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X-O Manowar Volume 1: By The Sword
by Valiant Comics

Taken from his home and family, Aric is enslaved aboard a starship belonging to a brutal race of alien colonizers known as The Vine.

If he is to have any hope of escaping and returning to Earth, he will have to steal the Vine’s most powerful weapon – a sentient suit of indestructible armor – and become X-O Manowar!

X-O Manowar Volume 1: By The Sword
 
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Axioms Issue 14: Codex and Scroll

Axioms Issue 14: Codex and Scroll


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Codex and Scroll, we offer detailed mechanics for books....   [click here for more]
Autarch  $3.99

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Tome of Adventure Design (Revised)

Tome of Adventure Design (Revised)


Tome of Adventure Design is a comprehensive, start-to-finish resource for designing fantasy adventures for your favorite tabletop role-playing game. It is system neutral, and can be used with virtually any fantasy game. This book includes random generation tables for almost every step of the design process: locations, villainous plots, designing new monsters, and bizarre environments in strange, unknown...   [click here for more]
Mythmere Games  $22.50 $19.99

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Dark Souls: The Roleplaying Game

Dark Souls: The Roleplaying Game


This is the updated version of the book, published on the 25th of July 2022   So it is, ash seeketh embers…Experience DARK SOULS™ like never before in this complete tabletop roleplaying game of adventure, horror, and tactical combat. Inside these pages is everything you need to run thrilling roleplaying campaigns set in the ruinous DARK SOULS™  universe....   [click here for more]
Steamforged Games Ltd  $24.99

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The Black Hack Second Edition

The Black Hack Second Edition


Hard cover print copies of The Black Hack Second Edition and boxed sets are now available and may be ordered from the Squarehex website here: https://www.squarehex.co.uk/collections/the-black-hack The Black Hack Second Edition New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition...   [click here for more]
Gold Piece Publications  $6.00

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MNEME World Generator

MNEME World Generator


Mneme World Generator is a book made to help in the generation of complex star systems for Sci-fi games. With the system contained in this book, you can add considerably more detail to your star systems to help increase player immersion. You can generate stars and multi-star systems with Worlds that are not limited to terrestrial planets. You can have details such as planetary distances, habitability,...   [click here for more]
Game in the Brain  $10.00 $5.00

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Easier Solo Play

Easier Solo Play


You may be new to solo roleplaying or an old hand, either way we all run our solo games our own unique ways. This does mean that we rarely get to see how other people are doing it. This books contains tips and advice that I have picked up over the years that I have incorporated into my own play. Some of these may be new to you, some you may accept as obvious truths. Each of these work for me, and...   [click here for more]
Parts Per Million  $7.99 $4.99

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Bayt al Azif #4: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #4: A magazine for Cthulhu Mythos roleplaying games


The magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #4 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu) A group of strangers awakens in an unfamiliar place (Classic Era 1930s, 10 pages) A death sets off a search for an unorthodox architect (Classic Era 1930s, 15 pages) A...   [click here for more]
Bayt al Azif  $9.00

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Dungeon Vault Magazine - No. 24

Dungeon Vault Magazine - No. 24


Dungeon Vault Magazine - Issue 24 Published by Elven Tower This is issue No. 24 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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The Terrain Randomizer

The Terrain Randomizer


No more boring fights! How many times have your combats happened in a bland 2D map with no interesting tactical options? If you have time to prepare an encounter, you can craft a detailed map with flavorful options and a varied environment. If you're improvising or playing solo, you won't have that luxury. Usually, in this kind of games we don’t plan our encounters (or almost anything) in advance,...   [click here for more]
Crimson Scholar Press  $2.06

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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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INDEX CARD RPG Vol. 1

INDEX CARD RPG Vol. 1


INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards. Also included is a full card title and description listing to get your devious imagination turning! SECOND EDITION...   [click here for more]
RUNEHAMMER GAMES  $0.50

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Knock! - Issue #3

Knock! - Issue #3


KNOCK! is back! So once more, we've packed 212 pages full of adventure gaming goodness from every h(osr)rizon. Issue the Third is yet another thick, slick brick of that magical brew of old and new across the spectrum of our common interests: game design essays, refereeing advice and procedures, weird AF encounters and NPCs, a mini-game or two, and of course a helmetload of random tables for all sorts...   [click here for more]
The Merry Mushmen  $21.67

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Graveyard of the Lost Gods and Other Tales, A Third-Party Mörk Borg Soundscape

