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Mythic Spell Compendium
by Legendary Games

A mind-blowing manual of mythic magic, the Mythic Spell Compendiumcontains over2000 mythic spells, including every spell in the Pathfinder core rules that wasn't already featured inPathfinder RPG Mythic Adventures,plus hundreds more from official companions and supplements and hundreds more still from Kobold Press'Deep Magic,Legendary'sGothic Campaign Compendium,and more!

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Mythic Spell Compendium
 
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KOBOLD Guide to Plots & Campaigns

KOBOLD Guide to Plots & Campaigns


Run Your Best Campaign Yet Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot...   [click here for more]
Kobold Press  $19.99 $9.99

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds! Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $0.99

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Thieves' Guild

100 Oddities for a Thieves' Guild


Welcome to Skirmisher Publishing’s Oddities for a Thieves’ Guild, second entry in an ever-expanding series of curiosities for places absurd, bizarre, creepy, devastated, enervated, and frustrated (we can go on and come up with an entire alphabet of abject adjectives, but we have already calibrated our cogitation contraptions to alliterative mode). Oddities are the details that...   [click here for more]
Skirmisher Publishing  $0.99

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Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need! Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get...   [click here for more]
Kobold Press  $14.99

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HAWK & MOOR - Book 1 - Deluxe Edition - The Dragon Rises

HAWK & MOOR - Book 1 - Deluxe Edition - The Dragon Rises


Lake Geneva, 1972. Gygax. Arneson. Come experience the Golden Age ... THE CREATION of the world’s preeminent Fantasy Role-Playing Game (FRPG), Dungeons & Dragons®, is one of the most fascinating tales to be told in all the shared histories of entertainment, play and game design. Two very different men, David Lance Arneson and Ernest Gary Gygax, undertook...   [click here for more]
Kent David Kelly  $7.99 $4.99

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HAWK & MOOR - Book 2 - Deluxe Edition - The Dungeons Deep

HAWK & MOOR - Book 2 - Deluxe Edition - The Dungeons Deep


THE CREATION of the world’s preeminent Fantasy Role-Playing Game (FRPG), Dungeons & Dragons®, is one of the most fascinating tales to be told in all the shared histories of entertainment, play and game design. Two very different men, David Lance Arneson and Ernest Gary Gygax, undertook an unprecedented collaboration which gifted us — as their shared legacy — with one...   [click here for more]
Kent David Kelly  $7.49 $4.99

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Elegant Initiative Design

Elegant Initiative Design


Second title in my elegant design series focuses on combat iniatiative system options and turn order structure in general. If you have interest to see how your current initiative system could be spiced up with some additions or even replaced completely with a one more fitting to your play style, you should find this an interesting read. Many of the systems and mechanisms are in use in various...   [click here for more]
ThinkDifferent  $0.90

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KOBOLD Guide to Combat

KOBOLD Guide to Combat


A full-throated battle cry. The clash of swords. The smells of smoke, mud and blood. Combat! At the heart of every adventure lies conflict, whether it’s between a cursed knight and a half-elf prince at swordspoint, a troupe of adventurers facing down an ogre, or the armies of two great nations clashing for ultimate power. Between these covers, 20 master game designers and storytellers...   [click here for more]
Kobold Press  $19.99 $9.99

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The Roleplayer's Arcane Spellbook

The Roleplayer's Arcane Spellbook


Every Magic-user deserves a traveling Spellbook! Can be used with Any Roleplaying System! Designed to be as universal as possible, the Roleplayer's Arcane Spellbook provides a unique journal of comprehensive forms covering all the most important details. 20 spells pages each for 0-9th level spells Detailed cataloging sheets for spell components All your magic equipment, from...   [click here for more]
Fat Goblin Games  $4.44

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KOBOLD Guide to Magic

KOBOLD Guide to Magic


Kobolds Work a Little Magic The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic! What makes a fantasy fantastic? Magic, of course! Whether it’s unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to...   [click here for more]
Kobold Press  $24.99 $14.99

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Caverns of Thracia (1979)

Caverns of Thracia (1979)


