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Height of the Storm - A Mutants & Masterminds Novel
by Green Ronin Publishing

Lindsey’s life changed the night she saw her beloved grandfather in his superhero guise for the first time.

Height of the Storm is the first novel to explore Earth-Prime, the setting of the hit superhero RPG Mutants & Masterminds.

Height of the Storm - A Mutants & Masterminds Novel
 
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 Hottest Community RPG Media & Software, MOBI
 
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 Title    Publisher ▲   Price  
Tales Of The Far West

Tales Of The Far West


Western. Wuxia. WILD. Imagine: A fantasy world, but not one based on Medieval/Dark Ages European culture and myth, but rather on the tropes of the Spaghetti Western and Chinese Wuxia. Add steampunk elements. Mix well. A fantasy world that mixes the inspirations of Django and Crouching Tiger, Hidden Dragon... The Good, The Bad & The Ugly and House of Flying Daggers......   [click here for more]
Adamant Entertainment  $4.99

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Hostile and Dangerous science-fiction space opera KINDLE VERSION

Hostile and Dangerous science-fiction space opera KINDLE VERSION


Hostile and Dangerous – a space science-fiction adventure. Slone’s inherited a fortune, but he’s on the wrong planet. Now his only companion is sarcastic as hell half-robot. He has the nagging moral duty to save a woman charged with being insane for not agreeing with the Majority. Now the Majority want to Terminate him with extreme prejudice! This is a space opera...   [click here for more]
AGEMA  $7.62 $3.80

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Game Angry: How to RPG The Angry Way

Game Angry: How to RPG The Angry Way


Have you ever wondered what the deal is with games like Dungeons & Dragons and Pathfinder? What are they? What are RPGs? How do they work? How do you play them? And what’s a Game Master anyway? Well, wonder no longer. The Angry Game Master is here to explain it all. Game Angry: How to RPG the Angry Way will introduce you to the amazing world of table-top role-playing...   [click here for more]
Angry Games, Inc.  $15.00

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Armageddon 2089: Standing Alone

Armageddon 2089: Standing Alone


The Assassin lurched and staggered, vanishing from view in a fountain of mud, water and splintering metal. It emerged after a second, one arm hanging limply and its torso armour pitted and dented. Halsey dropped the cannon on target and let fly on maximum rapid fire, shells slamming from the massive bore and tearing into the Assassin's chest cavity. The WarMek stumbled, then toppled forwards into...   [click here for more]
Antimony Sun  $5.99

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Armageddon 2089: Standing Together

Armageddon 2089: Standing Together


In 2087, the weapon of choice is the warmek, a towering humanoid monster capable of taking the firepower of a tank unit any place an infantryman can go. On the battlefields of Britain, occupying EuroForce meks clash with giant machines piloted by British secessionists. The Charlemagne sidestepped and rushed forward, spike held high and aimed down. Rather than flinch back in the face of the fearsome...   [click here for more]
Antimony Sun  $5.99

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Delta Green: Extraordinary Renditions

Delta Green: Extraordinary Renditions


Lovecraftian cosmic terror meets modern-day conspiracy in 18 tales of horror and personal apocalypse: "The Color of Dust" by Laurel Halbany. "PAPERCLIP" by Kenneth Hite. "A Spider With Barbed-Wire Legs" by Davide Mana. "Le Pain Maudit" by Jeff C. Carter. "Cracks in the Door" by Jason Mical. "Ganzfeld Gate" by Cody Goodfellow. "Utopia"...   [click here for more]
Arc Dream Publishing  $17.99 $9.99

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Delta Green: Tales from Failed Anatomies

Delta Green: Tales from Failed Anatomies


Delta Green: Tales from Failed Anatomies is a collection of stories by award-winning author and game designer Dennis Detwiller. These tales of cosmic terror and personal horror span the life of Delta Green, the desperate organization that Detwiller helped create: a group of men and women who have seen the awful truths of reality and struggle to keep those realities at bay as long as they can....   [click here for more]
Arc Dream Publishing  $16.99 $9.99