Graveyard of the Lost Gods and Other Tales, A Third-Party Mörk Borg Soundscape


Nine haunting tracks and nine associated encounter hooks, all created under the third-party Mörk Borg license. Designed as a 12" vinyl record, this package includes: A PDF of the record's outer sleeve. A PDF of the inner sleeve, which includes encounter hooks for some of the tracks. A PDF of the double-sided 11" x 22" insert that includes encounter hooks for the remaining...   [click here for more]
Philip Reed Games  $4.95

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Scarier Horror Play

Scarier Horror Play


Horror seems like it should be ideal for roleplaying games, we have all the monsters you could dream of in your worst nightmares. The reality is often disappointment. Players brought up on killing all monsters are just not scared by things that go bump in the night. This book is a collection of tips, advice, and examples on running scarier horror games. This book grew out of a run of blog articles...   [click here for more]
Parts Per Million  $7.99 $4.99

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The Lazy Dungeon Master

The Lazy Dungeon Master


You love Dungeons and Dragons. As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result? It's time to unleash the Lazy Dungeon Master. Written in the style of Sly...   [click here for more]
SlyFlourish  $5.99

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d12 Monthly Issue 5 - The Divine Magic Issue

d12 Monthly Issue 5 - The Divine Magic Issue


This is issue 5 of the successful zine, d12 Monthly. This issue is all about Divine Magic.  A zine for fans of the longest-running roleplaying game, or any fantasy TTRPG, in the same vein as the roleplaying magazines of old. You will find articles intended to spur on ideas for your own campaign. These zine are available free from my website, but this is a way you can have...   [click here for more]
YUM_DM  $4.00

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee for Best...   [click here for more]
Encoded Designs  $9.95

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KOBOLD Guide to Plots & Campaigns

KOBOLD Guide to Plots & Campaigns


Run Your Best Campaign Yet Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for...   [click here for more]
Kobold Press  $9.99

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Oldskull Art Pack VII - Dream Walker II

Oldskull Art Pack VII - Dream Walker II


For use by e-book creators, designers, and Game Masters, Oldskull Art Pack VII – Dream Walker II – features AI-assisted creations by Kent David Kelly in glorious full color. Highlighting the extra-dimensional and alternate Prime Material Plane aspects of the author’s World of Oldskull campaign, the Dream Walker series celebrates the genres of dark fantasy, weird fiction, the Lovecraftian Dreamlands,...   [click here for more]
Kent David Kelly  $4.99

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SoRoPlay GamTools Zine: Horror Franchise Ref

SoRoPlay GamTools Zine: Horror Franchise Ref


Great for October Horror binge watching! This 58-page issue is a 188 Horror Franchise Reference (Ref). Sequels, prequels, remakes, reboots, spin-offs... these are horror franchises. From psychos to zombies to demonic possessions to dream killers to weapon wielding stalkers to room trap constructors to apparitions and monstrous aliens, horror...   [click here for more]
Ken Wickham  $4.99 $3.99

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Trinity Continuum: Terat

Trinity Continuum: Terat


When Ken Clements ends up in an accidental crash that triggers his eruption, he is plagued by fear and doubt as the changes to his body feel unfamiliar and alien. News of Ken’s eruption becomes a talking point for anti-nova pundit Jordan McDevitt, while doctors at the Rashoud Center try to steer Ken toward signing up with Project Utopia to use his powers for the good of humanity. As external pressures...   [click here for more]
Onyx Path Publishing  $2.99

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Easier Mystery Play

Easier Mystery Play


Every game is a mystery or contains mystery elements. Whether you are investigating an eldritch horror or trying to find a secret door. As a GM, it can be very frustrating when your players fail to grasp your obvious trail of clues or cannot roll a successful searching skill test to save their own lives. This book hopes to guide you through running more successful mystery adventures and doing so...   [click here for more]
Parts Per Million  $7.99 $4.99

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Bayt al Azif #3: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #3: A magazine for Cthulhu Mythos roleplaying games


The magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #3 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A mysterious murderer stalks the industrial workers of Berlin (Classic Era 1920s, 19 pages) A military team...   [click here for more]
Bayt al Azif  $8.00

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Easier Story Craft

Easier Story Craft


The ideas and tips in this book are about making it easier to facilitate great shared stories, not through even more GM prep, but improv techniques, applying story crafting ideas from film, TV, and books to roleplaying games. The typical GM has enough to do bringing the setting to life, playing everyone and thing the characters meet, and being the arbiter of the rules. You do not need even more prep...   [click here for more]
Parts Per Million  $7.99 $4.99

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Tomb of Dreams an Exalted 3rd Edition Jumpstart