The Original 1979 Classic Adventure by Paul Jaquays, with new maps and editing by Bob Bledsaw III. Designed for beginning, low-level characters, Thracia is a grand place to start. Some elements of the adventure will be relatively easy, for low-level groups to gain experience, while other areas may send great lords and heroes fleeing in terror! There are four dungeon levels to explore and the fabled...   [click here for more]
Judges Guild  $5.99

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Gothic Grimoires: To Serve a Prince Undying

Gothic Grimoires: To Serve a Prince Undying


New options for your antipaladins, inquisitors, monks, ninjas, and every servant of tyranny! The fifth in our line of Gothic Grimoires, To Serve a Prince Undying probes the cold and bitter heart of cultures and traditions devoted to despotism, where monarchy becomes absolute autocracy and might is pure and righteous tool of tyranny. To Serve a Prince Undying is an ideal complement...   [click here for more]
Legendary Games  $1.99

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Gothic Grimoires: Spellbones of the Devourer

Gothic Grimoires: Spellbones of the Devourer


New options for your necromancers, witches, and divine cultists of the hungry dead! The fourth in our line of Gothic Grimoires, Spellbones of the Devourer explores the ancient cultic rites dating back into prehistory of those who have preyed upon their own kin in appeasement of grotesque and hungry primitive deities. These cannibal cults linger still at the shadowy fringes of society,...   [click here for more]
Legendary Games  $1.99

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Gothic Grimoires: The Sepulchral Swaths of Tanoth-Gha

Gothic Grimoires: The Sepulchral Swaths of Tanoth-Gha


New options for your witches, wizards, and clerics following the whispered words of forgotten gods! The third in our line of Gothic Grimoires, The Sepulchral Swaths of Tanoth-Gha unfolds the lore of an elder cult devoted to primordial things venerated in the dawn ages of the humanoid races, when civilizations now thought ancient were not yet born, or taking their first halting...   [click here for more]
Legendary Games  $1.99

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47 Ancient Scrolls, Maps, and Handouts to Spice up Your Game Night

47 Ancient Scrolls, Maps, and Handouts to Spice up Your Game Night


As the faint candle-light flickers about the walls of the underground chamber, your eyes are drawn to an old piece of parchment lying on a table in the corner of the room. A century of dust and debris covers the parchment, but you can just make out the outlines of – something – drawn or written upon it. What do your characters do?       Perhaps...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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Gothic Grimoires: On the Inverse Calculus of Unseen Refraction

Gothic Grimoires: On the Inverse Calculus of Unseen Refraction


Take invisibility to places you've never seen before! Inventive invisibility options for alchemists and wizards! The second in our new line of Gothic Grimoires, On the Inverse Calculus of Unseen Refraction takes up the study of the dark side of invisibility. The power to walk unseen is hardly evil in itself, but what unraveling of the mind might...   [click here for more]
Legendary Games  $1.99

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Gothic Grimoires: The Necrotic Verses

Gothic Grimoires: The Necrotic Verses


Magnificent and terrifying new masterpieces for bards! The first in our new line of Gothic Grimoires, The Necrotic Verses presents a study in artistic horror delving into the dark side of magical music, betwixt the macabre and madness. Penned by an impresario whose creative curiosity became his undoing, The Necrotic Verses is an ideal complement to a Gothic...   [click here for more]
Legendary Games  $1.99

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Gothic Grimoires: The Necrotic Verses 5E

Gothic Grimoires: The Necrotic Verses 5E


Music and Madness! The Necrotic Verses is a book of mystic secrets grounded in the corrupted composition of a musical maestro whose otherworldly obsessions drove him to madness and beyond yet left behind magical masterpieces like the Dead Man's Frolic, Dance of the Empty Moons, and the Opus of the Golden King! Power awaits all who dare to delve into the sinister secrets contained...   [click here for more]
Legendary Games  $1.99

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Axioms Special Edition

Axioms Special Edition


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more. This issue is a special edition, published in between our 3rd and 4th issue, to thank all of...   [click here for more]
Autarch  $3.99

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The Fiddler's Lament (5E)

The Fiddler's Lament (5E)