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Rumble in the Jungle

Rumble in the Jungle


SIU Black Ops Vol 1: Rumble in the Jungle Written by: Nigel Wong 110 Pages Trouble has a name… In the aftermath of the War of the Alliance, renegade members of the defeated Earth invasion forces wreak havoc in the border jungles of the Southern Republic. Ambition and megalomania fuels Proust, a genetically engineered super soldier, and his visions of a new country under his leadership....   [click here for more]
Arkrite Press LLC  $5.99 $4.99

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Blowing Up the Movies [digital]

Blowing Up the Movies [digital]


TWENTY-FOUR ACTION MOVIES EXPLODE Robin D. Laws, game designer by day, cinema super-enthusiast by night, sets his analytic laser sights on action and thrills in a collection of essays sure to supercharge your tabletop roleplaying experience. As the countdown ticks and the bullets fly, Robin takes you inside the workings of 24 action movies, from the stone...   [click here for more]
Atlas Games  $15.00 $7.95

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America the Horrific: An Anthology of Horror

America the Horrific: An Anthology of Horror


An empty stretch of highway. A freak electrical storm. A bus full of strangers. And a mysterious bus driver with a rather peculiar agenda. America the Horrific: An Anthology of Horror presents eleven tales of terror in the tradition of classic storytelling. When a freak storm strands a bus on a deserted stretch of highway, the passengers find themselves suddenly "disconnected" from...   [click here for more]
Bards and Sages  Pay What You Want

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Beneath the Surface of Things

Beneath the Surface of Things


A homeless man trapped in a hell of his own making finds a reason to hope in "Redemption Song." A camping trip turns into a race for survival after the discovery of a bizarre artifact in "The Taking of Michael McConnolly." A man begins to question his sanity as patrons at a cafe begin to vanish one by one in "Charlie's Lunch." Over two dozen exceptional tales of terror....   [click here for more]
Bards and Sages  $5.99

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Dead Men (and Women) Walking

Dead Men (and Women) Walking


Zombies. Vampires. Undead things that should not be. Now the undead share their tales, with two-dozen brain-feasting, blood-sucking, revenge seeking stories from horror writers around the globe. Includes works by award-winning writer Michael A. Kechula (also editor of Flash-Tales), Donna Taylor Burgess (editor, Naked Snake Press), Ontario Arts Council grant winner Alexander Zelenyj,...   [click here for more]
Bards and Sages  Pay What You Want

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Foot Ways

Foot Ways


Lynn Veach Sadler weaves this coming of age tale with old wives' tales and a twist of menace to deliver a stunning, thoughtful story of youth and penance. Polly Junior never could understand why all the womenfolk in her sleepy little town would get so worked up over the arrival of Mr. Rufe. Why did everyone feel obligated to open their homes each year to this wanderer, who arrived each spring to...   [click here for more]
Bards and Sages  $2.99

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Legendary Horrors

Legendary Horrors


Legendary Horrors features a compilation of both modern and classic horror tales. Mud Hallow Bridge, David Hart A tourist unlocks a terrible secret that has cursed a small town for generations. The Vampyre, John William Polidori The classic vampire tale that set the standard for everything that came after it Zombie Maker,...   [click here for more]
Bards and Sages  $0.99

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Not Dreamt of in Your Philosophy

Not Dreamt of in Your Philosophy


Bards and Sages is pleased to bring you this collection of award-winning speculative fiction from author and poet Dr. Lynn Veach Sadler.  This collection includes twenty one of Dr. Sadler's most acclaimed short stories, including PerSwayzion, winner of the Abroad Writers Competition/Fellowship (France).  Dr. Sadler is also a former winner of the Pittsburg Quarterly's Hay Prize and...   [click here for more]
Bards and Sages  $4.99

