Wunde von Lengede 16 Seiten gratis Beilage mit einem kompletten Abenteuer für Cthulhu Now von Tobias Junge Abenteuer. Die Wunde von Lengede spielt in naher Zukunft und dreht sich jedoch um ein Ereignis, das in der Vergangenheit... [click here for more] |
Verlag Martin Ellermeier |
$6.40
|
 MEPHISTO
Das unabhängige Magazin für Rollenspiele und Phantastik Ausgabe 56 April/Mai 2013
Der Hobbit: Eine unerwartete Verfilmung Schwerpunktthema. Man muss sich nicht besonders tiefgreifend mit Der Hobbit und Der Herr der Ringe beschäftigen, ja die Bücher nicht einmal ganz lesen, die ersten Kapitel reichen vollauf, um ei-nes festzustellen: So sehr sie inhaltlich... [click here for more] |
Verlag Martin Ellermeier |
$6.40
|
 PREPARE TO FIGHT!
The really, really, long awaited return of Crawl!
Crawl! no.13: Deathmatch!
An adventure and toolkit for running a DEATHMATCH!—A deadly game that will test the mind and bodies of unwilling (or willing?) adventurers trapped in some mad power's twisted realm.
Includes:
Running a DEATHMATCH — rules, tips, and how-to.
Introduction... [click here for more] |
STRAYCOUCHES PRESS |
$5.00 $2.99
|
Step back into the Dark Ages...
...into a time when the clans, high and low, battle for blood and power.
Welcome to The Cainite Conspiracies
This collection of short stories inspired by the 20th Anniversary edition of Vampire: The Masquerade Dark Ages features tales by Vampire developers such as Justin Achilli, Eddy Webb, David A. Hill, Jr., and... [click here for more] |
Onyx Path Publishing |
$4.99
|
The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos!
Issue #1 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages)
A team of investigators... [click here for more] |
Bayt al Azif |
$6.00
|
Every game is a mystery or contains mystery elements. Whether you are investigating an eldritch horror or trying to find a secret door.
As a GM, it can be very frustrating when your players fail to grasp your obvious trail of clues or cannot roll a successful searching skill test to save their own lives.
This book hopes to guide you through running more successful mystery adventures and doing so... [click here for more] |
Parts Per Million |
$7.99 $4.99
|
The new magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #2 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages)
A party celebrates the return of an adventurer from his latest expedition... [click here for more] |
Bayt al Azif |
$6.00
|
"It wouldn't be magic's cutting edge if it didn't make someone bleed." -- Carbon, founder of the Cloud Infinite Reapers
The Price of Disobedience
All societies have rules--even societies of mages. But rules were made to be broken. For the Awakened, shattered laws raise sinister forces. The Left-Hand Path tempts sorcerers with forbidden power, fulfilling their desires at... [click here for more] |
Onyx Path Publishing |
$13.99
|
Cthulhu Text: TTF Font File
Can also be purchased via my website www.thevaultsofmctavish.com
Discovered in 1923 by Stapleton McTavish the famous explorer and collector of ancient occult artifacts, while searching for one of the lost cities of Nubia. Found in a temple buried under the sand 250 miles North of Khartoum, Sudan. It has, so far defied... [click here for more] |
The Vaults of McTavish |
$3.77
|
In 2004, the World of Darkness Rulebook introduced a concept that intrigued, tantalized and inspired readers and players, and left them with the question:
What is the God-Machine?
You hold in your hands the book that might answer that question...or might simply complicate it. The God-Machine Chronicle Anthology contains new fiction by Justin Achilli, Eddy Webb, Stew Wilson, David... [click here for more] |
Onyx Path Publishing |
$2.99
|
The One Page Dungeon Compendium
A collection of dungeons with all of the 2021 One Page Dungeon Contest entries. This contains all of the dangerous dungeons, exciting encounters, amazing adventures, and wonderous worlds. Each one is contained on a single page of the compendium.
There are 74 entries to this year's contest. You get the compiled compendium and a zip file containing each of the individual... [click here for more] |
Spiel Knights |
$5.99 $4.99
|
 A novel by Robin D. Laws
A new day has dawned, and elections are coming. The corrupt, covertly supernatural regime of the Castaigne family has been consigned to history. After a century of American dictatorship, the hard work of self-government begins.
Reluctantly, one of the revolutionary heroes who helped put them away has agreed to run for public office. How else can he put the Government... [click here for more] |
Pelgrane Press |
$6.40
|
S.PETERSEN’S FIELD GUIDE TO LOVECRAFTIAN HORRORS A Field Observer’s Handbook of Preternatural Entities and Beings from Beyond The Wall of Sleep "With its clear visuals and hard-won information, this guide has saved my bacon on more thanvone occasion!"