A sinister song invites adventure for 1st-level characters with music fit to wake the dead! Music hath charms to soothe the savage breast, it's true, but some music truly is the devil's music. An orphan raised by gypsies, now full-grown but still lost and alone, must face once more the tragic curse that destroyed her past. Will her darkling music bring ruin to the...   [click here for more]
Legendary Games  $3.99

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The Murmuring Fountain (5E)

The Murmuring Fountain (5E)


A adventure both haunting and horrible for 1st-level characters! ...   [click here for more]
Legendary Games  $3.99

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Adventure Chronicle #1

Adventure Chronicle #1


Issue #1 of Adventure Chronicle magazine by AAW Games The tabletop roleplaying game magazine compatible with Dungeons & Dragons 5th Edition and the Pathfinder Roleplaying Game. Contents for issue #1: Publisher's Corner by Jonathan G. Nelson Adventure (5E): A Shoggoth Among the Sheep by...   [click here for more]
AAW Games  $5.99 $1.99

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Axioms Issue 3

Axioms Issue 3


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more. In this, our third issue, he who has the gold makes the rules... This is a special double-size...   [click here for more]
Autarch  $3.99

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Axioms Issue 2

Axioms Issue 2


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more. In this, our second issue, beastmen, the savage swords of chaos, are unleashed... A...   [click here for more]
Autarch  $3.99

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A Ghastly Potpourri

A Ghastly Potpourri


A Ghastly Potpourri” is blooming with possibilities for the Ghastly Affair RPG, and other dark OSR games! GMs and players of any game set in the late 18th century or early 19th century (the Georgian, Regency, French Revolutionary, and Napoleonic eras) will also find much of interest, as will anyone gaming in the Horror, Dark Fantasy, Weird Fantasy,...   [click here for more]
Daniel James Hanley  $4.95

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47 Quirks and Personality Traits for PCs and NPCs

47 Quirks and Personality Traits for PCs and NPCs


Tark glanced over at his companions with an uneasy look. None of them knew how the barbarian would react to the merchant’s taunting. Two times before they had witnessed him pull a man’s arm out of socket over little more than a misinterpreted phrase. This time, the merchant had insulted him directly.   None of them were close enough to stop whatever...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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Axioms Issue 4

Axioms Issue 4


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more. In this, our fourth issue, let he who seeks peace prepare for war... This...   [click here for more]
Autarch  $3.99

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Axioms Issue 1

Axioms Issue 1


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more. In this, our premier issue, eldritch secrets are revealed… Beyond...   [click here for more]
Autarch  $3.99

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The Modern Path - Arcana of the Modern World [PFRPG]

The Modern Path - Arcana of the Modern World [PFRPG]


Follow the Modern Path to a walk on the magical side! Arcana of the Modern World explores the different ways to incorporate the use of magic in a modern-style RPG genre. Building on the foundations of the Modern Path: Heroes of the Modern World. To compliment the Modern Hero class, there are new feats, traits, trainings, & difficulties; along with new magical Archetypes to...   [click here for more]
Game Room Creations  $5.99

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Lizardfolk Warriors (Little Orc Wars/Cardstock CharactersTM)

Lizardfolk Warriors (Little Orc Wars/Cardstock CharactersTM)


This set of downloadable Cardstock CharactersTM miniatures contains three variations on five different figures, a Champion, Infantryman, Slinger, Raptor Rider, and War Raptor. These figures were designed initially for both the tabletop and video versions of the H.G. Wells' Little Orc Wars miniatures game but are the ideal addition to any sort of tabletop...   [click here for more]
Skirmisher Publishing  $1.99

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47 Holidays, Festivals, and Special Events for Your Campaign

47 Holidays, Festivals, and Special Events for Your Campaign


It was Eremar, first month of winter. The Festival of the First Snow, now surely but two or three days hence, would mark the passage of yet another year. While all the others in the village would gather in the great hall, hanging decorations and planning feasts, the young hero would sit alone on his uncle's porch, absent-mindedly drawing a whetstone across the old iron sword of his father....   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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Wisdom from the Wastelands Issue #43: Optional Combat Rules II