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The Doom Guardian

The Doom Guardian


Cursed in life. Damned in death. The only person capable of stopping a terrible prophecy is the one born to fulfill it. For centuries, the Spirit Wall has protected the world from the terrible powers of the undead god Vagruth. But now the Spirit Wall has begun to crumble, and with it the only thing preventing the world from becoming overrun by undead hordes. Nadia Gareth knows...   [click here for more]
Bards and Sages  Pay What You Want

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The Golden Path

The Golden Path


"Tell your Padishah that the stars fortell that this deed you do will be returned one hundred fold. That the Eye of Kali will be your reward. It will be waiting for you in Kabool." A bloodthirsty clan of vampires. An ancient sword of unimaginable power. And a path that leads straight into the lair of a mythical adversary. The debut novella by Brian Pettera. This...   [click here for more]
Bards and Sages  $2.99

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The Grandmaster

The Grandmaster


  WINNER! Best Sci-Fi Novel 2008 A Top Ten Finalist in the 2007 Preditors & Editors Readers' Poll!  Welcome to the Wagner Institute for Mental Treatment and Investigations. Since 1966, Dr. Johann Wagner has guided his team of paranormal investigators and psychologists in solving supernatural crimes and unlocking the secrets of the human mind. But now a horror from his past has come back to...   [click here for more]
Bards and Sages  $2.99

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Kaiser's Gate Tales from the Front

Kaiser's Gate Tales from the Front


There are many stories that take place during the Great War. These stories deal with magic beyond the keen of man; monsters that stalk the shadowed trenches of the front, and the evil which lurks within the heart of many. Until now, these stories have remained hidden in mystery. These tales have been brought to you by a talented collection of writers, "Tales from the Front" is a collection...   [click here for more]
Battlefield Press  $14.99 $6.00

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Old School Renaissance Handbook

Old School Renaissance Handbook


“Brent's book is exactly the reference I was hoping for when I went looking for more clear-eyed discussion of just what's in these games.” – Paul Beakley You may have heard of the Old School Renaissance, an enthusiastic movement that champions old-school gaming and old-school systems. Here's the problem: there are dozens of old school rule sets. So which one should...   [click here for more]
Brent P. Newhall's Musaeum  $9.99 $6.99

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The Dragon's Spine

The Dragon's Spine


Rumors abound about The Dragon's Spine Mountains, yet, no one claims to have ever been there, or been there and survived. The young warrior Krullus, and his two companions - a mage, Aldor, and a rogue, Nystar - set out to investigate the rumors, and to see once and for all what lies beneath the mountains. Why has no one else been there before? What will they find? Is there really a dragon under the...   [click here for more]
Bygone Futures  $1.49

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The Tale of Lancaster's Folly

The Tale of Lancaster's Folly


So what does an eighteen year old do for fun? Apparently he gets sent to England to deal with a rampaging minotaur! Most kids his age only have to deal with acne, choosing the right college, or having a few drinks with their friends. Brandon Taylor isn't most kids though. He's spent most of his school life being picked on, bullied, and just trying to survive the hell that''s high school. He''s...   [click here for more]
Bygone Futures  $0.99

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The Alchemist's Revenge

The Alchemist's Revenge


In a 17th century that didn’t quite happen, a nation is torn apart by civil war. When an embittered mercenary agrees to escort a grieving widow to visit her husband’s grave, little does he realise the dangers they will face. This is the story of their struggle through a country divided. As they journey through tainted lands, ravaged by alchemical magic and giant clockwork...   [click here for more]
Cakebread & Walton  $4.99

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BDKR1: The Unofficial Living Greyhawk Bandit Kingdoms Summary

BDKR1: The Unofficial Living Greyhawk Bandit Kingdoms Summary


During the eight year run of Living Greyhawk, the world’s largest role-playing campaign, the Bandit Kingdoms region produced over 130 unique adventures. For the first time ever, these narrative threads are woven into one cohesive tapestry. For those who helped shape these events, this comprehensive resource memorializes their struggles against Iuz’s oppressive rule. For others, this compilation...   [click here for more]
Casey Brown  $5.95