—Ernest P. Wilderbeast, Visiting Professor of Preternatural Studies Miskatonic University Weird shapes in the park? Odd rumbling... [click here for more] |
Chaosium |
$17.95 $9.49
|
"Imagine Awakening again. Imagine walking in a universe of dust, feeling it shape to your desire and retreat from your wrath. Imagine knowing that everyone and everything you ever cared about can be changed, forever, by your actions, the actions of your peers and those of your rivals. Imagine the fear, the crushing responsibility and the intoxicating, addictive power.
Would you trust... [click here for more] |
White Wolf |
$5.95
|
Miskatonic Country Scenarios: A Keeper's Guide
Agitated in Arkham? Despairing in Dunwich? Indecisive in Innsmouth?
Don't wander the banks of the Miskatonic without this guide to Miskatonic Country scenarios!
Since 1983 Chaosium and its licensees have produced dozens of scenarios set in Lovecraft's fictional Massachusetts towns of Arkham, Dunwich, Kingsport, Innsmouth (and more). This guide helps... [click here for more] |
Sentinel Hill Press |
$4.99
|
Codex is the monthly RPG magazine published by The Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout.
Inside Codex - Gold:
True Beauty Gold An expansion for True Beauty, originally published in Codex - Joy 2. True Beauty is a campaign framework for Monsterhearts 2 that sets the game in the... [click here for more] |
The Gauntlet |
$9.00
|
For the first time, the Book of Nod has been restored with new files that perfectly replicate the first edition, but cleaned up so that the text can all be read, and many previously-lost details of the art are finally able to be discerned.
Legends of the Undead
The first vampires remember their first nights, but do not speak of them. Others... [click here for more] |
White Wolf |
$9.99
|
The world is a Lie
A prison for souls warped by an Abyss of madness. People Sleep through their lives, never knowing the wonders and terrors concealed from them. Awakened mages see the Lie for what it is, scratching the surface and uncovering the World of Darkness' Mysteries. Each is a revelation, a danger, an obsession in the making. Armed with magic and a need to know, mages confront... [click here for more] |
Onyx Path Publishing |
$2.99
|
QUARTERED
Is an independent, 30-page-zine for MÖRK BORG featuring new rules, weird random tables, items, and a new, miserable class. Rummaging through its pages you might find...
An NPC appearances generator, for providing a hideous face to that weird quest giver, or that scum who just stole all your silver
Advanced rules for combat, aimed shots, and... [click here for more] |
Giulio "GVIX" Vissio |
Pay What You Want
|
"This is a highly important fact in view of the shadow which fell so suddenly upon me... It may be that centuries of dark brooding had given to crumbling, whisper-haunted Arkham a peculiar vulnerability as regards such shadows"
- H.P. Lovecraft, "The Shadow Out of Time"
With our first 'regular' issue of the Arkham Gazette we could not help but make Arkham itself the focus on this issue. ... [click here for more] |
Sentinel Hill Press |
$4.99
|
Taking cues from Buffy the Vampire Slayer and Baywatch, Lovecrafted Lifeguards is a narrative roleplaying game where you play psychic powered lifeguards battling ancient horrors!
Inspired by the Powered by the Apocalypse and 24XX family of games, Lovecrafted Lifeguards features a streamlined system that is quick to setup and play.
Use the episode template to create quick adventures. Or use... [click here for more] |
Wage Mage |
$1.50
|
We are like you. We live in your cities, we laugh at your jokes, we share your good times and your bad ones. We meet you in clubs and back alleys, at glamorous parties and dive bars. We need you, to sate our endless hunger. We are your Kindred.
They are the smoke and the darkness, things that could have been you or us, creatures of hunger that humanity stole the night from. They are the Strix.... [click here for more] |
Onyx Path Publishing |
$2.99
|
On the hunt, your blood races. When something hunts you, it runs cold. Your blood carries the future of Uratha and the burning fire of kuruth. It’s powerful, but ultimately transient.
You know things in your bones. They change with your forms but stay strong. The power of your teeth and claws comes from your bone. It runs deeper than blood, a slow power that doesn’t fade.
So you hunt. It’s... [click here for more] |
Onyx Path Publishing |
$2.99
|
Many Cthulhu games feel the same. You shoot cultists. You do rituals. You unearth a buried god that's like every other god you've dug up. This book shows you how to make your games new and horrifying: by stealing from H. P. Lovecraft.
Stealing Cthulhu is my guide to Lovecraftian storytelling for roleplaying games. Its central idea is: by stealing, adapting and combining Lovecraft’s ideas,... [click here for more] |
Graham Walmsley |
$6.00
|
In a world of transhuman survival and horror, technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. Other threats lurk in the devastated habitats of the Fall, dangers both familiar and alien.