Wisdom from the Wastelands Issue #43: Optional Combat Rules II


As a weary game master, nearing the end of a long session and faced with a sudden, sticky conundrum, have you ever looked across at a table full of your eager/irate/meddlesome players (taut with the expected wisdom of your decision), and thought: “Man ... I wish there was a rule for this”? For many of these unexpected cases, now there is. This issue of Wisdom from the Wastelands...   [click here for more]
Skirmisher Publishing  $0.99

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Old School Renaissance Handbook

Old School Renaissance Handbook


“Brent's book is exactly the reference I was hoping for when I went looking for more clear-eyed discussion of just what's in these games.” – Paul Beakley You may have heard of the Old School Renaissance, an enthusiastic movement that champions old-school gaming and old-school systems. Here's the problem: there are dozens of old school rule sets. So which one should...   [click here for more]
Brent P. Newhall's Musaeum  $9.99 $6.99

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Unknown Gods (2016 Revised and Expanded)

Unknown Gods (2016 Revised and Expanded)


Expanded now from 83 to 90 Unknown Gods, this material will grant you a Lesser God for every occasion. We think you will enjoy the additional material added to the description of each god, which helps define their individual personalities, combat traits, strengths and weaknesses, interests, and even how they might interact with other gods. There are now Blessings, Curses, and New Items to enjoy! We...   [click here for more]
Judges Guild  $7.00 $5.99

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47 System-Neutral Artifacts and Magical Items for Your Campaigns

47 System-Neutral Artifacts and Magical Items for Your Campaigns


The corridor widens ahead of you, and just beyond the piled corpses of the creatures that attacked you but a moment before, you see a large, oaken chest lying partially open against the wall. The light of your torches reflects off of something - odd - lying next to it on the floor. Your senses are drawn to this strange object, and you reach forth your hand to retrieve it...    47...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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An Adventurer's Guide to Eberron (3.5)

An Adventurer's Guide to Eberron (3.5)


Explore a World of Magic and Mystery This lavishly illustrated visual guide explores the magical, medieval fantasy world of Eberron. Climb aboard an elemental airship and visit wondrous locations, from the soaring spires of Sharn and monolithic mountain strongholds of the Mror Holds to the cyclopean ruins of Xen’drik and the gleaming glaciers of the Frostfell....   [click here for more]
Wizards of the Coast  $9.99

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The Breaking of Forstor Nagar (5E)

The Breaking of Forstor Nagar (5E)


Fifth Edition Done Rite! A city in chaos to infiltrate, an ambassador to rescue, and a frozen hell to escape. Savage battlecries and screams of pain echo through the streets and off the she raw sheer walls that make up the carved stronghold of Forstor Nagar. The cannibalistic troops of The Hungering Legion have breached the gates, and the defenders have been routed. Trapped in the heart of...   [click here for more]
Rite Publishing  $9.99

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Black Dogs 'zine - issue 2

Black Dogs 'zine - issue 2


Black Dogs a LotFP unofficial 'zine issue #2 FEBRUARY 2018 Black Dogs is a dark fantasy collection of house-rules, materials, adventures and monsters, a toolbox to generate new content for OSR systems, particularly focused on Lamentations of the Flame Princess. Issue II contains: how to portray the world rules for encumbrance...   [click here for more]
DaimonGames  $3.00

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Mythic Hero's Handbook

Mythic Hero's Handbook


Heroes Ready to Make History! The Mythic Hero's Handbook brings you an incredible array of expansions for the mythic rules for the Pathfinder Roleplaying Game! You'll find exciting and innovative ideas for existing rules alongside a wealth of all-new material from the authors that know mythic like nobody else. You'll find options galore to suit any...   [click here for more]
Legendary Games  $29.99

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Black Dogs 'zine - issue 3

Black Dogs 'zine - issue 3


Black Dogs a LotFP unofficial 'zine issue #3 APRIL 2018 Black Dogs is a dark fantasy collection of house-rules, materials, adventures and monsters, a toolbox to generate new content for OSR systems, particularly focused on Lamentations of the Flame Princess. Issue III contains: adventures' structure tables to generate new...   [click here for more]
DaimonGames  $3.00