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BattleCorps: Fiction: Eclipse E-Pub

BattleCorps: Fiction: Eclipse E-Pub


It is 3072, and holy Jihad rages in the Inner Sphere. Soon after they launched their Jihad in 3067, the mystical Word of Blake sprung out from their base on Terra and claimed dozens of worlds, creating a Word of Blake Protectorate. While many of those worlds joined voluntarily, some others hosted resistance movements. On one such world, Ruchbah, the resistance hired mercenary help. Captain Jeremiah...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Hector E-Pub

BattleCorps: Fiction: Hector E-Pub


Since their appearance in the Inner Sphere in 3005, the mercenary regiments known as Wolf’s Dragoons have proven themselves the masters of the battlefield, the equal of any regiment of any of the five warring Successor States. Now under contract to House Marik’s Free Worlds League, the Dragoons have undertaken their most daring mission yet: an attack on House Steiner’s impregnable...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Lion's Roar E-Pub

BattleCorps: Fiction: Lion's Roar E-Pub


Solaris VII is the Game World, a planet of spectacle and intrigue entirely devoted to ferocious gladiatorial combat. Except on Solaris, the gladiators aren’t people—they’re BattleMechs, thirty-foot high, walking engines of war. David Singh is a down-on-his-luck ’Mech pilot with just enough skill and raw guts to attract all the wrong kind of attention. Singh’s dream...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Red Khopesh

BattleCorps: Fiction: Red Khopesh


Life in the sparsely populated periphery is rustic—and dangerous. Small settlements means small defense forces. No wonder the outer worlds often fall prey to piracy. So when Mark Castor shows up on the World of Randis with relief aid in tow and an assault ’Mech to protect it, the locals are overjoyed to see him. But Castor isn’t at all what he appears to be—and before he’s...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Sniper

BattleCorps: Fiction: Sniper


It is the year 3027, and the Inner Sphere is at war. Thousand of worlds, controlled by the feuding lords of the Successor States. Centuries of near-constant warfare have left the feudal realms exhausted and near collapse, but none will surrender. National armies clash on hundreds of worlds, and proxies bought for coin—mercenaries—fight on countless more. Mighty MechWarriors lead their...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: The Edge of the Storm

BattleCorps: Fiction: The Edge of the Storm


The Inner Sphere is a realm of constant combat, as the Successor States to the mighty Star League vie for the ancient and conflicted First Lord’s throne. Their ancient feuds are thrown into even greater conflict with the coming of the Clans in 3050, invaders from beyond the Periphery. Not even the hundreds of worlds of a Successor State can field an army large enough for their leaders’...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech Legends: Assumption of Risk

BattleTech Legends: Assumption of Risk


THE FUTURE OF THE REALM Solaris VII, the Game World, is the Inner Sphere in microcosm, and Kai Allard-Liao is its Champion, veteran of the war against challengers who wish his crown for their own. There is no place he would rather be. Then the political realities of the Federated Commonwealth intrude on Solaris. Ryan Steiner, a man sworn to dethrone Victor Steiner-Davion, comes to Solaris...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Black Dragon

BattleTech Legends: Black Dragon


BATTLE FOR THE SOUL OF AN EMPIRE Theodore Kurita, samurai tyrant of the mighty Draconis Combine, is celebrating his sixty-first birthday. Topping the guest list is an unlikely bunch of high-tech troublemakers: Camacho's Caballeros, the toughest team of mercenary MechWarriors the Inner Sphere has ever seen. But their invitation is more than merely social. Theodore's powerful cousin, "Uncle...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Blood Legacy (Blood of Kerensky Trilogy, Book Two)

BattleTech Legends: Blood Legacy (Blood of Kerensky Trilogy, Book Two)