After the Fall is the first anthology from Posthuman Studios, set in the world of... [click here for more] |
Posthuman Studios LLC |
$6.99
|
"This is THE Mothership project I've been waiting for since we first came out with Mothership. One of my all time favorite adventures. I cannot recommend this highly enough!" —Sean McCoy, creator of Mothership
Warped Beyond Recognition is the first Mothership module from Quadra, creator of the TRAAASH RPG blog,... [click here for more] |
Paradiso |
$8.00
|
ENnie Award Nominee for 2018: Best Writing
Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse.
The Key
The Junk Shop
Into the West
Inside
At the Shore
In the Back Seat
Kay’s Voice
The Witness
Dear Cind
The Phone Man and I
The Lady of the Rock
Between Here and Forever
It Was Not Her
Words
End of the World of the End
What the Voice Said
Water... [click here for more] |
Arc Dream Publishing |
$2.99
|
Even The Book of Nod speaks of her but little. She is Lilith, the Dark Queen, the Harlot of the Damned. It was she, some whisper, who taught Caine his shadowed gifts. And it is she, the legends continue, who will rise to herald the Final Nights, the great Gehenna.Come, childer, and hear the Dark Mothers tale.
Embraces Her Children for the Final Nights
A Book of Nod-style tome of vampire myths and... [click here for more] |
White Wolf |
$4.99
|
"[H]e went back to Arkham, the terrible witch-haunted old town of his forefathers in New England, and had experiences... which made him seal forever certain pages in the diary of a wild-minded ancestor."
HP Lovecraft - "The Silver Key"
Welcome to the latest issue of The Arkham Gazette, the magazine all about Lovecraft Country for the Call of Cthulhu© role-playing... [click here for more] |
Sentinel Hill Press |
$12.49
|
Our zombie survival field guide is a quick reference designed to provide tips that can help keep you eating, breathing, and sleeping safely throughout the duration of a zombie apocalypse and be one of those who survives it.
“Code Z” includes sections on Shelter, Weapons, Non-Zombie Dangers, Outside Safe Zones, Repopulation, and a Post-Zombie Future, along with striking imagery by artists Ahmadreza... [click here for more] |
Skirmisher Publishing |
$0.99
|
“Bring me the fairest girl in all the town,” the Crone croaked. She held out a thin hand, with too-long fingers counting too many digits, and skin dry and cracked like parchment. “And then you, my dear, can go home.”
Four seasons, four novellas. The stories of the Sleepy Hollow freehold take place over the course of a year, and the characters are changed forever as a result.... [click here for more] |
Onyx Path Publishing |
$2.99
|
 Welcome to the world of GEBB! This set of downloadable Cardstock Characters™ miniatures includes all of the main players from the popular and bestselling science fiction comic, including aliens Vz-7007z, Edwina, Joyce, Derek, the Old Gray, Leftie, and two regular Grays; cyborg Steve; human serfs Marcus and Pix; and even a large model of primordial monster Mama Shug. All of them are provided in two... [click here for more] |
Skirmisher Publishing |
$2.99
|
In 1990, Palladium Books launched Rifts, a post-apocalyptic-science-fantasy-horror-mecha-role-playing game using a game system from 1981.
In 2021, two guys who played it a bunch revisited the game and, armed with hindsight, set about mocking, parodying, and critiquing the game. It turned into this embarrassingly long book.
Coverage of the basic rules, the nearly 30 (i.e. 27) classes, psionics,... [click here for more] |
Yaruki Zero Games |
$8.00
|
Remember those nice stories they told you about what’d happen after you died?
They were wrong.
There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And, somewhere in between, are scores of Restless Dead.
Are you ready to join them?
This collection of stories is inspired by... [click here for more] |
Onyx Path Publishing |
$2.99
|
The Unchained don't take anything for granted.
They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they've become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive to remember that what has been is not necessarily what must be. Included herein are eight stories... [click here for more] |
Onyx Path Publishing |
$4.99
|
“Innsmouth? Well, it’s a queer kind of a town down at the mouth of the Manuxet. Used to be almost a city—quite a port before the War of 1812—but all gone to pieces in the last hundred years or so... And why is everybody so down on Innsmouth? Well, young fellow, you mustn’t take too much stock in what people around here say... Some of the stories would make you laugh—about old Captain... [click here for more] |
Sentinel Hill Press |
$12.49
|
Between your ADVENTURERS and what they think is their TREASURE are MONSTERS. Monsters, and more Monsters! In this issue be Monsters!
Monsters with Class-like features!
The ORC as a monsterous Player Class!
A cheat sheet for quick monster stats!
Different takes on some standard monsters!
Quick Wandering Monster Tables!
and,... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|