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Adventure Chronicle #2

Adventure Chronicle #2


Issue #2 of Adventure Chronicle magazine by AAW Games The tabletop roleplaying game magazine compatible with Dungeons & Dragons 5th Edition and the Pathfinder Roleplaying Game. Publisher's Corner By Jonathan G. Nelson Catching Up With Wolfgang Interview with the Kobold-in-Chief Seaborne Stories By Stephen...   [click here for more]
AAW Games  $1.99

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Dungeon Delve (4e)

Dungeon Delve (4e)


Deadly Dungeons for All Levels! If you're a Dungeon Master looking for some quick one-shot adventures, or you're searching for fun encounters to weave into your home D&D campaign, look no farther! This Dungeons & Dragons supplement provides Dungeon Masters with 30 short, easy-to-run mini-dungeons - or "delves" - each designed to last a single game session. The...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Kobold Quarterly Magazine 21

Kobold Quarterly Magazine 21


Kobold Quarterlyissue #21 takes on the theme of Divine Majesty, with a host of articles to take your campaign into the higher realms, or lower depths. "The Shaman" introduces a new base class for Pathfinder RPG that gains powers and abilities by unlocking secrets about the natural and spirit worlds. "Daughters of Lilith" presents the ecology of the succubus with...   [click here for more]
Kobold Press  $8.99 $4.49

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Lost City of the Dwarves Part 1:Discovery

Lost City of the Dwarves Part 1:Discovery


The first book in the Path of Legends gaming book series which allows you to choose the path of your adventure while using a dice-rolling combat system. The refined OSRIC-compatible adventure system (old school d20 RPG) has a minimal learning time but covers the most used aspects of old school gaming. In no time you’ll be hunting for enchanted items, battling goblins, rat-men and other...   [click here for more]
Pen & Forge Productions  $5.99

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Wisdom from the Wastelands Issue #38: Radiation Sickness

Wisdom from the Wastelands Issue #38: Radiation Sickness


Radiation. For many in a post-apocalyptic world, the word conjures burning thoughts of flesh-corrupting terror; for others, the tingling aura of mutation-granting nirvana. In the core Mutant Future rules this damage/mutation mechanic is cut and dried: you get crispy and a roll to save — fail enough times you get dead or sprout something. This first installment of a two-part series makes...   [click here for more]
Skirmisher Publishing  $0.99

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Escape The Lair

Escape The Lair


ESCAPE THE LAIR #1 - LICH’S BREW An Adventure for 4-6 PCs between levels 3-4 Is the party willing to plunder a supposedly abandoned Lich’s lair? This book will be ON SALE from March 9 - 19th for only $4.99! The Holy Order of Athagos has come to you to undertake a quest that even the heartiest of souls would flee from. The party...   [click here for more]
DARK BY DEZIGN  $10.00 $7.00

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A Brief History of Gnolls: Anthropophagy & Emeralds from Wales to Wisconsin & Beyond

A Brief History of Gnolls: Anthropophagy & Emeralds from Wales to Wisconsin & Beyond


A Brief History of Gnolls: Anthropophagy and Emeralds from Wales to Wisconsin and Beyond traces the history of the title fantasy creatures in literature and gaming, from when they were first introduced nearly a century ago up through the present. Features of this unique and entertaining volume include two entertaining quasi-academic essays by writer Paul Haynie that examine the literary history...   [click here for more]
Skirmisher Publishing  $2.99

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Nod 33

Nod 33


NOD 33 revists the Cush hex crawl from waaaay back in NOD 16, detailing the land called the Carnelian Coast, to the east of Cush. Three city-states dominate this land, and since two of them are about to be united by a royal wedding, the third is out to stop that wedding. Other articles include: Deities and demigods from Africa - an update of an old article,...   [click here for more]
John M Stater  $3.99 $3.39

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Adventurer's Vault (4e)

Adventurer's Vault (4e)


Hundreds of new weapons, tools, and magic items for your D&D character. This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what...   [click here for more]
Wizards of the Coast  $14.99

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