THE ENEMY OF MY ENEMY... Since appearing in the Inner Sphere, the frenzied Clans have overwhelmed every planet they’ve invaded, brutally crushing any opposing force. Their race is selectively bred for combat. Their technology is superior to anything the Inner Sphere possesses. Nothing the Great Houses have can stop them. Humanity’s only hope—an alliance of mortal enemies—may...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Bloodname (Legend of the Jade Phoenix, Vol 2)

BattleTech Legends: Bloodname (Legend of the Jade Phoenix, Vol 2)


Truebirth – Born in the laboratory, these genetically engineered soldiers train to be the ultimate warriors. They are the elite pilots of the Clan's fearsome BattleMech war machines. Freebirth – Born of the natural union of parents, these too are soldiers, but pale imitations of their truebirth superiors. Depised for their imperfections, they fight where and when their Clan commands....   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Close Quarters

BattleTech Legends: Close Quarters


Resourceful, ruthless, beautiful, apparently without fear, Scout Lieutenant Cassie Suthorn of Camacho's Caballeros is as consummately lethal as the giant BattleMechs she lives to hunt. Only one other person in the freewheeling mercenary regiment has a hint of the demons which drive her. When the Caballeros sign on to guard Coordinator Theodore Kurita's corporate-mogul cousin in the heart of the Draconis...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: D.R.T.

BattleTech Legends: D.R.T.


DEAD RIGHT THERE Jeremiah Rose and the Black Thorns, flush with their success against the Jade Falcons on Borghese, head to Harlech to draw a new assignment. Their only requirement: Their new job must let them face off against the Clans. They find more than they bargained for. Their assignment: Garrison duty on Wolcott -- a Kurita planet deep in the heart of the Clan Smoke Jaguar occupation...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Dagger Point

BattleTech Legends: Dagger Point


Covert operations Edwin Amis, new commander of the Eridani Light Horse, faces a touch decision: Should he openly defy the First Lord of the Star League? Sun-Tzu Liao, the First Lord, has sent Star League troops as "peace-keepers" to the St. Ives Compact to prevent open rebellion by angry citizens—but they're not seeking peace. Amis knows the mission is only a guise for reclaiming...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech Legends: Decision at Thunder Rift (The Gray Death Legion Saga, Book 1)

BattleTech Legends: Decision at Thunder Rift (The Gray Death Legion Saga, Book 1)


30 years before the Clan invasion, the crumbling empires of the Inner Sphere were locked in the horror of the Third Succession War. The great Houses, whose territories spanned the stars, used BattleMechs to smash each other into rubble... Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation came sooner than expected. With his friends and family...   [click here for more]
Catalyst Game Labs  $0.99

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BattleTech Legends: Double Blind

BattleTech Legends: Double Blind


Using fast and furious hit-and-run tactics, Marcus GioAvanti and his Avanti's Angels mercenaries have earned a tough reputation throughout the Inner Sphere. But the Inner Sphere isn't where their newest job is taking them—because their latest employer resides in that remote and mysterious region of space known as the Periphery... The Magistracy of Canopus has been the target of aggression by...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Endgame

BattleTech Legends: Endgame


It is the darkest hour of the ongoing civil war between Prince Victor Steiner-Davion and his sister, Katrina. With Victor brought low by the assassination of his love, Omi Kurita, the allied forces are rudderless. As Victor recovers in hiding, Katrina's military rallies. Victor's last chance lies before him, and he will need to draw on his strongest supporters. Kell. Allard-Liao. Sandoval. Marik....   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Falcon Guard (Legend of the Jade Phoenix, Vol. 3)

BattleTech Legends: Falcon Guard (Legend of the Jade Phoenix, Vol. 3)


In 2786, the elite Star League Army fled the Inner Sphere, abandoning the senseless bloodshed ordered by the Successor Lords. Now, almost three hundred years later, the Clans, heirs of the Star League Army, turn their eyes back upon their former home. Nothing will stop them from raising the Star League banner over Earth once again. For two years, the Clans BattleMech war machines have overwhelmed...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Falcon Rising