Tomb of Dreams an Exalted 3rd Edition Jumpstart


Once, in the time before the gods forgot their names, when the world was flat and floated on a sea of chaos, there was an age of gleaming cities, untamed wilderness, enlightened devils, greedy spirits, and mighty heroes. This was the age of the Exalted, champions empowered by the highest of gods. Tomb of Dreams will jumpstart your group’s Exalted game—all you...   [click here for more]
Onyx Path Publishing  $1.99

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Hero Pack 1 - Epic Isometric

Hero Pack 1 - Epic Isometric


Hero Pack 1 - Epic Isometric This set is made possible by my Patreon and kickstarter backers. More characters and heros for your adventures. 5 packs of themed heros/villains in png format perfect for digital tabletops and other Epic Isometric sets Barbarian Warriors Includes Barbarian swordsmen, greataxe fighter with shield, spearman hunter, warpick , female...   [click here for more]
WarDrumRPG  $10.00

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Spellcaster: The Frostgrave Magazine #1

Spellcaster: The Frostgrave Magazine #1


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This first issue contains: * Rules for using black powder firearms * Rules for horses in the Frozen City * Rules for Knightly Orders which add variety to your knights and templars * Alone in the Crypt – a solo Frostgrave scenario...   [click here for more]
Joseph A. McCullough  $5.00

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KOBOLD Guide to Worldbuilding, Volume 2

KOBOLD Guide to Worldbuilding, Volume 2


Learn to Build Worlds with Titans of Fantasy and Tabletop! The Kobold Guide to Worldbuilding, Volume 2, features 15 stars of tabletop roleplaying games and fantasy fiction, including Gail Simone, Keith Baker, Veronica Roth, Ken Liu, Kate Elliott, Mike Shea, Tobias S. Buckell, Shanna Germain, Gabe Hicks, the Dungeon Dudes (Monty Martin & Kelly McLaughlin), Jeff Grubb, and more. Middle-Earth,...   [click here for more]
Kobold Press  $14.99

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OLDSKULL LIBRARY - The Gods of Pegana

OLDSKULL LIBRARY - The Gods of Pegana


LORD DUNSANY was the revered idol of H. P. Lovecraft. As he once humbly noted, “Dunsany indeed has said, exquisitely, almost everything I could possibly wish to say. So that when I indulge in sheer phantasy, I can do no more than imitate him.” Lovecraft’s observance led him into darker realms of visionary weird fiction, inspiring him to create his own universe beyond the Dreamlands, a world...   [click here for more]
Kent David Kelly  $4.99

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OLDSKULL LIBRARY - The Shadow over Innsmouth

OLDSKULL LIBRARY - The Shadow over Innsmouth


LOVECRAFT remains unique among the conceptualists and imagination drivers in weird fiction. Not only was he an intellectual and creative genius, he understood the unlimited power inherent in artistic collaboration. He even collaborated intensely with other literary artists that he would never meet. Through such entrusted sharing, he encouraged other writers and visionaries to enmesh their own visions...   [click here for more]
Kent David Kelly  $4.99

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Streamlined Downtime for the Mothership Sci-Fi Horror RPG

Streamlined Downtime for the Mothership Sci-Fi Horror RPG


This is a pamphlet featuring streamlined downtime rules for The Mothership Sci-fi Horror RPG. This product is based on the Mothership® Sci-Fi Horror Role Playing Game, published by Tuesday Knight Games. This product is published under license. MOTHERSHIP® is a registered trademark of Tuesday Knight Games. All rights reserved. ...   [click here for more]
RV Games  Pay What You Want

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Monster of the Week Supplement (MotW): The Ultimate Creature Compendium Vol.1

Monster of the Week Supplement (MotW): The Ultimate Creature Compendium Vol.1


 This is a custom/homebrewed Monster Guide for fans of the Tabletop Roleplaying Game, Monster of the Week. We hope that you will find inspiration inside book for a clever one-shot or perhaps a longer story arc! Keep an eye out for more MotW Supplements! Within this Handbook, you will find 25 of the most common and deadly beasts we've encountered here at Sierra Corp. May this invaluable information...   [click here for more]
Roll Players  $7.99 $5.00

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KOBOLD Guide to Worldbuilding

KOBOLD Guide to Worldbuilding


The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now,...   [click here for more]
Kobold Press  $14.99

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Axioms Issue 12: The Art of Thievery

Axioms Issue 12: The Art of Thievery


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, we prove that burglary, larceny, robbery, embezzlement, keelhauling...   [click here for more]
Autarch  $3.99

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Swords of Kos Fantasy Campaign Setting

Swords of Kos Fantasy Campaign Setting


Welcome to the Swords of Kos Fantasy Campaign Setting, a swords-and-sorcery milieu based on a Dark Ages fantasy version of the Mediterranean and the lands surrounding it! It is set a century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient races and monsters. Now, the agents of Gods and Titans struggle against each other on...   [click here for more]
Skirmisher Publishing  $29.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling...   [click here for more]
Monte Cook Games  $0.79