BattleTech Legends: Falcon Rising


As the Khans of the Clans gather on Strana Mechty to plan a new invasion of the Inner Sphere, Jade Falcon Khan Marthe Pryde strives to rebuild her Clan to its former glory. She bloods new warriors and wins others in Trials from other Clans, but she cannot waste any fine warrior—even those who are freeborn. She gives a Trinary composed entirely of freeborns to a freeborn Star Captain and allows...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Flashpoint

BattleTech Legends: Flashpoint


The Price of Victory David McCarthy returns to Kathil a hero—one of the few surviving members of the First Kathil Uhlans, who fought so fiercely in th wear to defeat the Clans. But David returns from Clan space with haunting memories of the cost of victory… With the Federated Commonwealth on the brink of civil war, David joins the planetary militia on Kathil—and steps...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Freebirth (Twilight of the Clans, Vol. 4)

BattleTech Legends: Freebirth (Twilight of the Clans, Vol. 4)


"Dispatch Horse to the planet Huntress!" The orders to investigate the secret experiment being done by the Falcons on the Smoke Jaguar homeworld came down from the Jade Falcon Khan herself. But does the covert mission require the natural bravery of a freeborn warrior—or do Horse's genetically engineered comrades consider him expendable? The perilous trek is dead-ended by a crash landing—right...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Ghost of Winter

BattleTech Legends: Ghost of Winter


All his life, Sturm Kintaro wanted to be a MechWarrior. Now he is one—untested in combat, but eager to show his prowess and be transferred away from the backwater planet Kore. But he is about to get a bigger opportunity than he ever wanted when a band of interstellar pirates launches a surprise attack and takes control of the planet. After the rout, Sturm finds himself stranded in the frozen...   [click here for more]
Catalyst Game Labs  $4.99 $3.99

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BattleTech Legends: Hearts of Chaos

BattleTech Legends: Hearts of Chaos


The enigmatic Draconis Combine industrialist "Uncle Chandy" Kurita owns property on planet Towne. Upon hearing news of the secret Black Dragon Society's plans to invade, Uncle Chandy dispatches Cassie Suthorn and Camacho's Caballeros to protect his holdings there and organize the local militia to defend against the anticipated attack. To the Caballeros' surprise, Towne has become a faction-ridden...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Heir to the Dragon

BattleTech Legends: Heir to the Dragon


A flash of steel, a thin crimson line, and a foamy gurgle of confusion marked the beginning of Takashi's rule, and the passing of Theodore's grandfather. Theodore Kurita is the son of Takashi Kurita, and heir apparent to the Draconis Combine, one of the most powerful realms of the Inner Sphere. But the Draconis Combine has never been a place of smooth transitions. Historically, a Kurita proves himself...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: I am Jade Falcon

BattleTech Legends: I am Jade Falcon


For years, Star Commander Joanna has had to live with the shame of the Jade Falcon defeat at Twycross, and the nightmares of the heroic Aidan Pryde flaunting his bloodname in her face. Now, with the arrival of the new Star Colonel Ravill Pryde, who will lead them against the Wolf Clan, Joanna must once again fight for her chance to recapture the glory of her victory at Tukayyid. But will her advanced...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Illusions of Victory

BattleTech Legends: Illusions of Victory


Solaris VII is known as the Game World—where entertainment is king, money is power, and MechWarriors from every corner of the Inner Sphere come to make war against one another in the ultimate sporting event. Michael Searcy arrived on Solaris VII as a dishonored MechWarrior, and worked his way up in the ranking to become a valued commodity in the games. He knows all the moves, plays all the...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Initiation to War

BattleTech Legends: Initiation to War


On the planet Epsilon Eridani, young Tybalt Kelly dreams of one day becoming a MechWarrior—no matter how much his father hates the idea. When the local County Shu Militia starts recruiting for warrior training, Tybalt finally gets his wish. But he might not live to regret it. Because the raw, untested forces of the Shu are about to meet their baptism by fire. Unidentified 'Mech raiders have...   [click here for more]
Catalyst Game Labs  $4.99

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