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OLDSKULL LIBRARY - The Call of Cthulhu

OLDSKULL LIBRARY - The Call of Cthulhu


LOVECRAFT remains unique among the conceptualists and imagination drivers in weird fiction. Not only was he an intellectual and creative genius, he understood the unlimited power inherent in artistic collaboration. He even collaborated intensely with other literary artists that he would never meet. Through such entrusted sharing, he encouraged other writers and visionaries to enmesh their own visions...   [click here for more]
Kent David Kelly  $2.99

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Scion: Tales of Heroes - A Scion Anthology

Scion: Tales of Heroes - A Scion Anthology


“A hero is any person really intent onmaking this a better place for all people.” - Maya Angelou Tales of Heroes brings you the stories of Scion, from the streets of London to dusty roads in Terra Incognitae. Sneak into the Underworlds, visit the world’s largest divine convention, and party (or fight) with Maenads and Amazons. This anthology features fifteen stories by talented authors,...   [click here for more]
Onyx Path Publishing  $3.99

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Encoded Designs  $9.95

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Spellcaster: The Frostgrave Magazine #2

Spellcaster: The Frostgrave Magazine #2


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Rules for Dragons in Frostgrave, including a co-operative scenario. * Traps in Ghost Archipelago, including a solo scenario. * Frostgrave Mech War, rules and a scenario for fighting...   [click here for more]
Joseph A. McCullough  $6.00

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Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management


If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide to Campaign Management—to...   [click here for more]
Encoded Designs  $11.95

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Never Mind the Dice Rolls issue 011

Never Mind the Dice Rolls issue 011


Issue 011 (28 pages) features: Interview with Battlelords of the 23rd Century writer Anthony J  Oliveria Reviews of Battlelords of the 2rd Century and the Pathfinder 2nd edition Beginner Box Set The fourth part in our comparative history of Dungeons & Dragons; BECMI 1983 One page side quest for your D&D game, print if off or screen shot it. Why don't elves sleep? ...   [click here for more]
NMtDRzine  Pay What You Want

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The Sword of the Bastard Elf

The Sword of the Bastard Elf


Kicked out of home at the cruelly young age of 60, you're left to fend for yourself in the wilds surrounding Bilgeton. You are the Bastard Elf: embark on an epic quest in search of your human father and his fabled couch upon which you might crash, or blow that off as soon as something better comes along. Can you survive in this strange and vicious fantasy realm? The Sword of the Bastard...   [click here for more]
Two-Fisted Fantasy  $4.99

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Axioms Issue 9: All Creatures Great and Small

Axioms Issue 9: All Creatures Great and Small


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, all creatures great and small... Creating Custom...   [click here for more]
Autarch  $3.99

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $0.99

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Oldskull Art Pack III - Dream Walker

Oldskull Art Pack III - Dream Walker


For use by e-book creators, designers, and Game Masters, Oldskull Art Pack III – Dream Walker – features AI-assisted creations by Kent David Kelly in glorious full color. Highlighting the extra-dimensional and alternate Prime Material Plane aspects of the author’s World of Oldskull campaign, Dream Walker celebrates the genres of dark fantasy, weird fiction, the Lovecraftian Dreamlands, post-apocalyptic...   [click here for more]
Kent David Kelly  $4.99

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Amulet at Watcher's Pool 5E

Amulet at Watcher's Pool 5E


Rescue a powerful amulet from the clutches of an evil cult in this adventure for fifth edition! This one-shot adventure for 4th level characters will bring your party into the dangerous Spiritlands, a deserted area in Freebone Vale. There, a group of cultists that have split off from the Church of Enas have managed to take over a temple. Can you recover the amulet of the watcher before...   [click here for more]
T.M. van Dalen RPG  $4.95

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BattleTech: Legends

BattleTech: Legends


Legends Never Die Across the centuries, the fate of the Inner Sphere changed time and again with the actions of one MechWarrior and one 'Mech fighting at the crux of history. There stories became legends passed down through the years, and now these legends and their 'Mechs stand revealed as never before. BattleTech: Legends depicts fifty-two of the universe's most famous--and...   [click here for more]
Catalyst Game Labs  $19.99

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Bayt al Azif #2: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #2: A magazine for Cthulhu Mythos roleplaying games


The new magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #2 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu) Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages) A party celebrates the return of an adventurer from his latest...   [click here for more]
Bayt al Azif  $6.00

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds!  Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $1.99

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  Beyond the Mountains of Madness